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//===--- HeaderSearch.h - Resolve Header File Locations ---------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the HeaderSearch interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_HEADERSEARCH_H
#define LLVM_CLANG_LEX_HEADERSEARCH_H
#include "clang/Lex/DirectoryLookup.h"
#include "clang/Lex/ModuleMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringSet.h"
#include "llvm/Support/Allocator.h"
#include "llvm/ADT/OwningPtr.h"
#include <vector>
namespace clang {
class DiagnosticsEngine;
class ExternalIdentifierLookup;
class FileEntry;
class FileManager;
class IdentifierInfo;
/// HeaderFileInfo - The preprocessor keeps track of this information for each
/// file that is #included.
struct HeaderFileInfo {
/// isImport - True if this is a #import'd or #pragma once file.
unsigned isImport : 1;
/// isPragmaOnce - True if this is #pragma once file.
unsigned isPragmaOnce : 1;
/// DirInfo - Keep track of whether this is a system header, and if so,
/// whether it is C++ clean or not. This can be set by the include paths or
/// by #pragma gcc system_header. This is an instance of
/// SrcMgr::CharacteristicKind.
unsigned DirInfo : 2;
/// \brief Whether this header file info was supplied by an external source.
unsigned External : 1;
/// \brief Whether this structure is considered to already have been
/// "resolved", meaning that it was loaded from the external source.
unsigned Resolved : 1;
/// \brief Whether this is a header inside a framework that is currently
/// being built.
///
/// When a framework is being built, the headers have not yet been placed
/// into the appropriate framework subdirectories, and therefore are
/// provided via a header map. This bit indicates when this is one of
/// those framework headers.
unsigned IndexHeaderMapHeader : 1;
/// NumIncludes - This is the number of times the file has been included
/// already.
unsigned short NumIncludes;
/// \brief The ID number of the controlling macro.
///
/// This ID number will be non-zero when there is a controlling
/// macro whose IdentifierInfo may not yet have been loaded from
/// external storage.
unsigned ControllingMacroID;
/// ControllingMacro - If this file has a #ifndef XXX (or equivalent) guard
/// that protects the entire contents of the file, this is the identifier
/// for the macro that controls whether or not it has any effect.
///
/// Note: Most clients should use getControllingMacro() to access
/// the controlling macro of this header, since
/// getControllingMacro() is able to load a controlling macro from
/// external storage.
const IdentifierInfo *ControllingMacro;
/// \brief If this header came from a framework include, this is the name
/// of the framework.
StringRef Framework;
HeaderFileInfo()
: isImport(false), isPragmaOnce(false), DirInfo(SrcMgr::C_User),
External(false), Resolved(false), IndexHeaderMapHeader(false),
NumIncludes(0), ControllingMacroID(0), ControllingMacro(0) {}
/// \brief Retrieve the controlling macro for this header file, if
/// any.
const IdentifierInfo *getControllingMacro(ExternalIdentifierLookup *External);
/// \brief Determine whether this is a non-default header file info, e.g.,
/// it corresponds to an actual header we've included or tried to include.
bool isNonDefault() const {
return isImport || isPragmaOnce || NumIncludes || ControllingMacro ||
ControllingMacroID;
}
};
/// \brief An external source of header file information, which may supply
/// information about header files already included.
class ExternalHeaderFileInfoSource {
public:
virtual ~ExternalHeaderFileInfoSource();
/// \brief Retrieve the header file information for the given file entry.
