| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "v8.h" |
| |
| #include "ast.h" |
| #include "compiler.h" |
| #include "execution.h" |
| #include "factory.h" |
| #include "jsregexp.h" |
| #include "jsregexp-inl.h" |
| #include "platform.h" |
| #include "string-search.h" |
| #include "runtime.h" |
| #include "compilation-cache.h" |
| #include "string-stream.h" |
| #include "parser.h" |
| #include "regexp-macro-assembler.h" |
| #include "regexp-macro-assembler-tracer.h" |
| #include "regexp-macro-assembler-irregexp.h" |
| #include "regexp-stack.h" |
| |
| #ifndef V8_INTERPRETED_REGEXP |
| #if V8_TARGET_ARCH_IA32 |
| #include "ia32/regexp-macro-assembler-ia32.h" |
| #elif V8_TARGET_ARCH_X64 |
| #include "x64/regexp-macro-assembler-x64.h" |
| #elif V8_TARGET_ARCH_ARM |
| #include "arm/regexp-macro-assembler-arm.h" |
| #elif V8_TARGET_ARCH_MIPS |
| #include "mips/regexp-macro-assembler-mips.h" |
| #else |
| #error Unsupported target architecture. |
| #endif |
| #endif |
| |
| #include "interpreter-irregexp.h" |
| |
| |
| namespace v8 { |
| namespace internal { |
| |
| Handle<Object> RegExpImpl::CreateRegExpLiteral(Handle<JSFunction> constructor, |
| Handle<String> pattern, |
| Handle<String> flags, |
| bool* has_pending_exception) { |
| // Call the construct code with 2 arguments. |
| Handle<Object> argv[] = { pattern, flags }; |
| return Execution::New(constructor, ARRAY_SIZE(argv), argv, |
| has_pending_exception); |
| } |
| |
| |
| static JSRegExp::Flags RegExpFlagsFromString(Handle<String> str) { |
| int flags = JSRegExp::NONE; |
| for (int i = 0; i < str->length(); i++) { |
| switch (str->Get(i)) { |
| case 'i': |
| flags |= JSRegExp::IGNORE_CASE; |
| break; |
| case 'g': |
| flags |= JSRegExp::GLOBAL; |
| break; |
| case 'm': |
| flags |= JSRegExp::MULTILINE; |
| break; |
| } |
| } |
| return JSRegExp::Flags(flags); |
| } |
| |
| |
| static inline void ThrowRegExpException(Handle<JSRegExp> re, |
| Handle<String> pattern, |
| Handle<String> error_text, |
| const char* message) { |
| Isolate* isolate = re->GetIsolate(); |
| Factory* factory = isolate->factory(); |
| Handle<FixedArray> elements = factory->NewFixedArray(2); |
| elements->set(0, *pattern); |
| elements->set(1, *error_text); |
| Handle<JSArray> array = factory->NewJSArrayWithElements(elements); |
| Handle<Object> regexp_err = factory->NewSyntaxError(message, array); |
| isolate->Throw(*regexp_err); |
| } |
| |
| |
| ContainedInLattice AddRange(ContainedInLattice containment, |
| const int* ranges, |
| int ranges_length, |
| Interval new_range) { |
| ASSERT((ranges_length & 1) == 1); |
| ASSERT(ranges[ranges_length - 1] == String::kMaxUtf16CodeUnit + 1); |
| if (containment == kLatticeUnknown) return containment; |
| bool inside = false; |
| int last = 0; |
| for (int i = 0; i < ranges_length; inside = !inside, last = ranges[i], i++) { |
| // Consider the range from last to ranges[i]. |
| // We haven't got to the new range yet. |
| if (ranges[i] <= new_range.from()) continue; |
| // New range is wholly inside last-ranges[i]. Note that new_range.to() is |
| // inclusive, but the values in ranges are not. |
| if (last <= new_range.from() && new_range.to() < ranges[i]) { |
| return Combine(containment, inside ? kLatticeIn : kLatticeOut); |
| } |
| return kLatticeUnknown; |
| } |
| return containment; |
| } |
| |
| |
| // More makes code generation slower, less makes V8 benchmark score lower. |
| const int kMaxLookaheadForBoyerMoore = 8; |
| // In a 3-character pattern you can maximally step forwards 3 characters |
| // at a time, which is not always enough to pay for the extra logic. |
| const int kPatternTooShortForBoyerMoore = 2; |
| |
| |
| // Identifies the sort of regexps where the regexp engine is faster |
| // than the code used for atom matches. |
| static bool HasFewDifferentCharacters(Handle<String> pattern) { |
| int length = Min(kMaxLookaheadForBoyerMoore, pattern->length()); |
| if (length <= kPatternTooShortForBoyerMoore) return false; |
| const int kMod = 128; |
| bool character_found[kMod]; |
| int different = 0; |
| memset(&character_found[0], 0, sizeof(character_found)); |
| for (int i = 0; i < length; i++) { |
| int ch = (pattern->Get(i) & (kMod - 1)); |
| if (!character_found[ch]) { |
| character_found[ch] = true; |
| different++; |
| // We declare a regexp low-alphabet if it has at least 3 times as many |
| // characters as it has different characters. |
| if (different * 3 > length) return false; |
| } |
| } |
| return true; |
| } |
| |
| |
| // Generic RegExp methods. Dispatches to implementation specific methods. |
| |
| |
| Handle<Object> RegExpImpl::Compile(Handle<JSRegExp> re, |
| Handle<String> pattern, |
| Handle<String> flag_str) { |
| Isolate* isolate = re->GetIsolate(); |
| Zone zone(isolate); |
| JSRegExp::Flags flags = RegExpFlagsFromString(flag_str); |
| CompilationCache* compilation_cache = isolate->compilation_cache(); |
| Handle<FixedArray> cached = compilation_cache->LookupRegExp(pattern, flags); |
| bool in_cache = !cached.is_null(); |
| LOG(isolate, RegExpCompileEvent(re, in_cache)); |
| |
| Handle<Object> result; |
| if (in_cache) { |
| re->set_data(*cached); |
| return re; |
| } |
| pattern = FlattenGetString(pattern); |
| PostponeInterruptsScope postpone(isolate); |
| RegExpCompileData parse_result; |
| FlatStringReader reader(isolate, pattern); |
| if (!RegExpParser::ParseRegExp(&reader, flags.is_multiline(), |
| &parse_result, &zone)) { |
| // Throw an exception if we fail to parse the pattern. |
| ThrowRegExpException(re, |
| pattern, |
| parse_result.error, |
| "malformed_regexp"); |
| return Handle<Object>::null(); |
| } |
| |
| bool has_been_compiled = false; |
| |
| if (parse_result.simple && |
| !flags.is_ignore_case() && |
| !HasFewDifferentCharacters(pattern)) { |
| // Parse-tree is a single atom that is equal to the pattern. |
| AtomCompile(re, pattern, flags, pattern); |
| has_been_compiled = true; |
| } else if (parse_result.tree->IsAtom() && |
| !flags.is_ignore_case() && |
| parse_result.capture_count == 0) { |
| RegExpAtom* atom = parse_result.tree->AsAtom(); |
| Vector<const uc16> atom_pattern = atom->data(); |
| Handle<String> atom_string = |
| isolate->factory()->NewStringFromTwoByte(atom_pattern); |
| if (!HasFewDifferentCharacters(atom_string)) { |
| AtomCompile(re, pattern, flags, atom_string); |
| has_been_compiled = true; |
| } |
| } |
| if (!has_been_compiled) { |
| IrregexpInitialize(re, pattern, flags, parse_result.capture_count); |
| } |
| ASSERT(re->data()->IsFixedArray()); |
| // Compilation succeeded so the data is set on the regexp |
| // and we can store it in the cache. |
| Handle<FixedArray> data(FixedArray::cast(re->data())); |
| compilation_cache->PutRegExp(pattern, flags, data); |
| |
| return re; |
| } |
| |
| |
| Handle<Object> RegExpImpl::Exec(Handle<JSRegExp> regexp, |
| Handle<String> subject, |
| int index, |
| Handle<JSArray> last_match_info) { |
| switch (regexp->TypeTag()) { |
| case JSRegExp::ATOM: |
| return AtomExec(regexp, subject, index, last_match_info); |
| case JSRegExp::IRREGEXP: { |
| Handle<Object> result = |
| IrregexpExec(regexp, subject, index, last_match_info); |
| ASSERT(!result.is_null() || |
| regexp->GetIsolate()->has_pending_exception()); |
| return result; |
| } |
| default: |
| UNREACHABLE(); |
| return Handle<Object>::null(); |
| } |
| } |
| |
| |
| // RegExp Atom implementation: Simple string search using indexOf. |
| |
| |
| void RegExpImpl::AtomCompile(Handle<JSRegExp> re, |
| Handle<String> pattern, |
| JSRegExp::Flags flags, |
| Handle<String> match_pattern) { |
| re->GetIsolate()->factory()->SetRegExpAtomData(re, |
| JSRegExp::ATOM, |
| pattern, |
| flags, |
| match_pattern); |
| } |
| |
| |
| static void SetAtomLastCapture(FixedArray* array, |
| String* subject, |
| int from, |
| int to) { |
| SealHandleScope shs(array->GetIsolate()); |
| RegExpImpl::SetLastCaptureCount(array, 2); |
| RegExpImpl::SetLastSubject(array, subject); |
| RegExpImpl::SetLastInput(array, subject); |
| RegExpImpl::SetCapture(array, 0, from); |
| RegExpImpl::SetCapture(array, 1, to); |
| } |
| |
| |
| int RegExpImpl::AtomExecRaw(Handle<JSRegExp> regexp, |
| Handle<String> subject, |
| int index, |
| int32_t* output, |
| int output_size) { |
| Isolate* isolate = regexp->GetIsolate(); |
| |
| ASSERT(0 <= index); |
| ASSERT(index <= subject->length()); |
| |
| if (!subject->IsFlat()) FlattenString(subject); |
| DisallowHeapAllocation no_gc; // ensure vectors stay valid |
| |
| String* needle = String::cast(regexp->DataAt(JSRegExp::kAtomPatternIndex)); |
| int needle_len = needle->length(); |
| ASSERT(needle->IsFlat()); |
| ASSERT_LT(0, needle_len); |
| |
| if (index + needle_len > subject->length()) { |
| return RegExpImpl::RE_FAILURE; |
| } |
| |
| for (int i = 0; i < output_size; i += 2) { |
| String::FlatContent needle_content = needle->GetFlatContent(); |
| String::FlatContent subject_content = subject->GetFlatContent(); |
| ASSERT(needle_content.IsFlat()); |
| ASSERT(subject_content.IsFlat()); |
| // dispatch on type of strings |
| index = (needle_content.IsAscii() |
| ? (subject_content.IsAscii() |
| ? SearchString(isolate, |
| subject_content.ToOneByteVector(), |
| needle_content.ToOneByteVector(), |
| index) |
| : SearchString(isolate, |
| subject_content.ToUC16Vector(), |
| needle_content.ToOneByteVector(), |
| index)) |
| : (subject_content.IsAscii() |
| ? SearchString(isolate, |
| subject_content.ToOneByteVector(), |
| needle_content.ToUC16Vector(), |
| index) |
| : SearchString(isolate, |
| subject_content.ToUC16Vector(), |
| needle_content.ToUC16Vector(), |
| index))); |
| if (index == -1) { |
| return i / 2; // Return number of matches. |
| } else { |
| output[i] = index; |
| output[i+1] = index + needle_len; |
| index += needle_len; |
| } |
| } |
| return output_size / 2; |
| } |
| |
| |
| Handle<Object> RegExpImpl::AtomExec(Handle<JSRegExp> re, |
| Handle<String> subject, |
| int index, |
| Handle<JSArray> last_match_info) { |
| Isolate* isolate = re->GetIsolate(); |
| |
| static const int kNumRegisters = 2; |
| STATIC_ASSERT(kNumRegisters <= Isolate::kJSRegexpStaticOffsetsVectorSize); |
| int32_t* output_registers = isolate->jsregexp_static_offsets_vector(); |
| |
| int res = AtomExecRaw(re, subject, index, output_registers, kNumRegisters); |
| |
| if (res == RegExpImpl::RE_FAILURE) return isolate->factory()->null_value(); |
| |
| ASSERT_EQ(res, RegExpImpl::RE_SUCCESS); |
| SealHandleScope shs(isolate); |
| FixedArray* array = FixedArray::cast(last_match_info->elements()); |
| SetAtomLastCapture(array, *subject, output_registers[0], output_registers[1]); |
| return last_match_info; |
| } |
| |
| |
| // Irregexp implementation. |
| |
| // Ensures that the regexp object contains a compiled version of the |
| // source for either ASCII or non-ASCII strings. |
| // If the compiled version doesn't already exist, it is compiled |
| // from the source pattern. |
| // If compilation fails, an exception is thrown and this function |
| // returns false. |
| bool RegExpImpl::EnsureCompiledIrregexp( |
| Handle<JSRegExp> re, Handle<String> sample_subject, bool is_ascii) { |
| Object* compiled_code = re->DataAt(JSRegExp::code_index(is_ascii)); |
| #ifdef V8_INTERPRETED_REGEXP |
| if (compiled_code->IsByteArray()) return true; |
| #else // V8_INTERPRETED_REGEXP (RegExp native code) |
| if (compiled_code->IsCode()) return true; |
| #endif |
| // We could potentially have marked this as flushable, but have kept |
| // a saved version if we did not flush it yet. |
| Object* saved_code = re->DataAt(JSRegExp::saved_code_index(is_ascii)); |
| if (saved_code->IsCode()) { |
| // Reinstate the code in the original place. |
| re->SetDataAt(JSRegExp::code_index(is_ascii), saved_code); |
| ASSERT(compiled_code->IsSmi()); |
| return true; |
| } |
| return CompileIrregexp(re, sample_subject, is_ascii); |
| } |
| |
| |
| static bool CreateRegExpErrorObjectAndThrow(Handle<JSRegExp> re, |
| bool is_ascii, |
| Handle<String> error_message, |
| Isolate* isolate) { |
| Factory* factory = isolate->factory(); |
| Handle<FixedArray> elements = factory->NewFixedArray(2); |
| elements->set(0, re->Pattern()); |
| elements->set(1, *error_message); |
| Handle<JSArray> array = factory->NewJSArrayWithElements(elements); |
| Handle<Object> regexp_err = |
| factory->NewSyntaxError("malformed_regexp", array); |
| isolate->Throw(*regexp_err); |
| return false; |
| } |
| |
| |
| bool RegExpImpl::CompileIrregexp(Handle<JSRegExp> re, |
| Handle<String> sample_subject, |
| bool is_ascii) { |
| // Compile the RegExp. |
| Isolate* isolate = re->GetIsolate(); |
| Zone zone(isolate); |
| PostponeInterruptsScope postpone(isolate); |
| // If we had a compilation error the last time this is saved at the |
| // saved code index. |
| Object* entry = re->DataAt(JSRegExp::code_index(is_ascii)); |
| // When arriving here entry can only be a smi, either representing an |
| // uncompiled regexp, a previous compilation error, or code that has |
| // been flushed. |
| ASSERT(entry->IsSmi()); |
| int entry_value = Smi::cast(entry)->value(); |
| ASSERT(entry_value == JSRegExp::kUninitializedValue || |
| entry_value == JSRegExp::kCompilationErrorValue || |
| (entry_value < JSRegExp::kCodeAgeMask && entry_value >= 0)); |
| |
| if (entry_value == JSRegExp::kCompilationErrorValue) { |
| // A previous compilation failed and threw an error which we store in |
| // the saved code index (we store the error message, not the actual |
| // error). Recreate the error object and throw it. |
| Object* error_string = re->DataAt(JSRegExp::saved_code_index(is_ascii)); |
| ASSERT(error_string->IsString()); |
| Handle<String> error_message(String::cast(error_string)); |
| CreateRegExpErrorObjectAndThrow(re, is_ascii, error_message, isolate); |
| return false; |
| } |
| |
| JSRegExp::Flags flags = re->GetFlags(); |
| |
| Handle<String> pattern(re->Pattern()); |
| if (!pattern->IsFlat()) FlattenString(pattern); |
| RegExpCompileData compile_data; |
| FlatStringReader reader(isolate, pattern); |
| if (!RegExpParser::ParseRegExp(&reader, flags.is_multiline(), |
| &compile_data, |
| &zone)) { |
| // Throw an exception if we fail to parse the pattern. |
| // THIS SHOULD NOT HAPPEN. We already pre-parsed it successfully once. |
| ThrowRegExpException(re, |
| pattern, |
| compile_data.error, |
| "malformed_regexp"); |
| return false; |
| } |
| RegExpEngine::CompilationResult result = |
| RegExpEngine::Compile(&compile_data, |
| flags.is_ignore_case(), |
| flags.is_global(), |
| flags.is_multiline(), |
| pattern, |
| sample_subject, |
| is_ascii, |
| &zone); |
| if (result.error_message != NULL) { |
| // Unable to compile regexp. |
| Handle<String> error_message = |
| isolate->factory()->NewStringFromUtf8(CStrVector(result.error_message)); |
| CreateRegExpErrorObjectAndThrow(re, is_ascii, error_message, isolate); |
| return false; |
| } |
| |
| Handle<FixedArray> data = Handle<FixedArray>(FixedArray::cast(re->data())); |
| data->set(JSRegExp::code_index(is_ascii), result.code); |
| int register_max = IrregexpMaxRegisterCount(*data); |
| if (result.num_registers > register_max) { |
| SetIrregexpMaxRegisterCount(*data, result.num_registers); |
| } |
| |
| return true; |
| } |
| |
| |
| int RegExpImpl::IrregexpMaxRegisterCount(FixedArray* re) { |
| return Smi::cast( |
| re->get(JSRegExp::kIrregexpMaxRegisterCountIndex))->value(); |
| } |
| |
| |
| void RegExpImpl::SetIrregexpMaxRegisterCount(FixedArray* re, int value) { |
| re->set(JSRegExp::kIrregexpMaxRegisterCountIndex, Smi::FromInt(value)); |
| } |
| |
| |
| int RegExpImpl::IrregexpNumberOfCaptures(FixedArray* re) { |
| return Smi::cast(re->get(JSRegExp::kIrregexpCaptureCountIndex))->value(); |
| } |
| |
| |
| int RegExpImpl::IrregexpNumberOfRegisters(FixedArray* re) { |
| return Smi::cast(re->get(JSRegExp::kIrregexpMaxRegisterCountIndex))->value(); |
| } |
| |
| |
| ByteArray* RegExpImpl::IrregexpByteCode(FixedArray* re, bool is_ascii) { |
| return ByteArray::cast(re->get(JSRegExp::code_index(is_ascii))); |
| } |
| |
| |
| Code* RegExpImpl::IrregexpNativeCode(FixedArray* re, bool is_ascii) { |
| return Code::cast(re->get(JSRegExp::code_index(is_ascii))); |
| } |
| |
| |
| void RegExpImpl::IrregexpInitialize(Handle<JSRegExp> re, |
| Handle<String> pattern, |
| JSRegExp::Flags flags, |
| int capture_count) { |
| // Initialize compiled code entries to null. |
| re->GetIsolate()->factory()->SetRegExpIrregexpData(re, |
| JSRegExp::IRREGEXP, |
| pattern, |
| flags, |
| capture_count); |
| } |
| |
| |
| int RegExpImpl::IrregexpPrepare(Handle<JSRegExp> regexp, |
| Handle<String> subject) { |
| if (!subject->IsFlat()) FlattenString(subject); |
| |
| // Check the asciiness of the underlying storage. |
| bool is_ascii = subject->IsOneByteRepresentationUnderneath(); |
| if (!EnsureCompiledIrregexp(regexp, subject, is_ascii)) return -1; |
| |
| #ifdef V8_INTERPRETED_REGEXP |
| // Byte-code regexp needs space allocated for all its registers. |
| // The result captures are copied to the start of the registers array |
| // if the match succeeds. This way those registers are not clobbered |
| // when we set the last match info from last successful match. |
| return IrregexpNumberOfRegisters(FixedArray::cast(regexp->data())) + |
| (IrregexpNumberOfCaptures(FixedArray::cast(regexp->data())) + 1) * 2; |
| #else // V8_INTERPRETED_REGEXP |
| // Native regexp only needs room to output captures. Registers are handled |
| // internally. |
| return (IrregexpNumberOfCaptures(FixedArray::cast(regexp->data())) + 1) * 2; |
| #endif // V8_INTERPRETED_REGEXP |
| } |
| |
| |
| int RegExpImpl::IrregexpExecRaw(Handle<JSRegExp> regexp, |
| Handle<String> subject, |
| int index, |
| int32_t* output, |
| int output_size) { |
| Isolate* isolate = regexp->GetIsolate(); |
| |
| Handle<FixedArray> irregexp(FixedArray::cast(regexp->data()), isolate); |
| |
| ASSERT(index >= 0); |
| ASSERT(index <= subject->length()); |
| ASSERT(subject->IsFlat()); |
| |
| bool is_ascii = subject->IsOneByteRepresentationUnderneath(); |
| |
| #ifndef V8_INTERPRETED_REGEXP |
| ASSERT(output_size >= (IrregexpNumberOfCaptures(*irregexp) + 1) * 2); |
| do { |
| EnsureCompiledIrregexp(regexp, subject, is_ascii); |
| Handle<Code> code(IrregexpNativeCode(*irregexp, is_ascii), isolate); |
| // The stack is used to allocate registers for the compiled regexp code. |
| // This means that in case of failure, the output registers array is left |
| // untouched and contains the capture results from the previous successful |
| // match. We can use that to set the last match info lazily. |
| NativeRegExpMacroAssembler::Result res = |
| NativeRegExpMacroAssembler::Match(code, |
| subject, |
| output, |
| output_size, |
| index, |
| isolate); |
| if (res != NativeRegExpMacroAssembler::RETRY) { |
| ASSERT(res != NativeRegExpMacroAssembler::EXCEPTION || |
| isolate->has_pending_exception()); |
| STATIC_ASSERT( |
| static_cast<int>(NativeRegExpMacroAssembler::SUCCESS) == RE_SUCCESS); |
| STATIC_ASSERT( |
| static_cast<int>(NativeRegExpMacroAssembler::FAILURE) == RE_FAILURE); |
| STATIC_ASSERT(static_cast<int>(NativeRegExpMacroAssembler::EXCEPTION) |
| == RE_EXCEPTION); |
| return static_cast<IrregexpResult>(res); |
| } |
| // If result is RETRY, the string has changed representation, and we |
| // must restart from scratch. |
| // In this case, it means we must make sure we are prepared to handle |
| // the, potentially, different subject (the string can switch between |
| // being internal and external, and even between being ASCII and UC16, |
| // but the characters are always the same). |
| IrregexpPrepare(regexp, subject); |
| is_ascii = subject->IsOneByteRepresentationUnderneath(); |
| } while (true); |
| UNREACHABLE(); |
| return RE_EXCEPTION; |
| #else // V8_INTERPRETED_REGEXP |
| |
| ASSERT(output_size >= IrregexpNumberOfRegisters(*irregexp)); |
| // We must have done EnsureCompiledIrregexp, so we can get the number of |
| // registers. |
| int number_of_capture_registers = |
| (IrregexpNumberOfCaptures(*irregexp) + 1) * 2; |
| int32_t* raw_output = &output[number_of_capture_registers]; |
| // We do not touch the actual capture result registers until we know there |
| // has been a match so that we can use those capture results to set the |
| // last match info. |
| for (int i = number_of_capture_registers - 1; i >= 0; i--) { |
| raw_output[i] = -1; |
| } |
| Handle<ByteArray> byte_codes(IrregexpByteCode(*irregexp, is_ascii), isolate); |
| |
| IrregexpResult result = IrregexpInterpreter::Match(isolate, |
| byte_codes, |
| subject, |
| raw_output, |
| index); |
| if (result == RE_SUCCESS) { |
| // Copy capture results to the start of the registers array. |
| OS::MemCopy( |
| output, raw_output, number_of_capture_registers * sizeof(int32_t)); |
| } |
| if (result == RE_EXCEPTION) { |
| ASSERT(!isolate->has_pending_exception()); |
| isolate->StackOverflow(); |
| } |
| return result; |
| #endif // V8_INTERPRETED_REGEXP |
| } |
| |
| |
| Handle<Object> RegExpImpl::IrregexpExec(Handle<JSRegExp> regexp, |
| Handle<String> subject, |
| int previous_index, |
| Handle<JSArray> last_match_info) { |
| Isolate* isolate = regexp->GetIsolate(); |
| ASSERT_EQ(regexp->TypeTag(), JSRegExp::IRREGEXP); |
| |
| // Prepare space for the return values. |
| #if defined(V8_INTERPRETED_REGEXP) && defined(DEBUG) |
| if (FLAG_trace_regexp_bytecodes) { |
| String* pattern = regexp->Pattern(); |
| PrintF("\n\nRegexp match: /%s/\n\n", *(pattern->ToCString())); |
| PrintF("\n\nSubject string: '%s'\n\n", *(subject->ToCString())); |
| } |
| #endif |
| int required_registers = RegExpImpl::IrregexpPrepare(regexp, subject); |
| if (required_registers < 0) { |
| // Compiling failed with an exception. |
| ASSERT(isolate->has_pending_exception()); |
| return Handle<Object>::null(); |
| } |
| |
| int32_t* output_registers = NULL; |
| if (required_registers > Isolate::kJSRegexpStaticOffsetsVectorSize) { |
| output_registers = NewArray<int32_t>(required_registers); |
| } |
| SmartArrayPointer<int32_t> auto_release(output_registers); |
| if (output_registers == NULL) { |
| output_registers = isolate->jsregexp_static_offsets_vector(); |
| } |
| |
| int res = RegExpImpl::IrregexpExecRaw( |
| regexp, subject, previous_index, output_registers, required_registers); |
| if (res == RE_SUCCESS) { |
| int capture_count = |
| IrregexpNumberOfCaptures(FixedArray::cast(regexp->data())); |
| return SetLastMatchInfo( |
| last_match_info, subject, capture_count, output_registers); |
| } |
| if (res == RE_EXCEPTION) { |
| ASSERT(isolate->has_pending_exception()); |
| return Handle<Object>::null(); |
| } |
| ASSERT(res == RE_FAILURE); |
| return isolate->factory()->null_value(); |
| } |
| |
| |
| Handle<JSArray> RegExpImpl::SetLastMatchInfo(Handle<JSArray> last_match_info, |
| Handle<String> subject, |
| int capture_count, |
| int32_t* match) { |
| ASSERT(last_match_info->HasFastObjectElements()); |
| int capture_register_count = (capture_count + 1) * 2; |
| last_match_info->EnsureSize(capture_register_count + kLastMatchOverhead); |
| DisallowHeapAllocation no_allocation; |
| FixedArray* array = FixedArray::cast(last_match_info->elements()); |
| if (match != NULL) { |
| for (int i = 0; i < capture_register_count; i += 2) { |
| SetCapture(array, i, match[i]); |
| SetCapture(array, i + 1, match[i + 1]); |
| } |
| } |
| SetLastCaptureCount(array, capture_register_count); |
| SetLastSubject(array, *subject); |
| SetLastInput(array, *subject); |
| return last_match_info; |
| } |
| |
| |
| RegExpImpl::GlobalCache::GlobalCache(Handle<JSRegExp> regexp, |
| Handle<String> subject, |
| bool is_global, |
| Isolate* isolate) |
| : register_array_(NULL), |
| register_array_size_(0), |
| regexp_(regexp), |
| subject_(subject) { |
| #ifdef V8_INTERPRETED_REGEXP |
| bool interpreted = true; |
| #else |
| bool interpreted = false; |
| #endif // V8_INTERPRETED_REGEXP |
| |
| if (regexp_->TypeTag() == JSRegExp::ATOM) { |
| static const int kAtomRegistersPerMatch = 2; |
| registers_per_match_ = kAtomRegistersPerMatch; |
| // There is no distinction between interpreted and native for atom regexps. |
| interpreted = false; |
| } else { |
| registers_per_match_ = RegExpImpl::IrregexpPrepare(regexp_, subject_); |
| if (registers_per_match_ < 0) { |
| num_matches_ = -1; // Signal exception. |
| return; |
| } |
| } |
| |
| if (is_global && !interpreted) { |
| register_array_size_ = |
| Max(registers_per_match_, Isolate::kJSRegexpStaticOffsetsVectorSize); |
| max_matches_ = register_array_size_ / registers_per_match_; |
| } else { |
| // Global loop in interpreted regexp is not implemented. We choose |
| // the size of the offsets vector so that it can only store one match. |
| register_array_size_ = registers_per_match_; |
| max_matches_ = 1; |
| } |
| |
| if (register_array_size_ > Isolate::kJSRegexpStaticOffsetsVectorSize) { |
| register_array_ = NewArray<int32_t>(register_array_size_); |
| } else { |
| register_array_ = isolate->jsregexp_static_offsets_vector(); |
| } |
| |
| // Set state so that fetching the results the first time triggers a call |
| // to the compiled regexp. |
| current_match_index_ = max_matches_ - 1; |
| num_matches_ = max_matches_; |
| ASSERT(registers_per_match_ >= 2); // Each match has at least one capture. |
| ASSERT_GE(register_array_size_, registers_per_match_); |
| int32_t* last_match = |
