blob: dbf2134a1f6060c9a48fa6eada5951f4f52b23a4 [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/pipeline.h"
#include "src/compiler/scheduler.h"
#include "src/compiler/structured-machine-assembler.h"
namespace v8 {
namespace internal {
namespace compiler {
Node* Variable::Get() const { return smasm_->GetVariable(offset_); }
void Variable::Set(Node* value) const { smasm_->SetVariable(offset_, value); }
StructuredMachineAssembler::StructuredMachineAssembler(
Graph* graph, MachineCallDescriptorBuilder* call_descriptor_builder,
MachineType word)
: GraphBuilder(graph),
schedule_(new (zone()) Schedule(zone())),
machine_(zone(), word),
common_(zone()),
call_descriptor_builder_(call_descriptor_builder),
parameters_(NULL),
current_environment_(new (zone())
Environment(zone(), schedule()->entry(), false)),
number_of_variables_(0) {
Node* s = graph->NewNode(common_.Start(parameter_count()));
graph->SetStart(s);
if (parameter_count() == 0) return;
parameters_ = zone()->NewArray<Node*>(parameter_count());
for (int i = 0; i < parameter_count(); ++i) {
parameters_[i] = NewNode(common()->Parameter(i), graph->start());
}
}
Schedule* StructuredMachineAssembler::Export() {
// Compute the correct codegen order.
DCHECK(schedule_->rpo_order()->empty());
Scheduler::ComputeSpecialRPO(schedule_);
// Invalidate MachineAssembler.
Schedule* schedule = schedule_;
schedule_ = NULL;
return schedule;
}
Node* StructuredMachineAssembler::Parameter(int index) {
DCHECK(0 <= index && index < parameter_count());
return parameters_[index];
}
Node* StructuredMachineAssembler::MakeNode(Operator* op, int input_count,
Node** inputs) {
DCHECK(ScheduleValid());
DCHECK(current_environment_ != NULL);
Node* node = graph()->NewNode(op, input_count, inputs);
BasicBlock* block = NULL;
switch (op->opcode()) {
case IrOpcode::kParameter:
case IrOpcode::kInt32Constant:
case IrOpcode::kInt64Constant:
case IrOpcode::kFloat64Constant:
case IrOpcode::kExternalConstant:
case IrOpcode::kNumberConstant:
case IrOpcode::kHeapConstant:
// Parameters and constants must be in start.
block = schedule()->start();
break;
default:
// Verify all leaf nodes handled above.
DCHECK((op->OutputCount() == 0) == (op->opcode() == IrOpcode::kStore));
block = current_environment_->block_;
break;
}
if (block != NULL) {
schedule()->AddNode(block, node);
}
return node;
}
Variable StructuredMachineAssembler::NewVariable(Node* initial_value) {
CHECK(initial_value != NULL);
int offset = number_of_variables_++;
// Extend current environment to correct number of values.
NodeVector* variables = CurrentVars();
size_t to_add = number_of_variables_ - variables->size();
if (to_add != 0) {
variables->reserve(number_of_variables_);
variables->insert(variables->end(), to_add, NULL);
}
variables->at(offset) = initial_value;
return Variable(this, offset);
}
Node* StructuredMachineAssembler::GetVariable(int offset) {
DCHECK(ScheduleValid());
return VariableAt(current_environment_, offset);
}
void StructuredMachineAssembler::SetVariable(int offset, Node* value) {
DCHECK(ScheduleValid());
Node*& ref = VariableAt(current_environment_, offset);
ref = value;
}
Node*& StructuredMachineAssembler::VariableAt(Environment* environment,
int32_t offset) {
// Variable used out of scope.