///
/// \returns Header file information for the given file entry, with the
/// \c External bit set. If the file entry is not known, return a
/// default-constructed \c HeaderFileInfo.
virtual HeaderFileInfo GetHeaderFileInfo(const FileEntry *FE) = 0;
};
/// HeaderSearch - This class encapsulates the information needed to find the
/// file referenced by a #include or #include_next, (sub-)framework lookup, etc.
class HeaderSearch {
/// This structure is used to record entries in our framework cache.
struct FrameworkCacheEntry {
/// The directory entry which should be used for the cached framework.
const DirectoryEntry *Directory;
};
FileManager &FileMgr;
DiagnosticsEngine &Diags;
/// #include search path information. Requests for #include "x" search the
/// directory of the #including file first, then each directory in SearchDirs
/// consecutively. Requests for <x> search the current dir first, then each
/// directory in SearchDirs, starting at AngledDirIdx, consecutively. If
/// NoCurDirSearch is true, then the check for the file in the current
/// directory is suppressed.
std::vector<DirectoryLookup> SearchDirs;
unsigned AngledDirIdx;
unsigned SystemDirIdx;
bool NoCurDirSearch;
/// \brief The path to the module cache.
std::string ModuleCachePath;
/// FileInfo - This contains all of the preprocessor-specific data about files
/// that are included. The vector is indexed by the FileEntry's UID.
///
std::vector<HeaderFileInfo> FileInfo;
/// LookupFileCache - This is keeps track of each lookup performed by
/// LookupFile. The first part of the value is the starting index in
/// SearchDirs that the cached search was performed from. If there is a hit
/// and this value doesn't match the current query, the cache has to be
/// ignored. The second value is the entry in SearchDirs that satisfied the
/// query.
llvm::StringMap<std::pair<unsigned, unsigned>, llvm::BumpPtrAllocator>
LookupFileCache;
/// FrameworkMap - This is a collection mapping a framework or subframework
/// name like "Carbon" to the Carbon.framework directory.
llvm::StringMap<FrameworkCacheEntry, llvm::BumpPtrAllocator> FrameworkMap;
/// IncludeAliases - maps include file names (including the quotes or
/// angle brackets) to other include file names. This is used to support the
/// include_alias pragma for Microsoft compatibility.
typedef llvm::StringMap<std::string, llvm::BumpPtrAllocator>
IncludeAliasMap;
OwningPtr<IncludeAliasMap> IncludeAliases;
/// HeaderMaps - This is a mapping from FileEntry -> HeaderMap, uniquing
/// headermaps. This vector owns the headermap.
std::vector<std::pair<const FileEntry*, const HeaderMap*> > HeaderMaps;
/// \brief The mapping between modules and headers.
ModuleMap ModMap;
/// \brief Describes whether a given directory has a module map in it.
llvm::DenseMap<const DirectoryEntry *, bool> DirectoryHasModuleMap;
/// \brief Uniqued set of framework names, which is used to track which
/// headers were included as framework headers.
llvm::StringSet<llvm::BumpPtrAllocator> FrameworkNames;
/// \brief Entity used to resolve the identifier IDs of controlling
/// macros into IdentifierInfo pointers, as needed.
ExternalIdentifierLookup *ExternalLookup;
/// \brief Entity used to look up stored header file information.
ExternalHeaderFileInfoSource *ExternalSource;
// Various statistics we track for performance analysis.
unsigned NumIncluded;
unsigned NumMultiIncludeFileOptzn;
unsigned NumFrameworkLookups, NumSubFrameworkLookups;
// HeaderSearch doesn't support default or copy construction.
explicit HeaderSearch();
explicit HeaderSearch(const HeaderSearch&);
void operator=(const HeaderSearch&);
friend class DirectoryLookup;
public:
HeaderSearch(FileManager &FM, DiagnosticsEngine &Diags,
const LangOptions &LangOpts, const TargetInfo *Target);
~HeaderSearch();
FileManager &getFileMgr() const { return FileMgr; }
/// SetSearchPaths - Interface for setting the file search paths.
