// RUN: %clang_cc1 -emit-llvm -o - %s | FileCheck %s | |
typedef float float4 __attribute__((ext_vector_type(4))); | |
struct __attribute__((packed, aligned(4))) struct1 { | |
float4 position; | |
}; | |
int x = __alignof(struct struct1); | |
float4 f(struct struct1* x) { return x->position; } | |
void func(struct struct1* p, float *a, float *b, float c) { | |
p->position.x = c; | |
*a = p->position.y; | |
*b = p->position[0]; | |
p->position[2] = c; | |
// FIXME: We should be able to come up with a more aggressive alignment | |
// estimate. | |
// CHECK: @func | |
// CHECK: load <4 x float>* {{%.*}}, align 1 | |
// CHECK: store <4 x float> {{%.*}}, <4 x float>* {{%.*}}, align 1 | |
// CHECK: load <4 x float>* {{%.*}}, align 1 | |
// CHECK: load <4 x float>* {{%.*}}, align 1 | |
// CHECK: load <4 x float>* {{%.*}}, align 1 | |
// CHECK: store <4 x float> {{%.*}}, <4 x float>* {{%.*}}, align 1 | |
// CHECK: ret void | |
} |