| // Copyright 2018 The ChromiumOS Authors | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| //! Crate for displaying simple surfaces and GPU buffers over a low-level display backend such as | |
| //! Wayland or X. | |
| use std::collections::BTreeMap; | |
| use std::io::Error as IoError; | |
| use std::time::Duration; | |
| use base::AsRawDescriptor; | |
| use base::Error as BaseError; | |
| use base::EventToken; | |
| use base::EventType; | |
| use base::VolatileSlice; | |
| use base::WaitContext; | |
| use remain::sorted; | |
| use serde::Deserialize; | |
| use serde::Serialize; | |
| use thiserror::Error; | |
| use vm_control::gpu::MouseMode; | |
| mod event_device; | |
| mod gpu_display_stub; | |
| #[cfg(windows)] | |
| mod gpu_display_win; | |
| #[cfg(any(target_os = "android", target_os = "linux"))] | |
| mod gpu_display_wl; | |
| #[cfg(feature = "x")] | |
| mod gpu_display_x; | |
| #[cfg(any(windows, feature = "x"))] | |
| mod keycode_converter; | |
| mod sys; | |
| #[cfg(feature = "vulkan_display")] | |
| pub mod vulkan; | |
| pub use event_device::EventDevice; | |
| pub use event_device::EventDeviceKind; | |
| #[cfg(windows)] | |
| pub use gpu_display_win::DisplayProperties as WinDisplayProperties; | |
| #[cfg(windows)] | |
| pub use gpu_display_win::WindowProcedureThread; | |
| #[cfg(windows)] | |
| pub use gpu_display_win::WindowProcedureThreadBuilder; | |
| use linux_input_sys::virtio_input_event; | |
| use sys::SysDisplayT; | |
| pub use sys::SysGpuDisplayExt; | |
| /// An error generated by `GpuDisplay`. | |
| #[sorted] | |
| #[derive(Error, Debug)] | |
| pub enum GpuDisplayError { | |
| /// An internal allocation failed. | |
| #[error("internal allocation failed")] | |
| Allocate, | |
| /// A base error occurred. | |
| #[error("received a base error: {0}")] | |
| BaseError(BaseError), | |
| /// Connecting to the compositor failed. | |
| #[error("failed to connect to compositor")] | |
| Connect, | |
| /// Connection to compositor has been broken. | |
| #[error("connection to compositor has been broken")] | |
| ConnectionBroken, | |
| /// Creating event file descriptor failed. | |
| #[error("failed to create event file descriptor")] | |
| CreateEvent, | |
| /// Failed to create a surface on the compositor. | |
| #[error("failed to crate surface on the compositor")] | |
| CreateSurface, | |
| /// Failed to import an event device. | |
| #[error("failed to import an event device: {0}")] | |
| FailedEventDeviceImport(String), | |
| #[error("failed to register an event device to listen for guest events: {0}")] | |
| FailedEventDeviceListen(base::TubeError), | |
| /// Failed to import a buffer to the compositor. | |
| #[error("failed to import a buffer to the compositor")] | |
| FailedImport, | |
| /// The import ID is invalid. | |
| #[error("invalid import ID")] | |
| InvalidImportId, | |
| /// The path is invalid. | |
| #[error("invalid path")] | |
| InvalidPath, | |
| /// The surface ID is invalid. | |
| #[error("invalid surface ID")] | |
| InvalidSurfaceId, | |
| /// An input/output error occured. | |
| #[error("an input/output error occur: {0}")] | |
| IoError(IoError), | |
| /// A required feature was missing. | |
| #[error("required feature was missing: {0}")] | |
| RequiredFeature(&'static str), | |
| /// The method is unsupported by the implementation. | |
| #[error("unsupported by the implementation")] | |
| Unsupported, | |
| } | |
| pub type GpuDisplayResult<T> = std::result::Result<T, GpuDisplayError>; | |
| impl From<BaseError> for GpuDisplayError { | |
| fn from(e: BaseError) -> GpuDisplayError { | |
| GpuDisplayError::BaseError(e) | |
| } | |
| } | |
| impl From<IoError> for GpuDisplayError { | |
| fn from(e: IoError) -> GpuDisplayError { | |
| GpuDisplayError::IoError(e) | |
| } | |
| } | |
| /// A surface type | |
| #[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)] | |