///
void SetSearchPaths(const std::vector<DirectoryLookup> &dirs,
unsigned angledDirIdx, unsigned systemDirIdx,
bool noCurDirSearch) {
assert(angledDirIdx <= systemDirIdx && systemDirIdx <= dirs.size() &&
"Directory indicies are unordered");
SearchDirs = dirs;
AngledDirIdx = angledDirIdx;
SystemDirIdx = systemDirIdx;
NoCurDirSearch = noCurDirSearch;
//LookupFileCache.clear();
}
/// AddSearchPath - Add an additional search path.
void AddSearchPath(const DirectoryLookup &dir, bool isAngled) {
unsigned idx = isAngled ? SystemDirIdx : AngledDirIdx;
SearchDirs.insert(SearchDirs.begin() + idx, dir);
if (!isAngled)
AngledDirIdx++;
SystemDirIdx++;
}
/// HasIncludeAliasMap - Checks whether the map exists or not
bool HasIncludeAliasMap() const {
return IncludeAliases;
}
/// AddIncludeAlias - Map the source include name to the dest include name.
/// The Source should include the angle brackets or quotes, the dest
/// should not. This allows for distinction between <> and "" headers.
void AddIncludeAlias(StringRef Source, StringRef Dest) {
if (!IncludeAliases)
IncludeAliases.reset(new IncludeAliasMap);
(*IncludeAliases)[Source] = Dest;
}
/// MapHeaderToIncludeAlias - Maps one header file name to a different header
/// file name, for use with the include_alias pragma. Note that the source
/// file name should include the angle brackets or quotes. Returns StringRef
/// as null if the header cannot be mapped.
StringRef MapHeaderToIncludeAlias(StringRef Source) {
assert(IncludeAliases && "Trying to map headers when there's no map");
// Do any filename replacements before anything else
IncludeAliasMap::const_iterator Iter = IncludeAliases->find(Source);
if (Iter != IncludeAliases->end())
return Iter->second;
return StringRef();
}
/// \brief Set the path to the module cache.
void setModuleCachePath(StringRef CachePath) {
ModuleCachePath = CachePath;
}
/// \brief Retrieve the path to the module cache.
StringRef getModuleCachePath() const { return ModuleCachePath; }
/// ClearFileInfo - Forget everything we know about headers so far.
void ClearFileInfo() {
FileInfo.clear();
}
void SetExternalLookup(ExternalIdentifierLookup *EIL) {
ExternalLookup = EIL;
}
ExternalIdentifierLookup *getExternalLookup() const {
return ExternalLookup;
}
/// \brief Set the external source of header information.
void SetExternalSource(ExternalHeaderFileInfoSource *ES) {
ExternalSource = ES;
}
/// \brief Set the target information for the header search, if not
/// already known.
void setTarget(const TargetInfo &Target);
/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
/// return null on failure.
///
/// \returns If successful, this returns 'UsedDir', the DirectoryLookup member
/// the file was found in, or null if not applicable.
///
/// \param isAngled indicates whether the file reference is a <> reference.
///
/// \param CurDir If non-null, the file was found in the specified directory
/// search location. This is used to implement #include_next.
///
/// \param CurFileEnt If non-null, indicates where the #including file is, in
/// case a relative search is needed.
///
/// \param SearchPath If non-null, will be set to the search path relative
/// to which the file was found. If the include path is absolute, SearchPath
/// will be set to an empty string.
///
/// \param RelativePath If non-null, will be set to the path relative to
/// SearchPath at which the file was found. This only differs from the
/// Filename for framework includes.
///
/// \param SuggestedModule If non-null, and the file found is semantically
/// part of a known module, this will be set to the module that should
/// be imported instead of preprocessing/parsing the file found.
const FileEntry *LookupFile(StringRef Filename, bool isAngled,
const DirectoryLookup *FromDir,
const DirectoryLookup *&CurDir,
const FileEntry *CurFileEnt,
SmallVectorImpl<char> *SearchPath,
SmallVectorImpl<char> *RelativePath,
Module **SuggestedModule,
bool SkipCache = false);
/// LookupSubframeworkHeader - Look up a subframework for the specified
/// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from
/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
/// is a subframework within Carbon.framework. If so, return the FileEntry
/// for the designated file, otherwise return null.
const FileEntry *LookupSubframeworkHeader(
StringRef Filename,
const FileEntry *RelativeFileEnt,
SmallVectorImpl<char> *SearchPath,
SmallVectorImpl<char> *RelativePath);
/// LookupFrameworkCache - Look up the specified framework name in our
/// framework cache, returning the DirectoryEntry it is in if we know,
/// otherwise, return null.