| ®ister_array_[current_match_index_ * registers_per_match_]; |
| last_match[0] = -1; |
| last_match[1] = 0; |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Implementation of the Irregexp regular expression engine. |
| // |
| // The Irregexp regular expression engine is intended to be a complete |
| // implementation of ECMAScript regular expressions. It generates either |
| // bytecodes or native code. |
| |
| // The Irregexp regexp engine is structured in three steps. |
| // 1) The parser generates an abstract syntax tree. See ast.cc. |
| // 2) From the AST a node network is created. The nodes are all |
| // subclasses of RegExpNode. The nodes represent states when |
| // executing a regular expression. Several optimizations are |
| // performed on the node network. |
| // 3) From the nodes we generate either byte codes or native code |
| // that can actually execute the regular expression (perform |
| // the search). The code generation step is described in more |
| // detail below. |
| |
| // Code generation. |
| // |
| // The nodes are divided into four main categories. |
| // * Choice nodes |
| // These represent places where the regular expression can |
| // match in more than one way. For example on entry to an |
| // alternation (foo|bar) or a repetition (*, +, ? or {}). |
| // * Action nodes |
| // These represent places where some action should be |
| // performed. Examples include recording the current position |
| // in the input string to a register (in order to implement |
| // captures) or other actions on register for example in order |
| // to implement the counters needed for {} repetitions. |
| // * Matching nodes |
| // These attempt to match some element part of the input string. |
| // Examples of elements include character classes, plain strings |
| // or back references. |
| // * End nodes |
| // These are used to implement the actions required on finding |
| // a successful match or failing to find a match. |
| // |
| // The code generated (whether as byte codes or native code) maintains |
| // some state as it runs. This consists of the following elements: |
| // |
| // * The capture registers. Used for string captures. |
| // * Other registers. Used for counters etc. |
| // * The current position. |
| // * The stack of backtracking information. Used when a matching node |
| // fails to find a match and needs to try an alternative. |
| // |
| // Conceptual regular expression execution model: |
| // |
| // There is a simple conceptual model of regular expression execution |
| // which will be presented first. The actual code generated is a more |
| // efficient simulation of the simple conceptual model: |
| // |
| // * Choice nodes are implemented as follows: |
| // For each choice except the last { |
| // push current position |
| // push backtrack code location |
| // <generate code to test for choice> |
| // backtrack code location: |
| // pop current position |
| // } |
| // <generate code to test for last choice> |
| // |
| // * Actions nodes are generated as follows |
| // <push affected registers on backtrack stack> |
| // <generate code to perform action> |
| // push backtrack code location |
| // <generate code to test for following nodes> |
| // backtrack code location: |
| // <pop affected registers to restore their state> |
| // <pop backtrack location from stack and go to it> |
| // |
| // * Matching nodes are generated as follows: |
| // if input string matches at current position |
| // update current position |
| // <generate code to test for following nodes> |
| // else |
| // <pop backtrack location from stack and go to it> |
| // |
| // Thus it can be seen that the current position is saved and restored |
| // by the choice nodes, whereas the registers are saved and restored by |
| // by the action nodes that manipulate them. |
| // |
| // The other interesting aspect of this model is that nodes are generated |
| // at the point where they are needed by a recursive call to Emit(). If |
| // the node has already been code generated then the Emit() call will |
| // generate a jump to the previously generated code instead. In order to |
| // limit recursion it is possible for the Emit() function to put the node |
| // on a work list for later generation and instead generate a jump. The |
| // destination of the jump is resolved later when the code is generated. |
| // |
| // Actual regular expression code generation. |
| // |
| // Code generation is actually more complicated than the above. In order |
| // to improve the efficiency of the generated code some optimizations are |
| // performed |
| // |
| // * Choice nodes have 1-character lookahead. |
| // A choice node looks at the following character and eliminates some of |
| // the choices immediately based on that character. This is not yet |
| // implemented. |
| // * Simple greedy loops store reduced backtracking information. |
| // A quantifier like /.*foo/m will greedily match the whole input. It will |
| // then need to backtrack to a point where it can match "foo". The naive |
| // implementation of this would push each character position onto the |
| // backtracking stack, then pop them off one by one. This would use space |
| // proportional to the length of the input string. However since the "." |
| // can only match in one way and always has a constant length (in this case |
| // of 1) it suffices to store the current position on the top of the stack |
| // once. Matching now becomes merely incrementing the current position and |
| // backtracking becomes decrementing the current position and checking the |
| // result against the stored current position. This is faster and saves |
| // space. |
| // * The current state is virtualized. |
| // This is used to defer expensive operations until it is clear that they |
| // are needed and to generate code for a node more than once, allowing |
| // specialized an efficient versions of the code to be created. This is |
| // explained in the section below. |
| // |
| // Execution state virtualization. |
| // |
| // Instead of emitting code, nodes that manipulate the state can record their |
| // manipulation in an object called the Trace. The Trace object can record a |
| // current position offset, an optional backtrack code location on the top of |
| // the virtualized backtrack stack and some register changes. When a node is |
| // to be emitted it can flush the Trace or update it. Flushing the Trace |
| // will emit code to bring the actual state into line with the virtual state. |
| // Avoiding flushing the state can postpone some work (e.g. updates of capture |
| // registers). Postponing work can save time when executing the regular |
| // expression since it may be found that the work never has to be done as a |
| // failure to match can occur. In addition it is much faster to jump to a |
| // known backtrack code location than it is to pop an unknown backtrack |
| // location from the stack and jump there. |
| // |
| // The virtual state found in the Trace affects code generation. For example |
| // the virtual state contains the difference between the actual current |
| // position and the virtual current position, and matching code needs to use |
| // this offset to attempt a match in the correct location of the input |
| // string. Therefore code generated for a non-trivial trace is specialized |
| // to that trace. The code generator therefore has the ability to generate |
| // code for each node several times. In order to limit the size of the |
| // generated code there is an arbitrary limit on how many specialized sets of |
| // code may be generated for a given node. If the limit is reached, the |
| // trace is flushed and a generic version of the code for a node is emitted. |
| // This is subsequently used for that node. The code emitted for non-generic |
| // trace is not recorded in the node and so it cannot currently be reused in |
| // the event that code generation is requested for an identical trace. |
| |
| |
| void RegExpTree::AppendToText(RegExpText* text, Zone* zone) { |
| UNREACHABLE(); |
| } |
| |
| |
| void RegExpAtom::AppendToText(RegExpText* text, Zone* zone) { |
| text->AddElement(TextElement::Atom(this), zone); |
| } |
| |
| |
| void RegExpCharacterClass::AppendToText(RegExpText* text, Zone* zone) { |
| text->AddElement(TextElement::CharClass(this), zone); |
| } |
| |
| |
| void RegExpText::AppendToText(RegExpText* text, Zone* zone) { |
| for (int i = 0; i < elements()->length(); i++) |
| text->AddElement(elements()->at(i), zone); |
| } |
| |
| |
| TextElement TextElement::Atom(RegExpAtom* atom) { |
| return TextElement(ATOM, atom); |
| } |
| |
| |
| TextElement TextElement::CharClass(RegExpCharacterClass* char_class) { |
| return TextElement(CHAR_CLASS, char_class); |
| } |
| |
| |
| int TextElement::length() const { |
| switch (text_type()) { |
| case ATOM: |
| return atom()->length(); |
| |
| case CHAR_CLASS: |
| return 1; |
| } |
| UNREACHABLE(); |
| return 0; |
| } |
| |
| |
| DispatchTable* ChoiceNode::GetTable(bool ignore_case) { |
| if (table_ == NULL) { |
| table_ = new(zone()) DispatchTable(zone()); |
| DispatchTableConstructor cons(table_, ignore_case, zone()); |
| cons.BuildTable(this); |
| } |
| return table_; |
| } |
| |
| |
| class FrequencyCollator { |
| public: |
| FrequencyCollator() : total_samples_(0) { |
| for (int i = 0; i < RegExpMacroAssembler::kTableSize; i++) { |
| frequencies_[i] = CharacterFrequency(i); |
| } |
| } |
| |
| void CountCharacter(int character) { |
| int index = (character & RegExpMacroAssembler::kTableMask); |
| frequencies_[index].Increment(); |
| total_samples_++; |
| } |
| |
| // Does not measure in percent, but rather per-128 (the table size from the |
| // regexp macro assembler). |
| int Frequency(int in_character) { |
| ASSERT((in_character & RegExpMacroAssembler::kTableMask) == in_character); |
| if (total_samples_ < 1) return 1; // Division by zero. |
| int freq_in_per128 = |
| (frequencies_[in_character].counter() * 128) / total_samples_; |
| return freq_in_per128; |
| } |
| |
| private: |
| class CharacterFrequency { |
| public: |
| CharacterFrequency() : counter_(0), character_(-1) { } |
| explicit CharacterFrequency(int character) |
| : counter_(0), character_(character) { } |
| |
| void Increment() { counter_++; } |
| int counter() { return counter_; } |
| int character() { return character_; } |
| |
| private: |
| int counter_; |
| int character_; |
| }; |
| |
| |
| private: |
| CharacterFrequency frequencies_[RegExpMacroAssembler::kTableSize]; |
| int total_samples_; |
| }; |
| |
| |
| class RegExpCompiler { |
| public: |
| RegExpCompiler(int capture_count, bool ignore_case, bool is_ascii, |
| Zone* zone); |
| |
| int AllocateRegister() { |
| if (next_register_ >= RegExpMacroAssembler::kMaxRegister) { |
| reg_exp_too_big_ = true; |
| return next_register_; |
| } |
| return next_register_++; |
| } |
| |
| RegExpEngine::CompilationResult Assemble(RegExpMacroAssembler* assembler, |
| RegExpNode* start, |
| int capture_count, |
| Handle<String> pattern); |
| |
| inline void AddWork(RegExpNode* node) { work_list_->Add(node); } |
| |
| static const int kImplementationOffset = 0; |
| static const int kNumberOfRegistersOffset = 0; |
| static const int kCodeOffset = 1; |
| |
| RegExpMacroAssembler* macro_assembler() { return macro_assembler_; } |
| EndNode* accept() { return accept_; } |
| |
| static const int kMaxRecursion = 100; |
| inline int recursion_depth() { return recursion_depth_; } |
| inline void IncrementRecursionDepth() { recursion_depth_++; } |
| inline void DecrementRecursionDepth() { recursion_depth_--; } |
| |
| void SetRegExpTooBig() { reg_exp_too_big_ = true; } |
| |
| inline bool ignore_case() { return ignore_case_; } |
| inline bool ascii() { return ascii_; } |
| FrequencyCollator* frequency_collator() { return &frequency_collator_; } |
| |
| int current_expansion_factor() { return current_expansion_factor_; } |
| void set_current_expansion_factor(int value) { |
| current_expansion_factor_ = value; |
| } |
| |
| Zone* zone() const { return zone_; } |
| |
| static const int kNoRegister = -1; |
| |
| private: |
| EndNode* accept_; |
| int next_register_; |
| List<RegExpNode*>* work_list_; |
| int recursion_depth_; |
| RegExpMacroAssembler* macro_assembler_; |
| bool ignore_case_; |
| bool ascii_; |
| bool reg_exp_too_big_; |
| int current_expansion_factor_; |
| FrequencyCollator frequency_collator_; |
| Zone* zone_; |
| }; |
| |
| |
| class RecursionCheck { |
| public: |
| explicit RecursionCheck(RegExpCompiler* compiler) : compiler_(compiler) { |
| compiler->IncrementRecursionDepth(); |
| } |
| ~RecursionCheck() { compiler_->DecrementRecursionDepth(); } |
| private: |
| RegExpCompiler* compiler_; |
| }; |
| |
| |
| static RegExpEngine::CompilationResult IrregexpRegExpTooBig(Isolate* isolate) { |
| return RegExpEngine::CompilationResult(isolate, "RegExp too big"); |
| } |
| |
| |
| // Attempts to compile the regexp using an Irregexp code generator. Returns |
| // a fixed array or a null handle depending on whether it succeeded. |
| RegExpCompiler::RegExpCompiler(int capture_count, bool ignore_case, bool ascii, |
| Zone* zone) |
| : next_register_(2 * (capture_count + 1)), |
| work_list_(NULL), |
| recursion_depth_(0), |
| ignore_case_(ignore_case), |
| ascii_(ascii), |
| reg_exp_too_big_(false), |
| current_expansion_factor_(1), |
| frequency_collator_(), |
| zone_(zone) { |
| accept_ = new(zone) EndNode(EndNode::ACCEPT, zone); |
| ASSERT(next_register_ - 1 <= RegExpMacroAssembler::kMaxRegister); |
| } |
| |
| |
| RegExpEngine::CompilationResult RegExpCompiler::Assemble( |
| RegExpMacroAssembler* macro_assembler, |
| RegExpNode* start, |
| int capture_count, |
| Handle<String> pattern) { |
| Heap* heap = pattern->GetHeap(); |
| |
| bool use_slow_safe_regexp_compiler = false; |
| if (heap->total_regexp_code_generated() > |
| RegExpImpl::kRegWxpCompiledLimit && |
| heap->isolate()->memory_allocator()->SizeExecutable() > |
| RegExpImpl::kRegExpExecutableMemoryLimit) { |
| use_slow_safe_regexp_compiler = true; |
| } |
| |
| macro_assembler->set_slow_safe(use_slow_safe_regexp_compiler); |
| |
| #ifdef DEBUG |
| if (FLAG_trace_regexp_assembler) |
| macro_assembler_ = new RegExpMacroAssemblerTracer(macro_assembler); |
| else |
| #endif |
| macro_assembler_ = macro_assembler; |
| |
| List <RegExpNode*> work_list(0); |
| work_list_ = &work_list; |
| Label fail; |
| macro_assembler_->PushBacktrack(&fail); |
| Trace new_trace; |
| start->Emit(this, &new_trace); |
| macro_assembler_->Bind(&fail); |
| macro_assembler_->Fail(); |
| while (!work_list.is_empty()) { |
| work_list.RemoveLast()->Emit(this, &new_trace); |
| } |
| if (reg_exp_too_big_) return IrregexpRegExpTooBig(zone_->isolate()); |
| |
| Handle<HeapObject> code = macro_assembler_->GetCode(pattern); |
| heap->IncreaseTotalRegexpCodeGenerated(code->Size()); |
| work_list_ = NULL; |
| #ifdef DEBUG |
| if (FLAG_print_code) { |
| Handle<Code>::cast(code)->Disassemble(*pattern->ToCString()); |
| } |
| if (FLAG_trace_regexp_assembler) { |
| delete macro_assembler_; |
| } |
| #endif |
| return RegExpEngine::CompilationResult(*code, next_register_); |
| } |
| |
| |
| bool Trace::DeferredAction::Mentions(int that) { |
| if (action_type() == ActionNode::CLEAR_CAPTURES) { |
| Interval range = static_cast<DeferredClearCaptures*>(this)->range(); |
| return range.Contains(that); |
| } else { |
| return reg() == that; |
| } |
| } |
| |
| |
| bool Trace::mentions_reg(int reg) { |
| for (DeferredAction* action = actions_; |
| action != NULL; |
| action = action->next()) { |
| if (action->Mentions(reg)) |
| return true; |
| } |
| return false; |
| } |
| |
| |
| bool Trace::GetStoredPosition(int reg, int* cp_offset) { |
| ASSERT_EQ(0, *cp_offset); |
| for (DeferredAction* action = actions_; |
| action != NULL; |
| action = action->next()) { |
| if (action->Mentions(reg)) { |
| if (action->action_type() == ActionNode::STORE_POSITION) { |
| *cp_offset = static_cast<DeferredCapture*>(action)->cp_offset(); |
| return true; |
| } else { |
| return false; |
| } |
| } |
| } |
| return false; |
| } |
| |
| |
| int Trace::FindAffectedRegisters(OutSet* affected_registers, |
| Zone* zone) { |
| int max_register = RegExpCompiler::kNoRegister; |
| for (DeferredAction* action = actions_; |
| action != NULL; |
| action = action->next()) { |
| if (action->action_type() == ActionNode::CLEAR_CAPTURES) { |
| Interval range = static_cast<DeferredClearCaptures*>(action)->range(); |
| for (int i = range.from(); i <= range.to(); i++) |
| affected_registers->Set(i, zone); |
| if (range.to() > max_register) max_register = range.to(); |
| } else { |
| affected_registers->Set(action->reg(), zone); |
| if (action->reg() > max_register) max_register = action->reg(); |
| } |
| } |
| return max_register; |
| } |
| |
| |
| void Trace::RestoreAffectedRegisters(RegExpMacroAssembler* assembler, |
| int max_register, |
| OutSet& registers_to_pop, |
| OutSet& registers_to_clear) { |
| for (int reg = max_register; reg >= 0; reg--) { |
| if (registers_to_pop.Get(reg)) assembler->PopRegister(reg); |
| else if (registers_to_clear.Get(reg)) { |
| int clear_to = reg; |
| while (reg > 0 && registers_to_clear.Get(reg - 1)) { |
| reg--; |
| } |
| assembler->ClearRegisters(reg, clear_to); |
| } |
| } |
| } |
| |
| |
| void Trace::PerformDeferredActions(RegExpMacroAssembler* assembler, |
| int max_register, |
| OutSet& affected_registers, |
| OutSet* registers_to_pop, |
| OutSet* registers_to_clear, |
| Zone* zone) { |
| // The "+1" is to avoid a push_limit of zero if stack_limit_slack() is 1. |
| const int push_limit = (assembler->stack_limit_slack() + 1) / 2; |
| |
| // Count pushes performed to force a stack limit check occasionally. |
| int pushes = 0; |
| |
| for (int reg = 0; reg <= max_register; reg++) { |
| if (!affected_registers.Get(reg)) { |
| continue; |
| } |
| |
| // The chronologically first deferred action in the trace |
| // is used to infer the action needed to restore a register |
| // to its previous state (or not, if it's safe to ignore it). |
| enum DeferredActionUndoType { IGNORE, RESTORE, CLEAR }; |
| DeferredActionUndoType undo_action = IGNORE; |
| |
| int value = 0; |
| bool absolute = false; |
| bool clear = false; |
| int store_position = -1; |
| // This is a little tricky because we are scanning the actions in reverse |
| // historical order (newest first). |
| for (DeferredAction* action = actions_; |
| action != NULL; |
| action = action->next()) { |
| if (action->Mentions(reg)) { |
| switch (action->action_type()) { |
| case ActionNode::SET_REGISTER: { |
| Trace::DeferredSetRegister* psr = |
| static_cast<Trace::DeferredSetRegister*>(action); |
| if (!absolute) { |
| value += psr->value(); |
| absolute = true; |
| } |
| // SET_REGISTER is currently only used for newly introduced loop |
| // counters. They can have a significant previous value if they |
| // occour in a loop. TODO(lrn): Propagate this information, so |
| // we can set undo_action to IGNORE if we know there is no value to |
| // restore. |
| undo_action = RESTORE; |
| ASSERT_EQ(store_position, -1); |
| ASSERT(!clear); |
| break; |
| } |
| case ActionNode::INCREMENT_REGISTER: |
| if (!absolute) { |
| value++; |
| } |
| ASSERT_EQ(store_position, -1); |
| ASSERT(!clear); |
| undo_action = RESTORE; |
| break; |
| case ActionNode::STORE_POSITION: { |
| Trace::DeferredCapture* pc = |
| static_cast<Trace::DeferredCapture*>(action); |
| if (!clear && store_position == -1) { |
| store_position = pc->cp_offset(); |
| } |
| |
| // For captures we know that stores and clears alternate. |
| // Other register, are never cleared, and if the occur |
| // inside a loop, they might be assigned more than once. |
| if (reg <= 1) { |
| // Registers zero and one, aka "capture zero", is |
| // always set correctly if we succeed. There is no |
| // need to undo a setting on backtrack, because we |
| // will set it again or fail. |
| undo_action = IGNORE; |
| } else { |
| undo_action = pc->is_capture() ? CLEAR : RESTORE; |
| } |
| ASSERT(!absolute); |
| ASSERT_EQ(value, 0); |
| break; |
| } |
| case ActionNode::CLEAR_CAPTURES: { |
| // Since we're scanning in reverse order, if we've already |
| // set the position we have to ignore historically earlier |
| // clearing operations. |
| if (store_position == -1) { |
| clear = true; |
| } |
| undo_action = RESTORE; |
| ASSERT(!absolute); |
| ASSERT_EQ(value, 0); |
| break; |
| } |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| } |
| } |
| // Prepare for the undo-action (e.g., push if it's going to be popped). |
| if (undo_action == RESTORE) { |
| pushes++; |
| RegExpMacroAssembler::StackCheckFlag stack_check = |
| RegExpMacroAssembler::kNoStackLimitCheck; |
| if (pushes == push_limit) { |
| stack_check = RegExpMacroAssembler::kCheckStackLimit; |
| pushes = 0; |
| } |
| |
| assembler->PushRegister(reg, stack_check); |
| registers_to_pop->Set(reg, zone); |
| } else if (undo_action == CLEAR) { |
| registers_to_clear->Set(reg, zone); |
| } |
| // Perform the chronologically last action (or accumulated increment) |
| // for the register. |
| if (store_position != -1) { |
| assembler->WriteCurrentPositionToRegister(reg, store_position); |
| } else if (clear) { |
| assembler->ClearRegisters(reg, reg); |
| } else if (absolute) { |
| assembler->SetRegister(reg, value); |
| } else if (value != 0) { |
| assembler->AdvanceRegister(reg, value); |
| } |
| } |
| } |
| |
| |
| // This is called as we come into a loop choice node and some other tricky |
| // nodes. It normalizes the state of the code generator to ensure we can |
| // generate generic code. |
| void Trace::Flush(RegExpCompiler* compiler, RegExpNode* successor) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| |
| ASSERT(!is_trivial()); |
| |
| if (actions_ == NULL && backtrack() == NULL) { |
| // Here we just have some deferred cp advances to fix and we are back to |
| // a normal situation. We may also have to forget some information gained |
| // through a quick check that was already performed. |
| if (cp_offset_ != 0) assembler->AdvanceCurrentPosition(cp_offset_); |
| // Create a new trivial state and generate the node with that. |
| Trace new_state; |
| successor->Emit(compiler, &new_state); |
| return; |
| } |
| |
| // Generate deferred actions here along with code to undo them again. |
| OutSet affected_registers; |
| |
| if (backtrack() != NULL) { |
| // Here we have a concrete backtrack location. These are set up by choice |
| // nodes and so they indicate that we have a deferred save of the current |
| // position which we may need to emit here. |
| assembler->PushCurrentPosition(); |
| } |
| |
| int max_register = FindAffectedRegisters(&affected_registers, |
| compiler->zone()); |
| OutSet registers_to_pop; |
| OutSet registers_to_clear; |
| PerformDeferredActions(assembler, |
| max_register, |
| affected_registers, |
| ®isters_to_pop, |
| ®isters_to_clear, |
| compiler->zone()); |
| if (cp_offset_ != 0) { |
| assembler->AdvanceCurrentPosition(cp_offset_); |
| } |
| |
| // Create a new trivial state and generate the node with that. |
| Label undo; |
| assembler->PushBacktrack(&undo); |
| Trace new_state; |
| successor->Emit(compiler, &new_state); |
| |
| // On backtrack we need to restore state. |
| assembler->Bind(&undo); |
| RestoreAffectedRegisters(assembler, |
| max_register, |
| registers_to_pop, |
| registers_to_clear); |
| if (backtrack() == NULL) { |
| assembler->Backtrack(); |
| } else { |
| assembler->PopCurrentPosition(); |
| assembler->GoTo(backtrack()); |
| } |
| } |
| |
| |
| void NegativeSubmatchSuccess::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| |
| // Omit flushing the trace. We discard the entire stack frame anyway. |
| |
| if (!label()->is_bound()) { |
| // We are completely independent of the trace, since we ignore it, |
| // so this code can be used as the generic version. |
| assembler->Bind(label()); |
| } |
| |
| // Throw away everything on the backtrack stack since the start |
| // of the negative submatch and restore the character position. |
| assembler->ReadCurrentPositionFromRegister(current_position_register_); |
| assembler->ReadStackPointerFromRegister(stack_pointer_register_); |
| if (clear_capture_count_ > 0) { |
| // Clear any captures that might have been performed during the success |
| // of the body of the negative look-ahead. |
| int clear_capture_end = clear_capture_start_ + clear_capture_count_ - 1; |
| assembler->ClearRegisters(clear_capture_start_, clear_capture_end); |
| } |
| // Now that we have unwound the stack we find at the top of the stack the |
| // backtrack that the BeginSubmatch node got. |
| assembler->Backtrack(); |
| } |
| |
| |
| void EndNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| return; |
| } |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| if (!label()->is_bound()) { |
| assembler->Bind(label()); |
| } |
| switch (action_) { |
| case ACCEPT: |
| assembler->Succeed(); |
| return; |
| case BACKTRACK: |
| assembler->GoTo(trace->backtrack()); |
| return; |
| case NEGATIVE_SUBMATCH_SUCCESS: |
| // This case is handled in a different virtual method. |
| UNREACHABLE(); |
| } |
| UNIMPLEMENTED(); |
| } |
| |
| |
| void GuardedAlternative::AddGuard(Guard* guard, Zone* zone) { |