| pub enum SurfaceType { | |
| /// Scanout surface | |
| Scanout, | |
| /// Mouse cursor surface | |
| Cursor, | |
| } | |
| /// Event token for display instances | |
| #[derive(EventToken, Debug)] | |
| pub enum DisplayEventToken { | |
| Display, | |
| EventDevice { event_device_id: u32 }, | |
| } | |
| #[derive(Clone)] | |
| pub struct GpuDisplayFramebuffer<'a> { | |
| framebuffer: VolatileSlice<'a>, | |
| slice: VolatileSlice<'a>, | |
| stride: u32, | |
| bytes_per_pixel: u32, | |
| } | |
| impl<'a> GpuDisplayFramebuffer<'a> { | |
| fn new( | |
| framebuffer: VolatileSlice<'a>, | |
| stride: u32, | |
| bytes_per_pixel: u32, | |
| ) -> GpuDisplayFramebuffer { | |
| GpuDisplayFramebuffer { | |
| framebuffer, | |
| slice: framebuffer, | |
| stride, | |
| bytes_per_pixel, | |
| } | |
| } | |
| fn sub_region( | |
| &self, | |
| x: u32, | |
| y: u32, | |
| width: u32, | |
| height: u32, | |
| ) -> Option<GpuDisplayFramebuffer<'a>> { | |
| let x_byte_offset = x.checked_mul(self.bytes_per_pixel)?; | |
| let y_byte_offset = y.checked_mul(self.stride)?; | |
| let byte_offset = x_byte_offset.checked_add(y_byte_offset)?; | |
| let width_bytes = width.checked_mul(self.bytes_per_pixel)?; | |
| let count = height | |
| .checked_mul(self.stride)? | |
| .checked_sub(self.stride)? | |
| .checked_add(width_bytes)?; | |
| let slice = self | |
| .framebuffer | |
| .sub_slice(byte_offset as usize, count as usize) | |
| .unwrap(); | |
| Some(GpuDisplayFramebuffer { slice, ..*self }) | |
| } | |
| pub fn as_volatile_slice(&self) -> VolatileSlice<'a> { | |
| self.slice | |
| } | |
| pub fn stride(&self) -> u32 { | |
| self.stride | |
| } | |
| } | |
| /// Empty trait, just used as a bounds for now | |
| trait GpuDisplayImport {} | |
| trait GpuDisplaySurface { | |
| /// Returns an unique ID associated with the surface. This is typically generated by the | |
| /// compositor or cast of a raw pointer. | |
| fn surface_descriptor(&self) -> u64 { | |
| 0 | |
| } | |
| /// Returns the next framebuffer, allocating if necessary. | |
| fn framebuffer(&mut self) -> Option<GpuDisplayFramebuffer> { | |
| None | |
| } | |
| /// Returns true if the next buffer in the swapchain is already in use. | |
| fn next_buffer_in_use(&self) -> bool { | |
| false | |
| } | |
| /// Returns true if the surface should be closed. | |
| fn close_requested(&self) -> bool { | |
| false | |
| } | |
| /// Puts the next buffer on the screen, making it the current buffer. | |
| fn flip(&mut self) { | |
| // no-op | |
| } | |
| /// Puts the specified import_id on the screen. | |
| fn flip_to(&mut self, _import_id: u32) { | |
| // no-op | |
| } | |
| /// Commits the surface to the compositor. | |
| fn commit(&mut self) -> GpuDisplayResult<()> { | |
| Ok(()) | |
| } | |
| /// Sets the mouse mode used on this surface. | |
| fn set_mouse_mode(&mut self, _mouse_mode: MouseMode) { | |
| // no-op | |
| } | |
| /// Sets the position of the identified subsurface relative to its parent. | |
| fn set_position(&mut self, _x: u32, _y: u32) { | |
| // no-op | |
| } | |
| /// Returns the type of the completed buffer. | |
| fn buffer_completion_type(&self) -> u32 { | |
| 0 | |
| } | |
| /// Draws the current buffer on the screen. | |
| fn draw_current_buffer(&mut self) { | |
| // no-op | |
| } | |
| /// Handles a compositor-specific client event. | |
| fn on_client_message(&mut self, _client_data: u64) { | |
| // no-op | |
| } | |
| /// Handles a compositor-specific shared memory completion event. | |
| fn on_shm_completion(&mut self, _shm_complete: u64) { | |
| // no-op | |
| } | |
| } | |
| struct GpuDisplayEvents { | |
| events: Vec<virtio_input_event>, | |
| device_type: EventDeviceKind, | |
| } | |
| trait DisplayT: AsRawDescriptor { | |
| /// Returns true if there are events that are on the queue. | |
| fn pending_events(&self) -> bool { | |
