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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the MIT Open Source License, for details please see license.txt or the website
* http://www.opensource.org/licenses/mit-license.php
*
*/
#ifndef __DAE_ELEMENT_H__
#define __DAE_ELEMENT_H__
#include <string>
#include <dae/daeTypes.h>
#include <dae/daeMemorySystem.h>
#include <wchar.h>
#include <dae/daeArray.h>
#include <dae/daeRefCountedObj.h>
#include <dae/daeSmartRef.h>
//#ifndef NO_MALLOC_HEADER
//#include <malloc.h>
//#endif
namespace COLLADA_TYPE
{
typedef int TypeEnum;
}
class DAE;
class daeMetaElement;
class daeMetaAttribute;
class daeDocument;
class daeURI;
/**
* The @c daeElement class represents an instance of a COLLADA "Element";
* it is the main base class for the COLLADA Dom.
* Features of this class include:
* - Uses factory concepts defined via daeMetaElement
* - Composed of attributes, content elements and content values
* - Reference counted via daeSmartRef
* - Contains information for XML base URI, and XML containing element
*/
class DLLSPEC daeElement : public daeRefCountedObj
{
public:
/**
* Macro that defines new and delete overrides for this class
*/
DAE_ALLOC
protected:
daeElement* _parent;
daeDocument* _document;
daeMetaElement* _meta;
daeString _elementName;
daeBoolArray _validAttributeArray; // This is now obsolete and can be removed
void* _userData;
protected:
daeElement( const daeElement &cpy ) : daeRefCountedObj() { (void)cpy; };
virtual daeElement &operator=( const daeElement &cpy ) { (void)cpy; return *this; }
void init();
// These functions are called internally.
void setDocument( daeDocument* c, bool notifyDocument );
daeElement* simpleAdd(daeString name, int index = -1);
public:
/**
* Element Constructor.
* @note This should not be used externally.
* Use factories to create elements
*/
daeElement();
/**
* Element Constructor.
* @note This should not be used externally.
* Use factories to create elements
*/
daeElement(DAE& dae);
/**
* Element Destructor.
* @note This should not be used externally,
* if daeSmartRefs are being used.
*/
virtual ~daeElement();
/**
* Sets up a @c daeElement. Called on all @c daeElements as part of their initialization.
* @param meta Meta element to use to configure this element.
* @note Should not be called externally.
*/
void setup(daeMetaElement* meta);
// These functions are for adding child elements. They return null if adding
// the element failed.
daeElement* add(daeString name, int index = -1);
daeElement* add(daeElement* elt, int index = -1);
daeElement* addBefore(daeElement* elt, daeElement* index);
daeElement* addAfter(daeElement* elt, daeElement* index);
// These functions are deprecated. Use 'add' instead.
daeElement* createAndPlace(daeString elementName);
daeElement* createAndPlaceAt(daeInt index, daeString elementName);
daeBool placeElement(daeElement* element);
daeBool placeElementAt(daeInt index, daeElement* element);
daeBool placeElementBefore( daeElement* marker, daeElement *element );
daeBool placeElementAfter( daeElement* marker, daeElement *element );
/**
* Finds the last index into the array of children of the name specified.
* @param elementName The name to look for.
* @return Returns the index into the children array of the last element with name elementName. -1 if
* there are no children of name elementName.
*/
daeInt findLastIndexOf( daeString elementName );
/**
* Removes the specified element from it parent, the @c this element.
* This function is the opposite of @c placeElement(). It removes the specified
* element from the <tt><i> _contents </i></tt> array, and from wherever else it appears
* inside of the @c this element. Use this function instead of @c clear(), @c remove() or @c delete()
* if you want to keep the <tt><i> _contents </i></tt> field up-to-date.
*
* @param element Element to be removed in the @c this container.
* @return Returns true if the element was successfully removed, false otherwise.
*/
daeBool removeChildElement(daeElement* element);
/**
* Removes the specified element from its parent element.
* This function is the opposite of @c placeElement(). It removes the specified
* element from both the <tt><i> _contents </i></tt> array and from wherever else it appears
* inside of its parent. The function itself finds the parent, and is defined as a static method,
* since removing the element from its parent may result in the deletion of the element.
* If the element has no parent, nothing is done.
*
* Use this function instead of @c clear(), @c remove() or @c delete()
* if you want to keep <tt><i> _contents </i></tt> up-to-date.