| if (guards_ == NULL) |
| guards_ = new(zone) ZoneList<Guard*>(1, zone); |
| guards_->Add(guard, zone); |
| } |
| |
| |
| ActionNode* ActionNode::SetRegister(int reg, |
| int val, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(SET_REGISTER, on_success); |
| result->data_.u_store_register.reg = reg; |
| result->data_.u_store_register.value = val; |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::IncrementRegister(int reg, RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(INCREMENT_REGISTER, on_success); |
| result->data_.u_increment_register.reg = reg; |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::StorePosition(int reg, |
| bool is_capture, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(STORE_POSITION, on_success); |
| result->data_.u_position_register.reg = reg; |
| result->data_.u_position_register.is_capture = is_capture; |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::ClearCaptures(Interval range, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(CLEAR_CAPTURES, on_success); |
| result->data_.u_clear_captures.range_from = range.from(); |
| result->data_.u_clear_captures.range_to = range.to(); |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::BeginSubmatch(int stack_reg, |
| int position_reg, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(BEGIN_SUBMATCH, on_success); |
| result->data_.u_submatch.stack_pointer_register = stack_reg; |
| result->data_.u_submatch.current_position_register = position_reg; |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::PositiveSubmatchSuccess(int stack_reg, |
| int position_reg, |
| int clear_register_count, |
| int clear_register_from, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(POSITIVE_SUBMATCH_SUCCESS, on_success); |
| result->data_.u_submatch.stack_pointer_register = stack_reg; |
| result->data_.u_submatch.current_position_register = position_reg; |
| result->data_.u_submatch.clear_register_count = clear_register_count; |
| result->data_.u_submatch.clear_register_from = clear_register_from; |
| return result; |
| } |
| |
| |
| ActionNode* ActionNode::EmptyMatchCheck(int start_register, |
| int repetition_register, |
| int repetition_limit, |
| RegExpNode* on_success) { |
| ActionNode* result = |
| new(on_success->zone()) ActionNode(EMPTY_MATCH_CHECK, on_success); |
| result->data_.u_empty_match_check.start_register = start_register; |
| result->data_.u_empty_match_check.repetition_register = repetition_register; |
| result->data_.u_empty_match_check.repetition_limit = repetition_limit; |
| return result; |
| } |
| |
| |
| #define DEFINE_ACCEPT(Type) \ |
| void Type##Node::Accept(NodeVisitor* visitor) { \ |
| visitor->Visit##Type(this); \ |
| } |
| FOR_EACH_NODE_TYPE(DEFINE_ACCEPT) |
| #undef DEFINE_ACCEPT |
| |
| |
| void LoopChoiceNode::Accept(NodeVisitor* visitor) { |
| visitor->VisitLoopChoice(this); |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Emit code. |
| |
| |
| void ChoiceNode::GenerateGuard(RegExpMacroAssembler* macro_assembler, |
| Guard* guard, |
| Trace* trace) { |
| switch (guard->op()) { |
| case Guard::LT: |
| ASSERT(!trace->mentions_reg(guard->reg())); |
| macro_assembler->IfRegisterGE(guard->reg(), |
| guard->value(), |
| trace->backtrack()); |
| break; |
| case Guard::GEQ: |
| ASSERT(!trace->mentions_reg(guard->reg())); |
| macro_assembler->IfRegisterLT(guard->reg(), |
| guard->value(), |
| trace->backtrack()); |
| break; |
| } |
| } |
| |
| |
| // Returns the number of characters in the equivalence class, omitting those |
| // that cannot occur in the source string because it is ASCII. |
| static int GetCaseIndependentLetters(Isolate* isolate, |
| uc16 character, |
| bool ascii_subject, |
| unibrow::uchar* letters) { |
| int length = |
| isolate->jsregexp_uncanonicalize()->get(character, '\0', letters); |
| // Unibrow returns 0 or 1 for characters where case independence is |
| // trivial. |
| if (length == 0) { |
| letters[0] = character; |
| length = 1; |
| } |
| if (!ascii_subject || character <= String::kMaxOneByteCharCode) { |
| return length; |
| } |
| // The standard requires that non-ASCII characters cannot have ASCII |
| // character codes in their equivalence class. |
| return 0; |
| } |
| |
| |
| static inline bool EmitSimpleCharacter(Isolate* isolate, |
| RegExpCompiler* compiler, |
| uc16 c, |
| Label* on_failure, |
| int cp_offset, |
| bool check, |
| bool preloaded) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| bool bound_checked = false; |
| if (!preloaded) { |
| assembler->LoadCurrentCharacter( |
| cp_offset, |
| on_failure, |
| check); |
| bound_checked = true; |
| } |
| assembler->CheckNotCharacter(c, on_failure); |
| return bound_checked; |
| } |
| |
| |
| // Only emits non-letters (things that don't have case). Only used for case |
| // independent matches. |
| static inline bool EmitAtomNonLetter(Isolate* isolate, |
| RegExpCompiler* compiler, |
| uc16 c, |
| Label* on_failure, |
| int cp_offset, |
| bool check, |
| bool preloaded) { |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| bool ascii = compiler->ascii(); |
| unibrow::uchar chars[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| int length = GetCaseIndependentLetters(isolate, c, ascii, chars); |
| if (length < 1) { |
| // This can't match. Must be an ASCII subject and a non-ASCII character. |
| // We do not need to do anything since the ASCII pass already handled this. |
| return false; // Bounds not checked. |
| } |
| bool checked = false; |
| // We handle the length > 1 case in a later pass. |
| if (length == 1) { |
| if (ascii && c > String::kMaxOneByteCharCodeU) { |
| // Can't match - see above. |
| return false; // Bounds not checked. |
| } |
| if (!preloaded) { |
| macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check); |
| checked = check; |
| } |
| macro_assembler->CheckNotCharacter(c, on_failure); |
| } |
| return checked; |
| } |
| |
| |
| static bool ShortCutEmitCharacterPair(RegExpMacroAssembler* macro_assembler, |
| bool ascii, |
| uc16 c1, |
| uc16 c2, |
| Label* on_failure) { |
| uc16 char_mask; |
| if (ascii) { |
| char_mask = String::kMaxOneByteCharCode; |
| } else { |
| char_mask = String::kMaxUtf16CodeUnit; |
| } |
| uc16 exor = c1 ^ c2; |
| // Check whether exor has only one bit set. |
| if (((exor - 1) & exor) == 0) { |
| // If c1 and c2 differ only by one bit. |
| // Ecma262UnCanonicalize always gives the highest number last. |
| ASSERT(c2 > c1); |
| uc16 mask = char_mask ^ exor; |
| macro_assembler->CheckNotCharacterAfterAnd(c1, mask, on_failure); |
| return true; |
| } |
| ASSERT(c2 > c1); |
| uc16 diff = c2 - c1; |
| if (((diff - 1) & diff) == 0 && c1 >= diff) { |
| // If the characters differ by 2^n but don't differ by one bit then |
| // subtract the difference from the found character, then do the or |
| // trick. We avoid the theoretical case where negative numbers are |
| // involved in order to simplify code generation. |
| uc16 mask = char_mask ^ diff; |
| macro_assembler->CheckNotCharacterAfterMinusAnd(c1 - diff, |
| diff, |
| mask, |
| on_failure); |
| return true; |
| } |
| return false; |
| } |
| |
| |
| typedef bool EmitCharacterFunction(Isolate* isolate, |
| RegExpCompiler* compiler, |
| uc16 c, |
| Label* on_failure, |
| int cp_offset, |
| bool check, |
| bool preloaded); |
| |
| // Only emits letters (things that have case). Only used for case independent |
| // matches. |
| static inline bool EmitAtomLetter(Isolate* isolate, |
| RegExpCompiler* compiler, |
| uc16 c, |
| Label* on_failure, |
| int cp_offset, |
| bool check, |
| bool preloaded) { |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| bool ascii = compiler->ascii(); |
| unibrow::uchar chars[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| int length = GetCaseIndependentLetters(isolate, c, ascii, chars); |
| if (length <= 1) return false; |
| // We may not need to check against the end of the input string |
| // if this character lies before a character that matched. |
| if (!preloaded) { |
| macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check); |
| } |
| Label ok; |
| ASSERT(unibrow::Ecma262UnCanonicalize::kMaxWidth == 4); |
| switch (length) { |
| case 2: { |
| if (ShortCutEmitCharacterPair(macro_assembler, |
| ascii, |
| chars[0], |
| chars[1], |
| on_failure)) { |
| } else { |
| macro_assembler->CheckCharacter(chars[0], &ok); |
| macro_assembler->CheckNotCharacter(chars[1], on_failure); |
| macro_assembler->Bind(&ok); |
| } |
| break; |
| } |
| case 4: |
| macro_assembler->CheckCharacter(chars[3], &ok); |
| // Fall through! |
| case 3: |
| macro_assembler->CheckCharacter(chars[0], &ok); |
| macro_assembler->CheckCharacter(chars[1], &ok); |
| macro_assembler->CheckNotCharacter(chars[2], on_failure); |
| macro_assembler->Bind(&ok); |
| break; |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| return true; |
| } |
| |
| |
| static void EmitBoundaryTest(RegExpMacroAssembler* masm, |
| int border, |
| Label* fall_through, |
| Label* above_or_equal, |
| Label* below) { |
| if (below != fall_through) { |
| masm->CheckCharacterLT(border, below); |
| if (above_or_equal != fall_through) masm->GoTo(above_or_equal); |
| } else { |
| masm->CheckCharacterGT(border - 1, above_or_equal); |
| } |
| } |
| |
| |
| static void EmitDoubleBoundaryTest(RegExpMacroAssembler* masm, |
| int first, |
| int last, |
| Label* fall_through, |
| Label* in_range, |
| Label* out_of_range) { |
| if (in_range == fall_through) { |
| if (first == last) { |
| masm->CheckNotCharacter(first, out_of_range); |
| } else { |
| masm->CheckCharacterNotInRange(first, last, out_of_range); |
| } |
| } else { |
| if (first == last) { |
| masm->CheckCharacter(first, in_range); |
| } else { |
| masm->CheckCharacterInRange(first, last, in_range); |
| } |
| if (out_of_range != fall_through) masm->GoTo(out_of_range); |
| } |
| } |
| |
| |
| // even_label is for ranges[i] to ranges[i + 1] where i - start_index is even. |
| // odd_label is for ranges[i] to ranges[i + 1] where i - start_index is odd. |
| static void EmitUseLookupTable( |
| RegExpMacroAssembler* masm, |
| ZoneList<int>* ranges, |
| int start_index, |
| int end_index, |
| int min_char, |
| Label* fall_through, |
| Label* even_label, |
| Label* odd_label) { |
| static const int kSize = RegExpMacroAssembler::kTableSize; |
| static const int kMask = RegExpMacroAssembler::kTableMask; |
| |
| int base = (min_char & ~kMask); |
| USE(base); |
| |
| // Assert that everything is on one kTableSize page. |
| for (int i = start_index; i <= end_index; i++) { |
| ASSERT_EQ(ranges->at(i) & ~kMask, base); |
| } |
| ASSERT(start_index == 0 || (ranges->at(start_index - 1) & ~kMask) <= base); |
| |
| char templ[kSize]; |
| Label* on_bit_set; |
| Label* on_bit_clear; |
| int bit; |
| if (even_label == fall_through) { |
| on_bit_set = odd_label; |
| on_bit_clear = even_label; |
| bit = 1; |
| } else { |
| on_bit_set = even_label; |
| on_bit_clear = odd_label; |
| bit = 0; |
| } |
| for (int i = 0; i < (ranges->at(start_index) & kMask) && i < kSize; i++) { |
| templ[i] = bit; |
| } |
| int j = 0; |
| bit ^= 1; |
| for (int i = start_index; i < end_index; i++) { |
| for (j = (ranges->at(i) & kMask); j < (ranges->at(i + 1) & kMask); j++) { |
| templ[j] = bit; |
| } |
| bit ^= 1; |
| } |
| for (int i = j; i < kSize; i++) { |
| templ[i] = bit; |
| } |
| Factory* factory = masm->zone()->isolate()->factory(); |
| // TODO(erikcorry): Cache these. |
| Handle<ByteArray> ba = factory->NewByteArray(kSize, TENURED); |
| for (int i = 0; i < kSize; i++) { |
| ba->set(i, templ[i]); |
| } |
| masm->CheckBitInTable(ba, on_bit_set); |
| if (on_bit_clear != fall_through) masm->GoTo(on_bit_clear); |
| } |
| |
| |
| static void CutOutRange(RegExpMacroAssembler* masm, |
| ZoneList<int>* ranges, |
| int start_index, |
| int end_index, |
| int cut_index, |
| Label* even_label, |
| Label* odd_label) { |
| bool odd = (((cut_index - start_index) & 1) == 1); |
| Label* in_range_label = odd ? odd_label : even_label; |
| Label dummy; |
| EmitDoubleBoundaryTest(masm, |
| ranges->at(cut_index), |
| ranges->at(cut_index + 1) - 1, |
| &dummy, |
| in_range_label, |
| &dummy); |
| ASSERT(!dummy.is_linked()); |
| // Cut out the single range by rewriting the array. This creates a new |
| // range that is a merger of the two ranges on either side of the one we |
| // are cutting out. The oddity of the labels is preserved. |
| for (int j = cut_index; j > start_index; j--) { |
| ranges->at(j) = ranges->at(j - 1); |
| } |
| for (int j = cut_index + 1; j < end_index; j++) { |
| ranges->at(j) = ranges->at(j + 1); |
| } |
| } |
| |
| |
| // Unicode case. Split the search space into kSize spaces that are handled |
| // with recursion. |
| static void SplitSearchSpace(ZoneList<int>* ranges, |
| int start_index, |
| int end_index, |
| int* new_start_index, |
| int* new_end_index, |
| int* border) { |
| static const int kSize = RegExpMacroAssembler::kTableSize; |
| static const int kMask = RegExpMacroAssembler::kTableMask; |
| |
| int first = ranges->at(start_index); |
| int last = ranges->at(end_index) - 1; |
| |
| *new_start_index = start_index; |
| *border = (ranges->at(start_index) & ~kMask) + kSize; |
| while (*new_start_index < end_index) { |
| if (ranges->at(*new_start_index) > *border) break; |
| (*new_start_index)++; |
| } |
| // new_start_index is the index of the first edge that is beyond the |
| // current kSize space. |
| |
| // For very large search spaces we do a binary chop search of the non-ASCII |
| // space instead of just going to the end of the current kSize space. The |
| // heuristics are complicated a little by the fact that any 128-character |
| // encoding space can be quickly tested with a table lookup, so we don't |
| // wish to do binary chop search at a smaller granularity than that. A |
| // 128-character space can take up a lot of space in the ranges array if, |
| // for example, we only want to match every second character (eg. the lower |
| // case characters on some Unicode pages). |
| int binary_chop_index = (end_index + start_index) / 2; |
| // The first test ensures that we get to the code that handles the ASCII |
| // range with a single not-taken branch, speeding up this important |
| // character range (even non-ASCII charset-based text has spaces and |
| // punctuation). |
| if (*border - 1 > String::kMaxOneByteCharCode && // ASCII case. |
| end_index - start_index > (*new_start_index - start_index) * 2 && |
| last - first > kSize * 2 && |
| binary_chop_index > *new_start_index && |
| ranges->at(binary_chop_index) >= first + 2 * kSize) { |
| int scan_forward_for_section_border = binary_chop_index;; |
| int new_border = (ranges->at(binary_chop_index) | kMask) + 1; |
| |
| while (scan_forward_for_section_border < end_index) { |
| if (ranges->at(scan_forward_for_section_border) > new_border) { |
| *new_start_index = scan_forward_for_section_border; |
| *border = new_border; |
| break; |
| } |
| scan_forward_for_section_border++; |
| } |
| } |
| |
| ASSERT(*new_start_index > start_index); |
| *new_end_index = *new_start_index - 1; |
| if (ranges->at(*new_end_index) == *border) { |
| (*new_end_index)--; |
| } |
| if (*border >= ranges->at(end_index)) { |
| *border = ranges->at(end_index); |
| *new_start_index = end_index; // Won't be used. |
| *new_end_index = end_index - 1; |
| } |
| } |
| |
| |
| // Gets a series of segment boundaries representing a character class. If the |
| // character is in the range between an even and an odd boundary (counting from |
| // start_index) then go to even_label, otherwise go to odd_label. We already |
| // know that the character is in the range of min_char to max_char inclusive. |
| // Either label can be NULL indicating backtracking. Either label can also be |
| // equal to the fall_through label. |
| static void GenerateBranches(RegExpMacroAssembler* masm, |
| ZoneList<int>* ranges, |
| int start_index, |
| int end_index, |
| uc16 min_char, |
| uc16 max_char, |
| Label* fall_through, |
| Label* even_label, |
| Label* odd_label) { |
| int first = ranges->at(start_index); |
| int last = ranges->at(end_index) - 1; |
| |
| ASSERT_LT(min_char, first); |
| |
| // Just need to test if the character is before or on-or-after |
| // a particular character. |
| if (start_index == end_index) { |
| EmitBoundaryTest(masm, first, fall_through, even_label, odd_label); |
| return; |
| } |
| |
| // Another almost trivial case: There is one interval in the middle that is |
| // different from the end intervals. |
| if (start_index + 1 == end_index) { |
| EmitDoubleBoundaryTest( |
| masm, first, last, fall_through, even_label, odd_label); |
| return; |
| } |
| |
| // It's not worth using table lookup if there are very few intervals in the |
| // character class. |
| if (end_index - start_index <= 6) { |
| // It is faster to test for individual characters, so we look for those |
| // first, then try arbitrary ranges in the second round. |
| static int kNoCutIndex = -1; |
| int cut = kNoCutIndex; |
| for (int i = start_index; i < end_index; i++) { |
| if (ranges->at(i) == ranges->at(i + 1) - 1) { |
| cut = i; |
| break; |
| } |
| } |
| if (cut == kNoCutIndex) cut = start_index; |
| CutOutRange( |
| masm, ranges, start_index, end_index, cut, even_label, odd_label); |
| ASSERT_GE(end_index - start_index, 2); |
| GenerateBranches(masm, |
| ranges, |
| start_index + 1, |
| end_index - 1, |
| min_char, |
| max_char, |
| fall_through, |
| even_label, |
| odd_label); |
| return; |
| } |
| |
| // If there are a lot of intervals in the regexp, then we will use tables to |
| // determine whether the character is inside or outside the character class. |
| static const int kBits = RegExpMacroAssembler::kTableSizeBits; |
| |
| if ((max_char >> kBits) == (min_char >> kBits)) { |
| EmitUseLookupTable(masm, |
| ranges, |
| start_index, |
| end_index, |
| min_char, |
| fall_through, |
| even_label, |
| odd_label); |
| return; |
| } |
| |
| if ((min_char >> kBits) != (first >> kBits)) { |
| masm->CheckCharacterLT(first, odd_label); |
| GenerateBranches(masm, |
| ranges, |
| start_index + 1, |
| end_index, |
| first, |
| max_char, |
| fall_through, |
| odd_label, |
| even_label); |
| return; |
| } |
| |
| int new_start_index = 0; |
| int new_end_index = 0; |
| int border = 0; |
| |
| SplitSearchSpace(ranges, |
| start_index, |
| end_index, |
| &new_start_index, |
| &new_end_index, |
| &border); |
| |
| Label handle_rest; |
| Label* above = &handle_rest; |
| if (border == last + 1) { |
| // We didn't find any section that started after the limit, so everything |
| // above the border is one of the terminal labels. |
| above = (end_index & 1) != (start_index & 1) ? odd_label : even_label; |
| ASSERT(new_end_index == end_index - 1); |
| } |
| |
| ASSERT_LE(start_index, new_end_index); |
| ASSERT_LE(new_start_index, end_index); |
| ASSERT_LT(start_index, new_start_index); |
| ASSERT_LT(new_end_index, end_index); |
| ASSERT(new_end_index + 1 == new_start_index || |
| (new_end_index + 2 == new_start_index && |
| border == ranges->at(new_end_index + 1))); |
| ASSERT_LT(min_char, border - 1); |
| ASSERT_LT(border, max_char); |
| ASSERT_LT(ranges->at(new_end_index), border); |
| ASSERT(border < ranges->at(new_start_index) || |
| (border == ranges->at(new_start_index) && |
| new_start_index == end_index && |
| new_end_index == end_index - 1 && |
| border == last + 1)); |
| ASSERT(new_start_index == 0 || border >= ranges->at(new_start_index - 1)); |
| |
| masm->CheckCharacterGT(border - 1, above); |
| Label dummy; |
| GenerateBranches(masm, |
| ranges, |
| start_index, |
| new_end_index, |
| min_char, |
| border - 1, |
| &dummy, |
| even_label, |
| odd_label); |
| if (handle_rest.is_linked()) { |
| masm->Bind(&handle_rest); |
| bool flip = (new_start_index & 1) != (start_index & 1); |
| GenerateBranches(masm, |
| ranges, |
| new_start_index, |
| end_index, |
| border, |
| max_char, |
| &dummy, |
| flip ? odd_label : even_label, |
| flip ? even_label : odd_label); |
| } |
| } |
| |
| |
| static void EmitCharClass(RegExpMacroAssembler* macro_assembler, |
| RegExpCharacterClass* cc, |
| bool ascii, |
| Label* on_failure, |
| int cp_offset, |
| bool check_offset, |
| bool preloaded, |
| Zone* zone) { |
| ZoneList<CharacterRange>* ranges = cc->ranges(zone); |
| if (!CharacterRange::IsCanonical(ranges)) { |
| CharacterRange::Canonicalize(ranges); |
| } |
| |
| int max_char; |
| if (ascii) { |
| max_char = String::kMaxOneByteCharCode; |
| } else { |
| max_char = String::kMaxUtf16CodeUnit; |
| } |
| |
| int range_count = ranges->length(); |
| |
| int last_valid_range = range_count - 1; |
| while (last_valid_range >= 0) { |
| CharacterRange& range = ranges->at(last_valid_range); |
| if (range.from() <= max_char) { |
| break; |
| } |
| last_valid_range--; |
| } |
| |
| if (last_valid_range < 0) { |
| if (!cc->is_negated()) { |
| macro_assembler->GoTo(on_failure); |
| } |
| if (check_offset) { |
| macro_assembler->CheckPosition(cp_offset, on_failure); |
| } |
| return; |
| } |
| |
| if (last_valid_range == 0 && |
| ranges->at(0).IsEverything(max_char)) { |
| if (cc->is_negated()) { |
| macro_assembler->GoTo(on_failure); |
| } else { |
| // This is a common case hit by non-anchored expressions. |
| if (check_offset) { |
| macro_assembler->CheckPosition(cp_offset, on_failure); |
| } |
| } |
| return; |
| } |
| if (last_valid_range == 0 && |
| !cc->is_negated() && |
| ranges->at(0).IsEverything(max_char)) { |
| // This is a common case hit by non-anchored expressions. |
| if (check_offset) { |
| macro_assembler->CheckPosition(cp_offset, on_failure); |
| } |
| return; |
| } |
| |
| if (!preloaded) { |
| macro_assembler->LoadCurrentCharacter(cp_offset, on_failure, check_offset); |
| } |
| |
| if (cc->is_standard(zone) && |
| macro_assembler->CheckSpecialCharacterClass(cc->standard_type(), |
| on_failure)) { |
| return; |
| } |
| |
| |
| // A new list with ascending entries. Each entry is a code unit |
| // where there is a boundary between code units that are part of |
| // the class and code units that are not. Normally we insert an |
| // entry at zero which goes to the failure label, but if there |
| // was already one there we fall through for success on that entry. |
| // Subsequent entries have alternating meaning (success/failure). |
| ZoneList<int>* range_boundaries = |
| new(zone) ZoneList<int>(last_valid_range, zone); |
| |
| bool zeroth_entry_is_failure = !cc->is_negated(); |
| |
| for (int i = 0; i <= last_valid_range; i++) { |
| CharacterRange& range = ranges->at(i); |
| if (range.from() == 0) { |
| ASSERT_EQ(i, 0); |
| zeroth_entry_is_failure = !zeroth_entry_is_failure; |
| } else { |
| range_boundaries->Add(range.from(), zone); |
| } |
| range_boundaries->Add(range.to() + 1, zone); |
| } |
| int end_index = range_boundaries->length() - 1; |
| if (range_boundaries->at(end_index) > max_char) { |
| end_index--; |
| } |
| |
| Label fall_through; |
| GenerateBranches(macro_assembler, |
| range_boundaries, |
| 0, // start_index. |
| end_index, |
| 0, // min_char. |
| max_char, |
| &fall_through, |
| zeroth_entry_is_failure ? &fall_through : on_failure, |
| zeroth_entry_is_failure ? on_failure : &fall_through); |
| macro_assembler->Bind(&fall_through); |
| } |
| |
| |
| RegExpNode::~RegExpNode() { |
| } |
| |
| |
| RegExpNode::LimitResult RegExpNode::LimitVersions(RegExpCompiler* compiler, |
| Trace* trace) { |
| // If we are generating a greedy loop then don't stop and don't reuse code. |
| if (trace->stop_node() != NULL) { |
| return CONTINUE; |
| } |
| |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| if (trace->is_trivial()) { |
| if (label_.is_bound()) { |
| // We are being asked to generate a generic version, but that's already |
| // been done so just go to it. |
| macro_assembler->GoTo(&label_); |
| return DONE; |
| } |
| if (compiler->recursion_depth() >= RegExpCompiler::kMaxRecursion) { |
| // To avoid too deep recursion we push the node to the work queue and just |
| // generate a goto here. |
| compiler->AddWork(this); |
| macro_assembler->GoTo(&label_); |
| return DONE; |
| } |
| // Generate generic version of the node and bind the label for later use. |
| macro_assembler->Bind(&label_); |
| return CONTINUE; |
| } |
| |
| // We are being asked to make a non-generic version. Keep track of how many |
| // non-generic versions we generate so as not to overdo it. |
| trace_count_++; |
| if (FLAG_regexp_optimization && |
| trace_count_ < kMaxCopiesCodeGenerated && |
| compiler->recursion_depth() <= RegExpCompiler::kMaxRecursion) { |
| return CONTINUE; |
| } |
| |
| // If we get here code has been generated for this node too many times or |
| // recursion is too deep. Time to switch to a generic version. The code for |
| // generic versions above can handle deep recursion properly. |
| trace->Flush(compiler, this); |
| return DONE; |
| } |
| |
| |
| int ActionNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| if (budget <= 0) return 0; |
| if (action_type_ == POSITIVE_SUBMATCH_SUCCESS) return 0; // Rewinds input! |
| return on_success()->EatsAtLeast(still_to_find, |
| budget - 1, |
| not_at_start); |
| } |
| |
| |
| void ActionNode::FillInBMInfo(int offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| if (action_type_ == BEGIN_SUBMATCH) { |
| bm->SetRest(offset); |
| } else if (action_type_ != POSITIVE_SUBMATCH_SUCCESS) { |