| false | |
| } | |
| /// Sends any pending commands to the compositor. | |
| fn flush(&self) { | |
| // no-op | |
| } | |
| /// Returns the surface descirptor associated with the current event | |
| fn next_event(&mut self) -> GpuDisplayResult<u64> { | |
| Ok(0) | |
| } | |
| /// Handles the event from the compositor, and returns an list of events | |
| fn handle_next_event( | |
| &mut self, | |
| _surface: &mut Box<dyn GpuDisplaySurface>, | |
| ) -> Option<GpuDisplayEvents> { | |
| None | |
| } | |
| /// Creates a surface with the given parameters. The display backend is given a non-zero | |
| /// `surface_id` as a handle for subsequent operations. | |
| fn create_surface( | |
| &mut self, | |
| parent_surface_id: Option<u32>, | |
| surface_id: u32, | |
| scanout_id: Option<u32>, | |
| width: u32, | |
| height: u32, | |
| surf_type: SurfaceType, | |
| ) -> GpuDisplayResult<Box<dyn GpuDisplaySurface>>; | |
| /// Imports memory into the display backend. The display backend is given a non-zero | |
| /// `import_id` as a handle for subsequent operations. | |
| fn import_memory( | |
| &mut self, | |
| _import_id: u32, | |
| _descriptor: &dyn AsRawDescriptor, | |
| _offset: u32, | |
| _stride: u32, | |
| _modifiers: u64, | |
| _width: u32, | |
| _height: u32, | |
| _fourcc: u32, | |
| ) -> GpuDisplayResult<Box<dyn GpuDisplayImport>> { | |
| Err(GpuDisplayError::Unsupported) | |
| } | |
| } | |
| pub trait GpuDisplayExt { | |
| /// Imports the given `event_device` into the display, returning an event device id on success. | |
| /// This device may be used to dispatch input events to the guest. | |
| fn import_event_device(&mut self, event_device: EventDevice) -> GpuDisplayResult<u32>; | |
| /// Called when an event device is readable. | |
| fn handle_event_device(&mut self, event_device_id: u32); | |
| } | |
| /// A connection to the compositor and associated collection of state. | |
| /// | |
| /// The user of `GpuDisplay` can use `AsRawDescriptor` to poll on the compositor connection's file | |
| /// descriptor. When the connection is readable, `dispatch_events` can be called to process it. | |
| pub struct GpuDisplay { | |
| next_id: u32, | |
| event_devices: BTreeMap<u32, EventDevice>, | |
| surfaces: BTreeMap<u32, Box<dyn GpuDisplaySurface>>, | |
| imports: BTreeMap<u32, Box<dyn GpuDisplayImport>>, | |
| wait_ctx: WaitContext<DisplayEventToken>, | |
| // `inner` must be after `imports` and `surfaces` to ensure those objects are dropped before | |
| // the display context. The drop order for fields inside a struct is the order in which they | |
| // are declared [Rust RFC 1857]. | |
| // | |
| // We also don't want to drop inner before wait_ctx because it contains references to the event | |
| // devices owned by inner.display_event_dispatcher. | |
| inner: Box<dyn SysDisplayT>, | |
| } | |
| impl GpuDisplay { | |
| /// Opens a connection to X server | |
| pub fn open_x(display_name: Option<&str>) -> GpuDisplayResult<GpuDisplay> { | |
| let _ = display_name; | |
| #[cfg(feature = "x")] | |
| { | |
| let display = gpu_display_x::DisplayX::open_display(display_name)?; | |
| let wait_ctx = WaitContext::new()?; | |
| wait_ctx.add(&display, DisplayEventToken::Display)?; | |
| Ok(GpuDisplay { | |
| inner: Box::new(display), | |
| next_id: 1, | |
| event_devices: Default::default(), | |
| surfaces: Default::default(), | |
| imports: Default::default(), | |
| wait_ctx, | |
| }) | |
| } | |
| #[cfg(not(feature = "x"))] | |
| Err(GpuDisplayError::Unsupported) | |
| } | |
| pub fn open_stub() -> GpuDisplayResult<GpuDisplay> { | |
| let display = gpu_display_stub::DisplayStub::new()?; | |
| let wait_ctx = WaitContext::new()?; | |
| wait_ctx.add(&display, DisplayEventToken::Display)?; | |
| Ok(GpuDisplay { | |
| inner: Box::new(display), | |
| next_id: 1, | |
| event_devices: Default::default(), | |
