| // Copyright 2013 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/v8.h" |
| |
| #include "src/arm64/delayed-masm-arm64-inl.h" |
| #include "src/arm64/lithium-codegen-arm64.h" |
| #include "src/arm64/lithium-gap-resolver-arm64.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| #define __ ACCESS_MASM((&masm_)) |
| |
| |
| void DelayedGapMasm::EndDelayedUse() { |
| DelayedMasm::EndDelayedUse(); |
| if (scratch_register_used()) { |
| DCHECK(ScratchRegister().Is(root)); |
| DCHECK(!pending()); |
| InitializeRootRegister(); |
| reset_scratch_register_used(); |
| } |
| } |
| |
| |
| LGapResolver::LGapResolver(LCodeGen* owner) |
| : cgen_(owner), masm_(owner, owner->masm()), moves_(32, owner->zone()), |
| root_index_(0), in_cycle_(false), saved_destination_(NULL) { |
| } |
| |
| |
| void LGapResolver::Resolve(LParallelMove* parallel_move) { |
| DCHECK(moves_.is_empty()); |
| DCHECK(!masm_.pending()); |
| |
| // Build up a worklist of moves. |
| BuildInitialMoveList(parallel_move); |
| |
| for (int i = 0; i < moves_.length(); ++i) { |
| LMoveOperands move = moves_[i]; |
| |
| // Skip constants to perform them last. They don't block other moves |
| // and skipping such moves with register destinations keeps those |
| // registers free for the whole algorithm. |
| if (!move.IsEliminated() && !move.source()->IsConstantOperand()) { |
| root_index_ = i; // Any cycle is found when we reach this move again. |
| PerformMove(i); |
| if (in_cycle_) RestoreValue(); |
| } |
| } |
| |
| // Perform the moves with constant sources. |
| for (int i = 0; i < moves_.length(); ++i) { |
| LMoveOperands move = moves_[i]; |
| |
| if (!move.IsEliminated()) { |
| DCHECK(move.source()->IsConstantOperand()); |
| EmitMove(i); |
| } |
| } |
| |
| __ EndDelayedUse(); |
| |
| moves_.Rewind(0); |
| } |
| |
| |
| void LGapResolver::BuildInitialMoveList(LParallelMove* parallel_move) { |
| // Perform a linear sweep of the moves to add them to the initial list of |
| // moves to perform, ignoring any move that is redundant (the source is |
| // the same as the destination, the destination is ignored and |
| // unallocated, or the move was already eliminated). |
| const ZoneList<LMoveOperands>* moves = parallel_move->move_operands(); |
| for (int i = 0; i < moves->length(); ++i) { |
| LMoveOperands move = moves->at(i); |
| if (!move.IsRedundant()) moves_.Add(move, cgen_->zone()); |
| } |
| Verify(); |
| } |
| |
| |
| void LGapResolver::PerformMove(int index) { |
| // Each call to this function performs a move and deletes it from the move |
| // graph. We first recursively perform any move blocking this one. We |
| // mark a move as "pending" on entry to PerformMove in order to detect |
| // cycles in the move graph. |
| LMoveOperands& current_move = moves_[index]; |
| |
| DCHECK(!current_move.IsPending()); |
| DCHECK(!current_move.IsRedundant()); |
| |
| // Clear this move's destination to indicate a pending move. The actual |
| // destination is saved in a stack allocated local. Multiple moves can |
| // be pending because this function is recursive. |
| DCHECK(current_move.source() != NULL); // Otherwise it will look eliminated. |
| LOperand* destination = current_move.destination(); |
| current_move.set_destination(NULL); |
| |
| // Perform a depth-first traversal of the move graph to resolve |
| // dependencies. Any unperformed, unpending move with a source the same |