| on_success()->FillInBMInfo(offset, budget - 1, bm, not_at_start); |
| } |
| SaveBMInfo(bm, not_at_start, offset); |
| } |
| |
| |
| int AssertionNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| if (budget <= 0) return 0; |
| // If we know we are not at the start and we are asked "how many characters |
| // will you match if you succeed?" then we can answer anything since false |
| // implies false. So lets just return the max answer (still_to_find) since |
| // that won't prevent us from preloading a lot of characters for the other |
| // branches in the node graph. |
| if (assertion_type() == AT_START && not_at_start) return still_to_find; |
| return on_success()->EatsAtLeast(still_to_find, |
| budget - 1, |
| not_at_start); |
| } |
| |
| |
| void AssertionNode::FillInBMInfo(int offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| // Match the behaviour of EatsAtLeast on this node. |
| if (assertion_type() == AT_START && not_at_start) return; |
| on_success()->FillInBMInfo(offset, budget - 1, bm, not_at_start); |
| SaveBMInfo(bm, not_at_start, offset); |
| } |
| |
| |
| int BackReferenceNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| if (budget <= 0) return 0; |
| return on_success()->EatsAtLeast(still_to_find, |
| budget - 1, |
| not_at_start); |
| } |
| |
| |
| int TextNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| int answer = Length(); |
| if (answer >= still_to_find) return answer; |
| if (budget <= 0) return answer; |
| // We are not at start after this node so we set the last argument to 'true'. |
| return answer + on_success()->EatsAtLeast(still_to_find - answer, |
| budget - 1, |
| true); |
| } |
| |
| |
| int NegativeLookaheadChoiceNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| if (budget <= 0) return 0; |
| // Alternative 0 is the negative lookahead, alternative 1 is what comes |
| // afterwards. |
| RegExpNode* node = alternatives_->at(1).node(); |
| return node->EatsAtLeast(still_to_find, budget - 1, not_at_start); |
| } |
| |
| |
| void NegativeLookaheadChoiceNode::GetQuickCheckDetails( |
| QuickCheckDetails* details, |
| RegExpCompiler* compiler, |
| int filled_in, |
| bool not_at_start) { |
| // Alternative 0 is the negative lookahead, alternative 1 is what comes |
| // afterwards. |
| RegExpNode* node = alternatives_->at(1).node(); |
| return node->GetQuickCheckDetails(details, compiler, filled_in, not_at_start); |
| } |
| |
| |
| int ChoiceNode::EatsAtLeastHelper(int still_to_find, |
| int budget, |
| RegExpNode* ignore_this_node, |
| bool not_at_start) { |
| if (budget <= 0) return 0; |
| int min = 100; |
| int choice_count = alternatives_->length(); |
| budget = (budget - 1) / choice_count; |
| for (int i = 0; i < choice_count; i++) { |
| RegExpNode* node = alternatives_->at(i).node(); |
| if (node == ignore_this_node) continue; |
| int node_eats_at_least = |
| node->EatsAtLeast(still_to_find, budget, not_at_start); |
| if (node_eats_at_least < min) min = node_eats_at_least; |
| if (min == 0) return 0; |
| } |
| return min; |
| } |
| |
| |
| int LoopChoiceNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| return EatsAtLeastHelper(still_to_find, |
| budget - 1, |
| loop_node_, |
| not_at_start); |
| } |
| |
| |
| int ChoiceNode::EatsAtLeast(int still_to_find, |
| int budget, |
| bool not_at_start) { |
| return EatsAtLeastHelper(still_to_find, |
| budget, |
| NULL, |
| not_at_start); |
| } |
| |
| |
| // Takes the left-most 1-bit and smears it out, setting all bits to its right. |
| static inline uint32_t SmearBitsRight(uint32_t v) { |
| v |= v >> 1; |
| v |= v >> 2; |
| v |= v >> 4; |
| v |= v >> 8; |
| v |= v >> 16; |
| return v; |
| } |
| |
| |
| bool QuickCheckDetails::Rationalize(bool asc) { |
| bool found_useful_op = false; |
| uint32_t char_mask; |
| if (asc) { |
| char_mask = String::kMaxOneByteCharCode; |
| } else { |
| char_mask = String::kMaxUtf16CodeUnit; |
| } |
| mask_ = 0; |
| value_ = 0; |
| int char_shift = 0; |
| for (int i = 0; i < characters_; i++) { |
| Position* pos = &positions_[i]; |
| if ((pos->mask & String::kMaxOneByteCharCode) != 0) { |
| found_useful_op = true; |
| } |
| mask_ |= (pos->mask & char_mask) << char_shift; |
| value_ |= (pos->value & char_mask) << char_shift; |
| char_shift += asc ? 8 : 16; |
| } |
| return found_useful_op; |
| } |
| |
| |
| bool RegExpNode::EmitQuickCheck(RegExpCompiler* compiler, |
| Trace* trace, |
| bool preload_has_checked_bounds, |
| Label* on_possible_success, |
| QuickCheckDetails* details, |
| bool fall_through_on_failure) { |
| if (details->characters() == 0) return false; |
| GetQuickCheckDetails( |
| details, compiler, 0, trace->at_start() == Trace::FALSE_VALUE); |
| if (details->cannot_match()) return false; |
| if (!details->Rationalize(compiler->ascii())) return false; |
| ASSERT(details->characters() == 1 || |
| compiler->macro_assembler()->CanReadUnaligned()); |
| uint32_t mask = details->mask(); |
| uint32_t value = details->value(); |
| |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| |
| if (trace->characters_preloaded() != details->characters()) { |
| assembler->LoadCurrentCharacter(trace->cp_offset(), |
| trace->backtrack(), |
| !preload_has_checked_bounds, |
| details->characters()); |
| } |
| |
| |
| bool need_mask = true; |
| |
| if (details->characters() == 1) { |
| // If number of characters preloaded is 1 then we used a byte or 16 bit |
| // load so the value is already masked down. |
| uint32_t char_mask; |
| if (compiler->ascii()) { |
| char_mask = String::kMaxOneByteCharCode; |
| } else { |
| char_mask = String::kMaxUtf16CodeUnit; |
| } |
| if ((mask & char_mask) == char_mask) need_mask = false; |
| mask &= char_mask; |
| } else { |
| // For 2-character preloads in ASCII mode or 1-character preloads in |
| // TWO_BYTE mode we also use a 16 bit load with zero extend. |
| if (details->characters() == 2 && compiler->ascii()) { |
| if ((mask & 0xffff) == 0xffff) need_mask = false; |
| } else if (details->characters() == 1 && !compiler->ascii()) { |
| if ((mask & 0xffff) == 0xffff) need_mask = false; |
| } else { |
| if (mask == 0xffffffff) need_mask = false; |
| } |
| } |
| |
| if (fall_through_on_failure) { |
| if (need_mask) { |
| assembler->CheckCharacterAfterAnd(value, mask, on_possible_success); |
| } else { |
| assembler->CheckCharacter(value, on_possible_success); |
| } |
| } else { |
| if (need_mask) { |
| assembler->CheckNotCharacterAfterAnd(value, mask, trace->backtrack()); |
| } else { |
| assembler->CheckNotCharacter(value, trace->backtrack()); |
| } |
| } |
| return true; |
| } |
| |
| |
| // Here is the meat of GetQuickCheckDetails (see also the comment on the |
| // super-class in the .h file). |
| // |
| // We iterate along the text object, building up for each character a |
| // mask and value that can be used to test for a quick failure to match. |
| // The masks and values for the positions will be combined into a single |
| // machine word for the current character width in order to be used in |
| // generating a quick check. |
| void TextNode::GetQuickCheckDetails(QuickCheckDetails* details, |
| RegExpCompiler* compiler, |
| int characters_filled_in, |
| bool not_at_start) { |
| Isolate* isolate = compiler->macro_assembler()->zone()->isolate(); |
| ASSERT(characters_filled_in < details->characters()); |
| int characters = details->characters(); |
| int char_mask; |
| if (compiler->ascii()) { |
| char_mask = String::kMaxOneByteCharCode; |
| } else { |
| char_mask = String::kMaxUtf16CodeUnit; |
| } |
| for (int k = 0; k < elms_->length(); k++) { |
| TextElement elm = elms_->at(k); |
| if (elm.text_type() == TextElement::ATOM) { |
| Vector<const uc16> quarks = elm.atom()->data(); |
| for (int i = 0; i < characters && i < quarks.length(); i++) { |
| QuickCheckDetails::Position* pos = |
| details->positions(characters_filled_in); |
| uc16 c = quarks[i]; |
| if (c > char_mask) { |
| // If we expect a non-ASCII character from an ASCII string, |
| // there is no way we can match. Not even case independent |
| // matching can turn an ASCII character into non-ASCII or |
| // vice versa. |
| details->set_cannot_match(); |
| pos->determines_perfectly = false; |
| return; |
| } |
| if (compiler->ignore_case()) { |
| unibrow::uchar chars[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| int length = GetCaseIndependentLetters(isolate, c, compiler->ascii(), |
| chars); |
| ASSERT(length != 0); // Can only happen if c > char_mask (see above). |
| if (length == 1) { |
| // This letter has no case equivalents, so it's nice and simple |
| // and the mask-compare will determine definitely whether we have |
| // a match at this character position. |
| pos->mask = char_mask; |
| pos->value = c; |
| pos->determines_perfectly = true; |
| } else { |
| uint32_t common_bits = char_mask; |
| uint32_t bits = chars[0]; |
| for (int j = 1; j < length; j++) { |
| uint32_t differing_bits = ((chars[j] & common_bits) ^ bits); |
| common_bits ^= differing_bits; |
| bits &= common_bits; |
| } |
| // If length is 2 and common bits has only one zero in it then |
| // our mask and compare instruction will determine definitely |
| // whether we have a match at this character position. Otherwise |
| // it can only be an approximate check. |
| uint32_t one_zero = (common_bits | ~char_mask); |
| if (length == 2 && ((~one_zero) & ((~one_zero) - 1)) == 0) { |
| pos->determines_perfectly = true; |
| } |
| pos->mask = common_bits; |
| pos->value = bits; |
| } |
| } else { |
| // Don't ignore case. Nice simple case where the mask-compare will |
| // determine definitely whether we have a match at this character |
| // position. |
| pos->mask = char_mask; |
| pos->value = c; |
| pos->determines_perfectly = true; |
| } |
| characters_filled_in++; |
| ASSERT(characters_filled_in <= details->characters()); |
| if (characters_filled_in == details->characters()) { |
| return; |
| } |
| } |
| } else { |
| QuickCheckDetails::Position* pos = |
| details->positions(characters_filled_in); |
| RegExpCharacterClass* tree = elm.char_class(); |
| ZoneList<CharacterRange>* ranges = tree->ranges(zone()); |
| if (tree->is_negated()) { |
| // A quick check uses multi-character mask and compare. There is no |
| // useful way to incorporate a negative char class into this scheme |
| // so we just conservatively create a mask and value that will always |
| // succeed. |
| pos->mask = 0; |
| pos->value = 0; |
| } else { |
| int first_range = 0; |
| while (ranges->at(first_range).from() > char_mask) { |
| first_range++; |
| if (first_range == ranges->length()) { |
| details->set_cannot_match(); |
| pos->determines_perfectly = false; |
| return; |
| } |
| } |
| CharacterRange range = ranges->at(first_range); |
| uc16 from = range.from(); |
| uc16 to = range.to(); |
| if (to > char_mask) { |
| to = char_mask; |
| } |
| uint32_t differing_bits = (from ^ to); |
| // A mask and compare is only perfect if the differing bits form a |
| // number like 00011111 with one single block of trailing 1s. |
| if ((differing_bits & (differing_bits + 1)) == 0 && |
| from + differing_bits == to) { |
| pos->determines_perfectly = true; |
| } |
| uint32_t common_bits = ~SmearBitsRight(differing_bits); |
| uint32_t bits = (from & common_bits); |
| for (int i = first_range + 1; i < ranges->length(); i++) { |
| CharacterRange range = ranges->at(i); |
| uc16 from = range.from(); |
| uc16 to = range.to(); |
| if (from > char_mask) continue; |
| if (to > char_mask) to = char_mask; |
| // Here we are combining more ranges into the mask and compare |
| // value. With each new range the mask becomes more sparse and |
| // so the chances of a false positive rise. A character class |
| // with multiple ranges is assumed never to be equivalent to a |
| // mask and compare operation. |
| pos->determines_perfectly = false; |
| uint32_t new_common_bits = (from ^ to); |
| new_common_bits = ~SmearBitsRight(new_common_bits); |
| common_bits &= new_common_bits; |
| bits &= new_common_bits; |
| uint32_t differing_bits = (from & common_bits) ^ bits; |
| common_bits ^= differing_bits; |
| bits &= common_bits; |
| } |
| pos->mask = common_bits; |
| pos->value = bits; |
| } |
| characters_filled_in++; |
| ASSERT(characters_filled_in <= details->characters()); |
| if (characters_filled_in == details->characters()) { |
| return; |
| } |
| } |
| } |
| ASSERT(characters_filled_in != details->characters()); |
| if (!details->cannot_match()) { |
| on_success()-> GetQuickCheckDetails(details, |
| compiler, |
| characters_filled_in, |
| true); |
| } |
| } |
| |
| |
| void QuickCheckDetails::Clear() { |
| for (int i = 0; i < characters_; i++) { |
| positions_[i].mask = 0; |
| positions_[i].value = 0; |
| positions_[i].determines_perfectly = false; |
| } |
| characters_ = 0; |
| } |
| |
| |
| void QuickCheckDetails::Advance(int by, bool ascii) { |
| ASSERT(by >= 0); |
| if (by >= characters_) { |
| Clear(); |
| return; |
| } |
| for (int i = 0; i < characters_ - by; i++) { |
| positions_[i] = positions_[by + i]; |
| } |
| for (int i = characters_ - by; i < characters_; i++) { |
| positions_[i].mask = 0; |
| positions_[i].value = 0; |
| positions_[i].determines_perfectly = false; |
| } |
| characters_ -= by; |
| // We could change mask_ and value_ here but we would never advance unless |
| // they had already been used in a check and they won't be used again because |
| // it would gain us nothing. So there's no point. |
| } |
| |
| |
| void QuickCheckDetails::Merge(QuickCheckDetails* other, int from_index) { |
| ASSERT(characters_ == other->characters_); |
| if (other->cannot_match_) { |
| return; |
| } |
| if (cannot_match_) { |
| *this = *other; |
| return; |
| } |
| for (int i = from_index; i < characters_; i++) { |
| QuickCheckDetails::Position* pos = positions(i); |
| QuickCheckDetails::Position* other_pos = other->positions(i); |
| if (pos->mask != other_pos->mask || |
| pos->value != other_pos->value || |
| !other_pos->determines_perfectly) { |
| // Our mask-compare operation will be approximate unless we have the |
| // exact same operation on both sides of the alternation. |
| pos->determines_perfectly = false; |
| } |
| pos->mask &= other_pos->mask; |
| pos->value &= pos->mask; |
| other_pos->value &= pos->mask; |
| uc16 differing_bits = (pos->value ^ other_pos->value); |
| pos->mask &= ~differing_bits; |
| pos->value &= pos->mask; |
| } |
| } |
| |
| |
| class VisitMarker { |
| public: |
| explicit VisitMarker(NodeInfo* info) : info_(info) { |
| ASSERT(!info->visited); |
| info->visited = true; |
| } |
| ~VisitMarker() { |
| info_->visited = false; |
| } |
| private: |
| NodeInfo* info_; |
| }; |
| |
| |
| RegExpNode* SeqRegExpNode::FilterASCII(int depth, bool ignore_case) { |
| if (info()->replacement_calculated) return replacement(); |
| if (depth < 0) return this; |
| ASSERT(!info()->visited); |
| VisitMarker marker(info()); |
| return FilterSuccessor(depth - 1, ignore_case); |
| } |
| |
| |
| RegExpNode* SeqRegExpNode::FilterSuccessor(int depth, bool ignore_case) { |
| RegExpNode* next = on_success_->FilterASCII(depth - 1, ignore_case); |
| if (next == NULL) return set_replacement(NULL); |
| on_success_ = next; |
| return set_replacement(this); |
| } |
| |
| |
| // We need to check for the following characters: 0x39c 0x3bc 0x178. |
| static inline bool RangeContainsLatin1Equivalents(CharacterRange range) { |
| // TODO(dcarney): this could be a lot more efficient. |
| return range.Contains(0x39c) || |
| range.Contains(0x3bc) || range.Contains(0x178); |
| } |
| |
| |
| static bool RangesContainLatin1Equivalents(ZoneList<CharacterRange>* ranges) { |
| for (int i = 0; i < ranges->length(); i++) { |
| // TODO(dcarney): this could be a lot more efficient. |
| if (RangeContainsLatin1Equivalents(ranges->at(i))) return true; |
| } |
| return false; |
| } |
| |
| |
| RegExpNode* TextNode::FilterASCII(int depth, bool ignore_case) { |
| if (info()->replacement_calculated) return replacement(); |
| if (depth < 0) return this; |
| ASSERT(!info()->visited); |
| VisitMarker marker(info()); |
| int element_count = elms_->length(); |
| for (int i = 0; i < element_count; i++) { |
| TextElement elm = elms_->at(i); |
| if (elm.text_type() == TextElement::ATOM) { |
| Vector<const uc16> quarks = elm.atom()->data(); |
| for (int j = 0; j < quarks.length(); j++) { |
| uint16_t c = quarks[j]; |
| if (c <= String::kMaxOneByteCharCode) continue; |
| if (!ignore_case) return set_replacement(NULL); |
| // Here, we need to check for characters whose upper and lower cases |
| // are outside the Latin-1 range. |
| uint16_t converted = unibrow::Latin1::ConvertNonLatin1ToLatin1(c); |
| // Character is outside Latin-1 completely |
| if (converted == 0) return set_replacement(NULL); |
| // Convert quark to Latin-1 in place. |
| uint16_t* copy = const_cast<uint16_t*>(quarks.start()); |
| copy[j] = converted; |
| } |
| } else { |
| ASSERT(elm.text_type() == TextElement::CHAR_CLASS); |
| RegExpCharacterClass* cc = elm.char_class(); |
| ZoneList<CharacterRange>* ranges = cc->ranges(zone()); |
| if (!CharacterRange::IsCanonical(ranges)) { |
| CharacterRange::Canonicalize(ranges); |
| } |
| // Now they are in order so we only need to look at the first. |
| int range_count = ranges->length(); |
| if (cc->is_negated()) { |
| if (range_count != 0 && |
| ranges->at(0).from() == 0 && |
| ranges->at(0).to() >= String::kMaxOneByteCharCode) { |
| // This will be handled in a later filter. |
| if (ignore_case && RangesContainLatin1Equivalents(ranges)) continue; |
| return set_replacement(NULL); |
| } |
| } else { |
| if (range_count == 0 || |
| ranges->at(0).from() > String::kMaxOneByteCharCode) { |
| // This will be handled in a later filter. |
| if (ignore_case && RangesContainLatin1Equivalents(ranges)) continue; |
| return set_replacement(NULL); |
| } |
| } |
| } |
| } |
| return FilterSuccessor(depth - 1, ignore_case); |
| } |
| |
| |
| RegExpNode* LoopChoiceNode::FilterASCII(int depth, bool ignore_case) { |
| if (info()->replacement_calculated) return replacement(); |
| if (depth < 0) return this; |
| if (info()->visited) return this; |
| { |
| VisitMarker marker(info()); |
| |
| RegExpNode* continue_replacement = |
| continue_node_->FilterASCII(depth - 1, ignore_case); |
| // If we can't continue after the loop then there is no sense in doing the |
| // loop. |
| if (continue_replacement == NULL) return set_replacement(NULL); |
| } |
| |
| return ChoiceNode::FilterASCII(depth - 1, ignore_case); |
| } |
| |
| |
| RegExpNode* ChoiceNode::FilterASCII(int depth, bool ignore_case) { |
| if (info()->replacement_calculated) return replacement(); |
| if (depth < 0) return this; |
| if (info()->visited) return this; |
| VisitMarker marker(info()); |
| int choice_count = alternatives_->length(); |
| |
| for (int i = 0; i < choice_count; i++) { |
| GuardedAlternative alternative = alternatives_->at(i); |
| if (alternative.guards() != NULL && alternative.guards()->length() != 0) { |
| set_replacement(this); |
| return this; |
| } |
| } |
| |
| int surviving = 0; |
| RegExpNode* survivor = NULL; |
| for (int i = 0; i < choice_count; i++) { |
| GuardedAlternative alternative = alternatives_->at(i); |
| RegExpNode* replacement = |
| alternative.node()->FilterASCII(depth - 1, ignore_case); |
| ASSERT(replacement != this); // No missing EMPTY_MATCH_CHECK. |
| if (replacement != NULL) { |
| alternatives_->at(i).set_node(replacement); |
| surviving++; |
| survivor = replacement; |
| } |
| } |
| if (surviving < 2) return set_replacement(survivor); |
| |
| set_replacement(this); |
| if (surviving == choice_count) { |
| return this; |
| } |
| // Only some of the nodes survived the filtering. We need to rebuild the |
| // alternatives list. |
| ZoneList<GuardedAlternative>* new_alternatives = |
| new(zone()) ZoneList<GuardedAlternative>(surviving, zone()); |
| for (int i = 0; i < choice_count; i++) { |
| RegExpNode* replacement = |
| alternatives_->at(i).node()->FilterASCII(depth - 1, ignore_case); |
| if (replacement != NULL) { |
| alternatives_->at(i).set_node(replacement); |
| new_alternatives->Add(alternatives_->at(i), zone()); |
| } |
| } |
| alternatives_ = new_alternatives; |
| return this; |
| } |
| |
| |
| RegExpNode* NegativeLookaheadChoiceNode::FilterASCII(int depth, |
| bool ignore_case) { |
| if (info()->replacement_calculated) return replacement(); |
| if (depth < 0) return this; |
| if (info()->visited) return this; |
| VisitMarker marker(info()); |
| // Alternative 0 is the negative lookahead, alternative 1 is what comes |
| // afterwards. |
| RegExpNode* node = alternatives_->at(1).node(); |
| RegExpNode* replacement = node->FilterASCII(depth - 1, ignore_case); |
| if (replacement == NULL) return set_replacement(NULL); |
| alternatives_->at(1).set_node(replacement); |
| |
| RegExpNode* neg_node = alternatives_->at(0).node(); |
| RegExpNode* neg_replacement = neg_node->FilterASCII(depth - 1, ignore_case); |
| // If the negative lookahead is always going to fail then |
| // we don't need to check it. |
| if (neg_replacement == NULL) return set_replacement(replacement); |
| alternatives_->at(0).set_node(neg_replacement); |
| return set_replacement(this); |
| } |
| |
| |
| void LoopChoiceNode::GetQuickCheckDetails(QuickCheckDetails* details, |
| RegExpCompiler* compiler, |
| int characters_filled_in, |
| bool not_at_start) { |
| if (body_can_be_zero_length_ || info()->visited) return; |
| VisitMarker marker(info()); |
| return ChoiceNode::GetQuickCheckDetails(details, |
| compiler, |
| characters_filled_in, |
| not_at_start); |
| } |
| |
| |
| void LoopChoiceNode::FillInBMInfo(int offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| if (body_can_be_zero_length_ || budget <= 0) { |
| bm->SetRest(offset); |
| SaveBMInfo(bm, not_at_start, offset); |
| return; |
| } |
| ChoiceNode::FillInBMInfo(offset, budget - 1, bm, not_at_start); |
| SaveBMInfo(bm, not_at_start, offset); |
| } |
| |
| |
| void ChoiceNode::GetQuickCheckDetails(QuickCheckDetails* details, |
| RegExpCompiler* compiler, |
| int characters_filled_in, |
| bool not_at_start) { |
| not_at_start = (not_at_start || not_at_start_); |
| int choice_count = alternatives_->length(); |
| ASSERT(choice_count > 0); |
| alternatives_->at(0).node()->GetQuickCheckDetails(details, |
| compiler, |
| characters_filled_in, |
| not_at_start); |
| for (int i = 1; i < choice_count; i++) { |
| QuickCheckDetails new_details(details->characters()); |
| RegExpNode* node = alternatives_->at(i).node(); |
| node->GetQuickCheckDetails(&new_details, compiler, |
| characters_filled_in, |
| not_at_start); |
| // Here we merge the quick match details of the two branches. |
| details->Merge(&new_details, characters_filled_in); |
| } |
| } |
| |
| |
| // Check for [0-9A-Z_a-z]. |
| static void EmitWordCheck(RegExpMacroAssembler* assembler, |
| Label* word, |
| Label* non_word, |
| bool fall_through_on_word) { |
| if (assembler->CheckSpecialCharacterClass( |
| fall_through_on_word ? 'w' : 'W', |
| fall_through_on_word ? non_word : word)) { |
| // Optimized implementation available. |
| return; |
| } |
| assembler->CheckCharacterGT('z', non_word); |
| assembler->CheckCharacterLT('0', non_word); |
| assembler->CheckCharacterGT('a' - 1, word); |
| assembler->CheckCharacterLT('9' + 1, word); |
| assembler->CheckCharacterLT('A', non_word); |
| assembler->CheckCharacterLT('Z' + 1, word); |
| if (fall_through_on_word) { |
| assembler->CheckNotCharacter('_', non_word); |
| } else { |
| assembler->CheckCharacter('_', word); |
| } |
| } |
| |
| |
| // Emit the code to check for a ^ in multiline mode (1-character lookbehind |
| // that matches newline or the start of input). |
| static void EmitHat(RegExpCompiler* compiler, |
| RegExpNode* on_success, |
| Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| // We will be loading the previous character into the current character |
| // register. |
| Trace new_trace(*trace); |
| new_trace.InvalidateCurrentCharacter(); |
| |
| Label ok; |
| if (new_trace.cp_offset() == 0) { |
| // The start of input counts as a newline in this context, so skip to |
| // ok if we are at the start. |
| assembler->CheckAtStart(&ok); |
| } |
| // We already checked that we are not at the start of input so it must be |
| // OK to load the previous character. |
| assembler->LoadCurrentCharacter(new_trace.cp_offset() -1, |
| new_trace.backtrack(), |
| false); |
| if (!assembler->CheckSpecialCharacterClass('n', |
| new_trace.backtrack())) { |
| // Newline means \n, \r, 0x2028 or 0x2029. |
| if (!compiler->ascii()) { |
| assembler->CheckCharacterAfterAnd(0x2028, 0xfffe, &ok); |
| } |
| assembler->CheckCharacter('\n', &ok); |
| assembler->CheckNotCharacter('\r', new_trace.backtrack()); |
| } |
| assembler->Bind(&ok); |
| on_success->Emit(compiler, &new_trace); |
| } |
| |
| |
| // Emit the code to handle \b and \B (word-boundary or non-word-boundary). |
| void AssertionNode::EmitBoundaryCheck(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| Trace::TriBool next_is_word_character = Trace::UNKNOWN; |
| bool not_at_start = (trace->at_start() == Trace::FALSE_VALUE); |
| BoyerMooreLookahead* lookahead = bm_info(not_at_start); |
| if (lookahead == NULL) { |
| int eats_at_least = |
| Min(kMaxLookaheadForBoyerMoore, EatsAtLeast(kMaxLookaheadForBoyerMoore, |
| kRecursionBudget, |
| not_at_start)); |
| if (eats_at_least >= 1) { |
| BoyerMooreLookahead* bm = |
