blob: 19e9c7fec6b1e6d81c7efd7fd0cd27dd0ad29b2d [file] [log] [blame]
// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/graph.h"
#include "src/compiler/common-operator.h"
#include "src/compiler/generic-node-inl.h"
#include "src/compiler/graph-inl.h"
#include "src/compiler/node.h"
#include "src/compiler/node-aux-data-inl.h"
#include "src/compiler/node-properties.h"
#include "src/compiler/node-properties-inl.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/operator-properties-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
Graph::Graph(Zone* zone) : GenericGraph<Node>(zone), decorators_(zone) {}
void Graph::Decorate(Node* node) {
for (ZoneVector<GraphDecorator*>::iterator i = decorators_.begin();
i != decorators_.end(); ++i) {
(*i)->Decorate(node);
}
}
Node* Graph::NewNode(
const Operator* op, int input_count, Node** inputs, bool incomplete) {
DCHECK_LE(op->InputCount(), input_count);
Node* result = Node::New(this, input_count, inputs);
result->Initialize(op);
if (!incomplete) Decorate(result);
return result;
}
} // namespace compiler
} // namespace internal
} // namespace v8