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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_MACHINE_NODE_FACTORY_H_
#define V8_COMPILER_MACHINE_NODE_FACTORY_H_
#ifdef USE_SIMULATOR
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 0
#else
#define MACHINE_ASSEMBLER_SUPPORTS_CALL_C 1
#endif
#include "src/v8.h"
#include "src/compiler/machine-operator.h"
#include "src/compiler/node.h"
namespace v8 {
namespace internal {
namespace compiler {
class MachineCallDescriptorBuilder : public ZoneObject {
public:
MachineCallDescriptorBuilder(MachineType return_type, int parameter_count,
const MachineType* parameter_types)
: return_type_(return_type),
parameter_count_(parameter_count),
parameter_types_(parameter_types) {}
int parameter_count() const { return parameter_count_; }
const MachineType* parameter_types() const { return parameter_types_; }
CallDescriptor* BuildCallDescriptor(Zone* zone) {
return Linkage::GetSimplifiedCDescriptor(zone, parameter_count_,
return_type_, parameter_types_);
}
private:
const MachineType return_type_;
const int parameter_count_;
const MachineType* const parameter_types_;
};
#define ZONE() static_cast<NodeFactory*>(this)->zone()
#define COMMON() static_cast<NodeFactory*>(this)->common()
#define MACHINE() static_cast<NodeFactory*>(this)->machine()
#define NEW_NODE_0(op) static_cast<NodeFactory*>(this)->NewNode(op)
#define NEW_NODE_1(op, a) static_cast<NodeFactory*>(this)->NewNode(op, a)
#define NEW_NODE_2(op, a, b) static_cast<NodeFactory*>(this)->NewNode(op, a, b)
#define NEW_NODE_3(op, a, b, c) \
static_cast<NodeFactory*>(this)->NewNode(op, a, b, c)
template <typename NodeFactory>
class MachineNodeFactory {
public:
// Constants.
Node* PointerConstant(void* value) {
return IntPtrConstant(reinterpret_cast<intptr_t>(value));
}
Node* IntPtrConstant(intptr_t value) {
// TODO(dcarney): mark generated code as unserializable if value != 0.
return kPointerSize == 8 ? Int64Constant(value)
: Int32Constant(static_cast<int>(value));
}
Node* Int32Constant(int32_t value) {
return NEW_NODE_0(COMMON()->Int32Constant(value));
}
Node* Int64Constant(int64_t value) {
return NEW_NODE_0(COMMON()->Int64Constant(value));
}
Node* NumberConstant(double value) {
return NEW_NODE_0(COMMON()->NumberConstant(value));
}
Node* Float64Constant(double value) {
return NEW_NODE_0(COMMON()->Float64Constant(value));
}
Node* HeapConstant(Handle<Object> object) {
PrintableUnique<Object> val =
PrintableUnique<Object>::CreateUninitialized(ZONE(), object);
return NEW_NODE_0(COMMON()->HeapConstant(val));
}
Node* Projection(int index, Node* a) {
return NEW_NODE_1(COMMON()->Projection(index), a);
}
// Memory Operations.
Node* Load(MachineType rep, Node* base) {
return Load(rep, base, Int32Constant(0));
}
Node* Load(MachineType rep, Node* base, Node* index) {
return NEW_NODE_2(MACHINE()->Load(rep), base, index);
}
void Store(MachineType rep, Node* base, Node* value) {
Store(rep, base, Int32Constant(0), value);
}
void Store(MachineType rep, Node* base, Node* index, Node* value) {
NEW_NODE_3(MACHINE()->Store(rep, kNoWriteBarrier), base, index, value);
}
// Arithmetic Operations.
Node* WordAnd(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordAnd(), a, b);
}
Node* WordOr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordOr(), a, b);
}
Node* WordXor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordXor(), a, b);
}
Node* WordShl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordShl(), a, b);
}
Node* WordShr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordShr(), a, b);
}
Node* WordSar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordSar(), a, b);
}
Node* WordEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->WordEqual(), a, b);
}
Node* WordNotEqual(Node* a, Node* b) {
return WordBinaryNot(WordEqual(a, b));
}
Node* WordNot(Node* a) {
if (MACHINE()->is32()) {
return Word32Not(a);
} else {
return Word64Not(a);
}
}
Node* WordBinaryNot(Node* a) {
if (MACHINE()->is32()) {
return Word32BinaryNot(a);
} else {
return Word64BinaryNot(a);
}
}
Node* Word32And(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32And(), a, b);
}
Node* Word32Or(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Or(), a, b);
}
Node* Word32Xor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Xor(), a, b);
}
Node* Word32Shl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Shl(), a, b);
}
Node* Word32Shr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Shr(), a, b);
}
Node* Word32Sar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Sar(), a, b);
}
Node* Word32Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word32Equal(), a, b);
}
Node* Word32NotEqual(Node* a, Node* b) {
return Word32BinaryNot(Word32Equal(a, b));
}
Node* Word32Not(Node* a) { return Word32Xor(a, Int32Constant(-1)); }
Node* Word32BinaryNot(Node* a) { return Word32Equal(a, Int32Constant(0)); }
Node* Word64And(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64And(), a, b);
}
Node* Word64Or(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Or(), a, b);
}
Node* Word64Xor(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Xor(), a, b);
}
Node* Word64Shl(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Shl(), a, b);
}
Node* Word64Shr(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Shr(), a, b);
}
Node* Word64Sar(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Sar(), a, b);
}
Node* Word64Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Word64Equal(), a, b);
}
Node* Word64NotEqual(Node* a, Node* b) {
return Word64BinaryNot(Word64Equal(a, b));
}