| new(zone()) BoyerMooreLookahead(eats_at_least, compiler, zone()); |
| FillInBMInfo(0, kRecursionBudget, bm, not_at_start); |
| if (bm->at(0)->is_non_word()) |
| next_is_word_character = Trace::FALSE_VALUE; |
| if (bm->at(0)->is_word()) next_is_word_character = Trace::TRUE_VALUE; |
| } |
| } else { |
| if (lookahead->at(0)->is_non_word()) |
| next_is_word_character = Trace::FALSE_VALUE; |
| if (lookahead->at(0)->is_word()) |
| next_is_word_character = Trace::TRUE_VALUE; |
| } |
| bool at_boundary = (assertion_type_ == AssertionNode::AT_BOUNDARY); |
| if (next_is_word_character == Trace::UNKNOWN) { |
| Label before_non_word; |
| Label before_word; |
| if (trace->characters_preloaded() != 1) { |
| assembler->LoadCurrentCharacter(trace->cp_offset(), &before_non_word); |
| } |
| // Fall through on non-word. |
| EmitWordCheck(assembler, &before_word, &before_non_word, false); |
| // Next character is not a word character. |
| assembler->Bind(&before_non_word); |
| Label ok; |
| BacktrackIfPrevious(compiler, trace, at_boundary ? kIsNonWord : kIsWord); |
| assembler->GoTo(&ok); |
| |
| assembler->Bind(&before_word); |
| BacktrackIfPrevious(compiler, trace, at_boundary ? kIsWord : kIsNonWord); |
| assembler->Bind(&ok); |
| } else if (next_is_word_character == Trace::TRUE_VALUE) { |
| BacktrackIfPrevious(compiler, trace, at_boundary ? kIsWord : kIsNonWord); |
| } else { |
| ASSERT(next_is_word_character == Trace::FALSE_VALUE); |
| BacktrackIfPrevious(compiler, trace, at_boundary ? kIsNonWord : kIsWord); |
| } |
| } |
| |
| |
| void AssertionNode::BacktrackIfPrevious( |
| RegExpCompiler* compiler, |
| Trace* trace, |
| AssertionNode::IfPrevious backtrack_if_previous) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| Trace new_trace(*trace); |
| new_trace.InvalidateCurrentCharacter(); |
| |
| Label fall_through, dummy; |
| |
| Label* non_word = backtrack_if_previous == kIsNonWord ? |
| new_trace.backtrack() : |
| &fall_through; |
| Label* word = backtrack_if_previous == kIsNonWord ? |
| &fall_through : |
| new_trace.backtrack(); |
| |
| if (new_trace.cp_offset() == 0) { |
| // The start of input counts as a non-word character, so the question is |
| // decided if we are at the start. |
| assembler->CheckAtStart(non_word); |
| } |
| // We already checked that we are not at the start of input so it must be |
| // OK to load the previous character. |
| assembler->LoadCurrentCharacter(new_trace.cp_offset() - 1, &dummy, false); |
| EmitWordCheck(assembler, word, non_word, backtrack_if_previous == kIsNonWord); |
| |
| assembler->Bind(&fall_through); |
| on_success()->Emit(compiler, &new_trace); |
| } |
| |
| |
| void AssertionNode::GetQuickCheckDetails(QuickCheckDetails* details, |
| RegExpCompiler* compiler, |
| int filled_in, |
| bool not_at_start) { |
| if (assertion_type_ == AT_START && not_at_start) { |
| details->set_cannot_match(); |
| return; |
| } |
| return on_success()->GetQuickCheckDetails(details, |
| compiler, |
| filled_in, |
| not_at_start); |
| } |
| |
| |
| void AssertionNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| switch (assertion_type_) { |
| case AT_END: { |
| Label ok; |
| assembler->CheckPosition(trace->cp_offset(), &ok); |
| assembler->GoTo(trace->backtrack()); |
| assembler->Bind(&ok); |
| break; |
| } |
| case AT_START: { |
| if (trace->at_start() == Trace::FALSE_VALUE) { |
| assembler->GoTo(trace->backtrack()); |
| return; |
| } |
| if (trace->at_start() == Trace::UNKNOWN) { |
| assembler->CheckNotAtStart(trace->backtrack()); |
| Trace at_start_trace = *trace; |
| at_start_trace.set_at_start(true); |
| on_success()->Emit(compiler, &at_start_trace); |
| return; |
| } |
| } |
| break; |
| case AFTER_NEWLINE: |
| EmitHat(compiler, on_success(), trace); |
| return; |
| case AT_BOUNDARY: |
| case AT_NON_BOUNDARY: { |
| EmitBoundaryCheck(compiler, trace); |
| return; |
| } |
| } |
| on_success()->Emit(compiler, trace); |
| } |
| |
| |
| static bool DeterminedAlready(QuickCheckDetails* quick_check, int offset) { |
| if (quick_check == NULL) return false; |
| if (offset >= quick_check->characters()) return false; |
| return quick_check->positions(offset)->determines_perfectly; |
| } |
| |
| |
| static void UpdateBoundsCheck(int index, int* checked_up_to) { |
| if (index > *checked_up_to) { |
| *checked_up_to = index; |
| } |
| } |
| |
| |
| // We call this repeatedly to generate code for each pass over the text node. |
| // The passes are in increasing order of difficulty because we hope one |
| // of the first passes will fail in which case we are saved the work of the |
| // later passes. for example for the case independent regexp /%[asdfghjkl]a/ |
| // we will check the '%' in the first pass, the case independent 'a' in the |
| // second pass and the character class in the last pass. |
| // |
| // The passes are done from right to left, so for example to test for /bar/ |
| // we will first test for an 'r' with offset 2, then an 'a' with offset 1 |
| // and then a 'b' with offset 0. This means we can avoid the end-of-input |
| // bounds check most of the time. In the example we only need to check for |
| // end-of-input when loading the putative 'r'. |
| // |
| // A slight complication involves the fact that the first character may already |
| // be fetched into a register by the previous node. In this case we want to |
| // do the test for that character first. We do this in separate passes. The |
| // 'preloaded' argument indicates that we are doing such a 'pass'. If such a |
| // pass has been performed then subsequent passes will have true in |
| // first_element_checked to indicate that that character does not need to be |
| // checked again. |
| // |
| // In addition to all this we are passed a Trace, which can |
| // contain an AlternativeGeneration object. In this AlternativeGeneration |
| // object we can see details of any quick check that was already passed in |
| // order to get to the code we are now generating. The quick check can involve |
| // loading characters, which means we do not need to recheck the bounds |
| // up to the limit the quick check already checked. In addition the quick |
| // check can have involved a mask and compare operation which may simplify |
| // or obviate the need for further checks at some character positions. |
| void TextNode::TextEmitPass(RegExpCompiler* compiler, |
| TextEmitPassType pass, |
| bool preloaded, |
| Trace* trace, |
| bool first_element_checked, |
| int* checked_up_to) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| Isolate* isolate = assembler->zone()->isolate(); |
| bool ascii = compiler->ascii(); |
| Label* backtrack = trace->backtrack(); |
| QuickCheckDetails* quick_check = trace->quick_check_performed(); |
| int element_count = elms_->length(); |
| for (int i = preloaded ? 0 : element_count - 1; i >= 0; i--) { |
| TextElement elm = elms_->at(i); |
| int cp_offset = trace->cp_offset() + elm.cp_offset(); |
| if (elm.text_type() == TextElement::ATOM) { |
| Vector<const uc16> quarks = elm.atom()->data(); |
| for (int j = preloaded ? 0 : quarks.length() - 1; j >= 0; j--) { |
| if (first_element_checked && i == 0 && j == 0) continue; |
| if (DeterminedAlready(quick_check, elm.cp_offset() + j)) continue; |
| EmitCharacterFunction* emit_function = NULL; |
| switch (pass) { |
| case NON_ASCII_MATCH: |
| ASSERT(ascii); |
| if (quarks[j] > String::kMaxOneByteCharCode) { |
| assembler->GoTo(backtrack); |
| return; |
| } |
| break; |
| case NON_LETTER_CHARACTER_MATCH: |
| emit_function = &EmitAtomNonLetter; |
| break; |
| case SIMPLE_CHARACTER_MATCH: |
| emit_function = &EmitSimpleCharacter; |
| break; |
| case CASE_CHARACTER_MATCH: |
| emit_function = &EmitAtomLetter; |
| break; |
| default: |
| break; |
| } |
| if (emit_function != NULL) { |
| bool bound_checked = emit_function(isolate, |
| compiler, |
| quarks[j], |
| backtrack, |
| cp_offset + j, |
| *checked_up_to < cp_offset + j, |
| preloaded); |
| if (bound_checked) UpdateBoundsCheck(cp_offset + j, checked_up_to); |
| } |
| } |
| } else { |
| ASSERT_EQ(TextElement::CHAR_CLASS, elm.text_type()); |
| if (pass == CHARACTER_CLASS_MATCH) { |
| if (first_element_checked && i == 0) continue; |
| if (DeterminedAlready(quick_check, elm.cp_offset())) continue; |
| RegExpCharacterClass* cc = elm.char_class(); |
| EmitCharClass(assembler, |
| cc, |
| ascii, |
| backtrack, |
| cp_offset, |
| *checked_up_to < cp_offset, |
| preloaded, |
| zone()); |
| UpdateBoundsCheck(cp_offset, checked_up_to); |
| } |
| } |
| } |
| } |
| |
| |
| int TextNode::Length() { |
| TextElement elm = elms_->last(); |
| ASSERT(elm.cp_offset() >= 0); |
| return elm.cp_offset() + elm.length(); |
| } |
| |
| |
| bool TextNode::SkipPass(int int_pass, bool ignore_case) { |
| TextEmitPassType pass = static_cast<TextEmitPassType>(int_pass); |
| if (ignore_case) { |
| return pass == SIMPLE_CHARACTER_MATCH; |
| } else { |
| return pass == NON_LETTER_CHARACTER_MATCH || pass == CASE_CHARACTER_MATCH; |
| } |
| } |
| |
| |
| // This generates the code to match a text node. A text node can contain |
| // straight character sequences (possibly to be matched in a case-independent |
| // way) and character classes. For efficiency we do not do this in a single |
| // pass from left to right. Instead we pass over the text node several times, |
| // emitting code for some character positions every time. See the comment on |
| // TextEmitPass for details. |
| void TextNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| LimitResult limit_result = LimitVersions(compiler, trace); |
| if (limit_result == DONE) return; |
| ASSERT(limit_result == CONTINUE); |
| |
| if (trace->cp_offset() + Length() > RegExpMacroAssembler::kMaxCPOffset) { |
| compiler->SetRegExpTooBig(); |
| return; |
| } |
| |
| if (compiler->ascii()) { |
| int dummy = 0; |
| TextEmitPass(compiler, NON_ASCII_MATCH, false, trace, false, &dummy); |
| } |
| |
| bool first_elt_done = false; |
| int bound_checked_to = trace->cp_offset() - 1; |
| bound_checked_to += trace->bound_checked_up_to(); |
| |
| // If a character is preloaded into the current character register then |
| // check that now. |
| if (trace->characters_preloaded() == 1) { |
| for (int pass = kFirstRealPass; pass <= kLastPass; pass++) { |
| if (!SkipPass(pass, compiler->ignore_case())) { |
| TextEmitPass(compiler, |
| static_cast<TextEmitPassType>(pass), |
| true, |
| trace, |
| false, |
| &bound_checked_to); |
| } |
| } |
| first_elt_done = true; |
| } |
| |
| for (int pass = kFirstRealPass; pass <= kLastPass; pass++) { |
| if (!SkipPass(pass, compiler->ignore_case())) { |
| TextEmitPass(compiler, |
| static_cast<TextEmitPassType>(pass), |
| false, |
| trace, |
| first_elt_done, |
| &bound_checked_to); |
| } |
| } |
| |
| Trace successor_trace(*trace); |
| successor_trace.set_at_start(false); |
| successor_trace.AdvanceCurrentPositionInTrace(Length(), compiler); |
| RecursionCheck rc(compiler); |
| on_success()->Emit(compiler, &successor_trace); |
| } |
| |
| |
| void Trace::InvalidateCurrentCharacter() { |
| characters_preloaded_ = 0; |
| } |
| |
| |
| void Trace::AdvanceCurrentPositionInTrace(int by, RegExpCompiler* compiler) { |
| ASSERT(by > 0); |
| // We don't have an instruction for shifting the current character register |
| // down or for using a shifted value for anything so lets just forget that |
| // we preloaded any characters into it. |
| characters_preloaded_ = 0; |
| // Adjust the offsets of the quick check performed information. This |
| // information is used to find out what we already determined about the |
| // characters by means of mask and compare. |
| quick_check_performed_.Advance(by, compiler->ascii()); |
| cp_offset_ += by; |
| if (cp_offset_ > RegExpMacroAssembler::kMaxCPOffset) { |
| compiler->SetRegExpTooBig(); |
| cp_offset_ = 0; |
| } |
| bound_checked_up_to_ = Max(0, bound_checked_up_to_ - by); |
| } |
| |
| |
| void TextNode::MakeCaseIndependent(bool is_ascii) { |
| int element_count = elms_->length(); |
| for (int i = 0; i < element_count; i++) { |
| TextElement elm = elms_->at(i); |
| if (elm.text_type() == TextElement::CHAR_CLASS) { |
| RegExpCharacterClass* cc = elm.char_class(); |
| // None of the standard character classes is different in the case |
| // independent case and it slows us down if we don't know that. |
| if (cc->is_standard(zone())) continue; |
| ZoneList<CharacterRange>* ranges = cc->ranges(zone()); |
| int range_count = ranges->length(); |
| for (int j = 0; j < range_count; j++) { |
| ranges->at(j).AddCaseEquivalents(ranges, is_ascii, zone()); |
| } |
| } |
| } |
| } |
| |
| |
| int TextNode::GreedyLoopTextLength() { |
| TextElement elm = elms_->at(elms_->length() - 1); |
| return elm.cp_offset() + elm.length(); |
| } |
| |
| |
| RegExpNode* TextNode::GetSuccessorOfOmnivorousTextNode( |
| RegExpCompiler* compiler) { |
| if (elms_->length() != 1) return NULL; |
| TextElement elm = elms_->at(0); |
| if (elm.text_type() != TextElement::CHAR_CLASS) return NULL; |
| RegExpCharacterClass* node = elm.char_class(); |
| ZoneList<CharacterRange>* ranges = node->ranges(zone()); |
| if (!CharacterRange::IsCanonical(ranges)) { |
| CharacterRange::Canonicalize(ranges); |
| } |
| if (node->is_negated()) { |
| return ranges->length() == 0 ? on_success() : NULL; |
| } |
| if (ranges->length() != 1) return NULL; |
| uint32_t max_char; |
| if (compiler->ascii()) { |
| max_char = String::kMaxOneByteCharCode; |
| } else { |
| max_char = String::kMaxUtf16CodeUnit; |
| } |
| return ranges->at(0).IsEverything(max_char) ? on_success() : NULL; |
| } |
| |
| |
| // Finds the fixed match length of a sequence of nodes that goes from |
| // this alternative and back to this choice node. If there are variable |
| // length nodes or other complications in the way then return a sentinel |
| // value indicating that a greedy loop cannot be constructed. |
| int ChoiceNode::GreedyLoopTextLengthForAlternative( |
| GuardedAlternative* alternative) { |
| int length = 0; |
| RegExpNode* node = alternative->node(); |
| // Later we will generate code for all these text nodes using recursion |
| // so we have to limit the max number. |
| int recursion_depth = 0; |
| while (node != this) { |
| if (recursion_depth++ > RegExpCompiler::kMaxRecursion) { |
| return kNodeIsTooComplexForGreedyLoops; |
| } |
| int node_length = node->GreedyLoopTextLength(); |
| if (node_length == kNodeIsTooComplexForGreedyLoops) { |
| return kNodeIsTooComplexForGreedyLoops; |
| } |
| length += node_length; |
| SeqRegExpNode* seq_node = static_cast<SeqRegExpNode*>(node); |
| node = seq_node->on_success(); |
| } |
| return length; |
| } |
| |
| |
| void LoopChoiceNode::AddLoopAlternative(GuardedAlternative alt) { |
| ASSERT_EQ(loop_node_, NULL); |
| AddAlternative(alt); |
| loop_node_ = alt.node(); |
| } |
| |
| |
| void LoopChoiceNode::AddContinueAlternative(GuardedAlternative alt) { |
| ASSERT_EQ(continue_node_, NULL); |
| AddAlternative(alt); |
| continue_node_ = alt.node(); |
| } |
| |
| |
| void LoopChoiceNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| if (trace->stop_node() == this) { |
| int text_length = |
| GreedyLoopTextLengthForAlternative(&(alternatives_->at(0))); |
| ASSERT(text_length != kNodeIsTooComplexForGreedyLoops); |
| // Update the counter-based backtracking info on the stack. This is an |
| // optimization for greedy loops (see below). |
| ASSERT(trace->cp_offset() == text_length); |
| macro_assembler->AdvanceCurrentPosition(text_length); |
| macro_assembler->GoTo(trace->loop_label()); |
| return; |
| } |
| ASSERT(trace->stop_node() == NULL); |
| if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| return; |
| } |
| ChoiceNode::Emit(compiler, trace); |
| } |
| |
| |
| int ChoiceNode::CalculatePreloadCharacters(RegExpCompiler* compiler, |
| int eats_at_least) { |
| int preload_characters = Min(4, eats_at_least); |
| if (compiler->macro_assembler()->CanReadUnaligned()) { |
| bool ascii = compiler->ascii(); |
| if (ascii) { |
| if (preload_characters > 4) preload_characters = 4; |
| // We can't preload 3 characters because there is no machine instruction |
| // to do that. We can't just load 4 because we could be reading |
| // beyond the end of the string, which could cause a memory fault. |
| if (preload_characters == 3) preload_characters = 2; |
| } else { |
| if (preload_characters > 2) preload_characters = 2; |
| } |
| } else { |
| if (preload_characters > 1) preload_characters = 1; |
| } |
| return preload_characters; |
| } |
| |
| |
| // This class is used when generating the alternatives in a choice node. It |
| // records the way the alternative is being code generated. |
| class AlternativeGeneration: public Malloced { |
| public: |
| AlternativeGeneration() |
| : possible_success(), |
| expects_preload(false), |
| after(), |
| quick_check_details() { } |
| Label possible_success; |
| bool expects_preload; |
| Label after; |
| QuickCheckDetails quick_check_details; |
| }; |
| |
| |
| // Creates a list of AlternativeGenerations. If the list has a reasonable |
| // size then it is on the stack, otherwise the excess is on the heap. |
| class AlternativeGenerationList { |
| public: |
| AlternativeGenerationList(int count, Zone* zone) |
| : alt_gens_(count, zone) { |
| for (int i = 0; i < count && i < kAFew; i++) { |
| alt_gens_.Add(a_few_alt_gens_ + i, zone); |
| } |
| for (int i = kAFew; i < count; i++) { |
| alt_gens_.Add(new AlternativeGeneration(), zone); |
| } |
| } |
| ~AlternativeGenerationList() { |
| for (int i = kAFew; i < alt_gens_.length(); i++) { |
| delete alt_gens_[i]; |
| alt_gens_[i] = NULL; |
| } |
| } |
| |
| AlternativeGeneration* at(int i) { |
| return alt_gens_[i]; |
| } |
| |
| private: |
| static const int kAFew = 10; |
| ZoneList<AlternativeGeneration*> alt_gens_; |
| AlternativeGeneration a_few_alt_gens_[kAFew]; |
| }; |
| |
| |
| // The '2' variant is has inclusive from and exclusive to. |
| static const int kSpaceRanges[] = { '\t', '\r' + 1, ' ', ' ' + 1, 0x00A0, |
| 0x00A1, 0x1680, 0x1681, 0x180E, 0x180F, 0x2000, 0x200B, 0x2028, 0x202A, |
| 0x202F, 0x2030, 0x205F, 0x2060, 0x3000, 0x3001, 0xFEFF, 0xFF00, 0x10000 }; |
| static const int kSpaceRangeCount = ARRAY_SIZE(kSpaceRanges); |
| |
| static const int kWordRanges[] = { |
| '0', '9' + 1, 'A', 'Z' + 1, '_', '_' + 1, 'a', 'z' + 1, 0x10000 }; |
| static const int kWordRangeCount = ARRAY_SIZE(kWordRanges); |
| static const int kDigitRanges[] = { '0', '9' + 1, 0x10000 }; |
| static const int kDigitRangeCount = ARRAY_SIZE(kDigitRanges); |
| static const int kSurrogateRanges[] = { 0xd800, 0xe000, 0x10000 }; |
| static const int kSurrogateRangeCount = ARRAY_SIZE(kSurrogateRanges); |
| static const int kLineTerminatorRanges[] = { 0x000A, 0x000B, 0x000D, 0x000E, |
| 0x2028, 0x202A, 0x10000 }; |
| static const int kLineTerminatorRangeCount = ARRAY_SIZE(kLineTerminatorRanges); |
| |
| |
| void BoyerMoorePositionInfo::Set(int character) { |
| SetInterval(Interval(character, character)); |
| } |
| |
| |
| void BoyerMoorePositionInfo::SetInterval(const Interval& interval) { |
| s_ = AddRange(s_, kSpaceRanges, kSpaceRangeCount, interval); |
| w_ = AddRange(w_, kWordRanges, kWordRangeCount, interval); |
| d_ = AddRange(d_, kDigitRanges, kDigitRangeCount, interval); |
| surrogate_ = |
| AddRange(surrogate_, kSurrogateRanges, kSurrogateRangeCount, interval); |
| if (interval.to() - interval.from() >= kMapSize - 1) { |
| if (map_count_ != kMapSize) { |
| map_count_ = kMapSize; |
| for (int i = 0; i < kMapSize; i++) map_->at(i) = true; |
| } |
| return; |
| } |
| for (int i = interval.from(); i <= interval.to(); i++) { |
| int mod_character = (i & kMask); |
| if (!map_->at(mod_character)) { |
| map_count_++; |
| map_->at(mod_character) = true; |
| } |
| if (map_count_ == kMapSize) return; |
| } |
| } |
| |
| |
| void BoyerMoorePositionInfo::SetAll() { |
| s_ = w_ = d_ = kLatticeUnknown; |
| if (map_count_ != kMapSize) { |
| map_count_ = kMapSize; |
| for (int i = 0; i < kMapSize; i++) map_->at(i) = true; |
| } |
| } |
| |
| |
| BoyerMooreLookahead::BoyerMooreLookahead( |
| int length, RegExpCompiler* compiler, Zone* zone) |
| : length_(length), |
| compiler_(compiler) { |
| if (compiler->ascii()) { |
| max_char_ = String::kMaxOneByteCharCode; |
| } else { |
| max_char_ = String::kMaxUtf16CodeUnit; |
| } |
| bitmaps_ = new(zone) ZoneList<BoyerMoorePositionInfo*>(length, zone); |
| for (int i = 0; i < length; i++) { |
| bitmaps_->Add(new(zone) BoyerMoorePositionInfo(zone), zone); |
| } |
| } |
| |
| |
| // Find the longest range of lookahead that has the fewest number of different |
| // characters that can occur at a given position. Since we are optimizing two |
| // different parameters at once this is a tradeoff. |
| bool BoyerMooreLookahead::FindWorthwhileInterval(int* from, int* to) { |
| int biggest_points = 0; |
| // If more than 32 characters out of 128 can occur it is unlikely that we can |
| // be lucky enough to step forwards much of the time. |
| const int kMaxMax = 32; |
| for (int max_number_of_chars = 4; |
| max_number_of_chars < kMaxMax; |
| max_number_of_chars *= 2) { |
| biggest_points = |
| FindBestInterval(max_number_of_chars, biggest_points, from, to); |
| } |
| if (biggest_points == 0) return false; |
| return true; |
| } |
| |
| |
| // Find the highest-points range between 0 and length_ where the character |
| // information is not too vague. 'Too vague' means that there are more than |
| // max_number_of_chars that can occur at this position. Calculates the number |
| // of points as the product of width-of-the-range and |
| // probability-of-finding-one-of-the-characters, where the probability is |
| // calculated using the frequency distribution of the sample subject string. |
| int BoyerMooreLookahead::FindBestInterval( |
| int max_number_of_chars, int old_biggest_points, int* from, int* to) { |
| int biggest_points = old_biggest_points; |
| static const int kSize = RegExpMacroAssembler::kTableSize; |
| for (int i = 0; i < length_; ) { |
| while (i < length_ && Count(i) > max_number_of_chars) i++; |
| if (i == length_) break; |
| int remembered_from = i; |
| bool union_map[kSize]; |
| for (int j = 0; j < kSize; j++) union_map[j] = false; |
| while (i < length_ && Count(i) <= max_number_of_chars) { |
| BoyerMoorePositionInfo* map = bitmaps_->at(i); |
| for (int j = 0; j < kSize; j++) union_map[j] |= map->at(j); |
| i++; |
| } |
| int frequency = 0; |
| for (int j = 0; j < kSize; j++) { |
| if (union_map[j]) { |
| // Add 1 to the frequency to give a small per-character boost for |
| // the cases where our sampling is not good enough and many |
| // characters have a frequency of zero. This means the frequency |
| // can theoretically be up to 2*kSize though we treat it mostly as |
| // a fraction of kSize. |
| frequency += compiler_->frequency_collator()->Frequency(j) + 1; |
| } |
| } |
| // We use the probability of skipping times the distance we are skipping to |
| // judge the effectiveness of this. Actually we have a cut-off: By |
| // dividing by 2 we switch off the skipping if the probability of skipping |
| // is less than 50%. This is because the multibyte mask-and-compare |
| // skipping in quickcheck is more likely to do well on this case. |
| bool in_quickcheck_range = ((i - remembered_from < 4) || |
| (compiler_->ascii() ? remembered_from <= 4 : remembered_from <= 2)); |
| // Called 'probability' but it is only a rough estimate and can actually |
| // be outside the 0-kSize range. |
| int probability = (in_quickcheck_range ? kSize / 2 : kSize) - frequency; |
| int points = (i - remembered_from) * probability; |
| if (points > biggest_points) { |
| *from = remembered_from; |
| *to = i - 1; |
| biggest_points = points; |
| } |
| } |
| return biggest_points; |
| } |
| |
| |
| // Take all the characters that will not prevent a successful match if they |
| // occur in the subject string in the range between min_lookahead and |
| // max_lookahead (inclusive) measured from the current position. If the |
| // character at max_lookahead offset is not one of these characters, then we |
| // can safely skip forwards by the number of characters in the range. |
| int BoyerMooreLookahead::GetSkipTable(int min_lookahead, |
| int max_lookahead, |
| Handle<ByteArray> boolean_skip_table) { |
| const int kSize = RegExpMacroAssembler::kTableSize; |
| |
| const int kSkipArrayEntry = 0; |
| const int kDontSkipArrayEntry = 1; |
| |
| for (int i = 0; i < kSize; i++) { |
| boolean_skip_table->set(i, kSkipArrayEntry); |
| } |
| int skip = max_lookahead + 1 - min_lookahead; |
| |
| for (int i = max_lookahead; i >= min_lookahead; i--) { |
| BoyerMoorePositionInfo* map = bitmaps_->at(i); |
| for (int j = 0; j < kSize; j++) { |
| if (map->at(j)) { |
| boolean_skip_table->set(j, kDontSkipArrayEntry); |
| } |
| } |
| } |
| |
| return skip; |
| } |
| |
| |
| // See comment above on the implementation of GetSkipTable. |
| bool BoyerMooreLookahead::EmitSkipInstructions(RegExpMacroAssembler* masm) { |
| const int kSize = RegExpMacroAssembler::kTableSize; |
| |
| int min_lookahead = 0; |
| int max_lookahead = 0; |
| |
| if (!FindWorthwhileInterval(&min_lookahead, &max_lookahead)) return false; |
| |
| bool found_single_character = false; |
| int single_character = 0; |
| for (int i = max_lookahead; i >= min_lookahead; i--) { |
| BoyerMoorePositionInfo* map = bitmaps_->at(i); |
| if (map->map_count() > 1 || |
