| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_STUB_CACHE_H_ |
| #define V8_STUB_CACHE_H_ |
| |
| #include "src/allocation.h" |
| #include "src/arguments.h" |
| #include "src/code-stubs.h" |
| #include "src/ic-inl.h" |
| #include "src/macro-assembler.h" |
| #include "src/objects.h" |
| #include "src/zone-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| |
| // The stub cache is used for megamorphic property accesses. |
| // It maps (map, name, type) to property access handlers. The cache does not |
| // need explicit invalidation when a prototype chain is modified, since the |
| // handlers verify the chain. |
| |
| |
| class CallOptimization; |
| class SmallMapList; |
| class StubCache; |
| |
| |
| class SCTableReference { |
| public: |
| Address address() const { return address_; } |
| |
| private: |
| explicit SCTableReference(Address address) : address_(address) {} |
| |
| Address address_; |
| |
| friend class StubCache; |
| }; |
| |
| |
| class StubCache { |
| public: |
| struct Entry { |
| Name* key; |
| Code* value; |
| Map* map; |
| }; |
| |
| void Initialize(); |
| // Access cache for entry hash(name, map). |
| Code* Set(Name* name, Map* map, Code* code); |
| Code* Get(Name* name, Map* map, Code::Flags flags); |
| // Clear the lookup table (@ mark compact collection). |
| void Clear(); |
| // Collect all maps that match the name and flags. |
| void CollectMatchingMaps(SmallMapList* types, |
| Handle<Name> name, |
| Code::Flags flags, |
| Handle<Context> native_context, |
| Zone* zone); |
| // Generate code for probing the stub cache table. |
| // Arguments extra, extra2 and extra3 may be used to pass additional scratch |
| // registers. Set to no_reg if not needed. |
| void GenerateProbe(MacroAssembler* masm, |
| Code::Flags flags, |
| Register receiver, |
| Register name, |
| Register scratch, |
| Register extra, |
| Register extra2 = no_reg, |
| Register extra3 = no_reg); |
| |
| enum Table { |
| kPrimary, |
| kSecondary |
| }; |
| |
| SCTableReference key_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->key)); |
| } |
| |
| SCTableReference map_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->map)); |
| } |
| |
| SCTableReference value_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->value)); |
| } |
| |
| StubCache::Entry* first_entry(StubCache::Table table) { |
| switch (table) { |
| case StubCache::kPrimary: return StubCache::primary_; |
| case StubCache::kSecondary: return StubCache::secondary_; |
| } |
| UNREACHABLE(); |
| return NULL; |
| } |
| |
| Isolate* isolate() { return isolate_; } |
| |
| // Setting the entry size such that the index is shifted by Name::kHashShift |
| // is convenient; shifting down the length field (to extract the hash code) |
| // automatically discards the hash bit field. |
| static const int kCacheIndexShift = Name::kHashShift; |
| |
| private: |
| explicit StubCache(Isolate* isolate); |
| |
| // The stub cache has a primary and secondary level. The two levels have |
| // different hashing algorithms in order to avoid simultaneous collisions |
| // in both caches. Unlike a probing strategy (quadratic or otherwise) the |
| // update strategy on updates is fairly clear and simple: Any existing entry |
| // in the primary cache is moved to the secondary cache, and secondary cache |
| // entries are overwritten. |
| |
| // Hash algorithm for the primary table. This algorithm is replicated in |
| // assembler for every architecture. Returns an index into the table that |
| // is scaled by 1 << kCacheIndexShift. |
| static int PrimaryOffset(Name* name, Code::Flags flags, Map* map) { |
| STATIC_ASSERT(kCacheIndexShift == Name::kHashShift); |
| // Compute the hash of the name (use entire hash field). |
| DCHECK(name->HasHashCode()); |
| uint32_t field = name->hash_field(); |
| // Using only the low bits in 64-bit mode is unlikely to increase the |
| // risk of collision even if the heap is spread over an area larger than |
| // 4Gb (and not at all if it isn't). |
| uint32_t map_low32bits = |
| static_cast<uint32_t>(reinterpret_cast<uintptr_t>(map)); |
| // We always set the in_loop bit to zero when generating the lookup code |
| // so do it here too so the hash codes match. |
