blob: dbaac5b2e554a7965ad04ae1c609543cbdc3c20f [file] [log] [blame]
# Copyright 2018 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
[vertex shader]
#version 430
layout(location = 0) in vec4 position;
layout(location = 1) in vec4 vert_color;
layout(location = 0) out vec4 frag_color;
void main() {
gl_Position = position;
frag_color = vert_color;
}
[fragment shader]
#version 430
layout(location = 0) in vec4 frag_color;
layout(location = 0) out vec4 final_color;
void main() {
final_color = frag_color;
}
[vertex data]
# position vert_color
0/R8G8_SNORM 1/R8G8B8A8_UNORM
# Red for entire frame
# R8 G8 R8 G8 B8 A8
-128 -128 255 0 0 0
127 127 255 0 0 0
-128 127 255 0 0 0
-128 -128 255 0 0 0
127 127 255 0 0 0
127 -128 255 0 0 0
[test]
draw arrays TRIANGLE_LIST 0 6