| (found_single_character && map->map_count() != 0)) { |
| found_single_character = false; |
| break; |
| } |
| for (int j = 0; j < kSize; j++) { |
| if (map->at(j)) { |
| found_single_character = true; |
| single_character = j; |
| break; |
| } |
| } |
| } |
| |
| int lookahead_width = max_lookahead + 1 - min_lookahead; |
| |
| if (found_single_character && lookahead_width == 1 && max_lookahead < 3) { |
| // The mask-compare can probably handle this better. |
| return false; |
| } |
| |
| if (found_single_character) { |
| Label cont, again; |
| masm->Bind(&again); |
| masm->LoadCurrentCharacter(max_lookahead, &cont, true); |
| if (max_char_ > kSize) { |
| masm->CheckCharacterAfterAnd(single_character, |
| RegExpMacroAssembler::kTableMask, |
| &cont); |
| } else { |
| masm->CheckCharacter(single_character, &cont); |
| } |
| masm->AdvanceCurrentPosition(lookahead_width); |
| masm->GoTo(&again); |
| masm->Bind(&cont); |
| return true; |
| } |
| |
| Factory* factory = masm->zone()->isolate()->factory(); |
| Handle<ByteArray> boolean_skip_table = factory->NewByteArray(kSize, TENURED); |
| int skip_distance = GetSkipTable( |
| min_lookahead, max_lookahead, boolean_skip_table); |
| ASSERT(skip_distance != 0); |
| |
| Label cont, again; |
| masm->Bind(&again); |
| masm->LoadCurrentCharacter(max_lookahead, &cont, true); |
| masm->CheckBitInTable(boolean_skip_table, &cont); |
| masm->AdvanceCurrentPosition(skip_distance); |
| masm->GoTo(&again); |
| masm->Bind(&cont); |
| |
| return true; |
| } |
| |
| |
| /* Code generation for choice nodes. |
| * |
| * We generate quick checks that do a mask and compare to eliminate a |
| * choice. If the quick check succeeds then it jumps to the continuation to |
| * do slow checks and check subsequent nodes. If it fails (the common case) |
| * it falls through to the next choice. |
| * |
| * Here is the desired flow graph. Nodes directly below each other imply |
| * fallthrough. Alternatives 1 and 2 have quick checks. Alternative |
| * 3 doesn't have a quick check so we have to call the slow check. |
| * Nodes are marked Qn for quick checks and Sn for slow checks. The entire |
| * regexp continuation is generated directly after the Sn node, up to the |
| * next GoTo if we decide to reuse some already generated code. Some |
| * nodes expect preload_characters to be preloaded into the current |
| * character register. R nodes do this preloading. Vertices are marked |
| * F for failures and S for success (possible success in the case of quick |
| * nodes). L, V, < and > are used as arrow heads. |
| * |
| * ----------> R |
| * | |
| * V |
| * Q1 -----> S1 |
| * | S / |
| * F| / |
| * | F/ |
| * | / |
| * | R |
| * | / |
| * V L |
| * Q2 -----> S2 |
| * | S / |
| * F| / |
| * | F/ |
| * | / |
| * | R |
| * | / |
| * V L |
| * S3 |
| * | |
| * F| |
| * | |
| * R |
| * | |
| * backtrack V |
| * <----------Q4 |
| * \ F | |
| * \ |S |
| * \ F V |
| * \-----S4 |
| * |
| * For greedy loops we reverse our expectation and expect to match rather |
| * than fail. Therefore we want the loop code to look like this (U is the |
| * unwind code that steps back in the greedy loop). The following alternatives |
| * look the same as above. |
| * _____ |
| * / \ |
| * V | |
| * ----------> S1 | |
| * /| | |
| * / |S | |
| * F/ \_____/ |
| * / |
| * |<----------- |
| * | \ |
| * V \ |
| * Q2 ---> S2 \ |
| * | S / | |
| * F| / | |
| * | F/ | |
| * | / | |
| * | R | |
| * | / | |
| * F VL | |
| * <------U | |
| * back |S | |
| * \______________/ |
| */ |
| |
| void ChoiceNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| int choice_count = alternatives_->length(); |
| #ifdef DEBUG |
| for (int i = 0; i < choice_count - 1; i++) { |
| GuardedAlternative alternative = alternatives_->at(i); |
| ZoneList<Guard*>* guards = alternative.guards(); |
| int guard_count = (guards == NULL) ? 0 : guards->length(); |
| for (int j = 0; j < guard_count; j++) { |
| ASSERT(!trace->mentions_reg(guards->at(j)->reg())); |
| } |
| } |
| #endif |
| |
| LimitResult limit_result = LimitVersions(compiler, trace); |
| if (limit_result == DONE) return; |
| ASSERT(limit_result == CONTINUE); |
| |
| int new_flush_budget = trace->flush_budget() / choice_count; |
| if (trace->flush_budget() == 0 && trace->actions() != NULL) { |
| trace->Flush(compiler, this); |
| return; |
| } |
| |
| RecursionCheck rc(compiler); |
| |
| Trace* current_trace = trace; |
| |
| int text_length = GreedyLoopTextLengthForAlternative(&(alternatives_->at(0))); |
| bool greedy_loop = false; |
| Label greedy_loop_label; |
| Trace counter_backtrack_trace; |
| counter_backtrack_trace.set_backtrack(&greedy_loop_label); |
| if (not_at_start()) counter_backtrack_trace.set_at_start(false); |
| |
| if (choice_count > 1 && text_length != kNodeIsTooComplexForGreedyLoops) { |
| // Here we have special handling for greedy loops containing only text nodes |
| // and other simple nodes. These are handled by pushing the current |
| // position on the stack and then incrementing the current position each |
| // time around the switch. On backtrack we decrement the current position |
| // and check it against the pushed value. This avoids pushing backtrack |
| // information for each iteration of the loop, which could take up a lot of |
| // space. |
| greedy_loop = true; |
| ASSERT(trace->stop_node() == NULL); |
| macro_assembler->PushCurrentPosition(); |
| current_trace = &counter_backtrack_trace; |
| Label greedy_match_failed; |
| Trace greedy_match_trace; |
| if (not_at_start()) greedy_match_trace.set_at_start(false); |
| greedy_match_trace.set_backtrack(&greedy_match_failed); |
| Label loop_label; |
| macro_assembler->Bind(&loop_label); |
| greedy_match_trace.set_stop_node(this); |
| greedy_match_trace.set_loop_label(&loop_label); |
| alternatives_->at(0).node()->Emit(compiler, &greedy_match_trace); |
| macro_assembler->Bind(&greedy_match_failed); |
| } |
| |
| Label second_choice; // For use in greedy matches. |
| macro_assembler->Bind(&second_choice); |
| |
| int first_normal_choice = greedy_loop ? 1 : 0; |
| |
| bool not_at_start = current_trace->at_start() == Trace::FALSE_VALUE; |
| const int kEatsAtLeastNotYetInitialized = -1; |
| int eats_at_least = kEatsAtLeastNotYetInitialized; |
| |
| bool skip_was_emitted = false; |
| |
| if (!greedy_loop && choice_count == 2) { |
| GuardedAlternative alt1 = alternatives_->at(1); |
| if (alt1.guards() == NULL || alt1.guards()->length() == 0) { |
| RegExpNode* eats_anything_node = alt1.node(); |
| if (eats_anything_node->GetSuccessorOfOmnivorousTextNode(compiler) == |
| this) { |
| // At this point we know that we are at a non-greedy loop that will eat |
| // any character one at a time. Any non-anchored regexp has such a |
| // loop prepended to it in order to find where it starts. We look for |
| // a pattern of the form ...abc... where we can look 6 characters ahead |
| // and step forwards 3 if the character is not one of abc. Abc need |
| // not be atoms, they can be any reasonably limited character class or |
| // small alternation. |
| ASSERT(trace->is_trivial()); // This is the case on LoopChoiceNodes. |
| BoyerMooreLookahead* lookahead = bm_info(not_at_start); |
| if (lookahead == NULL) { |
| eats_at_least = Min(kMaxLookaheadForBoyerMoore, |
| EatsAtLeast(kMaxLookaheadForBoyerMoore, |
| kRecursionBudget, |
| not_at_start)); |
| if (eats_at_least >= 1) { |
| BoyerMooreLookahead* bm = |
| new(zone()) BoyerMooreLookahead(eats_at_least, |
| compiler, |
| zone()); |
| GuardedAlternative alt0 = alternatives_->at(0); |
| alt0.node()->FillInBMInfo(0, kRecursionBudget, bm, not_at_start); |
| skip_was_emitted = bm->EmitSkipInstructions(macro_assembler); |
| } |
| } else { |
| skip_was_emitted = lookahead->EmitSkipInstructions(macro_assembler); |
| } |
| } |
| } |
| } |
| |
| if (eats_at_least == kEatsAtLeastNotYetInitialized) { |
| // Save some time by looking at most one machine word ahead. |
| eats_at_least = |
| EatsAtLeast(compiler->ascii() ? 4 : 2, kRecursionBudget, not_at_start); |
| } |
| int preload_characters = CalculatePreloadCharacters(compiler, eats_at_least); |
| |
| bool preload_is_current = !skip_was_emitted && |
| (current_trace->characters_preloaded() == preload_characters); |
| bool preload_has_checked_bounds = preload_is_current; |
| |
| AlternativeGenerationList alt_gens(choice_count, zone()); |
| |
| // For now we just call all choices one after the other. The idea ultimately |
| // is to use the Dispatch table to try only the relevant ones. |
| for (int i = first_normal_choice; i < choice_count; i++) { |
| GuardedAlternative alternative = alternatives_->at(i); |
| AlternativeGeneration* alt_gen = alt_gens.at(i); |
| alt_gen->quick_check_details.set_characters(preload_characters); |
| ZoneList<Guard*>* guards = alternative.guards(); |
| int guard_count = (guards == NULL) ? 0 : guards->length(); |
| Trace new_trace(*current_trace); |
| new_trace.set_characters_preloaded(preload_is_current ? |
| preload_characters : |
| 0); |
| if (preload_has_checked_bounds) { |
| new_trace.set_bound_checked_up_to(preload_characters); |
| } |
| new_trace.quick_check_performed()->Clear(); |
| if (not_at_start_) new_trace.set_at_start(Trace::FALSE_VALUE); |
| alt_gen->expects_preload = preload_is_current; |
| bool generate_full_check_inline = false; |
| if (FLAG_regexp_optimization && |
| try_to_emit_quick_check_for_alternative(i) && |
| alternative.node()->EmitQuickCheck(compiler, |
| &new_trace, |
| preload_has_checked_bounds, |
| &alt_gen->possible_success, |
| &alt_gen->quick_check_details, |
| i < choice_count - 1)) { |
| // Quick check was generated for this choice. |
| preload_is_current = true; |
| preload_has_checked_bounds = true; |
| // On the last choice in the ChoiceNode we generated the quick |
| // check to fall through on possible success. So now we need to |
| // generate the full check inline. |
| if (i == choice_count - 1) { |
| macro_assembler->Bind(&alt_gen->possible_success); |
| new_trace.set_quick_check_performed(&alt_gen->quick_check_details); |
| new_trace.set_characters_preloaded(preload_characters); |
| new_trace.set_bound_checked_up_to(preload_characters); |
| generate_full_check_inline = true; |
| } |
| } else if (alt_gen->quick_check_details.cannot_match()) { |
| if (i == choice_count - 1 && !greedy_loop) { |
| macro_assembler->GoTo(trace->backtrack()); |
| } |
| continue; |
| } else { |
| // No quick check was generated. Put the full code here. |
| // If this is not the first choice then there could be slow checks from |
| // previous cases that go here when they fail. There's no reason to |
| // insist that they preload characters since the slow check we are about |
| // to generate probably can't use it. |
| if (i != first_normal_choice) { |
| alt_gen->expects_preload = false; |
| new_trace.InvalidateCurrentCharacter(); |
| } |
| if (i < choice_count - 1) { |
| new_trace.set_backtrack(&alt_gen->after); |
| } |
| generate_full_check_inline = true; |
| } |
| if (generate_full_check_inline) { |
| if (new_trace.actions() != NULL) { |
| new_trace.set_flush_budget(new_flush_budget); |
| } |
| for (int j = 0; j < guard_count; j++) { |
| GenerateGuard(macro_assembler, guards->at(j), &new_trace); |
| } |
| alternative.node()->Emit(compiler, &new_trace); |
| preload_is_current = false; |
| } |
| macro_assembler->Bind(&alt_gen->after); |
| } |
| if (greedy_loop) { |
| macro_assembler->Bind(&greedy_loop_label); |
| // If we have unwound to the bottom then backtrack. |
| macro_assembler->CheckGreedyLoop(trace->backtrack()); |
| // Otherwise try the second priority at an earlier position. |
| macro_assembler->AdvanceCurrentPosition(-text_length); |
| macro_assembler->GoTo(&second_choice); |
| } |
| |
| // At this point we need to generate slow checks for the alternatives where |
| // the quick check was inlined. We can recognize these because the associated |
| // label was bound. |
| for (int i = first_normal_choice; i < choice_count - 1; i++) { |
| AlternativeGeneration* alt_gen = alt_gens.at(i); |
| Trace new_trace(*current_trace); |
| // If there are actions to be flushed we have to limit how many times |
| // they are flushed. Take the budget of the parent trace and distribute |
| // it fairly amongst the children. |
| if (new_trace.actions() != NULL) { |
| new_trace.set_flush_budget(new_flush_budget); |
| } |
| EmitOutOfLineContinuation(compiler, |
| &new_trace, |
| alternatives_->at(i), |
| alt_gen, |
| preload_characters, |
| alt_gens.at(i + 1)->expects_preload); |
| } |
| } |
| |
| |
| void ChoiceNode::EmitOutOfLineContinuation(RegExpCompiler* compiler, |
| Trace* trace, |
| GuardedAlternative alternative, |
| AlternativeGeneration* alt_gen, |
| int preload_characters, |
| bool next_expects_preload) { |
| if (!alt_gen->possible_success.is_linked()) return; |
| |
| RegExpMacroAssembler* macro_assembler = compiler->macro_assembler(); |
| macro_assembler->Bind(&alt_gen->possible_success); |
| Trace out_of_line_trace(*trace); |
| out_of_line_trace.set_characters_preloaded(preload_characters); |
| out_of_line_trace.set_quick_check_performed(&alt_gen->quick_check_details); |
| if (not_at_start_) out_of_line_trace.set_at_start(Trace::FALSE_VALUE); |
| ZoneList<Guard*>* guards = alternative.guards(); |
| int guard_count = (guards == NULL) ? 0 : guards->length(); |
| if (next_expects_preload) { |
| Label reload_current_char; |
| out_of_line_trace.set_backtrack(&reload_current_char); |
| for (int j = 0; j < guard_count; j++) { |
| GenerateGuard(macro_assembler, guards->at(j), &out_of_line_trace); |
| } |
| alternative.node()->Emit(compiler, &out_of_line_trace); |
| macro_assembler->Bind(&reload_current_char); |
| // Reload the current character, since the next quick check expects that. |
| // We don't need to check bounds here because we only get into this |
| // code through a quick check which already did the checked load. |
| macro_assembler->LoadCurrentCharacter(trace->cp_offset(), |
| NULL, |
| false, |
| preload_characters); |
| macro_assembler->GoTo(&(alt_gen->after)); |
| } else { |
| out_of_line_trace.set_backtrack(&(alt_gen->after)); |
| for (int j = 0; j < guard_count; j++) { |
| GenerateGuard(macro_assembler, guards->at(j), &out_of_line_trace); |
| } |
| alternative.node()->Emit(compiler, &out_of_line_trace); |
| } |
| } |
| |
| |
| void ActionNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| LimitResult limit_result = LimitVersions(compiler, trace); |
| if (limit_result == DONE) return; |
| ASSERT(limit_result == CONTINUE); |
| |
| RecursionCheck rc(compiler); |
| |
| switch (action_type_) { |
| case STORE_POSITION: { |
| Trace::DeferredCapture |
| new_capture(data_.u_position_register.reg, |
| data_.u_position_register.is_capture, |
| trace); |
| Trace new_trace = *trace; |
| new_trace.add_action(&new_capture); |
| on_success()->Emit(compiler, &new_trace); |
| break; |
| } |
| case INCREMENT_REGISTER: { |
| Trace::DeferredIncrementRegister |
| new_increment(data_.u_increment_register.reg); |
| Trace new_trace = *trace; |
| new_trace.add_action(&new_increment); |
| on_success()->Emit(compiler, &new_trace); |
| break; |
| } |
| case SET_REGISTER: { |
| Trace::DeferredSetRegister |
| new_set(data_.u_store_register.reg, data_.u_store_register.value); |
| Trace new_trace = *trace; |
| new_trace.add_action(&new_set); |
| on_success()->Emit(compiler, &new_trace); |
| break; |
| } |
| case CLEAR_CAPTURES: { |
| Trace::DeferredClearCaptures |
| new_capture(Interval(data_.u_clear_captures.range_from, |
| data_.u_clear_captures.range_to)); |
| Trace new_trace = *trace; |
| new_trace.add_action(&new_capture); |
| on_success()->Emit(compiler, &new_trace); |
| break; |
| } |
| case BEGIN_SUBMATCH: |
| if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| } else { |
| assembler->WriteCurrentPositionToRegister( |
| data_.u_submatch.current_position_register, 0); |
| assembler->WriteStackPointerToRegister( |
| data_.u_submatch.stack_pointer_register); |
| on_success()->Emit(compiler, trace); |
| } |
| break; |
| case EMPTY_MATCH_CHECK: { |
| int start_pos_reg = data_.u_empty_match_check.start_register; |
| int stored_pos = 0; |
| int rep_reg = data_.u_empty_match_check.repetition_register; |
| bool has_minimum = (rep_reg != RegExpCompiler::kNoRegister); |
| bool know_dist = trace->GetStoredPosition(start_pos_reg, &stored_pos); |
| if (know_dist && !has_minimum && stored_pos == trace->cp_offset()) { |
| // If we know we haven't advanced and there is no minimum we |
| // can just backtrack immediately. |
| assembler->GoTo(trace->backtrack()); |
| } else if (know_dist && stored_pos < trace->cp_offset()) { |
| // If we know we've advanced we can generate the continuation |
| // immediately. |
| on_success()->Emit(compiler, trace); |
| } else if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| } else { |
| Label skip_empty_check; |
| // If we have a minimum number of repetitions we check the current |
| // number first and skip the empty check if it's not enough. |
| if (has_minimum) { |
| int limit = data_.u_empty_match_check.repetition_limit; |
| assembler->IfRegisterLT(rep_reg, limit, &skip_empty_check); |
| } |
| // If the match is empty we bail out, otherwise we fall through |
| // to the on-success continuation. |
| assembler->IfRegisterEqPos(data_.u_empty_match_check.start_register, |
| trace->backtrack()); |
| assembler->Bind(&skip_empty_check); |
| on_success()->Emit(compiler, trace); |
| } |
| break; |
| } |
| case POSITIVE_SUBMATCH_SUCCESS: { |
| if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| return; |
| } |
| assembler->ReadCurrentPositionFromRegister( |
| data_.u_submatch.current_position_register); |
| assembler->ReadStackPointerFromRegister( |
| data_.u_submatch.stack_pointer_register); |
| int clear_register_count = data_.u_submatch.clear_register_count; |
| if (clear_register_count == 0) { |
| on_success()->Emit(compiler, trace); |
| return; |
| } |
| int clear_registers_from = data_.u_submatch.clear_register_from; |
| Label clear_registers_backtrack; |
| Trace new_trace = *trace; |
| new_trace.set_backtrack(&clear_registers_backtrack); |
| on_success()->Emit(compiler, &new_trace); |
| |
| assembler->Bind(&clear_registers_backtrack); |
| int clear_registers_to = clear_registers_from + clear_register_count - 1; |
| assembler->ClearRegisters(clear_registers_from, clear_registers_to); |
| |
| ASSERT(trace->backtrack() == NULL); |
| assembler->Backtrack(); |
| return; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| void BackReferenceNode::Emit(RegExpCompiler* compiler, Trace* trace) { |
| RegExpMacroAssembler* assembler = compiler->macro_assembler(); |
| if (!trace->is_trivial()) { |
| trace->Flush(compiler, this); |
| return; |
| } |
| |
| LimitResult limit_result = LimitVersions(compiler, trace); |
| if (limit_result == DONE) return; |
| ASSERT(limit_result == CONTINUE); |
| |
| RecursionCheck rc(compiler); |
| |
| ASSERT_EQ(start_reg_ + 1, end_reg_); |
| if (compiler->ignore_case()) { |
| assembler->CheckNotBackReferenceIgnoreCase(start_reg_, |
| trace->backtrack()); |
| } else { |
| assembler->CheckNotBackReference(start_reg_, trace->backtrack()); |
| } |
| on_success()->Emit(compiler, trace); |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Dot/dotty output |
| |
| |
| #ifdef DEBUG |
| |
| |
| class DotPrinter: public NodeVisitor { |
| public: |
| explicit DotPrinter(bool ignore_case) |
| : ignore_case_(ignore_case), |
| stream_(&alloc_) { } |
| void PrintNode(const char* label, RegExpNode* node); |
| void Visit(RegExpNode* node); |
| void PrintAttributes(RegExpNode* from); |
| StringStream* stream() { return &stream_; } |
| void PrintOnFailure(RegExpNode* from, RegExpNode* to); |
| #define DECLARE_VISIT(Type) \ |
| virtual void Visit##Type(Type##Node* that); |
| FOR_EACH_NODE_TYPE(DECLARE_VISIT) |
| #undef DECLARE_VISIT |
| private: |
| bool ignore_case_; |
| HeapStringAllocator alloc_; |
| StringStream stream_; |
| }; |
| |
| |
| void DotPrinter::PrintNode(const char* label, RegExpNode* node) { |
| stream()->Add("digraph G {\n graph [label=\""); |
| for (int i = 0; label[i]; i++) { |
| switch (label[i]) { |
| case '\\': |
| stream()->Add("\\\\"); |
| break; |
| case '"': |
| stream()->Add("\""); |
| break; |
| default: |
| stream()->Put(label[i]); |
| break; |
| } |
| } |
| stream()->Add("\"];\n"); |
| Visit(node); |
| stream()->Add("}\n"); |
| printf("%s", *(stream()->ToCString())); |
| } |
| |
| |
| void DotPrinter::Visit(RegExpNode* node) { |
| if (node->info()->visited) return; |
| node->info()->visited = true; |
| node->Accept(this); |
| } |
| |
| |
| void DotPrinter::PrintOnFailure(RegExpNode* from, RegExpNode* on_failure) { |
| stream()->Add(" n%p -> n%p [style=dotted];\n", from, on_failure); |
| Visit(on_failure); |
| } |
| |
| |
| class TableEntryBodyPrinter { |
| public: |
| TableEntryBodyPrinter(StringStream* stream, ChoiceNode* choice) |
| : stream_(stream), choice_(choice) { } |
| void Call(uc16 from, DispatchTable::Entry entry) { |
| OutSet* out_set = entry.out_set(); |
| for (unsigned i = 0; i < OutSet::kFirstLimit; i++) { |
| if (out_set->Get(i)) { |
| stream()->Add(" n%p:s%io%i -> n%p;\n", |
| choice(), |
| from, |
| i, |
| choice()->alternatives()->at(i).node()); |
| } |
| } |
| } |
| private: |
| StringStream* stream() { return stream_; } |
| ChoiceNode* choice() { return choice_; } |
| StringStream* stream_; |
| ChoiceNode* choice_; |
| }; |
| |
| |
| class TableEntryHeaderPrinter { |
| public: |
| explicit TableEntryHeaderPrinter(StringStream* stream) |
| : first_(true), stream_(stream) { } |
| void Call(uc16 from, DispatchTable::Entry entry) { |
| if (first_) { |
| first_ = false; |
| } else { |
| stream()->Add("|"); |
| } |
| stream()->Add("{\\%k-\\%k|{", from, entry.to()); |
| OutSet* out_set = entry.out_set(); |
| int priority = 0; |
| for (unsigned i = 0; i < OutSet::kFirstLimit; i++) { |
| if (out_set->Get(i)) { |
| if (priority > 0) stream()->Add("|"); |
| stream()->Add("<s%io%i> %i", from, i, priority); |
| priority++; |
| } |
| } |
| stream()->Add("}}"); |
| } |
| |
| private: |
| bool first_; |
| StringStream* stream() { return stream_; } |
| StringStream* stream_; |
| }; |
| |
| |
| class AttributePrinter { |
| public: |
| explicit AttributePrinter(DotPrinter* out) |
| : out_(out), first_(true) { } |
| void PrintSeparator() { |
| if (first_) { |
| first_ = false; |
| } else { |
| out_->stream()->Add("|"); |
| } |
| } |
| void PrintBit(const char* name, bool value) { |
| if (!value) return; |
| PrintSeparator(); |
| out_->stream()->Add("{%s}", name); |
| } |
| void PrintPositive(const char* name, int value) { |
| if (value < 0) return; |
| PrintSeparator(); |
| out_->stream()->Add("{%s|%x}", name, value); |
| } |
| private: |
| DotPrinter* out_; |
| bool first_; |
| }; |
| |
| |
| void DotPrinter::PrintAttributes(RegExpNode* that) { |
| stream()->Add(" a%p [shape=Mrecord, color=grey, fontcolor=grey, " |
| "margin=0.1, fontsize=10, label=\"{", |
| that); |
| AttributePrinter printer(this); |
| NodeInfo* info = that->info(); |
| printer.PrintBit("NI", info->follows_newline_interest); |
| printer.PrintBit("WI", info->follows_word_interest); |
| printer.PrintBit("SI", info->follows_start_interest); |
| Label* label = that->label(); |
| if (label->is_bound()) |
| printer.PrintPositive("@", label->pos()); |
| stream()->Add("}\"];\n"); |
| stream()->Add(" a%p -> n%p [style=dashed, color=grey, " |
| "arrowhead=none];\n", that, that); |
| } |
| |
| |
| static const bool kPrintDispatchTable = false; |
| void DotPrinter::VisitChoice(ChoiceNode* that) { |
| if (kPrintDispatchTable) { |
| stream()->Add(" n%p [shape=Mrecord, label=\"", that); |
| TableEntryHeaderPrinter header_printer(stream()); |
| that->GetTable(ignore_case_)->ForEach(&header_printer); |
| stream()->Add("\"]\n", that); |
| PrintAttributes(that); |
| TableEntryBodyPrinter body_printer(stream(), that); |
| that->GetTable(ignore_case_)->ForEach(&body_printer); |
| } else { |
| stream()->Add(" n%p [shape=Mrecord, label=\"?\"];\n", that); |
| for (int i = 0; i < that->alternatives()->length(); i++) { |
| GuardedAlternative alt = that->alternatives()->at(i); |
| stream()->Add(" n%p -> n%p;\n", that, alt.node()); |
| } |
| } |
| for (int i = 0; i < that->alternatives()->length(); i++) { |
| GuardedAlternative alt = that->alternatives()->at(i); |
| alt.node()->Accept(this); |
| } |
| } |
| |
| |
| void DotPrinter::VisitText(TextNode* that) { |
| Zone* zone = that->zone(); |
| stream()->Add(" n%p [label=\"", that); |
| for (int i = 0; i < that->elements()->length(); i++) { |
| if (i > 0) stream()->Add(" "); |
| TextElement elm = that->elements()->at(i); |
| switch (elm.text_type()) { |
| case TextElement::ATOM: { |
| stream()->Add("'%w'", elm.atom()->data()); |
| break; |
| } |
| case TextElement::CHAR_CLASS: { |
| RegExpCharacterClass* node = elm.char_class(); |
| stream()->Add("["); |
| if (node->is_negated()) |
| stream()->Add("^"); |
| for (int j = 0; j < node->ranges(zone)->length(); j++) { |
| CharacterRange range = node->ranges(zone)->at(j); |
| stream()->Add("%k-%k", range.from(), range.to()); |
| } |
| stream()->Add("]"); |
| break; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| } |
| stream()->Add("\", shape=box, peripheries=2];\n"); |
| PrintAttributes(that); |
| stream()->Add(" n%p -> n%p;\n", that, that->on_success()); |
| Visit(that->on_success()); |