| uint32_t iflags = |
| (static_cast<uint32_t>(flags) & ~Code::kFlagsNotUsedInLookup); |
| // Base the offset on a simple combination of name, flags, and map. |
| uint32_t key = (map_low32bits + field) ^ iflags; |
| return key & ((kPrimaryTableSize - 1) << kCacheIndexShift); |
| } |
| |
| // Hash algorithm for the secondary table. This algorithm is replicated in |
| // assembler for every architecture. Returns an index into the table that |
| // is scaled by 1 << kCacheIndexShift. |
| static int SecondaryOffset(Name* name, Code::Flags flags, int seed) { |
| // Use the seed from the primary cache in the secondary cache. |
| uint32_t name_low32bits = |
| static_cast<uint32_t>(reinterpret_cast<uintptr_t>(name)); |
| // We always set the in_loop bit to zero when generating the lookup code |
| // so do it here too so the hash codes match. |
| uint32_t iflags = |
| (static_cast<uint32_t>(flags) & ~Code::kFlagsNotUsedInLookup); |
| uint32_t key = (seed - name_low32bits) + iflags; |
| return key & ((kSecondaryTableSize - 1) << kCacheIndexShift); |
| } |
| |
| // Compute the entry for a given offset in exactly the same way as |
| // we do in generated code. We generate an hash code that already |
| // ends in Name::kHashShift 0s. Then we multiply it so it is a multiple |
| // of sizeof(Entry). This makes it easier to avoid making mistakes |
| // in the hashed offset computations. |
| static Entry* entry(Entry* table, int offset) { |
| const int multiplier = sizeof(*table) >> Name::kHashShift; |
| return reinterpret_cast<Entry*>( |
| reinterpret_cast<Address>(table) + offset * multiplier); |
| } |
| |
| static const int kPrimaryTableBits = 11; |
| static const int kPrimaryTableSize = (1 << kPrimaryTableBits); |
| static const int kSecondaryTableBits = 9; |
| static const int kSecondaryTableSize = (1 << kSecondaryTableBits); |
| |
| Entry primary_[kPrimaryTableSize]; |
| Entry secondary_[kSecondaryTableSize]; |
| Isolate* isolate_; |
| |
| friend class Isolate; |
| friend class SCTableReference; |
| |
| DISALLOW_COPY_AND_ASSIGN(StubCache); |
| }; |
| |
| |
| // ------------------------------------------------------------------------ |
| |
| |
| // Support functions for IC stubs for callbacks. |
| DECLARE_RUNTIME_FUNCTION(StoreCallbackProperty); |
| |
| |
| // Support functions for IC stubs for interceptors. |
| DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptorOnly); |
| DECLARE_RUNTIME_FUNCTION(LoadPropertyWithInterceptor); |
| DECLARE_RUNTIME_FUNCTION(LoadElementWithInterceptor); |
| DECLARE_RUNTIME_FUNCTION(StorePropertyWithInterceptor); |
| |
| |
| enum PrototypeCheckType { CHECK_ALL_MAPS, SKIP_RECEIVER }; |
| enum IcCheckType { ELEMENT, PROPERTY }; |
| |
| |
| class PropertyAccessCompiler BASE_EMBEDDED { |
| public: |
| static Builtins::Name MissBuiltin(Code::Kind kind) { |
| switch (kind) { |
| case Code::LOAD_IC: |
| return Builtins::kLoadIC_Miss; |
| case Code::STORE_IC: |
| return Builtins::kStoreIC_Miss; |
| case Code::KEYED_LOAD_IC: |
| return Builtins::kKeyedLoadIC_Miss; |
| case Code::KEYED_STORE_IC: |
| return Builtins::kKeyedStoreIC_Miss; |
| default: |
| UNREACHABLE(); |
| } |
| return Builtins::kLoadIC_Miss; |
| } |
| |
| static void TailCallBuiltin(MacroAssembler* masm, Builtins::Name name); |
| |
| protected: |
| PropertyAccessCompiler(Isolate* isolate, Code::Kind kind, |
| CacheHolderFlag cache_holder) |
| : registers_(GetCallingConvention(kind)), |
| kind_(kind), |
| cache_holder_(cache_holder), |
| isolate_(isolate), |
| masm_(isolate, NULL, 256) {} |
| |
| Code::Kind kind() const { return kind_; } |
| CacheHolderFlag cache_holder() const { return cache_holder_; } |
| MacroAssembler* masm() { return &masm_; } |
| Isolate* isolate() const { return isolate_; } |
| Heap* heap() const { return isolate()->heap(); } |
| Factory* factory() const { return isolate()->factory(); } |
| |
| Register receiver() const { return registers_[0]; } |
| Register name() const { return registers_[1]; } |
| Register scratch1() const { return registers_[2]; } |
| Register scratch2() const { return registers_[3]; } |
| Register scratch3() const { return registers_[4]; } |
| |
| // Calling convention between indexed store IC and handler. |