FrameworkCacheEntry &LookupFrameworkCache(StringRef FWName) {
return FrameworkMap.GetOrCreateValue(FWName).getValue();
}
/// ShouldEnterIncludeFile - Mark the specified file as a target of of a
/// #include, #include_next, or #import directive. Return false if #including
/// the file will have no effect or true if we should include it.
bool ShouldEnterIncludeFile(const FileEntry *File, bool isImport);
/// getFileDirFlavor - Return whether the specified file is a normal header,
/// a system header, or a C++ friendly system header.
SrcMgr::CharacteristicKind getFileDirFlavor(const FileEntry *File) {
return (SrcMgr::CharacteristicKind)getFileInfo(File).DirInfo;
}
/// MarkFileIncludeOnce - Mark the specified file as a "once only" file, e.g.
/// due to #pragma once.
void MarkFileIncludeOnce(const FileEntry *File) {
HeaderFileInfo &FI = getFileInfo(File);
FI.isImport = true;
FI.isPragmaOnce = true;
}
/// MarkFileSystemHeader - Mark the specified file as a system header, e.g.
/// due to #pragma GCC system_header.
void MarkFileSystemHeader(const FileEntry *File) {
getFileInfo(File).DirInfo = SrcMgr::C_System;
}
/// IncrementIncludeCount - Increment the count for the number of times the
/// specified FileEntry has been entered.
void IncrementIncludeCount(const FileEntry *File) {
++getFileInfo(File).NumIncludes;
}
/// SetFileControllingMacro - Mark the specified file as having a controlling
/// macro. This is used by the multiple-include optimization to eliminate
/// no-op #includes.
void SetFileControllingMacro(const FileEntry *File,
const IdentifierInfo *ControllingMacro) {
getFileInfo(File).ControllingMacro = ControllingMacro;
}
/// \brief Determine whether this file is intended to be safe from
/// multiple inclusions, e.g., it has #pragma once or a controlling
/// macro.
///
/// This routine does not consider the effect of #import
bool isFileMultipleIncludeGuarded(const FileEntry *File);
/// CreateHeaderMap - This method returns a HeaderMap for the specified
/// FileEntry, uniquing them through the the 'HeaderMaps' datastructure.
const HeaderMap *CreateHeaderMap(const FileEntry *FE);
/// \brief Retrieve the name of the module file that should be used to
/// load the given module.
///
/// \param Module The module whose module file name will be returned.
///
/// \returns The name of the module file that corresponds to this module,
/// or an empty string if this module does not correspond to any module file.
std::string getModuleFileName(Module *Module);
/// \brief Retrieve the name of the module file that should be used to
/// load a module with the given name.
///
/// \param Module The module whose module file name will be returned.
///
/// \returns The name of the module file that corresponds to this module,
/// or an empty string if this module does not correspond to any module file.
std::string getModuleFileName(StringRef ModuleName);
/// \brief Lookup a module Search for a module with the given name.
///
/// \param ModuleName The name of the module we're looking for.
///
/// \param AllowSearch Whether we are allowed to search in the various
/// search directories to produce a module definition. If not, this lookup
/// will only return an already-known module.
///
/// \returns The module with the given name.
Module *lookupModule(StringRef ModuleName, bool AllowSearch = true);
void IncrementFrameworkLookupCount() { ++NumFrameworkLookups; }
/// \brief Determine whether there is a module map that may map the header
/// with the given file name to a (sub)module.
///
/// \param Filename The name of the file.
///
/// \param Root The "root" directory, at which we should stop looking for
/// module maps.
bool hasModuleMap(StringRef Filename, const DirectoryEntry *Root);
/// \brief Retrieve the module that corresponds to the given file, if any.