| } |
| |
| |
| void DotPrinter::VisitBackReference(BackReferenceNode* that) { |
| stream()->Add(" n%p [label=\"$%i..$%i\", shape=doubleoctagon];\n", |
| that, |
| that->start_register(), |
| that->end_register()); |
| PrintAttributes(that); |
| stream()->Add(" n%p -> n%p;\n", that, that->on_success()); |
| Visit(that->on_success()); |
| } |
| |
| |
| void DotPrinter::VisitEnd(EndNode* that) { |
| stream()->Add(" n%p [style=bold, shape=point];\n", that); |
| PrintAttributes(that); |
| } |
| |
| |
| void DotPrinter::VisitAssertion(AssertionNode* that) { |
| stream()->Add(" n%p [", that); |
| switch (that->assertion_type()) { |
| case AssertionNode::AT_END: |
| stream()->Add("label=\"$\", shape=septagon"); |
| break; |
| case AssertionNode::AT_START: |
| stream()->Add("label=\"^\", shape=septagon"); |
| break; |
| case AssertionNode::AT_BOUNDARY: |
| stream()->Add("label=\"\\b\", shape=septagon"); |
| break; |
| case AssertionNode::AT_NON_BOUNDARY: |
| stream()->Add("label=\"\\B\", shape=septagon"); |
| break; |
| case AssertionNode::AFTER_NEWLINE: |
| stream()->Add("label=\"(?<=\\n)\", shape=septagon"); |
| break; |
| } |
| stream()->Add("];\n"); |
| PrintAttributes(that); |
| RegExpNode* successor = that->on_success(); |
| stream()->Add(" n%p -> n%p;\n", that, successor); |
| Visit(successor); |
| } |
| |
| |
| void DotPrinter::VisitAction(ActionNode* that) { |
| stream()->Add(" n%p [", that); |
| switch (that->action_type_) { |
| case ActionNode::SET_REGISTER: |
| stream()->Add("label=\"$%i:=%i\", shape=octagon", |
| that->data_.u_store_register.reg, |
| that->data_.u_store_register.value); |
| break; |
| case ActionNode::INCREMENT_REGISTER: |
| stream()->Add("label=\"$%i++\", shape=octagon", |
| that->data_.u_increment_register.reg); |
| break; |
| case ActionNode::STORE_POSITION: |
| stream()->Add("label=\"$%i:=$pos\", shape=octagon", |
| that->data_.u_position_register.reg); |
| break; |
| case ActionNode::BEGIN_SUBMATCH: |
| stream()->Add("label=\"$%i:=$pos,begin\", shape=septagon", |
| that->data_.u_submatch.current_position_register); |
| break; |
| case ActionNode::POSITIVE_SUBMATCH_SUCCESS: |
| stream()->Add("label=\"escape\", shape=septagon"); |
| break; |
| case ActionNode::EMPTY_MATCH_CHECK: |
| stream()->Add("label=\"$%i=$pos?,$%i<%i?\", shape=septagon", |
| that->data_.u_empty_match_check.start_register, |
| that->data_.u_empty_match_check.repetition_register, |
| that->data_.u_empty_match_check.repetition_limit); |
| break; |
| case ActionNode::CLEAR_CAPTURES: { |
| stream()->Add("label=\"clear $%i to $%i\", shape=septagon", |
| that->data_.u_clear_captures.range_from, |
| that->data_.u_clear_captures.range_to); |
| break; |
| } |
| } |
| stream()->Add("];\n"); |
| PrintAttributes(that); |
| RegExpNode* successor = that->on_success(); |
| stream()->Add(" n%p -> n%p;\n", that, successor); |
| Visit(successor); |
| } |
| |
| |
| class DispatchTableDumper { |
| public: |
| explicit DispatchTableDumper(StringStream* stream) : stream_(stream) { } |
| void Call(uc16 key, DispatchTable::Entry entry); |
| StringStream* stream() { return stream_; } |
| private: |
| StringStream* stream_; |
| }; |
| |
| |
| void DispatchTableDumper::Call(uc16 key, DispatchTable::Entry entry) { |
| stream()->Add("[%k-%k]: {", key, entry.to()); |
| OutSet* set = entry.out_set(); |
| bool first = true; |
| for (unsigned i = 0; i < OutSet::kFirstLimit; i++) { |
| if (set->Get(i)) { |
| if (first) { |
| first = false; |
| } else { |
| stream()->Add(", "); |
| } |
| stream()->Add("%i", i); |
| } |
| } |
| stream()->Add("}\n"); |
| } |
| |
| |
| void DispatchTable::Dump() { |
| HeapStringAllocator alloc; |
| StringStream stream(&alloc); |
| DispatchTableDumper dumper(&stream); |
| tree()->ForEach(&dumper); |
| OS::PrintError("%s", *stream.ToCString()); |
| } |
| |
| |
| void RegExpEngine::DotPrint(const char* label, |
| RegExpNode* node, |
| bool ignore_case) { |
| DotPrinter printer(ignore_case); |
| printer.PrintNode(label, node); |
| } |
| |
| |
| #endif // DEBUG |
| |
| |
| // ------------------------------------------------------------------- |
| // Tree to graph conversion |
| |
| RegExpNode* RegExpAtom::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| ZoneList<TextElement>* elms = |
| new(compiler->zone()) ZoneList<TextElement>(1, compiler->zone()); |
| elms->Add(TextElement::Atom(this), compiler->zone()); |
| return new(compiler->zone()) TextNode(elms, on_success); |
| } |
| |
| |
| RegExpNode* RegExpText::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return new(compiler->zone()) TextNode(elements(), on_success); |
| } |
| |
| |
| static bool CompareInverseRanges(ZoneList<CharacterRange>* ranges, |
| const int* special_class, |
| int length) { |
| length--; // Remove final 0x10000. |
| ASSERT(special_class[length] == 0x10000); |
| ASSERT(ranges->length() != 0); |
| ASSERT(length != 0); |
| ASSERT(special_class[0] != 0); |
| if (ranges->length() != (length >> 1) + 1) { |
| return false; |
| } |
| CharacterRange range = ranges->at(0); |
| if (range.from() != 0) { |
| return false; |
| } |
| for (int i = 0; i < length; i += 2) { |
| if (special_class[i] != (range.to() + 1)) { |
| return false; |
| } |
| range = ranges->at((i >> 1) + 1); |
| if (special_class[i+1] != range.from()) { |
| return false; |
| } |
| } |
| if (range.to() != 0xffff) { |
| return false; |
| } |
| return true; |
| } |
| |
| |
| static bool CompareRanges(ZoneList<CharacterRange>* ranges, |
| const int* special_class, |
| int length) { |
| length--; // Remove final 0x10000. |
| ASSERT(special_class[length] == 0x10000); |
| if (ranges->length() * 2 != length) { |
| return false; |
| } |
| for (int i = 0; i < length; i += 2) { |
| CharacterRange range = ranges->at(i >> 1); |
| if (range.from() != special_class[i] || |
| range.to() != special_class[i + 1] - 1) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| |
| bool RegExpCharacterClass::is_standard(Zone* zone) { |
| // TODO(lrn): Remove need for this function, by not throwing away information |
| // along the way. |
| if (is_negated_) { |
| return false; |
| } |
| if (set_.is_standard()) { |
| return true; |
| } |
| if (CompareRanges(set_.ranges(zone), kSpaceRanges, kSpaceRangeCount)) { |
| set_.set_standard_set_type('s'); |
| return true; |
| } |
| if (CompareInverseRanges(set_.ranges(zone), kSpaceRanges, kSpaceRangeCount)) { |
| set_.set_standard_set_type('S'); |
| return true; |
| } |
| if (CompareInverseRanges(set_.ranges(zone), |
| kLineTerminatorRanges, |
| kLineTerminatorRangeCount)) { |
| set_.set_standard_set_type('.'); |
| return true; |
| } |
| if (CompareRanges(set_.ranges(zone), |
| kLineTerminatorRanges, |
| kLineTerminatorRangeCount)) { |
| set_.set_standard_set_type('n'); |
| return true; |
| } |
| if (CompareRanges(set_.ranges(zone), kWordRanges, kWordRangeCount)) { |
| set_.set_standard_set_type('w'); |
| return true; |
| } |
| if (CompareInverseRanges(set_.ranges(zone), kWordRanges, kWordRangeCount)) { |
| set_.set_standard_set_type('W'); |
| return true; |
| } |
| return false; |
| } |
| |
| |
| RegExpNode* RegExpCharacterClass::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return new(compiler->zone()) TextNode(this, on_success); |
| } |
| |
| |
| RegExpNode* RegExpDisjunction::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| ZoneList<RegExpTree*>* alternatives = this->alternatives(); |
| int length = alternatives->length(); |
| ChoiceNode* result = |
| new(compiler->zone()) ChoiceNode(length, compiler->zone()); |
| for (int i = 0; i < length; i++) { |
| GuardedAlternative alternative(alternatives->at(i)->ToNode(compiler, |
| on_success)); |
| result->AddAlternative(alternative); |
| } |
| return result; |
| } |
| |
| |
| RegExpNode* RegExpQuantifier::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return ToNode(min(), |
| max(), |
| is_greedy(), |
| body(), |
| compiler, |
| on_success); |
| } |
| |
| |
| // Scoped object to keep track of how much we unroll quantifier loops in the |
| // regexp graph generator. |
| class RegExpExpansionLimiter { |
| public: |
| static const int kMaxExpansionFactor = 6; |
| RegExpExpansionLimiter(RegExpCompiler* compiler, int factor) |
| : compiler_(compiler), |
| saved_expansion_factor_(compiler->current_expansion_factor()), |
| ok_to_expand_(saved_expansion_factor_ <= kMaxExpansionFactor) { |
| ASSERT(factor > 0); |
| if (ok_to_expand_) { |
| if (factor > kMaxExpansionFactor) { |
| // Avoid integer overflow of the current expansion factor. |
| ok_to_expand_ = false; |
| compiler->set_current_expansion_factor(kMaxExpansionFactor + 1); |
| } else { |
| int new_factor = saved_expansion_factor_ * factor; |
| ok_to_expand_ = (new_factor <= kMaxExpansionFactor); |
| compiler->set_current_expansion_factor(new_factor); |
| } |
| } |
| } |
| |
| ~RegExpExpansionLimiter() { |
| compiler_->set_current_expansion_factor(saved_expansion_factor_); |
| } |
| |
| bool ok_to_expand() { return ok_to_expand_; } |
| |
| private: |
| RegExpCompiler* compiler_; |
| int saved_expansion_factor_; |
| bool ok_to_expand_; |
| |
| DISALLOW_IMPLICIT_CONSTRUCTORS(RegExpExpansionLimiter); |
| }; |
| |
| |
| RegExpNode* RegExpQuantifier::ToNode(int min, |
| int max, |
| bool is_greedy, |
| RegExpTree* body, |
| RegExpCompiler* compiler, |
| RegExpNode* on_success, |
| bool not_at_start) { |
| // x{f, t} becomes this: |
| // |
| // (r++)<-. |
| // | ` |
| // | (x) |
| // v ^ |
| // (r=0)-->(?)---/ [if r < t] |
| // | |
| // [if r >= f] \----> ... |
| // |
| |
| // 15.10.2.5 RepeatMatcher algorithm. |
| // The parser has already eliminated the case where max is 0. In the case |
| // where max_match is zero the parser has removed the quantifier if min was |
| // > 0 and removed the atom if min was 0. See AddQuantifierToAtom. |
| |
| // If we know that we cannot match zero length then things are a little |
| // simpler since we don't need to make the special zero length match check |
| // from step 2.1. If the min and max are small we can unroll a little in |
| // this case. |
| static const int kMaxUnrolledMinMatches = 3; // Unroll (foo)+ and (foo){3,} |
| static const int kMaxUnrolledMaxMatches = 3; // Unroll (foo)? and (foo){x,3} |
| if (max == 0) return on_success; // This can happen due to recursion. |
| bool body_can_be_empty = (body->min_match() == 0); |
| int body_start_reg = RegExpCompiler::kNoRegister; |
| Interval capture_registers = body->CaptureRegisters(); |
| bool needs_capture_clearing = !capture_registers.is_empty(); |
| Zone* zone = compiler->zone(); |
| |
| if (body_can_be_empty) { |
| body_start_reg = compiler->AllocateRegister(); |
| } else if (FLAG_regexp_optimization && !needs_capture_clearing) { |
| // Only unroll if there are no captures and the body can't be |
| // empty. |
| { |
| RegExpExpansionLimiter limiter( |
| compiler, min + ((max != min) ? 1 : 0)); |
| if (min > 0 && min <= kMaxUnrolledMinMatches && limiter.ok_to_expand()) { |
| int new_max = (max == kInfinity) ? max : max - min; |
| // Recurse once to get the loop or optional matches after the fixed |
| // ones. |
| RegExpNode* answer = ToNode( |
| 0, new_max, is_greedy, body, compiler, on_success, true); |
| // Unroll the forced matches from 0 to min. This can cause chains of |
| // TextNodes (which the parser does not generate). These should be |
| // combined if it turns out they hinder good code generation. |
| for (int i = 0; i < min; i++) { |
| answer = body->ToNode(compiler, answer); |
| } |
| return answer; |
| } |
| } |
| if (max <= kMaxUnrolledMaxMatches && min == 0) { |
| ASSERT(max > 0); // Due to the 'if' above. |
| RegExpExpansionLimiter limiter(compiler, max); |
| if (limiter.ok_to_expand()) { |
| // Unroll the optional matches up to max. |
| RegExpNode* answer = on_success; |
| for (int i = 0; i < max; i++) { |
| ChoiceNode* alternation = new(zone) ChoiceNode(2, zone); |
| if (is_greedy) { |
| alternation->AddAlternative( |
| GuardedAlternative(body->ToNode(compiler, answer))); |
| alternation->AddAlternative(GuardedAlternative(on_success)); |
| } else { |
| alternation->AddAlternative(GuardedAlternative(on_success)); |
| alternation->AddAlternative( |
| GuardedAlternative(body->ToNode(compiler, answer))); |
| } |
| answer = alternation; |
| if (not_at_start) alternation->set_not_at_start(); |
| } |
| return answer; |
| } |
| } |
| } |
| bool has_min = min > 0; |
| bool has_max = max < RegExpTree::kInfinity; |
| bool needs_counter = has_min || has_max; |
| int reg_ctr = needs_counter |
| ? compiler->AllocateRegister() |
| : RegExpCompiler::kNoRegister; |
| LoopChoiceNode* center = new(zone) LoopChoiceNode(body->min_match() == 0, |
| zone); |
| if (not_at_start) center->set_not_at_start(); |
| RegExpNode* loop_return = needs_counter |
| ? static_cast<RegExpNode*>(ActionNode::IncrementRegister(reg_ctr, center)) |
| : static_cast<RegExpNode*>(center); |
| if (body_can_be_empty) { |
| // If the body can be empty we need to check if it was and then |
| // backtrack. |
| loop_return = ActionNode::EmptyMatchCheck(body_start_reg, |
| reg_ctr, |
| min, |
| loop_return); |
| } |
| RegExpNode* body_node = body->ToNode(compiler, loop_return); |
| if (body_can_be_empty) { |
| // If the body can be empty we need to store the start position |
| // so we can bail out if it was empty. |
| body_node = ActionNode::StorePosition(body_start_reg, false, body_node); |
| } |
| if (needs_capture_clearing) { |
| // Before entering the body of this loop we need to clear captures. |
| body_node = ActionNode::ClearCaptures(capture_registers, body_node); |
| } |
| GuardedAlternative body_alt(body_node); |
| if (has_max) { |
| Guard* body_guard = |
| new(zone) Guard(reg_ctr, Guard::LT, max); |
| body_alt.AddGuard(body_guard, zone); |
| } |
| GuardedAlternative rest_alt(on_success); |
| if (has_min) { |
| Guard* rest_guard = new(compiler->zone()) Guard(reg_ctr, Guard::GEQ, min); |
| rest_alt.AddGuard(rest_guard, zone); |
| } |
| if (is_greedy) { |
| center->AddLoopAlternative(body_alt); |
| center->AddContinueAlternative(rest_alt); |
| } else { |
| center->AddContinueAlternative(rest_alt); |
| center->AddLoopAlternative(body_alt); |
| } |
| if (needs_counter) { |
| return ActionNode::SetRegister(reg_ctr, 0, center); |
| } else { |
| return center; |
| } |
| } |
| |
| |
| RegExpNode* RegExpAssertion::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| NodeInfo info; |
| Zone* zone = compiler->zone(); |
| |
| switch (assertion_type()) { |
| case START_OF_LINE: |
| return AssertionNode::AfterNewline(on_success); |
| case START_OF_INPUT: |
| return AssertionNode::AtStart(on_success); |
| case BOUNDARY: |
| return AssertionNode::AtBoundary(on_success); |
| case NON_BOUNDARY: |
| return AssertionNode::AtNonBoundary(on_success); |
| case END_OF_INPUT: |
| return AssertionNode::AtEnd(on_success); |
| case END_OF_LINE: { |
| // Compile $ in multiline regexps as an alternation with a positive |
| // lookahead in one side and an end-of-input on the other side. |
| // We need two registers for the lookahead. |
| int stack_pointer_register = compiler->AllocateRegister(); |
| int position_register = compiler->AllocateRegister(); |
| // The ChoiceNode to distinguish between a newline and end-of-input. |
| ChoiceNode* result = new(zone) ChoiceNode(2, zone); |
| // Create a newline atom. |
| ZoneList<CharacterRange>* newline_ranges = |
| new(zone) ZoneList<CharacterRange>(3, zone); |
| CharacterRange::AddClassEscape('n', newline_ranges, zone); |
| RegExpCharacterClass* newline_atom = new(zone) RegExpCharacterClass('n'); |
| TextNode* newline_matcher = new(zone) TextNode( |
| newline_atom, |
| ActionNode::PositiveSubmatchSuccess(stack_pointer_register, |
| position_register, |
| 0, // No captures inside. |
| -1, // Ignored if no captures. |
| on_success)); |
| // Create an end-of-input matcher. |
| RegExpNode* end_of_line = ActionNode::BeginSubmatch( |
| stack_pointer_register, |
| position_register, |
| newline_matcher); |
| // Add the two alternatives to the ChoiceNode. |
| GuardedAlternative eol_alternative(end_of_line); |
| result->AddAlternative(eol_alternative); |
| GuardedAlternative end_alternative(AssertionNode::AtEnd(on_success)); |
| result->AddAlternative(end_alternative); |
| return result; |
| } |
| default: |
| UNREACHABLE(); |
| } |
| return on_success; |
| } |
| |
| |
| RegExpNode* RegExpBackReference::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return new(compiler->zone()) |
| BackReferenceNode(RegExpCapture::StartRegister(index()), |
| RegExpCapture::EndRegister(index()), |
| on_success); |
| } |
| |
| |
| RegExpNode* RegExpEmpty::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return on_success; |
| } |
| |
| |
| RegExpNode* RegExpLookahead::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| int stack_pointer_register = compiler->AllocateRegister(); |
| int position_register = compiler->AllocateRegister(); |
| |
| const int registers_per_capture = 2; |
| const int register_of_first_capture = 2; |
| int register_count = capture_count_ * registers_per_capture; |
| int register_start = |
| register_of_first_capture + capture_from_ * registers_per_capture; |
| |
| RegExpNode* success; |
| if (is_positive()) { |
| RegExpNode* node = ActionNode::BeginSubmatch( |
| stack_pointer_register, |
| position_register, |
| body()->ToNode( |
| compiler, |
| ActionNode::PositiveSubmatchSuccess(stack_pointer_register, |
| position_register, |
| register_count, |
| register_start, |
| on_success))); |
| return node; |
| } else { |
| // We use a ChoiceNode for a negative lookahead because it has most of |
| // the characteristics we need. It has the body of the lookahead as its |
| // first alternative and the expression after the lookahead of the second |
| // alternative. If the first alternative succeeds then the |
| // NegativeSubmatchSuccess will unwind the stack including everything the |
| // choice node set up and backtrack. If the first alternative fails then |
| // the second alternative is tried, which is exactly the desired result |
| // for a negative lookahead. The NegativeLookaheadChoiceNode is a special |
| // ChoiceNode that knows to ignore the first exit when calculating quick |
| // checks. |
| Zone* zone = compiler->zone(); |
| |
| GuardedAlternative body_alt( |
| body()->ToNode( |
| compiler, |
| success = new(zone) NegativeSubmatchSuccess(stack_pointer_register, |
| position_register, |
| register_count, |
| register_start, |
| zone))); |
| ChoiceNode* choice_node = |
| new(zone) NegativeLookaheadChoiceNode(body_alt, |
| GuardedAlternative(on_success), |
| zone); |
| return ActionNode::BeginSubmatch(stack_pointer_register, |
| position_register, |
| choice_node); |
| } |
| } |
| |
| |
| RegExpNode* RegExpCapture::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| return ToNode(body(), index(), compiler, on_success); |
| } |
| |
| |
| RegExpNode* RegExpCapture::ToNode(RegExpTree* body, |
| int index, |
| RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| int start_reg = RegExpCapture::StartRegister(index); |
| int end_reg = RegExpCapture::EndRegister(index); |
| RegExpNode* store_end = ActionNode::StorePosition(end_reg, true, on_success); |
| RegExpNode* body_node = body->ToNode(compiler, store_end); |
| return ActionNode::StorePosition(start_reg, true, body_node); |
| } |
| |
| |
| RegExpNode* RegExpAlternative::ToNode(RegExpCompiler* compiler, |
| RegExpNode* on_success) { |
| ZoneList<RegExpTree*>* children = nodes(); |
| RegExpNode* current = on_success; |
| for (int i = children->length() - 1; i >= 0; i--) { |
| current = children->at(i)->ToNode(compiler, current); |
| } |
| return current; |
| } |
| |
| |
| static void AddClass(const int* elmv, |
| int elmc, |
| ZoneList<CharacterRange>* ranges, |
| Zone* zone) { |
| elmc--; |
| ASSERT(elmv[elmc] == 0x10000); |
| for (int i = 0; i < elmc; i += 2) { |
| ASSERT(elmv[i] < elmv[i + 1]); |
| ranges->Add(CharacterRange(elmv[i], elmv[i + 1] - 1), zone); |
| } |
| } |
| |
| |
| static void AddClassNegated(const int *elmv, |
| int elmc, |
| ZoneList<CharacterRange>* ranges, |
| Zone* zone) { |
| elmc--; |
| ASSERT(elmv[elmc] == 0x10000); |
| ASSERT(elmv[0] != 0x0000); |
| ASSERT(elmv[elmc-1] != String::kMaxUtf16CodeUnit); |
| uc16 last = 0x0000; |
| for (int i = 0; i < elmc; i += 2) { |
| ASSERT(last <= elmv[i] - 1); |
| ASSERT(elmv[i] < elmv[i + 1]); |
| ranges->Add(CharacterRange(last, elmv[i] - 1), zone); |
| last = elmv[i + 1]; |
| } |
| ranges->Add(CharacterRange(last, String::kMaxUtf16CodeUnit), zone); |
| } |
| |
| |
| void CharacterRange::AddClassEscape(uc16 type, |
| ZoneList<CharacterRange>* ranges, |
| Zone* zone) { |
| switch (type) { |
| case 's': |
| AddClass(kSpaceRanges, kSpaceRangeCount, ranges, zone); |
| break; |
| case 'S': |
| AddClassNegated(kSpaceRanges, kSpaceRangeCount, ranges, zone); |
| break; |
| case 'w': |
| AddClass(kWordRanges, kWordRangeCount, ranges, zone); |
| break; |
| case 'W': |
| AddClassNegated(kWordRanges, kWordRangeCount, ranges, zone); |
| break; |
| case 'd': |
| AddClass(kDigitRanges, kDigitRangeCount, ranges, zone); |
| break; |
| case 'D': |
| AddClassNegated(kDigitRanges, kDigitRangeCount, ranges, zone); |
| break; |
| case '.': |
| AddClassNegated(kLineTerminatorRanges, |
| kLineTerminatorRangeCount, |
| ranges, |
| zone); |
| break; |
| // This is not a character range as defined by the spec but a |
| // convenient shorthand for a character class that matches any |
| // character. |
| case '*': |
| ranges->Add(CharacterRange::Everything(), zone); |
| break; |
| // This is the set of characters matched by the $ and ^ symbols |
| // in multiline mode. |
| case 'n': |
| AddClass(kLineTerminatorRanges, |
| kLineTerminatorRangeCount, |
| ranges, |
| zone); |
| break; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| |
| |
| Vector<const int> CharacterRange::GetWordBounds() { |
| return Vector<const int>(kWordRanges, kWordRangeCount - 1); |
| } |
| |
| |
| class CharacterRangeSplitter { |
| public: |
| CharacterRangeSplitter(ZoneList<CharacterRange>** included, |
| ZoneList<CharacterRange>** excluded, |
| Zone* zone) |
| : included_(included), |
| excluded_(excluded), |
| zone_(zone) { } |
| void Call(uc16 from, DispatchTable::Entry entry); |
| |
| static const int kInBase = 0; |
| static const int kInOverlay = 1; |
| |
| private: |
| ZoneList<CharacterRange>** included_; |
| ZoneList<CharacterRange>** excluded_; |
| Zone* zone_; |
| }; |
| |
| |
| void CharacterRangeSplitter::Call(uc16 from, DispatchTable::Entry entry) { |
| if (!entry.out_set()->Get(kInBase)) return; |
| ZoneList<CharacterRange>** target = entry.out_set()->Get(kInOverlay) |
| ? included_ |
| : excluded_; |
| if (*target == NULL) *target = new(zone_) ZoneList<CharacterRange>(2, zone_); |
| (*target)->Add(CharacterRange(entry.from(), entry.to()), zone_); |
| } |
| |
| |
| void CharacterRange::Split(ZoneList<CharacterRange>* base, |
| Vector<const int> overlay, |
| ZoneList<CharacterRange>** included, |
| ZoneList<CharacterRange>** excluded, |
| Zone* zone) { |
| ASSERT_EQ(NULL, *included); |
| ASSERT_EQ(NULL, *excluded); |
| DispatchTable table(zone); |
| for (int i = 0; i < base->length(); i++) |
| table.AddRange(base->at(i), CharacterRangeSplitter::kInBase, zone); |
| for (int i = 0; i < overlay.length(); i += 2) { |
| table.AddRange(CharacterRange(overlay[i], overlay[i + 1] - 1), |
| CharacterRangeSplitter::kInOverlay, zone); |
| } |
| CharacterRangeSplitter callback(included, excluded, zone); |
| table.ForEach(&callback); |
| } |
| |
| |
| void CharacterRange::AddCaseEquivalents(ZoneList<CharacterRange>* ranges, |
| bool is_ascii, |
| Zone* zone) { |
| Isolate* isolate = zone->isolate(); |
| uc16 bottom = from(); |
| uc16 top = to(); |
| if (is_ascii && !RangeContainsLatin1Equivalents(*this)) { |
| if (bottom > String::kMaxOneByteCharCode) return; |
| if (top > String::kMaxOneByteCharCode) top = String::kMaxOneByteCharCode; |
| } |
| unibrow::uchar chars[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| if (top == bottom) { |
| // If this is a singleton we just expand the one character. |
| int length = isolate->jsregexp_uncanonicalize()->get(bottom, '\0', chars); |
| for (int i = 0; i < length; i++) { |
| uc32 chr = chars[i]; |
| if (chr != bottom) { |
| ranges->Add(CharacterRange::Singleton(chars[i]), zone); |
| } |
| } |
| } else { |
| // If this is a range we expand the characters block by block, |
| // expanding contiguous subranges (blocks) one at a time. |
| // The approach is as follows. For a given start character we |
| // look up the remainder of the block that contains it (represented |
| // by the end point), for instance we find 'z' if the character |
| // is 'c'. A block is characterized by the property |
| // that all characters uncanonicalize in the same way, except that |
| // each entry in the result is incremented by the distance from the first |
| // element. So a-z is a block because 'a' uncanonicalizes to ['a', 'A'] and |
| // the k'th letter uncanonicalizes to ['a' + k, 'A' + k]. |
| // Once we've found the end point we look up its uncanonicalization |
| // and produce a range for each element. For instance for [c-f] |
| // we look up ['z', 'Z'] and produce [c-f] and [C-F]. We then only |
| // add a range if it is not already contained in the input, so [c-f] |
| // will be skipped but [C-F] will be added. If this range is not |