*
* @param element Element to remove from its parent container, the function finds the parent element.
* @return Returns true if the element was successfully removed, false otherwise.
*/
static daeBool removeFromParent(daeElement* element)
{
if(element != NULL && element->_parent != NULL)
return(element->_parent->removeChildElement(element));
return false;
};
/**
* Returns the number of attributes in this element.
* @return The number of attributes this element has.
*/
size_t getAttributeCount();
/**
* Returns the daeMetaAttribute object corresponding to the attribute specified.
* @param name The name of the attribute to find.
* @return Returns the corresponding daeMetaAttribute object or NULL if this element
* doesn't have the specified attribute.
*/
daeMetaAttribute* getAttributeObject(daeString name);
/**
* Returns the daeMetaAttribute object corresponding to attribute i.
* @param i The index of the attribute to find.
* @return Returns the corresponding daeMetaAttribute object
*/
daeMetaAttribute* getAttributeObject(size_t i);
/**
* Returns the name of the attribute at the specified index.
* @param i The index of the attribute whose name should be retrieved.
* @return Returns the name of the attribute, or "" if the index is out of range.
*/
std::string getAttributeName(size_t i);
/**
* Checks if this element can have the attribute specified.
* @param name The name of the attribute to look for.
* @return Returns true is this element can have an attribute with the name specified. False otherwise.
*/
daeBool hasAttribute(daeString name);
/**
* Checks if an attribute has been set either by being loaded from the COLLADA document or set
* programmatically.
* @param name The name of the attribute to check.
* @return Returns true if the attribute has been set. False if the attribute hasn't been set
* or doesn't exist for this element.
*/
daeBool isAttributeSet(daeString name);
/**
* Gets an attribute's value as a string.
* @param name The name of the attribute.
* @return The value of the attribute. Returns an empty string if this element doesn't
* have the specified attribute.
*/
std::string getAttribute(daeString name);
/**
* Just like the previous method, this method gets an attribute's value as a string. It
* takes the string as a reference parameter instead of returning it, for extra efficiency.
* @param name The name of the attribute.
* @param A string in which to store the value of the attribute. This will be set to an empty
* string if this element doesn't have the specified attribute.
*/
void getAttribute(daeString name, std::string& value);
/**
* Gets an attribute's value as a string.
* @param i The index of the attribute to retrieve.
* @return The value of the attribute.
*/
std::string getAttribute(size_t i);
/**
* Just like the previous method, this method gets an attribute's value as a string. It
* takes the string as a reference parameter instead of returning it, for extra efficiency.
* @param i The index of the attribute to retrieve.
* @param A string in which to store the value of the attribute.
*/
void getAttribute(size_t i, std::string& value);
struct DLLSPEC attr {
attr();
attr(const std::string& name, const std::string& value);
std::string name;
std::string value;
};
/**
* Returns an array containing all the attributes of this element.
* @return A daeArray of attr objects.
*/
daeTArray<attr> getAttributes();
/**
* Just like the previous method, this method returns an array containing all the attributes
* of this element. It returns the result via a reference parameter for extra efficiency.
* @param attrs The array of attr objects to return.
*/
void getAttributes(daeTArray<attr>& attrs);
/**
* Sets the attribute to the specified value.
* @param name Attribute to set.
* @param value Value to apply to the attribute.
* @return Returns true if the attribute was found and the value was set, false otherwise.
*/
virtual daeBool setAttribute(daeString name, daeString value);
/**
* Sets the attribute at the specified index to the given value.
* @param i Index of the attribute to set.
* @param value Value to apply to the attribute.
* @return Returns true if the attribute was found and the value was set, false otherwise.
*/
virtual daeBool setAttribute(size_t i, daeString value);
/**
* Returns the daeMetaAttribute object corresponding to the character data for this element.
* @return Returns a daeMetaAttribute object or NULL if this element doesn't have
* character data.
*/
daeMetaAttribute* getCharDataObject();
/**
* Checks if this element can have character data.
* @return Returns true if this element can have character data, false otherwise.
*/
daeBool hasCharData();
/**
* Returns this element's character data as a string.
* @return A string containing this element's character data, or an empty string
* if this element can't have character data.
*/
std::string getCharData();
/**
* Similar to the previous method, but fills a string passed in by the user for efficiency.