| // as this one's destination blocks this one so recursively perform all |
| // such moves. |
| for (int i = 0; i < moves_.length(); ++i) { |
| LMoveOperands other_move = moves_[i]; |
| if (other_move.Blocks(destination) && !other_move.IsPending()) { |
| PerformMove(i); |
| // If there is a blocking, pending move it must be moves_[root_index_] |
| // and all other moves with the same source as moves_[root_index_] are |
| // sucessfully executed (because they are cycle-free) by this loop. |
| } |
| } |
| |
| // We are about to resolve this move and don't need it marked as |
| // pending, so restore its destination. |
| current_move.set_destination(destination); |
| |
| // The move may be blocked on a pending move, which must be the starting move. |
| // In this case, we have a cycle, and we save the source of this move to |
| // a scratch register to break it. |
| LMoveOperands other_move = moves_[root_index_]; |
| if (other_move.Blocks(destination)) { |
| DCHECK(other_move.IsPending()); |
| BreakCycle(index); |
| return; |
| } |
| |
| // This move is no longer blocked. |
| EmitMove(index); |
| } |
| |
| |
| void LGapResolver::Verify() { |
| #ifdef ENABLE_SLOW_DCHECKS |
| // No operand should be the destination for more than one move. |
| for (int i = 0; i < moves_.length(); ++i) { |
| LOperand* destination = moves_[i].destination(); |
| for (int j = i + 1; j < moves_.length(); ++j) { |
| SLOW_DCHECK(!destination->Equals(moves_[j].destination())); |
| } |
| } |
| #endif |
| } |
| |
| |
| void LGapResolver::BreakCycle(int index) { |
| DCHECK(moves_[index].destination()->Equals(moves_[root_index_].source())); |
| DCHECK(!in_cycle_); |
| |
| // We save in a register the source of that move and we remember its |
| // destination. Then we mark this move as resolved so the cycle is |
| // broken and we can perform the other moves. |
| in_cycle_ = true; |
| LOperand* source = moves_[index].source(); |
| saved_destination_ = moves_[index].destination(); |
| |
| if (source->IsRegister()) { |
| AcquireSavedValueRegister(); |
| __ Mov(SavedValueRegister(), cgen_->ToRegister(source)); |
| } else if (source->IsStackSlot()) { |
| AcquireSavedValueRegister(); |
| __ Load(SavedValueRegister(), cgen_->ToMemOperand(source)); |
| } else if (source->IsDoubleRegister()) { |
| __ Fmov(SavedFPValueRegister(), cgen_->ToDoubleRegister(source)); |
| } else if (source->IsDoubleStackSlot()) { |
| __ Load(SavedFPValueRegister(), cgen_->ToMemOperand(source)); |
| } else { |
| UNREACHABLE(); |
| } |
| |
| // Mark this move as resolved. |
| // This move will be actually performed by moving the saved value to this |
| // move's destination in LGapResolver::RestoreValue(). |
| moves_[index].Eliminate(); |
| } |
| |
| |
| void LGapResolver::RestoreValue() { |
| DCHECK(in_cycle_); |
| DCHECK(saved_destination_ != NULL); |
| |
| if (saved_destination_->IsRegister()) { |
| __ Mov(cgen_->ToRegister(saved_destination_), SavedValueRegister()); |
| ReleaseSavedValueRegister(); |
| } else if (saved_destination_->IsStackSlot()) { |
| __ Store(SavedValueRegister(), cgen_->ToMemOperand(saved_destination_)); |
| ReleaseSavedValueRegister(); |
| } else if (saved_destination_->IsDoubleRegister()) { |
| __ Fmov(cgen_->ToDoubleRegister(saved_destination_), |
| SavedFPValueRegister()); |
| } else if (saved_destination_->IsDoubleStackSlot()) { |
| __ Store(SavedFPValueRegister(), cgen_->ToMemOperand(saved_destination_)); |