CHECK(static_cast<size_t>(offset) < environment->variables_.size());
Node*& value = environment->variables_.at(offset);
CHECK(value != NULL); // Variable used out of scope.
return value;
}
void StructuredMachineAssembler::Return(Node* value) {
BasicBlock* block = current_environment_->block_;
if (block != NULL) {
schedule()->AddReturn(block, value);
}
CopyCurrentAsDead();
}
void StructuredMachineAssembler::CopyCurrentAsDead() {
DCHECK(current_environment_ != NULL);
bool is_dead = current_environment_->is_dead_;
current_environment_->is_dead_ = true;
Environment* next = Copy(current_environment_);
current_environment_->is_dead_ = is_dead;
current_environment_ = next;
}
StructuredMachineAssembler::Environment* StructuredMachineAssembler::Copy(
Environment* env, int truncate_at) {
Environment* new_env = new (zone()) Environment(zone(), NULL, env->is_dead_);
if (!new_env->is_dead_) {
new_env->block_ = schedule()->NewBasicBlock();
}
new_env->variables_.reserve(truncate_at);
NodeVectorIter end = env->variables_.end();
DCHECK(truncate_at <= static_cast<int>(env->variables_.size()));
end -= static_cast<int>(env->variables_.size()) - truncate_at;
new_env->variables_.insert(new_env->variables_.begin(),
env->variables_.begin(), end);
return new_env;
}
StructuredMachineAssembler::Environment*
StructuredMachineAssembler::CopyForLoopHeader(Environment* env) {
Environment* new_env = new (zone()) Environment(zone(), NULL, env->is_dead_);
if (!new_env->is_dead_) {
new_env->block_ = schedule()->NewBasicBlock();
}
new_env->variables_.reserve(env->variables_.size());
for (NodeVectorIter i = env->variables_.begin(); i != env->variables_.end();
++i) {
Node* phi = NULL;
if (*i != NULL) {
phi = graph()->NewNode(common()->Phi(1), *i);
if (new_env->block_ != NULL) {
schedule()->AddNode(new_env->block_, phi);
}
}
new_env->variables_.push_back(phi);
}
return new_env;
}
void StructuredMachineAssembler::MergeBackEdgesToLoopHeader(
Environment* header, EnvironmentVector* environments) {
// Only merge as many variables are were declared before this loop.
int n = static_cast<int>(header->variables_.size());
// TODO(dcarney): invert loop order and extend phis once.
for (EnvironmentVector::iterator i = environments->begin();
i != environments->end(); ++i) {
Environment* from = *i;
if (from->is_dead_) continue;
AddGoto(from, header);
for (int i = 0; i < n; ++i) {
Node* phi = header->variables_[i];
if (phi == NULL) continue;
phi->set_op(common()->Phi(phi->InputCount() + 1));
phi->AppendInput(zone(), VariableAt(from, i));
}
}
}
void StructuredMachineAssembler::Merge(EnvironmentVector* environments,
int truncate_at) {
DCHECK(current_environment_ == NULL || current_environment_->is_dead_);
Environment* next = new (zone()) Environment(zone(), NULL, false);
current_environment_ = next;
size_t n_vars = number_of_variables_;
NodeVector& vars = next->variables_;
vars.reserve(n_vars);
Node** scratch = NULL;
size_t n_envs = environments->size();
Environment** live_environments = reinterpret_cast<Environment**>(
alloca(sizeof(environments->at(0)) * n_envs));
size_t n_live = 0;
for (size_t i = 0; i < n_envs; i++) {
if (environments->at(i)->is_dead_) continue;
live_environments[n_live++] = environments->at(i);
}
n_envs = n_live;
if (n_live == 0) next->is_dead_ = true;
if (!next->is_dead_) {
next->block_ = schedule()->NewBasicBlock();
}
for (size_t j = 0; j < n_vars; ++j) {
Node* resolved = NULL;
// Find first non equal variable.
size_t i = 0;
for (; i < n_envs; i++) {
DCHECK(live_environments[i]->variables_.size() <= n_vars);
Node* val = NULL;
if (j < static_cast<size_t>(truncate_at)) {
val = live_environments[i]->variables_.at(j);
// TODO(dcarney): record start position at time of split.