///
/// \param File The header that we wish to map to a module.
Module *findModuleForHeader(const FileEntry *File);
/// \brief Read the contents of the given module map file.
///
/// \param File The module map file.
///
/// \param OnlyModule If non-NULL, this will receive the
///
/// \returns true if an error occurred, false otherwise.
bool loadModuleMapFile(const FileEntry *File);
/// \brief Collect the set of all known, top-level modules.
///
/// \param Modules Will be filled with the set of known, top-level modules.
void collectAllModules(llvm::SmallVectorImpl<Module *> &Modules);
private:
/// \brief Retrieve a module with the given name, which may be part of the
/// given framework.
///
/// \param Name The name of the module to retrieve.
///
/// \param Dir The framework directory (e.g., ModuleName.framework).
///
/// \param IsSystem Whether the framework directory is part of the system
/// frameworks.
///
/// \returns The module, if found; otherwise, null.
Module *loadFrameworkModule(StringRef Name,
const DirectoryEntry *Dir,
bool IsSystem);
public:
/// \brief Retrieve the module map.
ModuleMap &getModuleMap() { return ModMap; }
unsigned header_file_size() const { return FileInfo.size(); }
// Used by ASTReader.
void setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID);
/// getFileInfo - Return the HeaderFileInfo structure for the specified
/// FileEntry.
const HeaderFileInfo &getFileInfo(const FileEntry *FE) const {
return const_cast<HeaderSearch*>(this)->getFileInfo(FE);
}
// Used by external tools
typedef std::vector<DirectoryLookup>::const_iterator search_dir_iterator;
search_dir_iterator search_dir_begin() const { return SearchDirs.begin(); }
search_dir_iterator search_dir_end() const { return SearchDirs.end(); }
unsigned search_dir_size() const { return SearchDirs.size(); }
search_dir_iterator quoted_dir_begin() const {
return SearchDirs.begin();
}
search_dir_iterator quoted_dir_end() const {
return SearchDirs.begin() + AngledDirIdx;
}
search_dir_iterator angled_dir_begin() const {
return SearchDirs.begin() + AngledDirIdx;
}
search_dir_iterator angled_dir_end() const {
return SearchDirs.begin() + SystemDirIdx;
}
search_dir_iterator system_dir_begin() const {
return SearchDirs.begin() + SystemDirIdx;
}
search_dir_iterator system_dir_end() const { return SearchDirs.end(); }
/// \brief Retrieve a uniqued framework name.
StringRef getUniqueFrameworkName(StringRef Framework);
void PrintStats();
size_t getTotalMemory() const;
static std::string NormalizeDashIncludePath(StringRef File,
FileManager &FileMgr);
private:
/// \brief Describes what happened when we tried to load a module map file.
enum LoadModuleMapResult {
/// \brief The module map file had already been loaded.
LMM_AlreadyLoaded,
/// \brief The module map file was loaded by this invocation.
LMM_NewlyLoaded,
/// \brief There is was directory with the given name.
LMM_NoDirectory,
/// \brief There was either no module map file or the module map file was
/// invalid.
LMM_InvalidModuleMap
};
/// \brief Try to load the module map file in the given directory.
///
/// \param DirName The name of the directory where we will look for a module
/// map file.
///
/// \returns The result of attempting to load the module map file from the
/// named directory.
LoadModuleMapResult loadModuleMapFile(StringRef DirName);
/// \brief Try to load the module map file in the given directory.
///
/// \param Dir The directory where we will look for a module map file.
///
/// \returns The result of attempting to load the module map file from the
/// named directory.
LoadModuleMapResult loadModuleMapFile(const DirectoryEntry *Dir);
/// getFileInfo - Return the HeaderFileInfo structure for the specified
/// FileEntry.
HeaderFileInfo &getFileInfo(const FileEntry *FE);
};
} // end namespace clang
#endif