| } else { |
| UNREACHABLE(); |
| } |
| |
| in_cycle_ = false; |
| saved_destination_ = NULL; |
| } |
| |
| |
| void LGapResolver::EmitMove(int index) { |
| LOperand* source = moves_[index].source(); |
| LOperand* destination = moves_[index].destination(); |
| |
| // Dispatch on the source and destination operand kinds. Not all |
| // combinations are possible. |
| |
| if (source->IsRegister()) { |
| Register source_register = cgen_->ToRegister(source); |
| if (destination->IsRegister()) { |
| __ Mov(cgen_->ToRegister(destination), source_register); |
| } else { |
| DCHECK(destination->IsStackSlot()); |
| __ Store(source_register, cgen_->ToMemOperand(destination)); |
| } |
| |
| } else if (source->IsStackSlot()) { |
| MemOperand source_operand = cgen_->ToMemOperand(source); |
| if (destination->IsRegister()) { |
| __ Load(cgen_->ToRegister(destination), source_operand); |
| } else { |
| DCHECK(destination->IsStackSlot()); |
| EmitStackSlotMove(index); |
| } |
| |
| } else if (source->IsConstantOperand()) { |
| LConstantOperand* constant_source = LConstantOperand::cast(source); |
| if (destination->IsRegister()) { |
| Register dst = cgen_->ToRegister(destination); |
| if (cgen_->IsSmi(constant_source)) { |
| __ Mov(dst, cgen_->ToSmi(constant_source)); |
| } else if (cgen_->IsInteger32Constant(constant_source)) { |
| __ Mov(dst, cgen_->ToInteger32(constant_source)); |
| } else { |
| __ LoadObject(dst, cgen_->ToHandle(constant_source)); |
| } |
| } else if (destination->IsDoubleRegister()) { |
| DoubleRegister result = cgen_->ToDoubleRegister(destination); |
| __ Fmov(result, cgen_->ToDouble(constant_source)); |
| } else { |
| DCHECK(destination->IsStackSlot()); |
| DCHECK(!in_cycle_); // Constant moves happen after all cycles are gone. |
| if (cgen_->IsSmi(constant_source)) { |
| Smi* smi = cgen_->ToSmi(constant_source); |
| __ StoreConstant(reinterpret_cast<intptr_t>(smi), |
| cgen_->ToMemOperand(destination)); |
| } else if (cgen_->IsInteger32Constant(constant_source)) { |
| __ StoreConstant(cgen_->ToInteger32(constant_source), |
| cgen_->ToMemOperand(destination)); |
| } else { |
| Handle<Object> handle = cgen_->ToHandle(constant_source); |
| AllowDeferredHandleDereference smi_object_check; |
| if (handle->IsSmi()) { |
| Object* obj = *handle; |
| DCHECK(!obj->IsHeapObject()); |
| __ StoreConstant(reinterpret_cast<intptr_t>(obj), |
| cgen_->ToMemOperand(destination)); |
| } else { |
| AcquireSavedValueRegister(); |
| __ LoadObject(SavedValueRegister(), handle); |
| __ Store(SavedValueRegister(), cgen_->ToMemOperand(destination)); |
| ReleaseSavedValueRegister(); |
| } |
| } |
| } |
| |
| } else if (source->IsDoubleRegister()) { |
| DoubleRegister src = cgen_->ToDoubleRegister(source); |
| if (destination->IsDoubleRegister()) { |
| __ Fmov(cgen_->ToDoubleRegister(destination), src); |
| } else { |
| DCHECK(destination->IsDoubleStackSlot()); |
| __ Store(src, cgen_->ToMemOperand(destination)); |
| } |
| |
| } else if (source->IsDoubleStackSlot()) { |
| MemOperand src = cgen_->ToMemOperand(source); |
| if (destination->IsDoubleRegister()) { |
| __ Load(cgen_->ToDoubleRegister(destination), src); |
| } else { |
| DCHECK(destination->IsDoubleStackSlot()); |
| EmitStackSlotMove(index); |
| } |
| |
| } else { |
| UNREACHABLE(); |
| } |
| |
| // The move has been emitted, we can eliminate it. |
| moves_[index].Eliminate(); |
| } |
| |
| } } // namespace v8::internal |