Node* Word64Not(Node* a) { return Word64Xor(a, Int64Constant(-1)); }
Node* Word64BinaryNot(Node* a) { return Word64Equal(a, Int64Constant(0)); }
Node* Int32Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Add(), a, b);
}
Node* Int32AddWithOverflow(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32AddWithOverflow(), a, b);
}
Node* Int32Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Sub(), a, b);
}
Node* Int32SubWithOverflow(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32SubWithOverflow(), a, b);
}
Node* Int32Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Mul(), a, b);
}
Node* Int32Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Div(), a, b);
}
Node* Int32UDiv(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32UDiv(), a, b);
}
Node* Int32Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32Mod(), a, b);
}
Node* Int32UMod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32UMod(), a, b);
}
Node* Int32LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32LessThan(), a, b);
}
Node* Int32LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int32LessThanOrEqual(), a, b);
}
Node* Uint32LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Uint32LessThan(), a, b);
}
Node* Uint32LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Uint32LessThanOrEqual(), a, b);
}
Node* Int32GreaterThan(Node* a, Node* b) { return Int32LessThan(b, a); }
Node* Int32GreaterThanOrEqual(Node* a, Node* b) {
return Int32LessThanOrEqual(b, a);
}
Node* Int32Neg(Node* a) { return Int32Sub(Int32Constant(0), a); }
Node* Int64Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Add(), a, b);
}
Node* Int64Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Sub(), a, b);
}
Node* Int64Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Mul(), a, b);
}
Node* Int64Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Div(), a, b);
}
Node* Int64UDiv(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64UDiv(), a, b);
}
Node* Int64Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64Mod(), a, b);
}
Node* Int64UMod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64UMod(), a, b);
}
Node* Int64Neg(Node* a) { return Int64Sub(Int64Constant(0), a); }
Node* Int64LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64LessThan(), a, b);
}
Node* Int64LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Int64LessThanOrEqual(), a, b);
}
Node* Int64GreaterThan(Node* a, Node* b) { return Int64LessThan(b, a); }
Node* Int64GreaterThanOrEqual(Node* a, Node* b) {
return Int64LessThanOrEqual(b, a);
}
Node* ConvertIntPtrToInt32(Node* a) {
return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a)
: a;
}
Node* ConvertInt32ToIntPtr(Node* a) {
return kPointerSize == 8 ? NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a)
: a;
}
#define INTPTR_BINOP(prefix, name) \
Node* IntPtr##name(Node* a, Node* b) { \
return kPointerSize == 8 ? prefix##64##name(a, b) \
: prefix##32##name(a, b); \
}
INTPTR_BINOP(Int, Add);
INTPTR_BINOP(Int, Sub);
INTPTR_BINOP(Int, LessThan);
INTPTR_BINOP(Int, LessThanOrEqual);
INTPTR_BINOP(Word, Equal);
INTPTR_BINOP(Word, NotEqual);
INTPTR_BINOP(Int, GreaterThanOrEqual);
INTPTR_BINOP(Int, GreaterThan);
#undef INTPTR_BINOP
Node* Float64Add(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Add(), a, b);
}
Node* Float64Sub(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Sub(), a, b);
}
Node* Float64Mul(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Mul(), a, b);
}
Node* Float64Div(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Div(), a, b);
}
Node* Float64Mod(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Mod(), a, b);
}
Node* Float64Equal(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64Equal(), a, b);
}
Node* Float64NotEqual(Node* a, Node* b) {
return WordBinaryNot(Float64Equal(a, b));
}
Node* Float64LessThan(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64LessThan(), a, b);
}
Node* Float64LessThanOrEqual(Node* a, Node* b) {
return NEW_NODE_2(MACHINE()->Float64LessThanOrEqual(), a, b);
}
Node* Float64GreaterThan(Node* a, Node* b) { return Float64LessThan(b, a); }
Node* Float64GreaterThanOrEqual(Node* a, Node* b) {
return Float64LessThanOrEqual(b, a);
}
// Conversions.
Node* ConvertInt32ToInt64(Node* a) {
return NEW_NODE_1(MACHINE()->ConvertInt32ToInt64(), a);
}
Node* ConvertInt64ToInt32(Node* a) {
return NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a);
}
Node* ChangeInt32ToFloat64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeInt32ToFloat64(), a);
}
Node* ChangeUint32ToFloat64(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeUint32ToFloat64(), a);
}
Node* ChangeFloat64ToInt32(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeFloat64ToInt32(), a);
}
Node* ChangeFloat64ToUint32(Node* a) {
return NEW_NODE_1(MACHINE()->ChangeFloat64ToUint32(), a);
}
#ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
// Call to C.
Node* CallC(Node* function_address, MachineType return_type,
MachineType* arg_types, Node** args, int n_args) {
CallDescriptor* descriptor = Linkage::GetSimplifiedCDescriptor(
ZONE(), n_args, return_type, arg_types);
Node** passed_args =
static_cast<Node**>(alloca((n_args + 1) * sizeof(args[0])));
passed_args[0] = function_address;
for (int i = 0; i < n_args; ++i) {
passed_args[i + 1] = args[i];
}
return NEW_NODE_2(COMMON()->Call(descriptor), n_args + 1, passed_args);
}
#endif
};
#undef NEW_NODE_0
#undef NEW_NODE_1
#undef NEW_NODE_2
#undef NEW_NODE_3
#undef MACHINE
#undef COMMON
#undef ZONE
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_MACHINE_NODE_FACTORY_H_