// all variables after this should not be NULL.
if (val != NULL) {
val = VariableAt(live_environments[i], static_cast<int>(j));
}
}
if (val == resolved) continue;
if (i != 0) break;
resolved = val;
}
// Have to generate a phi.
if (i < n_envs) {
// All values thus far uninitialized, variable used out of scope.
CHECK(resolved != NULL);
// Init scratch buffer.
if (scratch == NULL) {
scratch = static_cast<Node**>(alloca(n_envs * sizeof(resolved)));
}
for (size_t k = 0; k < i; k++) {
scratch[k] = resolved;
}
for (; i < n_envs; i++) {
scratch[i] = live_environments[i]->variables_[j];
}
resolved = graph()->NewNode(common()->Phi(static_cast<int>(n_envs)),
static_cast<int>(n_envs), scratch);
if (next->block_ != NULL) {
schedule()->AddNode(next->block_, resolved);
}
}
vars.push_back(resolved);
}
}
void StructuredMachineAssembler::AddGoto(Environment* from, Environment* to) {
if (to->is_dead_) {
DCHECK(from->is_dead_);
return;
}
DCHECK(!from->is_dead_);
schedule()->AddGoto(from->block_, to->block_);
}
// TODO(dcarney): add pass before rpo to schedule to compute these.
BasicBlock* StructuredMachineAssembler::TrampolineFor(BasicBlock* block) {
BasicBlock* trampoline = schedule()->NewBasicBlock();
schedule()->AddGoto(trampoline, block);
return trampoline;
}
void StructuredMachineAssembler::AddBranch(Environment* environment,
Node* condition,
Environment* true_val,
Environment* false_val) {
DCHECK(environment->is_dead_ == true_val->is_dead_);
DCHECK(environment->is_dead_ == false_val->is_dead_);
if (true_val->block_ == false_val->block_) {
if (environment->is_dead_) return;
AddGoto(environment, true_val);
return;
}
Node* branch = graph()->NewNode(common()->Branch(), condition);
if (environment->is_dead_) return;
BasicBlock* true_block = TrampolineFor(true_val->block_);
BasicBlock* false_block = TrampolineFor(false_val->block_);
schedule()->AddBranch(environment->block_, branch, true_block, false_block);
}
StructuredMachineAssembler::Environment::Environment(Zone* zone,
BasicBlock* block,
bool is_dead)
: block_(block),
variables_(NodeVector::allocator_type(zone)),
is_dead_(is_dead) {}
StructuredMachineAssembler::IfBuilder::IfBuilder(
StructuredMachineAssembler* smasm)
: smasm_(smasm),
if_clauses_(IfClauses::allocator_type(smasm_->zone())),
pending_exit_merges_(EnvironmentVector::allocator_type(smasm_->zone())) {
DCHECK(smasm_->current_environment_ != NULL);
PushNewIfClause();
DCHECK(!IsDone());
}
StructuredMachineAssembler::IfBuilder&
StructuredMachineAssembler::IfBuilder::If() {
DCHECK(smasm_->current_environment_ != NULL);
IfClause* clause = CurrentClause();
if (clause->then_environment_ != NULL || clause->else_environment_ != NULL) {
PushNewIfClause();
}
return *this;
}
StructuredMachineAssembler::IfBuilder&
StructuredMachineAssembler::IfBuilder::If(Node* condition) {
If();
IfClause* clause = CurrentClause();
// Store branch for future resolution.