| Register transition_map() const { return scratch1(); } |
| |
| static Register* GetCallingConvention(Code::Kind); |
| static Register* load_calling_convention(); |
| static Register* store_calling_convention(); |
| static Register* keyed_store_calling_convention(); |
| |
| Register* registers_; |
| |
| static void GenerateTailCall(MacroAssembler* masm, Handle<Code> code); |
| |
| Handle<Code> GetCodeWithFlags(Code::Flags flags, const char* name); |
| Handle<Code> GetCodeWithFlags(Code::Flags flags, Handle<Name> name); |
| |
| private: |
| Code::Kind kind_; |
| CacheHolderFlag cache_holder_; |
| |
| Isolate* isolate_; |
| MacroAssembler masm_; |
| }; |
| |
| |
| class PropertyICCompiler : public PropertyAccessCompiler { |
| public: |
| // Finds the Code object stored in the Heap::non_monomorphic_cache(). |
| static Code* FindPreMonomorphic(Isolate* isolate, Code::Kind kind, |
| ExtraICState extra_ic_state); |
| |
| // Named |
| static Handle<Code> ComputeLoad(Isolate* isolate, InlineCacheState ic_state, |
| ExtraICState extra_state); |
| static Handle<Code> ComputeStore(Isolate* isolate, InlineCacheState ic_state, |
| ExtraICState extra_state); |
| |
| static Handle<Code> ComputeMonomorphic(Code::Kind kind, Handle<Name> name, |
| Handle<HeapType> type, |
| Handle<Code> handler, |
| ExtraICState extra_ic_state); |
| static Handle<Code> ComputePolymorphic(Code::Kind kind, TypeHandleList* types, |
| CodeHandleList* handlers, |
| int number_of_valid_maps, |
| Handle<Name> name, |
| ExtraICState extra_ic_state); |
| |
| // Keyed |
| static Handle<Code> ComputeKeyedLoadMonomorphic(Handle<Map> receiver_map); |
| |
| static Handle<Code> ComputeKeyedStoreMonomorphic( |
| Handle<Map> receiver_map, StrictMode strict_mode, |
| KeyedAccessStoreMode store_mode); |
| static Handle<Code> ComputeKeyedLoadPolymorphic(MapHandleList* receiver_maps); |
| static Handle<Code> ComputeKeyedStorePolymorphic( |
| MapHandleList* receiver_maps, KeyedAccessStoreMode store_mode, |
| StrictMode strict_mode); |
| |
| // Compare nil |
| static Handle<Code> ComputeCompareNil(Handle<Map> receiver_map, |
| CompareNilICStub* stub); |
| |
| |
| private: |
| PropertyICCompiler(Isolate* isolate, Code::Kind kind, |
| ExtraICState extra_ic_state = kNoExtraICState, |
| CacheHolderFlag cache_holder = kCacheOnReceiver) |
| : PropertyAccessCompiler(isolate, kind, cache_holder), |
| extra_ic_state_(extra_ic_state) {} |
| |
| static Handle<Code> Find(Handle<Name> name, Handle<Map> stub_holder_map, |
| Code::Kind kind, |
| ExtraICState extra_ic_state = kNoExtraICState, |
| CacheHolderFlag cache_holder = kCacheOnReceiver); |
| |
| Handle<Code> CompileLoadInitialize(Code::Flags flags); |
| Handle<Code> CompileLoadPreMonomorphic(Code::Flags flags); |
| Handle<Code> CompileLoadMegamorphic(Code::Flags flags); |
| Handle<Code> CompileStoreInitialize(Code::Flags flags); |
| Handle<Code> CompileStorePreMonomorphic(Code::Flags flags); |
| Handle<Code> CompileStoreGeneric(Code::Flags flags); |
| Handle<Code> CompileStoreMegamorphic(Code::Flags flags); |
| |
| Handle<Code> CompileMonomorphic(Handle<HeapType> type, Handle<Code> handler, |
| Handle<Name> name, IcCheckType check); |
| Handle<Code> CompilePolymorphic(TypeHandleList* types, |
| CodeHandleList* handlers, Handle<Name> name, |
| Code::StubType type, IcCheckType check); |
| |
| Handle<Code> CompileKeyedStoreMonomorphic(Handle<Map> receiver_map, |
| KeyedAccessStoreMode store_mode); |
| Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps, |
| KeyedAccessStoreMode store_mode); |
| Handle<Code> CompileKeyedStorePolymorphic(MapHandleList* receiver_maps, |
| CodeHandleList* handler_stubs, |
| MapHandleList* transitioned_maps); |
| |
| bool IncludesNumberType(TypeHandleList* types); |
| |
| Handle<Code> GetCode(Code::Kind kind, Code::StubType type, Handle<Name> name, |
| InlineCacheState state = MONOMORPHIC); |
| |
| Logger::LogEventsAndTags log_kind(Handle<Code> code) { |
| if (kind() == Code::LOAD_IC) { |
| return code->ic_state() == MONOMORPHIC ? Logger::LOAD_IC_TAG |
| : Logger::LOAD_POLYMORPHIC_IC_TAG; |
| } else if (kind() == Code::KEYED_LOAD_IC) { |
| return code->ic_state() == MONOMORPHIC |
| ? Logger::KEYED_LOAD_IC_TAG |
| : Logger::KEYED_LOAD_POLYMORPHIC_IC_TAG; |