* @param data The string to be filled with this element's character content. The
* string is set to an empty string if this element can't have character data.
*/
void getCharData(std::string& data);
/**
* Sets this element's character data.
* @param data The new character data of this element.
* @return Returns true if this element can have character data and the character data
* was successfully changed, false otherwise.
*/
daeBool setCharData(const std::string& data);
// These functions are deprecated.
daeMemoryRef getAttributeValue(daeString name); // Use getAttribute or getAttributeObject instead.
daeBool hasValue(); // Use hasCharData instead.
daeMemoryRef getValuePointer(); // Use getCharData or getCharDataObject instead.
/**
* Finds the database document associated with @c this element.
* @return Returns the @c daeDocument representing the containing file or database
* group.
*/
daeDocument* getDocument() const { return _document; }
/**
* Deprecated.
*/
daeDocument* getCollection() const { return _document; }
/**
* Get the associated DAE object.
* @return The associated DAE object.
*/
DAE* getDAE();
/**
* Sets the database document associated with this element.
* @param c The daeDocument to associate with this element.
*/
void setDocument(daeDocument* c) { setDocument( c, true ); }
/**
* Deprecated.
*/
void setCollection(daeDocument* c );
/**
* Gets the URI of the document containing this element, note that this is NOT the URI of the element.
* @return Returns a pointer to the daeURI of the document containing this element.
*/
daeURI* getDocumentURI() const;
/**
* Creates an element via the element factory system. This creation
* is based @em only on potential child elements of this element.
* @param elementName Class name of the subelement to create.
* @return Returns the created @c daeElement, if it was successfully created.
*/
daeSmartRef<daeElement> createElement(daeString elementName);
/**
* Gets the container element for @c this element.
* If @c createAndPlace() was used to create the element, its parent is the the caller of @c createAndPlace().
* @return Returns the parent element, if @c this is not the top level element.
*/
daeElement* getParentElement() { return _parent;}
/**
* Deprecated. Use getParentElement()
* @deprecated
*/
daeElement* getXMLParentElement() { return _parent;}
/**
* Sets the parent element for this element.
* @param newParent The element which is the new parent element for this element.
* @note This function is called internally and not meant to be called form the client application.
*/
void setParentElement( daeElement *parent ) { _parent = parent; }
// These are helper structures to let the xml hierarchy search functions know when we've
// found a match. You can implement a custom matcher by inheriting from this structure,
// just like matchName and matchType.
struct DLLSPEC matchElement {
virtual bool operator()(daeElement* elt) const = 0;
virtual ~matchElement() { };
};
// Matches an element by name
struct DLLSPEC matchName : public matchElement {
matchName(daeString name);
virtual bool operator()(daeElement* elt) const;
std::string name;
};
// Matches an element by schema type
struct DLLSPEC matchType : public matchElement {
matchType(daeInt typeID);
virtual bool operator()(daeElement* elt) const;
daeInt typeID;
};
// Returns a matching child element. By "child", I mean one hierarchy level beneath the
// current element. This function is basically the same as getDescendant, except that it
// only goes one level deep.
daeElement* getChild(const matchElement& matcher);
// Performs a breadth-first search and returns a matching descendant element. A "descendant
// element" is an element beneath the current element in the xml hierarchy.
daeElement* getDescendant(const matchElement& matcher);
// Returns the parent element.
daeElement* getParent();
// Searches up through the xml hiearchy and returns a matching element.
daeElement* getAncestor(const matchElement& matcher);
// These functions perform the same as the functions above, except that they take the element
// name to match as a string. This makes these functions a little simpler to use if you're
// matching based on element name, which is assumed to be the most common case. Instead of
// "getChild(matchName(eltName))", you can just write "getChild(eltName)".
daeElement* getChild(daeString eltName);
daeElement* getDescendant(daeString eltName);
daeElement* getAncestor(daeString eltName);
/**
* Gets the associated Meta information for this element. This
* Meta also acts as a factory. See @c daeMetaElement documentation for more
* information.
* @return Returns the associated meta information.
*/
inline daeMetaElement* getMeta() { return _meta; }
// These functions are deprecated. Use typeID instead.
virtual COLLADA_TYPE::TypeEnum getElementType() const { return (COLLADA_TYPE::TypeEnum)0; }
daeString getTypeName() const;
/**
* Returns this element's type ID. Every element is an instance of a type specified in
* the Collada schema, and every schema type has a unique ID.
