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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_UTILS_RANDOM_NUMBER_GENERATOR_H_
#define V8_UTILS_RANDOM_NUMBER_GENERATOR_H_
#include "globals.h"
namespace v8 {
namespace internal {
// -----------------------------------------------------------------------------
// RandomNumberGenerator
//
// This class is used to generate a stream of pseudorandom numbers. The class
// uses a 48-bit seed, which is modified using a linear congruential formula.
// (See Donald Knuth, The Art of Computer Programming, Volume 3, Section 3.2.1.)
// If two instances of RandomNumberGenerator are created with the same seed, and
// the same sequence of method calls is made for each, they will generate and
// return identical sequences of numbers.
// This class is neither reentrant nor threadsafe.
class RandomNumberGenerator V8_FINAL {
public:
// EntropySource is used as a callback function when V8 needs a source of
// entropy.
typedef bool (*EntropySource)(unsigned char* buffer, size_t buflen);
static void SetEntropySource(EntropySource entropy_source);
RandomNumberGenerator();
explicit RandomNumberGenerator(int64_t seed) { SetSeed(seed); }
// Returns the next pseudorandom, uniformly distributed int value from this
// random number generator's sequence. The general contract of |NextInt()| is
// that one int value is pseudorandomly generated and returned.
// All 2^32 possible integer values are produced with (approximately) equal
// probability.
V8_INLINE(int NextInt()) V8_WARN_UNUSED_RESULT {
return Next(32);
}
// Returns a pseudorandom, uniformly distributed int value between 0
// (inclusive) and the specified max value (exclusive), drawn from this random
// number generator's sequence. The general contract of |NextInt(int)| is that
// one int value in the specified range is pseudorandomly generated and
// returned. All max possible int values are produced with (approximately)
// equal probability.
int NextInt(int max) V8_WARN_UNUSED_RESULT;
// Returns the next pseudorandom, uniformly distributed boolean value from
// this random number generator's sequence. The general contract of
// |NextBoolean()| is that one boolean value is pseudorandomly generated and
// returned. The values true and false are produced with (approximately) equal
// probability.
V8_INLINE(bool NextBool()) V8_WARN_UNUSED_RESULT {
return Next(1) != 0;
}
// Returns the next pseudorandom, uniformly distributed double value between
// 0.0 and 1.0 from this random number generator's sequence.
// The general contract of |NextDouble()| is that one double value, chosen
// (approximately) uniformly from the range 0.0 (inclusive) to 1.0
// (exclusive), is pseudorandomly generated and returned.
double NextDouble() V8_WARN_UNUSED_RESULT;
// Fills the elements of a specified array of bytes with random numbers.
void NextBytes(void* buffer, size_t buflen);
private:
static const int64_t kMultiplier = V8_2PART_UINT64_C(0x5, deece66d);
static const int64_t kAddend = 0xb;
static const int64_t kMask = V8_2PART_UINT64_C(0xffff, ffffffff);
int Next(int bits) V8_WARN_UNUSED_RESULT;
void SetSeed(int64_t seed);
int64_t seed_;
};
} } // namespace v8::internal
#endif // V8_UTILS_RANDOM_NUMBER_GENERATOR_H_