| surfaces: Default::default(), | |
| imports: Default::default(), | |
| wait_ctx, | |
| }) | |
| } | |
| // Leaves the `GpuDisplay` in a undefined state. | |
| // | |
| // TODO: Would be nice to change receiver from `&mut self` to `self`. Requires some refactoring | |
| // elsewhere. | |
| pub fn take_event_devices(&mut self) -> Vec<EventDevice> { | |
| std::mem::take(&mut self.event_devices) | |
| .into_values() | |
| .collect() | |
| } | |
| fn dispatch_display_events(&mut self) -> GpuDisplayResult<()> { | |
| self.inner.flush(); | |
| while self.inner.pending_events() { | |
| let surface_descriptor = self.inner.next_event()?; | |
| for surface in self.surfaces.values_mut() { | |
| if surface_descriptor != surface.surface_descriptor() { | |
| continue; | |
| } | |
| if let Some(gpu_display_events) = self.inner.handle_next_event(surface) { | |
| for event_device in self.event_devices.values_mut() { | |
| if event_device.kind() != gpu_display_events.device_type { | |
| continue; | |
| } | |
| event_device.send_report(gpu_display_events.events.iter().cloned())?; | |
| } | |
| } | |
| } | |
| } | |
| Ok(()) | |
| } | |
| /// Dispatches internal events that were received from the compositor since the last call to | |
| /// `dispatch_events`. | |
| pub fn dispatch_events(&mut self) -> GpuDisplayResult<()> { | |
| let wait_events = self.wait_ctx.wait_timeout(Duration::default())?; | |
| if let Some(wait_event) = wait_events.iter().find(|e| e.is_hungup) { | |
| base::error!( | |
| "Display signaled with a hungup event for token {:?}", | |
| wait_event.token | |
| ); | |
| self.wait_ctx = WaitContext::new().unwrap(); | |
| return GpuDisplayResult::Err(GpuDisplayError::ConnectionBroken); | |
| } | |
| for wait_event in wait_events.iter().filter(|e| e.is_writable) { | |
| if let DisplayEventToken::EventDevice { event_device_id } = wait_event.token { | |
| if let Some(event_device) = self.event_devices.get_mut(&event_device_id) { | |
| if !event_device.flush_buffered_events()? { | |
| continue; | |
| } | |
| self.wait_ctx.modify( | |
| event_device, | |
| EventType::Read, | |
| DisplayEventToken::EventDevice { event_device_id }, | |
| )?; | |
| } | |
| } | |
| } | |
| for wait_event in wait_events.iter().filter(|e| e.is_readable) { | |
| match wait_event.token { | |
| DisplayEventToken::Display => self.dispatch_display_events()?, | |
| DisplayEventToken::EventDevice { event_device_id } => { | |
| self.handle_event_device(event_device_id) | |
| } | |
| } | |
| } | |
| Ok(()) | |
| } | |
| /// Creates a surface on the the compositor as either a top level window, or child of another | |
| /// surface, returning a handle to the new surface. | |
| pub fn create_surface( | |
| &mut self, | |
| parent_surface_id: Option<u32>, | |
| scanout_id: Option<u32>, | |
| width: u32, | |
| height: u32, | |
| surf_type: SurfaceType, | |
| ) -> GpuDisplayResult<u32> { | |
| if let Some(parent_id) = parent_surface_id { | |
| if !self.surfaces.contains_key(&parent_id) { | |
| return Err(GpuDisplayError::InvalidSurfaceId); | |
| } | |
| } | |
| let new_surface_id = self.next_id; | |
| let new_surface = self.inner.create_surface( | |
| parent_surface_id, | |
| new_surface_id, | |
| scanout_id, | |
| width, | |
| height, | |
| surf_type, | |
| )?; | |
| self.next_id += 1; | |
| self.surfaces.insert(new_surface_id, new_surface); | |
| Ok(new_surface_id) | |
| } | |
| /// Releases a previously created surface identified by the given handle. | |
| pub fn release_surface(&mut self, surface_id: u32) { | |
| self.surfaces.remove(&surface_id); | |
| } | |
| /// Gets a reference to an unused framebuffer for the identified surface. | |
| pub fn framebuffer(&mut self, surface_id: u32) -> Option<GpuDisplayFramebuffer> { | |
| let surface = self.surfaces.get_mut(&surface_id)?; | |
| surface.framebuffer() | |
| } | |