UnresolvedBranch* next = new (smasm_->zone())
UnresolvedBranch(smasm_->current_environment_, condition, NULL);
if (clause->unresolved_list_tail_ != NULL) {
clause->unresolved_list_tail_->next_ = next;
}
clause->unresolved_list_tail_ = next;
// Push onto merge queues.
clause->pending_else_merges_.push_back(next);
clause->pending_then_merges_.push_back(next);
smasm_->current_environment_ = NULL;
return *this;
}
void StructuredMachineAssembler::IfBuilder::And() {
CurrentClause()->ResolvePendingMerges(smasm_, kCombineThen, kExpressionTerm);
}
void StructuredMachineAssembler::IfBuilder::Or() {
CurrentClause()->ResolvePendingMerges(smasm_, kCombineElse, kExpressionTerm);
}
void StructuredMachineAssembler::IfBuilder::Then() {
CurrentClause()->ResolvePendingMerges(smasm_, kCombineThen, kExpressionDone);
}
void StructuredMachineAssembler::IfBuilder::Else() {
AddCurrentToPending();
CurrentClause()->ResolvePendingMerges(smasm_, kCombineElse, kExpressionDone);
}
void StructuredMachineAssembler::IfBuilder::AddCurrentToPending() {
if (smasm_->current_environment_ != NULL &&
!smasm_->current_environment_->is_dead_) {
pending_exit_merges_.push_back(smasm_->current_environment_);
}
smasm_->current_environment_ = NULL;
}
void StructuredMachineAssembler::IfBuilder::PushNewIfClause() {
int curr_size =
static_cast<int>(smasm_->current_environment_->variables_.size());
IfClause* clause = new (smasm_->zone()) IfClause(smasm_->zone(), curr_size);
if_clauses_.push_back(clause);
}
StructuredMachineAssembler::IfBuilder::IfClause::IfClause(
Zone* zone, int initial_environment_size)
: unresolved_list_tail_(NULL),
initial_environment_size_(initial_environment_size),
expression_states_(ExpressionStates::allocator_type(zone)),
pending_then_merges_(PendingMergeStack::allocator_type(zone)),
pending_else_merges_(PendingMergeStack::allocator_type(zone)),
then_environment_(NULL),
else_environment_(NULL) {
PushNewExpressionState();
}
StructuredMachineAssembler::IfBuilder::PendingMergeStackRange
StructuredMachineAssembler::IfBuilder::IfClause::ComputeRelevantMerges(
CombineType combine_type) {
DCHECK(!expression_states_.empty());
PendingMergeStack* stack;
int start;
if (combine_type == kCombineThen) {
stack = &pending_then_merges_;
start = expression_states_.back().pending_then_size_;
} else {
DCHECK(combine_type == kCombineElse);
stack = &pending_else_merges_;
start = expression_states_.back().pending_else_size_;
}
PendingMergeStackRange data;
data.merge_stack_ = stack;
data.start_ = start;
data.size_ = static_cast<int>(stack->size()) - start;
return data;
}
void StructuredMachineAssembler::IfBuilder::IfClause::ResolvePendingMerges(
StructuredMachineAssembler* smasm, CombineType combine_type,
ResolutionType resolution_type) {
DCHECK(smasm->current_environment_ == NULL);
PendingMergeStackRange data = ComputeRelevantMerges(combine_type);
DCHECK_EQ(data.merge_stack_->back(), unresolved_list_tail_);
DCHECK(data.size_ > 0);
// TODO(dcarney): assert no new variables created during expression building.
int truncate_at = initial_environment_size_;
if (data.size_ == 1) {
// Just copy environment in common case.
smasm->current_environment_ =
smasm->Copy(unresolved_list_tail_->environment_, truncate_at);
} else {
EnvironmentVector environments(
EnvironmentVector::allocator_type(smasm->zone()));
environments.reserve(data.size_);
CopyEnvironments(data, &environments);
DCHECK(static_cast<int>(environments.size()) == data.size_);
smasm->Merge(&environments, truncate_at);
}
Environment* then_environment = then_environment_;
Environment* else_environment = NULL;
if (resolution_type == kExpressionDone) {
DCHECK(expression_states_.size() == 1);
// Set the current then_ or else_environment_ to the new merged environment.
if (combine_type == kCombineThen) {
DCHECK(then_environment_ == NULL && else_environment_ == NULL);
this->then_environment_ = smasm->current_environment_;
} else {
DCHECK(else_environment_ == NULL);
this->else_environment_ = smasm->current_environment_;
}
} else {
DCHECK(resolution_type == kExpressionTerm);
DCHECK(then_environment_ == NULL && else_environment_ == NULL);
}
if (combine_type == kCombineThen) {
then_environment = smasm->current_environment_;
} else {
DCHECK(combine_type == kCombineElse);
else_environment = smasm->current_environment_;
}
// Finalize branches and clear the pending stack.