* @return The element's type ID.
*/
virtual daeInt typeID() const = 0;
/**
* Gets this element's name.
* @return Returns the string for the name.
* @remarks This function returns NULL if the element's name is identical to it's type's name.
*/
daeString getElementName() const;
/**
* Sets this element's name.
* @param nm Specifies the string to use as the element's name.
* @remarks Use caution when using this function since you can easily create invalid COLLADA documents.
*/
void setElementName( daeString nm );
/**
* Gets the element ID if it exists.
* @return Returns the value of the ID attribute, if there is such
* an attribute on this element type.
* @return the string for the element ID if it exists.
*/
daeString getID() const;
/**
* Gets the children/sub-elements of this element.
* This is a helper function used to easily access an element's children without the use of the
* _meta objects. This function adds the convenience of the _contents array to elements that do
* not contain a _contents array.
* @return The return value. An elementref array to append this element's children to.
*/
daeTArray< daeSmartRef<daeElement> > getChildren();
/**
* Same as the previous function, but returns the result via a parameter instead
* of a return value, for extra efficiency.
* @param array The return value. An elementref array to append this element's children to.
*/
//void getChildren( daeElementRefArray &array );
void getChildren( daeTArray<daeSmartRef<daeElement> > &array );
/**
* Gets all the children of a particular type.
* @return An array containing the matching child elements.
*/
template<typename T>
daeTArray< daeSmartRef<T> > getChildrenByType() {
daeTArray< daeSmartRef<T> > result;
getChildrenByType(result);
return result;
}
/**
* Same as the previous function, but returns the result via a parameter instead
* of a return value, for extra efficiency.
* @return An array containing the matching child elements.
*/
template<typename T>
void getChildrenByType(daeTArray< daeSmartRef<T> >& matchingChildren) {
matchingChildren.setCount(0);
daeTArray< daeSmartRef<daeElement> > children;
getChildren(children);
for (size_t i = 0; i < children.getCount(); i++)
if (children[i]->typeID() == T::ID())
matchingChildren.append((T*)children[i].cast());
}
/**
* Clones/deep copies this @c daeElement and all of it's subtree.
* @param idSuffix A string to append to the copied element's ID, if one exists.
* Default is no ID mangling.
* @param nameSuffix A string to append to the copied element's name, if one exists.
* Default is no name mangling.
* @return Returns a @c daeElement smartref of the copy of this element.
*/
daeSmartRef<daeElement> clone( daeString idSuffix = NULL, daeString nameSuffix = NULL );
// Class for reporting info about element comparisons
struct DLLSPEC compareResult {
int compareValue; // > 0 if elt1 > elt2,
// < 0 if elt1 < elt2,
// = 0 if elt1 = elt2
daeElement* elt1;
daeElement* elt2;
bool nameMismatch; // true if the names didn't match
std::string attrMismatch; // The name of the mismatched attribute, or "" if there was no attr mismatch
bool charDataMismatch; // true if the char data didn't match
bool childCountMismatch; // true if the number of children didn't match
compareResult();
std::string format(); // Write to a string
};
// Function for doing a generic, recursive comparison of two xml elements. It
// also provides a full element ordering, so that you could store elements in
// a map or a set. Return val is > 0 if elt1 > elt2, < 0 if elt1 < elt2, and 0
// if elt1 == elt2.
static int compare(daeElement& elt1, daeElement& elt2);
// Same as the previous function, but returns a full compareResult object.
static compareResult compareWithFullResult(daeElement& elt1, daeElement& elt2);
/**
* Sets the user data pointer attached to this element.
* @param data User's custom data to store.
*/
void setUserData(void* data);
/**
* Gets the user data pointer attached to this element.
* @return User data pointer previously set with setUserData.
*/
void* getUserData();
public:
// This function is called internally
static void deleteCMDataArray(daeTArray<daeCharArray*>& cmData);
};
#include <dae/daeSmartRef.h>
typedef daeSmartRef<daeElement> daeElementRef;
typedef daeSmartRef<const daeElement> daeElementConstRef;
//#include <dae/daeArray.h>
typedef daeTArray<daeElementRef> daeElementRefArray;
#endif //__DAE_ELEMENT_H__