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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_PROPERTY_H_
#define V8_PROPERTY_H_
#include <iosfwd>
#include "src/factory.h"
#include "src/field-index.h"
#include "src/field-index-inl.h"
#include "src/isolate.h"
#include "src/types.h"
namespace v8 {
namespace internal {
// Abstraction for elements in instance-descriptor arrays.
//
// Each descriptor has a key, property attributes, property type,
// property index (in the actual instance-descriptor array) and
// optionally a piece of data.
class Descriptor BASE_EMBEDDED {
public:
void KeyToUniqueName() {
if (!key_->IsUniqueName()) {
key_ = key_->GetIsolate()->factory()->InternalizeString(
Handle<String>::cast(key_));
}
}
Handle<Name> GetKey() const { return key_; }
Handle<Object> GetValue() const { return value_; }
PropertyDetails GetDetails() const { return details_; }
void SetSortedKeyIndex(int index) { details_ = details_.set_pointer(index); }
private:
Handle<Name> key_;
Handle<Object> value_;
PropertyDetails details_;
protected:
Descriptor() : details_(Smi::FromInt(0)) {}
void Init(Handle<Name> key, Handle<Object> value, PropertyDetails details) {
key_ = key;
value_ = value;
details_ = details;
}
Descriptor(Handle<Name> key, Handle<Object> value, PropertyDetails details)
: key_(key),
value_(value),
details_(details) { }
Descriptor(Handle<Name> key,
Handle<Object> value,
PropertyAttributes attributes,
PropertyType type,
Representation representation,
int field_index = 0)
: key_(key),
value_(value),
details_(attributes, type, representation, field_index) { }
friend class DescriptorArray;
friend class Map;
};
std::ostream& operator<<(std::ostream& os, const Descriptor& d);
class FieldDescriptor FINAL : public Descriptor {
public:
FieldDescriptor(Handle<Name> key,
int field_index,
PropertyAttributes attributes,
Representation representation)
: Descriptor(key, HeapType::Any(key->GetIsolate()), attributes,
FIELD, representation, field_index) {}
FieldDescriptor(Handle<Name> key,
int field_index,
Handle<HeapType> field_type,
PropertyAttributes attributes,
Representation representation)
: Descriptor(key, field_type, attributes, FIELD,
representation, field_index) { }
};
class ConstantDescriptor FINAL : public Descriptor {
public:
ConstantDescriptor(Handle<Name> key,
Handle<Object> value,
PropertyAttributes attributes)
: Descriptor(key, value, attributes, CONSTANT,
value->OptimalRepresentation()) {}
};
class CallbacksDescriptor FINAL : public Descriptor {
public:
CallbacksDescriptor(Handle<Name> key,
Handle<Object> foreign,
PropertyAttributes attributes)
: Descriptor(key, foreign, attributes, CALLBACKS,
Representation::Tagged()) {}
};
class LookupResult FINAL BASE_EMBEDDED {
public:
explicit LookupResult(Isolate* isolate)
: isolate_(isolate),
next_(isolate->top_lookup_result()),
lookup_type_(NOT_FOUND),
holder_(NULL),
transition_(NULL),
details_(NONE, NORMAL, Representation::None()) {
isolate->set_top_lookup_result(this);
}
~LookupResult() {
DCHECK(isolate()->top_lookup_result() == this);
isolate()->set_top_lookup_result(next_);
}
Isolate* isolate() const { return isolate_; }
void DescriptorResult(JSObject* holder, PropertyDetails details, int number) {
lookup_type_ = DESCRIPTOR_TYPE;
holder_ = holder;
transition_ = NULL;
details_ = details;
number_ = number;
}
void TransitionResult(JSObject* holder, Map* target) {
lookup_type_ = TRANSITION_TYPE;
number_ = target->LastAdded();
details_ = target->instance_descriptors()->GetDetails(number_);
holder_ = holder;
transition_ = target;
}
void NotFound() {
lookup_type_ = NOT_FOUND;
details_ = PropertyDetails(NONE, NORMAL, Representation::None());
holder_ = NULL;
transition_ = NULL;
}
Representation representation() const {
DCHECK(IsFound());
return details_.representation();
}
// Property callbacks does not include transitions to callbacks.
bool IsPropertyCallbacks() const {
DCHECK(!(details_.type() == CALLBACKS && !IsFound()));
return !IsTransition() && details_.type() == CALLBACKS;
}
bool IsReadOnly() const {
DCHECK(IsFound());
return details_.IsReadOnly();
}
bool IsField() const {
DCHECK(!(details_.type() == FIELD && !IsFound()));
return lookup_type_ == DESCRIPTOR_TYPE && details_.type() == FIELD;
}
bool IsConstant() const {
DCHECK(!(details_.type() == CONSTANT && !IsFound()));
return lookup_type_ == DESCRIPTOR_TYPE && details_.type() == CONSTANT;
}
bool IsConfigurable() const { return details_.IsConfigurable(); }
bool IsFound() const { return lookup_type_ != NOT_FOUND; }
bool IsTransition() const { return lookup_type_ == TRANSITION_TYPE; }
// Is the result is a property excluding transitions and the null descriptor?
bool IsProperty() const {
return IsFound() && !IsTransition();
}
Map* GetTransitionTarget() const {
DCHECK(IsTransition());
return transition_;
}
bool IsTransitionToField() const {
return IsTransition() && details_.type() == FIELD;
}
int GetLocalFieldIndexFromMap(Map* map) const {
return GetFieldIndexFromMap(map) - map->inobject_properties();
}
Object* GetConstantFromMap(Map* map) const {
DCHECK(details_.type() == CONSTANT);
return GetValueFromMap(map);
}
Object* GetValueFromMap(Map* map) const {
DCHECK(lookup_type_ == DESCRIPTOR_TYPE ||
lookup_type_ == TRANSITION_TYPE);
DCHECK(number_ < map->NumberOfOwnDescriptors());
return map->instance_descriptors()->GetValue(number_);
}
int GetFieldIndexFromMap(Map* map) const {
DCHECK(lookup_type_ == DESCRIPTOR_TYPE ||
lookup_type_ == TRANSITION_TYPE);
DCHECK(number_ < map->NumberOfOwnDescriptors());
return map->instance_descriptors()->GetFieldIndex(number_);
}
HeapType* GetFieldTypeFromMap(Map* map) const {
DCHECK_NE(NOT_FOUND, lookup_type_);
DCHECK(number_ < map->NumberOfOwnDescriptors());
return map->instance_descriptors()->GetFieldType(number_);
}
Map* GetFieldOwnerFromMap(Map* map) const {
DCHECK(lookup_type_ == DESCRIPTOR_TYPE ||
lookup_type_ == TRANSITION_TYPE);
DCHECK(number_ < map->NumberOfOwnDescriptors());
return map->FindFieldOwner(number_);
}
void Iterate(ObjectVisitor* visitor);
private:
Isolate* isolate_;
LookupResult* next_;
// Where did we find the result;
enum { NOT_FOUND, DESCRIPTOR_TYPE, TRANSITION_TYPE } lookup_type_;
JSReceiver* holder_;
Map* transition_;
int number_;
PropertyDetails details_;
};
std::ostream& operator<<(std::ostream& os, const LookupResult& r);
} } // namespace v8::internal
#endif // V8_PROPERTY_H_