| /// Gets a reference to an unused framebuffer for the identified surface. | |
| pub fn framebuffer_region( | |
| &mut self, | |
| surface_id: u32, | |
| x: u32, | |
| y: u32, | |
| width: u32, | |
| height: u32, | |
| ) -> Option<GpuDisplayFramebuffer> { | |
| let framebuffer = self.framebuffer(surface_id)?; | |
| framebuffer.sub_region(x, y, width, height) | |
| } | |
| /// Returns true if the next buffer in the buffer queue for the given surface is currently in | |
| /// use. | |
| /// | |
| /// If the next buffer is in use, the memory returned from `framebuffer_memory` should not be | |
| /// written to. | |
| pub fn next_buffer_in_use(&self, surface_id: u32) -> bool { | |
| self.surfaces | |
| .get(&surface_id) | |
| .map(|s| s.next_buffer_in_use()) | |
| .unwrap_or(false) | |
| } | |
| /// Changes the visible contents of the identified surface to the contents of the framebuffer | |
| /// last returned by `framebuffer_memory` for this surface. | |
| pub fn flip(&mut self, surface_id: u32) { | |
| if let Some(surface) = self.surfaces.get_mut(&surface_id) { | |
| surface.flip() | |
| } | |
| } | |
| /// Returns true if the identified top level surface has been told to close by the compositor, | |
| /// and by extension the user. | |
| pub fn close_requested(&self, surface_id: u32) -> bool { | |
| self.surfaces | |
| .get(&surface_id) | |
| .map(|s| s.close_requested()) | |
| .unwrap_or(true) | |
| } | |
| /// Imports memory to the compositor for use as a surface buffer and returns a handle | |
| /// to it. | |
| pub fn import_memory( | |
| &mut self, | |
| descriptor: &dyn AsRawDescriptor, | |
| offset: u32, | |
| stride: u32, | |
| modifiers: u64, | |
| width: u32, | |
| height: u32, | |
| fourcc: u32, | |
| ) -> GpuDisplayResult<u32> { | |
| let import_id = self.next_id; | |
| let gpu_display_memory = self.inner.import_memory( | |
| import_id, descriptor, offset, stride, modifiers, width, height, fourcc, | |
| )?; | |
| self.next_id += 1; | |
| self.imports.insert(import_id, gpu_display_memory); | |
| Ok(import_id) | |
| } | |
| /// Releases a previously imported memory identified by the given handle. | |
| pub fn release_import(&mut self, import_id: u32) { | |
| self.imports.remove(&import_id); | |
| } | |
| /// Commits any pending state for the identified surface. | |
| pub fn commit(&mut self, surface_id: u32) -> GpuDisplayResult<()> { | |
| let surface = self | |
| .surfaces | |
| .get_mut(&surface_id) | |
| .ok_or(GpuDisplayError::InvalidSurfaceId)?; | |
| surface.commit() | |
| } | |
| /// Changes the visible contents of the identified surface to that of the identified imported | |
| /// buffer. | |
| pub fn flip_to(&mut self, surface_id: u32, import_id: u32) -> GpuDisplayResult<()> { | |
| let surface = self | |
| .surfaces | |
| .get_mut(&surface_id) | |
| .ok_or(GpuDisplayError::InvalidSurfaceId)?; | |
| if !self.imports.contains_key(&import_id) { | |
| return Err(GpuDisplayError::InvalidImportId); | |
| } | |
| surface.flip_to(import_id); | |
| Ok(()) | |
| } | |
| /// Sets the mouse mode used on this surface. | |
| pub fn set_mouse_mode( | |
| &mut self, | |
| surface_id: u32, | |
| mouse_mode: MouseMode, | |
| ) -> GpuDisplayResult<()> { | |
| let surface = self | |
| .surfaces | |
| .get_mut(&surface_id) | |
| .ok_or(GpuDisplayError::InvalidSurfaceId)?; | |
| surface.set_mouse_mode(mouse_mode); | |
| Ok(()) | |
| } | |
| /// Sets the position of the identified subsurface relative to its parent. | |
| /// | |
| /// The change in position will not be visible until `commit` is called for the parent surface. | |
| pub fn set_position(&mut self, surface_id: u32, x: u32, y: u32) -> GpuDisplayResult<()> { | |
| let surface = self | |
| .surfaces | |
| .get_mut(&surface_id) | |
| .ok_or(GpuDisplayError::InvalidSurfaceId)?; | |
| surface.set_position(x, y); | |
| Ok(()) | |
| } | |
| } |