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// Copyright 2018 The Amber Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_VKSCRIPT_SECTION_PARSER_H_
#define SRC_VKSCRIPT_SECTION_PARSER_H_
#include <memory>
#include <string>
#include <vector>
#include "amber/result.h"
#include "amber/shader_info.h"
namespace amber {
namespace vkscript {
enum class NodeType : uint8_t {
kComment = 0,
kShader,
kIndices,
kVertexData,
kRequire,
kTest,
};
/// Parses the VkScript into the general sections. This includes things like
/// the [test], [indices], [vertex data], etc.
class SectionParser {
public:
/// Structure describing a single section of the VkScript document.
struct Section {
NodeType section_type;
ShaderType shader_type; // Only valid when section_type == kShader
ShaderFormat format;
size_t starting_line_number;
std::string contents;
};
static bool HasShader(const NodeType type);
SectionParser();
~SectionParser();
Result Parse(const std::string& data);
const std::vector<Section>& Sections() const { return sections_; }
Result SplitSectionsForTesting(const std::string& data) {
return SplitSections(data);
}
Result NameToNodeTypeForTesting(const std::string& name,
NodeType* section_type,
ShaderType* shader_type,
ShaderFormat* fmt) const {
return NameToNodeType(name, section_type, shader_type, fmt);
}
private:
Result SplitSections(const std::string& data);
void AddSection(NodeType section_type,
ShaderType shader_type,
ShaderFormat fmt,
size_t starting_line_number,
const std::string& contents);
Result NameToNodeType(const std::string& name,
NodeType* section_type,
ShaderType* shader_type,
ShaderFormat* fmt) const;
std::vector<Section> sections_;
};
} // namespace vkscript
} // namespace amber
#endif // SRC_VKSCRIPT_SECTION_PARSER_H_