blob: 45fc791780c5a9772dc83d2f80d4d0bef64f899e [file] [log] [blame]
#!amber
# Copyright 2019 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
SHADER compute compute_shader GLSL
#version 430
layout(set = 0, binding = 0) buffer block0 {
uint data_set0_binding0[];
};
// push_constant compiled as std430 by glslang
layout(push_constant) uniform block1 {
uint constant0[3]; // Offset: 0, array stride: 4
uint constant1; // 12
uvec3 constant2[3]; // 16, array stride: 16
uint constant3; // 64
};
void main() {
int offset = 0;
for (int i = 0; i < 3; ++i)
data_set0_binding0[offset++] = constant0[i];
data_set0_binding0[offset++] = constant1;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j)
data_set0_binding0[offset++] = constant2[i][j];
}
data_set0_binding0[offset++] = constant3;
}
END
BUFFER buf0 DATA_TYPE uint32 SIZE 14 FILL 0
BUFFER const_buf DATA_TYPE uint32 DATA
1 2 3 4 # constant0[3] + constant1
5 6 7 0 # constant2[0]
8 9 10 0 # constant2[1]
11 12 13 0 # constant2[2]
14 # constant3
END
PIPELINE compute pipeline
ATTACH compute_shader
BIND BUFFER buf0 AS storage DESCRIPTOR_SET 0 BINDING 0
BIND BUFFER const_buf AS push_constant
END
RUN pipeline 3 1 1
BUFFER result DATA_TYPE uint32 DATA
1 2 3 4
5 6 7 8
9 10 11 12
13 14
END
EXPECT buf0 EQ_BUFFER result