| // Copyright 2018 The Amber Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_VULKAN_COMPUTE_PIPELINE_H_ |
| #define SRC_VULKAN_COMPUTE_PIPELINE_H_ |
| |
| #include <vector> |
| |
| #include "amber/result.h" |
| #include "amber/vulkan_header.h" |
| #include "src/vulkan/pipeline.h" |
| |
| namespace amber { |
| namespace vulkan { |
| |
| /// Pipepline to handle compute commands. |
| class ComputePipeline : public Pipeline { |
| public: |
| ComputePipeline( |
| Device* device, |
| uint32_t fence_timeout_ms, |
| const std::vector<VkPipelineShaderStageCreateInfo>& shader_stage_info); |
| ~ComputePipeline() override; |
| |
| Result Initialize(CommandPool* pool); |
| |
| Result Compute(uint32_t x, uint32_t y, uint32_t z); |
| |
| private: |
| Result CreateVkComputePipeline(const VkPipelineLayout& pipeline_layout, |
| VkPipeline* pipeline); |
| }; |
| |
| } // namespace vulkan |
| } // namespace amber |
| |
| #endif // SRC_VULKAN_COMPUTE_PIPELINE_H_ |