FinalizeBranches(smasm, data, combine_type, then_environment,
else_environment);
}
void StructuredMachineAssembler::IfBuilder::IfClause::CopyEnvironments(
const PendingMergeStackRange& data, EnvironmentVector* environments) {
PendingMergeStack::iterator i = data.merge_stack_->begin();
PendingMergeStack::iterator end = data.merge_stack_->end();
for (i += data.start_; i != end; ++i) {
environments->push_back((*i)->environment_);
}
}
void StructuredMachineAssembler::IfBuilder::IfClause::PushNewExpressionState() {
ExpressionState next;
next.pending_then_size_ = static_cast<int>(pending_then_merges_.size());
next.pending_else_size_ = static_cast<int>(pending_else_merges_.size());
expression_states_.push_back(next);
}
void StructuredMachineAssembler::IfBuilder::IfClause::PopExpressionState() {
expression_states_.pop_back();
DCHECK(!expression_states_.empty());
}
void StructuredMachineAssembler::IfBuilder::IfClause::FinalizeBranches(
StructuredMachineAssembler* smasm, const PendingMergeStackRange& data,
CombineType combine_type, Environment* const then_environment,
Environment* const else_environment) {
DCHECK(unresolved_list_tail_ != NULL);
DCHECK(smasm->current_environment_ != NULL);
if (data.size_ == 0) return;
PendingMergeStack::iterator curr = data.merge_stack_->begin();
PendingMergeStack::iterator end = data.merge_stack_->end();
// Finalize everything but the head first,
// in the order the branches enter the merge block.
end -= 1;
Environment* true_val = then_environment;
Environment* false_val = else_environment;
Environment** next;
if (combine_type == kCombineThen) {
next = &false_val;
} else {
DCHECK(combine_type == kCombineElse);
next = &true_val;
}
for (curr += data.start_; curr != end; ++curr) {
UnresolvedBranch* branch = *curr;
*next = branch->next_->environment_;
smasm->AddBranch(branch->environment_, branch->condition_, true_val,
false_val);
}
DCHECK(curr + 1 == data.merge_stack_->end());
// Now finalize the tail if possible.
if (then_environment != NULL && else_environment != NULL) {
UnresolvedBranch* branch = *curr;
smasm->AddBranch(branch->environment_, branch->condition_, then_environment,
else_environment);
}
// Clear the merge stack.
PendingMergeStack::iterator begin = data.merge_stack_->begin();
begin += data.start_;
data.merge_stack_->erase(begin, data.merge_stack_->end());
DCHECK_EQ(static_cast<int>(data.merge_stack_->size()), data.start_);
}
void StructuredMachineAssembler::IfBuilder::End() {
DCHECK(!IsDone());
AddCurrentToPending();
size_t current_pending = pending_exit_merges_.size();
// All unresolved branch edges are now set to pending.
for (IfClauses::iterator i = if_clauses_.begin(); i != if_clauses_.end();
++i) {
IfClause* clause = *i;
DCHECK(clause->expression_states_.size() == 1);
PendingMergeStackRange data;
// Copy then environments.
data = clause->ComputeRelevantMerges(kCombineThen);
clause->CopyEnvironments(data, &pending_exit_merges_);
Environment* head = NULL;
// Will resolve the head node in the else_merge
if (data.size_ > 0 && clause->then_environment_ == NULL &&
clause->else_environment_ == NULL) {
head = pending_exit_merges_.back();
pending_exit_merges_.pop_back();
}
// Copy else environments.
data = clause->ComputeRelevantMerges(kCombineElse);
clause->CopyEnvironments(data, &pending_exit_merges_);
if (head != NULL) {
// Must have data to merge, or else head will never get a branch.