| // completely contained in a block we do this for all the blocks |
| // covered by the range (handling characters that is not in a block |
| // as a "singleton block"). |
| unibrow::uchar range[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| int pos = bottom; |
| while (pos <= top) { |
| int length = isolate->jsregexp_canonrange()->get(pos, '\0', range); |
| uc16 block_end; |
| if (length == 0) { |
| block_end = pos; |
| } else { |
| ASSERT_EQ(1, length); |
| block_end = range[0]; |
| } |
| int end = (block_end > top) ? top : block_end; |
| length = isolate->jsregexp_uncanonicalize()->get(block_end, '\0', range); |
| for (int i = 0; i < length; i++) { |
| uc32 c = range[i]; |
| uc16 range_from = c - (block_end - pos); |
| uc16 range_to = c - (block_end - end); |
| if (!(bottom <= range_from && range_to <= top)) { |
| ranges->Add(CharacterRange(range_from, range_to), zone); |
| } |
| } |
| pos = end + 1; |
| } |
| } |
| } |
| |
| |
| bool CharacterRange::IsCanonical(ZoneList<CharacterRange>* ranges) { |
| ASSERT_NOT_NULL(ranges); |
| int n = ranges->length(); |
| if (n <= 1) return true; |
| int max = ranges->at(0).to(); |
| for (int i = 1; i < n; i++) { |
| CharacterRange next_range = ranges->at(i); |
| if (next_range.from() <= max + 1) return false; |
| max = next_range.to(); |
| } |
| return true; |
| } |
| |
| |
| ZoneList<CharacterRange>* CharacterSet::ranges(Zone* zone) { |
| if (ranges_ == NULL) { |
| ranges_ = new(zone) ZoneList<CharacterRange>(2, zone); |
| CharacterRange::AddClassEscape(standard_set_type_, ranges_, zone); |
| } |
| return ranges_; |
| } |
| |
| |
| // Move a number of elements in a zonelist to another position |
| // in the same list. Handles overlapping source and target areas. |
| static void MoveRanges(ZoneList<CharacterRange>* list, |
| int from, |
| int to, |
| int count) { |
| // Ranges are potentially overlapping. |
| if (from < to) { |
| for (int i = count - 1; i >= 0; i--) { |
| list->at(to + i) = list->at(from + i); |
| } |
| } else { |
| for (int i = 0; i < count; i++) { |
| list->at(to + i) = list->at(from + i); |
| } |
| } |
| } |
| |
| |
| static int InsertRangeInCanonicalList(ZoneList<CharacterRange>* list, |
| int count, |
| CharacterRange insert) { |
| // Inserts a range into list[0..count[, which must be sorted |
| // by from value and non-overlapping and non-adjacent, using at most |
| // list[0..count] for the result. Returns the number of resulting |
| // canonicalized ranges. Inserting a range may collapse existing ranges into |
| // fewer ranges, so the return value can be anything in the range 1..count+1. |
| uc16 from = insert.from(); |
| uc16 to = insert.to(); |
| int start_pos = 0; |
| int end_pos = count; |
| for (int i = count - 1; i >= 0; i--) { |
| CharacterRange current = list->at(i); |
| if (current.from() > to + 1) { |
| end_pos = i; |
| } else if (current.to() + 1 < from) { |
| start_pos = i + 1; |
| break; |
| } |
| } |
| |
| // Inserted range overlaps, or is adjacent to, ranges at positions |
| // [start_pos..end_pos[. Ranges before start_pos or at or after end_pos are |
| // not affected by the insertion. |
| // If start_pos == end_pos, the range must be inserted before start_pos. |
| // if start_pos < end_pos, the entire range from start_pos to end_pos |
| // must be merged with the insert range. |
| |
| if (start_pos == end_pos) { |
| // Insert between existing ranges at position start_pos. |
| if (start_pos < count) { |
| MoveRanges(list, start_pos, start_pos + 1, count - start_pos); |
| } |
| list->at(start_pos) = insert; |
| return count + 1; |
| } |
| if (start_pos + 1 == end_pos) { |
| // Replace single existing range at position start_pos. |
| CharacterRange to_replace = list->at(start_pos); |
| int new_from = Min(to_replace.from(), from); |
| int new_to = Max(to_replace.to(), to); |
| list->at(start_pos) = CharacterRange(new_from, new_to); |
| return count; |
| } |
| // Replace a number of existing ranges from start_pos to end_pos - 1. |
| // Move the remaining ranges down. |
| |
| int new_from = Min(list->at(start_pos).from(), from); |
| int new_to = Max(list->at(end_pos - 1).to(), to); |
| if (end_pos < count) { |
| MoveRanges(list, end_pos, start_pos + 1, count - end_pos); |
| } |
| list->at(start_pos) = CharacterRange(new_from, new_to); |
| return count - (end_pos - start_pos) + 1; |
| } |
| |
| |
| void CharacterSet::Canonicalize() { |
| // Special/default classes are always considered canonical. The result |
| // of calling ranges() will be sorted. |
| if (ranges_ == NULL) return; |
| CharacterRange::Canonicalize(ranges_); |
| } |
| |
| |
| void CharacterRange::Canonicalize(ZoneList<CharacterRange>* character_ranges) { |
| if (character_ranges->length() <= 1) return; |
| // Check whether ranges are already canonical (increasing, non-overlapping, |
| // non-adjacent). |
| int n = character_ranges->length(); |
| int max = character_ranges->at(0).to(); |
| int i = 1; |
| while (i < n) { |
| CharacterRange current = character_ranges->at(i); |
| if (current.from() <= max + 1) { |
| break; |
| } |
| max = current.to(); |
| i++; |
| } |
| // Canonical until the i'th range. If that's all of them, we are done. |
| if (i == n) return; |
| |
| // The ranges at index i and forward are not canonicalized. Make them so by |
| // doing the equivalent of insertion sort (inserting each into the previous |
| // list, in order). |
| // Notice that inserting a range can reduce the number of ranges in the |
| // result due to combining of adjacent and overlapping ranges. |
| int read = i; // Range to insert. |
| int num_canonical = i; // Length of canonicalized part of list. |
| do { |
| num_canonical = InsertRangeInCanonicalList(character_ranges, |
| num_canonical, |
| character_ranges->at(read)); |
| read++; |
| } while (read < n); |
| character_ranges->Rewind(num_canonical); |
| |
| ASSERT(CharacterRange::IsCanonical(character_ranges)); |
| } |
| |
| |
| void CharacterRange::Negate(ZoneList<CharacterRange>* ranges, |
| ZoneList<CharacterRange>* negated_ranges, |
| Zone* zone) { |
| ASSERT(CharacterRange::IsCanonical(ranges)); |
| ASSERT_EQ(0, negated_ranges->length()); |
| int range_count = ranges->length(); |
| uc16 from = 0; |
| int i = 0; |
| if (range_count > 0 && ranges->at(0).from() == 0) { |
| from = ranges->at(0).to(); |
| i = 1; |
| } |
| while (i < range_count) { |
| CharacterRange range = ranges->at(i); |
| negated_ranges->Add(CharacterRange(from + 1, range.from() - 1), zone); |
| from = range.to(); |
| i++; |
| } |
| if (from < String::kMaxUtf16CodeUnit) { |
| negated_ranges->Add(CharacterRange(from + 1, String::kMaxUtf16CodeUnit), |
| zone); |
| } |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Splay tree |
| |
| |
| OutSet* OutSet::Extend(unsigned value, Zone* zone) { |
| if (Get(value)) |
| return this; |
| if (successors(zone) != NULL) { |
| for (int i = 0; i < successors(zone)->length(); i++) { |
| OutSet* successor = successors(zone)->at(i); |
| if (successor->Get(value)) |
| return successor; |
| } |
| } else { |
| successors_ = new(zone) ZoneList<OutSet*>(2, zone); |
| } |
| OutSet* result = new(zone) OutSet(first_, remaining_); |
| result->Set(value, zone); |
| successors(zone)->Add(result, zone); |
| return result; |
| } |
| |
| |
| void OutSet::Set(unsigned value, Zone *zone) { |
| if (value < kFirstLimit) { |
| first_ |= (1 << value); |
| } else { |
| if (remaining_ == NULL) |
| remaining_ = new(zone) ZoneList<unsigned>(1, zone); |
| if (remaining_->is_empty() || !remaining_->Contains(value)) |
| remaining_->Add(value, zone); |
| } |
| } |
| |
| |
| bool OutSet::Get(unsigned value) { |
| if (value < kFirstLimit) { |
| return (first_ & (1 << value)) != 0; |
| } else if (remaining_ == NULL) { |
| return false; |
| } else { |
| return remaining_->Contains(value); |
| } |
| } |
| |
| |
| const uc16 DispatchTable::Config::kNoKey = unibrow::Utf8::kBadChar; |
| |
| |
| void DispatchTable::AddRange(CharacterRange full_range, int value, |
| Zone* zone) { |
| CharacterRange current = full_range; |
| if (tree()->is_empty()) { |
| // If this is the first range we just insert into the table. |
| ZoneSplayTree<Config>::Locator loc; |
| ASSERT_RESULT(tree()->Insert(current.from(), &loc)); |
| loc.set_value(Entry(current.from(), current.to(), |
| empty()->Extend(value, zone))); |
| return; |
| } |
| // First see if there is a range to the left of this one that |
| // overlaps. |
| ZoneSplayTree<Config>::Locator loc; |
| if (tree()->FindGreatestLessThan(current.from(), &loc)) { |
| Entry* entry = &loc.value(); |
| // If we've found a range that overlaps with this one, and it |
| // starts strictly to the left of this one, we have to fix it |
| // because the following code only handles ranges that start on |
| // or after the start point of the range we're adding. |
| if (entry->from() < current.from() && entry->to() >= current.from()) { |
| // Snap the overlapping range in half around the start point of |
| // the range we're adding. |
| CharacterRange left(entry->from(), current.from() - 1); |
| CharacterRange right(current.from(), entry->to()); |
| // The left part of the overlapping range doesn't overlap. |
| // Truncate the whole entry to be just the left part. |
| entry->set_to(left.to()); |
| // The right part is the one that overlaps. We add this part |
| // to the map and let the next step deal with merging it with |
| // the range we're adding. |
| ZoneSplayTree<Config>::Locator loc; |
| ASSERT_RESULT(tree()->Insert(right.from(), &loc)); |
| loc.set_value(Entry(right.from(), |
| right.to(), |
| entry->out_set())); |
| } |
| } |
| while (current.is_valid()) { |
| if (tree()->FindLeastGreaterThan(current.from(), &loc) && |
| (loc.value().from() <= current.to()) && |
| (loc.value().to() >= current.from())) { |
| Entry* entry = &loc.value(); |
| // We have overlap. If there is space between the start point of |
| // the range we're adding and where the overlapping range starts |
| // then we have to add a range covering just that space. |
| if (current.from() < entry->from()) { |
| ZoneSplayTree<Config>::Locator ins; |
| ASSERT_RESULT(tree()->Insert(current.from(), &ins)); |
| ins.set_value(Entry(current.from(), |
| entry->from() - 1, |
| empty()->Extend(value, zone))); |
| current.set_from(entry->from()); |
| } |
| ASSERT_EQ(current.from(), entry->from()); |
| // If the overlapping range extends beyond the one we want to add |
| // we have to snap the right part off and add it separately. |
| if (entry->to() > current.to()) { |
| ZoneSplayTree<Config>::Locator ins; |
| ASSERT_RESULT(tree()->Insert(current.to() + 1, &ins)); |
| ins.set_value(Entry(current.to() + 1, |
| entry->to(), |
| entry->out_set())); |
| entry->set_to(current.to()); |
| } |
| ASSERT(entry->to() <= current.to()); |
| // The overlapping range is now completely contained by the range |
| // we're adding so we can just update it and move the start point |
| // of the range we're adding just past it. |
| entry->AddValue(value, zone); |
| // Bail out if the last interval ended at 0xFFFF since otherwise |
| // adding 1 will wrap around to 0. |
| if (entry->to() == String::kMaxUtf16CodeUnit) |
| break; |
| ASSERT(entry->to() + 1 > current.from()); |
| current.set_from(entry->to() + 1); |
| } else { |
| // There is no overlap so we can just add the range |
| ZoneSplayTree<Config>::Locator ins; |
| ASSERT_RESULT(tree()->Insert(current.from(), &ins)); |
| ins.set_value(Entry(current.from(), |
| current.to(), |
| empty()->Extend(value, zone))); |
| break; |
| } |
| } |
| } |
| |
| |
| OutSet* DispatchTable::Get(uc16 value) { |
| ZoneSplayTree<Config>::Locator loc; |
| if (!tree()->FindGreatestLessThan(value, &loc)) |
| return empty(); |
| Entry* entry = &loc.value(); |
| if (value <= entry->to()) |
| return entry->out_set(); |
| else |
| return empty(); |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Analysis |
| |
| |
| void Analysis::EnsureAnalyzed(RegExpNode* that) { |
| StackLimitCheck check(that->zone()->isolate()); |
| if (check.HasOverflowed()) { |
| fail("Stack overflow"); |
| return; |
| } |
| if (that->info()->been_analyzed || that->info()->being_analyzed) |
| return; |
| that->info()->being_analyzed = true; |
| that->Accept(this); |
| that->info()->being_analyzed = false; |
| that->info()->been_analyzed = true; |
| } |
| |
| |
| void Analysis::VisitEnd(EndNode* that) { |
| // nothing to do |
| } |
| |
| |
| void TextNode::CalculateOffsets() { |
| int element_count = elements()->length(); |
| // Set up the offsets of the elements relative to the start. This is a fixed |
| // quantity since a TextNode can only contain fixed-width things. |
| int cp_offset = 0; |
| for (int i = 0; i < element_count; i++) { |
| TextElement& elm = elements()->at(i); |
| elm.set_cp_offset(cp_offset); |
| cp_offset += elm.length(); |
| } |
| } |
| |
| |
| void Analysis::VisitText(TextNode* that) { |
| if (ignore_case_) { |
| that->MakeCaseIndependent(is_ascii_); |
| } |
| EnsureAnalyzed(that->on_success()); |
| if (!has_failed()) { |
| that->CalculateOffsets(); |
| } |
| } |
| |
| |
| void Analysis::VisitAction(ActionNode* that) { |
| RegExpNode* target = that->on_success(); |
| EnsureAnalyzed(target); |
| if (!has_failed()) { |
| // If the next node is interested in what it follows then this node |
| // has to be interested too so it can pass the information on. |
| that->info()->AddFromFollowing(target->info()); |
| } |
| } |
| |
| |
| void Analysis::VisitChoice(ChoiceNode* that) { |
| NodeInfo* info = that->info(); |
| for (int i = 0; i < that->alternatives()->length(); i++) { |
| RegExpNode* node = that->alternatives()->at(i).node(); |
| EnsureAnalyzed(node); |
| if (has_failed()) return; |
| // Anything the following nodes need to know has to be known by |
| // this node also, so it can pass it on. |
| info->AddFromFollowing(node->info()); |
| } |
| } |
| |
| |
| void Analysis::VisitLoopChoice(LoopChoiceNode* that) { |
| NodeInfo* info = that->info(); |
| for (int i = 0; i < that->alternatives()->length(); i++) { |
| RegExpNode* node = that->alternatives()->at(i).node(); |
| if (node != that->loop_node()) { |
| EnsureAnalyzed(node); |
| if (has_failed()) return; |
| info->AddFromFollowing(node->info()); |
| } |
| } |
| // Check the loop last since it may need the value of this node |
| // to get a correct result. |
| EnsureAnalyzed(that->loop_node()); |
| if (!has_failed()) { |
| info->AddFromFollowing(that->loop_node()->info()); |
| } |
| } |
| |
| |
| void Analysis::VisitBackReference(BackReferenceNode* that) { |
| EnsureAnalyzed(that->on_success()); |
| } |
| |
| |
| void Analysis::VisitAssertion(AssertionNode* that) { |
| EnsureAnalyzed(that->on_success()); |
| } |
| |
| |
| void BackReferenceNode::FillInBMInfo(int offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| // Working out the set of characters that a backreference can match is too |
| // hard, so we just say that any character can match. |
| bm->SetRest(offset); |
| SaveBMInfo(bm, not_at_start, offset); |
| } |
| |
| |
| STATIC_ASSERT(BoyerMoorePositionInfo::kMapSize == |
| RegExpMacroAssembler::kTableSize); |
| |
| |
| void ChoiceNode::FillInBMInfo(int offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| ZoneList<GuardedAlternative>* alts = alternatives(); |
| budget = (budget - 1) / alts->length(); |
| for (int i = 0; i < alts->length(); i++) { |
| GuardedAlternative& alt = alts->at(i); |
| if (alt.guards() != NULL && alt.guards()->length() != 0) { |
| bm->SetRest(offset); // Give up trying to fill in info. |
| SaveBMInfo(bm, not_at_start, offset); |
| return; |
| } |
| alt.node()->FillInBMInfo(offset, budget, bm, not_at_start); |
| } |
| SaveBMInfo(bm, not_at_start, offset); |
| } |
| |
| |
| void TextNode::FillInBMInfo(int initial_offset, |
| int budget, |
| BoyerMooreLookahead* bm, |
| bool not_at_start) { |
| if (initial_offset >= bm->length()) return; |
| int offset = initial_offset; |
| int max_char = bm->max_char(); |
| for (int i = 0; i < elements()->length(); i++) { |
| if (offset >= bm->length()) { |
| if (initial_offset == 0) set_bm_info(not_at_start, bm); |
| return; |
| } |
| TextElement text = elements()->at(i); |
| if (text.text_type() == TextElement::ATOM) { |
| RegExpAtom* atom = text.atom(); |
| for (int j = 0; j < atom->length(); j++, offset++) { |
| if (offset >= bm->length()) { |
| if (initial_offset == 0) set_bm_info(not_at_start, bm); |
| return; |
| } |
| uc16 character = atom->data()[j]; |
| if (bm->compiler()->ignore_case()) { |
| unibrow::uchar chars[unibrow::Ecma262UnCanonicalize::kMaxWidth]; |
| int length = GetCaseIndependentLetters( |
| Isolate::Current(), |
| character, |
| bm->max_char() == String::kMaxOneByteCharCode, |
| chars); |
| for (int j = 0; j < length; j++) { |
| bm->Set(offset, chars[j]); |
| } |
| } else { |
| if (character <= max_char) bm->Set(offset, character); |
| } |
| } |
| } else { |
| ASSERT_EQ(TextElement::CHAR_CLASS, text.text_type()); |
| RegExpCharacterClass* char_class = text.char_class(); |
| ZoneList<CharacterRange>* ranges = char_class->ranges(zone()); |
| if (char_class->is_negated()) { |
| bm->SetAll(offset); |
| } else { |
| for (int k = 0; k < ranges->length(); k++) { |
| CharacterRange& range = ranges->at(k); |
| if (range.from() > max_char) continue; |
| int to = Min(max_char, static_cast<int>(range.to())); |
| bm->SetInterval(offset, Interval(range.from(), to)); |
| } |
| } |
| offset++; |
| } |
| } |
| if (offset >= bm->length()) { |
| if (initial_offset == 0) set_bm_info(not_at_start, bm); |
| return; |
| } |
| on_success()->FillInBMInfo(offset, |
| budget - 1, |
| bm, |
| true); // Not at start after a text node. |
| if (initial_offset == 0) set_bm_info(not_at_start, bm); |
| } |
| |
| |
| // ------------------------------------------------------------------- |
| // Dispatch table construction |
| |
| |
| void DispatchTableConstructor::VisitEnd(EndNode* that) { |
| AddRange(CharacterRange::Everything()); |
| } |
| |
| |
| void DispatchTableConstructor::BuildTable(ChoiceNode* node) { |
| node->set_being_calculated(true); |
| ZoneList<GuardedAlternative>* alternatives = node->alternatives(); |
| for (int i = 0; i < alternatives->length(); i++) { |
| set_choice_index(i); |
| alternatives->at(i).node()->Accept(this); |
| } |
| node->set_being_calculated(false); |
| } |
| |
| |
| class AddDispatchRange { |
| public: |
| explicit AddDispatchRange(DispatchTableConstructor* constructor) |
| : constructor_(constructor) { } |
| void Call(uc32 from, DispatchTable::Entry entry); |
| private: |
| DispatchTableConstructor* constructor_; |
| }; |
| |
| |
| void AddDispatchRange::Call(uc32 from, DispatchTable::Entry entry) { |
| CharacterRange range(from, entry.to()); |
| constructor_->AddRange(range); |
| } |
| |
| |
| void DispatchTableConstructor::VisitChoice(ChoiceNode* node) { |
| if (node->being_calculated()) |
| return; |
| DispatchTable* table = node->GetTable(ignore_case_); |
| AddDispatchRange adder(this); |
| table->ForEach(&adder); |
| } |
| |
| |
| void DispatchTableConstructor::VisitBackReference(BackReferenceNode* that) { |
| // TODO(160): Find the node that we refer back to and propagate its start |
| // set back to here. For now we just accept anything. |
| AddRange(CharacterRange::Everything()); |
| } |
| |
| |
| void DispatchTableConstructor::VisitAssertion(AssertionNode* that) { |
| RegExpNode* target = that->on_success(); |
| target->Accept(this); |
| } |
| |
| |
| static int CompareRangeByFrom(const CharacterRange* a, |
| const CharacterRange* b) { |
| return Compare<uc16>(a->from(), b->from()); |
| } |
| |
| |
| void DispatchTableConstructor::AddInverse(ZoneList<CharacterRange>* ranges) { |
| ranges->Sort(CompareRangeByFrom); |
| uc16 last = 0; |
| for (int i = 0; i < ranges->length(); i++) { |
| CharacterRange range = ranges->at(i); |
| if (last < range.from()) |
| AddRange(CharacterRange(last, range.from() - 1)); |
| if (range.to() >= last) { |
| if (range.to() == String::kMaxUtf16CodeUnit) { |
| return; |
| } else { |
| last = range.to() + 1; |
| } |
| } |
| } |
| AddRange(CharacterRange(last, String::kMaxUtf16CodeUnit)); |
| } |
| |
| |
| void DispatchTableConstructor::VisitText(TextNode* that) { |
| TextElement elm = that->elements()->at(0); |
| switch (elm.text_type()) { |
| case TextElement::ATOM: { |
| uc16 c = elm.atom()->data()[0]; |
| AddRange(CharacterRange(c, c)); |
| break; |
| } |
| case TextElement::CHAR_CLASS: { |
| RegExpCharacterClass* tree = elm.char_class(); |
| ZoneList<CharacterRange>* ranges = tree->ranges(that->zone()); |
| if (tree->is_negated()) { |
| AddInverse(ranges); |
| } else { |
| for (int i = 0; i < ranges->length(); i++) |
| AddRange(ranges->at(i)); |
| } |
| break; |
| } |
| default: { |
| UNIMPLEMENTED(); |
| } |
| } |
| } |
| |
| |
| void DispatchTableConstructor::VisitAction(ActionNode* that) { |
| RegExpNode* target = that->on_success(); |
| target->Accept(this); |
| } |
| |
| |
| RegExpEngine::CompilationResult RegExpEngine::Compile( |
| RegExpCompileData* data, |
| bool ignore_case, |
| bool is_global, |
| bool is_multiline, |
| Handle<String> pattern, |
| Handle<String> sample_subject, |
| bool is_ascii, |
| Zone* zone) { |
| if ((data->capture_count + 1) * 2 - 1 > RegExpMacroAssembler::kMaxRegister) { |
| return IrregexpRegExpTooBig(zone->isolate()); |
| } |
| RegExpCompiler compiler(data->capture_count, ignore_case, is_ascii, zone); |
| |
| // Sample some characters from the middle of the string. |
| static const int kSampleSize = 128; |
| |
| FlattenString(sample_subject); |
| int chars_sampled = 0; |
| int half_way = (sample_subject->length() - kSampleSize) / 2; |
| for (int i = Max(0, half_way); |
| i < sample_subject->length() && chars_sampled < kSampleSize; |
| i++, chars_sampled++) { |
| compiler.frequency_collator()->CountCharacter(sample_subject->Get(i)); |
| } |
| |
| // Wrap the body of the regexp in capture #0. |
| RegExpNode* captured_body = RegExpCapture::ToNode(data->tree, |
| 0, |
| &compiler, |
| compiler.accept()); |
| RegExpNode* node = captured_body; |
| bool is_end_anchored = data->tree->IsAnchoredAtEnd(); |
| bool is_start_anchored = data->tree->IsAnchoredAtStart(); |
| int max_length = data->tree->max_match(); |
| if (!is_start_anchored) { |
| // Add a .*? at the beginning, outside the body capture, unless |
| // this expression is anchored at the beginning. |
| RegExpNode* loop_node = |
| RegExpQuantifier::ToNode(0, |
| RegExpTree::kInfinity, |
| false, |
| new(zone) RegExpCharacterClass('*'), |
| &compiler, |
| captured_body, |
| data->contains_anchor); |
| |
| if (data->contains_anchor) { |
| // Unroll loop once, to take care of the case that might start |
| // at the start of input. |
| ChoiceNode* first_step_node = new(zone) ChoiceNode(2, zone); |
| first_step_node->AddAlternative(GuardedAlternative(captured_body)); |
| first_step_node->AddAlternative(GuardedAlternative( |
| new(zone) TextNode(new(zone) RegExpCharacterClass('*'), loop_node))); |
| node = first_step_node; |
| } else { |
| node = loop_node; |
| } |
| } |
| if (is_ascii) { |
| node = node->FilterASCII(RegExpCompiler::kMaxRecursion, ignore_case); |
| // Do it again to propagate the new nodes to places where they were not |
| // put because they had not been calculated yet. |
| if (node != NULL) { |
| node = node->FilterASCII(RegExpCompiler::kMaxRecursion, ignore_case); |
| } |
| } |
| |
| if (node == NULL) node = new(zone) EndNode(EndNode::BACKTRACK, zone); |
| data->node = node; |
| Analysis analysis(ignore_case, is_ascii); |
| analysis.EnsureAnalyzed(node); |
| if (analysis.has_failed()) { |
| const char* error_message = analysis.error_message(); |
| return CompilationResult(zone->isolate(), error_message); |
| } |
| |
| // Create the correct assembler for the architecture. |
| #ifndef V8_INTERPRETED_REGEXP |
| // Native regexp implementation. |
| |
| NativeRegExpMacroAssembler::Mode mode = |
| is_ascii ? NativeRegExpMacroAssembler::ASCII |
| : NativeRegExpMacroAssembler::UC16; |
| |
| #if V8_TARGET_ARCH_IA32 |
| RegExpMacroAssemblerIA32 macro_assembler(mode, (data->capture_count + 1) * 2, |
| zone); |
| #elif V8_TARGET_ARCH_X64 |
| RegExpMacroAssemblerX64 macro_assembler(mode, (data->capture_count + 1) * 2, |
| zone); |
| #elif V8_TARGET_ARCH_ARM |
| RegExpMacroAssemblerARM macro_assembler(mode, (data->capture_count + 1) * 2, |
| zone); |
| #elif V8_TARGET_ARCH_MIPS |
| RegExpMacroAssemblerMIPS macro_assembler(mode, (data->capture_count + 1) * 2, |
| zone); |
| #endif |
| |
| #else // V8_INTERPRETED_REGEXP |
| // Interpreted regexp implementation. |
| EmbeddedVector<byte, 1024> codes; |
| RegExpMacroAssemblerIrregexp macro_assembler(codes, zone); |
| #endif // V8_INTERPRETED_REGEXP |
| |
| // Inserted here, instead of in Assembler, because it depends on information |
| // in the AST that isn't replicated in the Node structure. |
| static const int kMaxBacksearchLimit = 1024; |
| if (is_end_anchored && |
| !is_start_anchored && |
| max_length < kMaxBacksearchLimit) { |
| macro_assembler.SetCurrentPositionFromEnd(max_length); |
| } |
| |
| if (is_global) { |
| macro_assembler.set_global_mode( |
| (data->tree->min_match() > 0) |
| ? RegExpMacroAssembler::GLOBAL_NO_ZERO_LENGTH_CHECK |
| : RegExpMacroAssembler::GLOBAL); |
| } |
| |
| return compiler.Assemble(¯o_assembler, |
| node, |
| data->capture_count, |
| pattern); |
| } |
| |
| |
| }} // namespace v8::internal |