DCHECK(data.size_ != 0);
pending_exit_merges_.push_back(head);
}
}
smasm_->Merge(&pending_exit_merges_,
if_clauses_[0]->initial_environment_size_);
// Anything initally pending jumps into the new environment.
for (size_t i = 0; i < current_pending; ++i) {
smasm_->AddGoto(pending_exit_merges_[i], smasm_->current_environment_);
}
// Resolve all branches.
for (IfClauses::iterator i = if_clauses_.begin(); i != if_clauses_.end();
++i) {
IfClause* clause = *i;
// Must finalize all environments, so ensure they are set correctly.
Environment* then_environment = clause->then_environment_;
if (then_environment == NULL) {
then_environment = smasm_->current_environment_;
}
Environment* else_environment = clause->else_environment_;
PendingMergeStackRange data;
// Finalize then environments.
data = clause->ComputeRelevantMerges(kCombineThen);
clause->FinalizeBranches(smasm_, data, kCombineThen, then_environment,
else_environment);
// Finalize else environments.
// Now set the else environment so head is finalized for edge case above.
if (else_environment == NULL) {
else_environment = smasm_->current_environment_;
}
data = clause->ComputeRelevantMerges(kCombineElse);
clause->FinalizeBranches(smasm_, data, kCombineElse, then_environment,
else_environment);
}
// Future accesses to this builder should crash immediately.
pending_exit_merges_.clear();
if_clauses_.clear();
DCHECK(IsDone());
}
StructuredMachineAssembler::LoopBuilder::LoopBuilder(
StructuredMachineAssembler* smasm)
: smasm_(smasm),
header_environment_(NULL),
pending_header_merges_(EnvironmentVector::allocator_type(smasm_->zone())),
pending_exit_merges_(EnvironmentVector::allocator_type(smasm_->zone())) {
DCHECK(smasm_->current_environment_ != NULL);
// Create header environment.
header_environment_ = smasm_->CopyForLoopHeader(smasm_->current_environment_);
smasm_->AddGoto(smasm_->current_environment_, header_environment_);
// Create body environment.
Environment* body = smasm_->Copy(header_environment_);
smasm_->AddGoto(header_environment_, body);
smasm_->current_environment_ = body;
DCHECK(!IsDone());
}
void StructuredMachineAssembler::LoopBuilder::Continue() {
DCHECK(!IsDone());
pending_header_merges_.push_back(smasm_->current_environment_);
smasm_->CopyCurrentAsDead();
}
void StructuredMachineAssembler::LoopBuilder::Break() {
DCHECK(!IsDone());
pending_exit_merges_.push_back(smasm_->current_environment_);
smasm_->CopyCurrentAsDead();
}
void StructuredMachineAssembler::LoopBuilder::End() {
DCHECK(!IsDone());
if (smasm_->current_environment_ != NULL) {
Continue();
}
// Do loop header merges.
smasm_->MergeBackEdgesToLoopHeader(header_environment_,
&pending_header_merges_);
int initial_size = static_cast<int>(header_environment_->variables_.size());
// Do loop exit merges, truncating loop variables away.
smasm_->Merge(&pending_exit_merges_, initial_size);
for (EnvironmentVector::iterator i = pending_exit_merges_.begin();
i != pending_exit_merges_.end(); ++i) {
smasm_->AddGoto(*i, smasm_->current_environment_);
}
pending_header_merges_.clear();
pending_exit_merges_.clear();
header_environment_ = NULL;
DCHECK(IsDone());
}
} // namespace compiler
} // namespace internal
} // namespace v8