| } else if (kind() == Code::STORE_IC) { |
| return code->ic_state() == MONOMORPHIC ? Logger::STORE_IC_TAG |
| : Logger::STORE_POLYMORPHIC_IC_TAG; |
| } else { |
| DCHECK_EQ(Code::KEYED_STORE_IC, kind()); |
| return code->ic_state() == MONOMORPHIC |
| ? Logger::KEYED_STORE_IC_TAG |
| : Logger::KEYED_STORE_POLYMORPHIC_IC_TAG; |
| } |
| } |
| |
| const ExtraICState extra_ic_state_; |
| }; |
| |
| |
| class PropertyHandlerCompiler : public PropertyAccessCompiler { |
| public: |
| static Handle<Code> Find(Handle<Name> name, Handle<Map> map, Code::Kind kind, |
| CacheHolderFlag cache_holder, Code::StubType type); |
| |
| protected: |
| PropertyHandlerCompiler(Isolate* isolate, Code::Kind kind, |
| Handle<HeapType> type, Handle<JSObject> holder, |
| CacheHolderFlag cache_holder) |
| : PropertyAccessCompiler(isolate, kind, cache_holder), |
| type_(type), |
| holder_(holder) {} |
| |
| virtual ~PropertyHandlerCompiler() {} |
| |
| virtual Register FrontendHeader(Register object_reg, Handle<Name> name, |
| Label* miss) { |
| UNREACHABLE(); |
| return receiver(); |
| } |
| |
| virtual void FrontendFooter(Handle<Name> name, Label* miss) { UNREACHABLE(); } |
| |
| Register Frontend(Register object_reg, Handle<Name> name); |
| void NonexistentFrontendHeader(Handle<Name> name, Label* miss, |
| Register scratch1, Register scratch2); |
| |
| // TODO(verwaest): Make non-static. |
| static void GenerateFastApiCall(MacroAssembler* masm, |
| const CallOptimization& optimization, |
| Handle<Map> receiver_map, Register receiver, |
| Register scratch, bool is_store, int argc, |
| Register* values); |
| |
| // Helper function used to check that the dictionary doesn't contain |
| // the property. This function may return false negatives, so miss_label |
| // must always call a backup property check that is complete. |
| // This function is safe to call if the receiver has fast properties. |
| // Name must be unique and receiver must be a heap object. |
| static void GenerateDictionaryNegativeLookup(MacroAssembler* masm, |
| Label* miss_label, |
| Register receiver, |
| Handle<Name> name, |
| Register r0, |
| Register r1); |
| |
| // Generate code to check that a global property cell is empty. Create |
| // the property cell at compilation time if no cell exists for the |
| // property. |
| static void GenerateCheckPropertyCell(MacroAssembler* masm, |
| Handle<JSGlobalObject> global, |
| Handle<Name> name, |
| Register scratch, |
| Label* miss); |
| |
| // Generates code that verifies that the property holder has not changed |
| // (checking maps of objects in the prototype chain for fast and global |
| // objects or doing negative lookup for slow objects, ensures that the |
| // property cells for global objects are still empty) and checks that the map |
| // of the holder has not changed. If necessary the function also generates |
| // code for security check in case of global object holders. Helps to make |
| // sure that the current IC is still valid. |
| // |
| // The scratch and holder registers are always clobbered, but the object |
| // register is only clobbered if it the same as the holder register. The |
| // function returns a register containing the holder - either object_reg or |
| // holder_reg. |
| Register CheckPrototypes(Register object_reg, Register holder_reg, |
| Register scratch1, Register scratch2, |
| Handle<Name> name, Label* miss, |
| PrototypeCheckType check = CHECK_ALL_MAPS); |
| |
| Handle<Code> GetCode(Code::Kind kind, Code::StubType type, Handle<Name> name); |
| void set_type_for_object(Handle<Object> object) { |
| type_ = IC::CurrentTypeOf(object, isolate()); |
| } |
| void set_holder(Handle<JSObject> holder) { holder_ = holder; } |
| Handle<HeapType> type() const { return type_; } |
| Handle<JSObject> holder() const { return holder_; } |
| |
| private: |
| Handle<HeapType> type_; |
| Handle<JSObject> holder_; |
| }; |
| |
| |
| class NamedLoadHandlerCompiler : public PropertyHandlerCompiler { |
| public: |
| NamedLoadHandlerCompiler(Isolate* isolate, Handle<HeapType> type, |
| Handle<JSObject> holder, |
| CacheHolderFlag cache_holder) |
| : PropertyHandlerCompiler(isolate, Code::LOAD_IC, type, holder, |
| cache_holder) {} |
| |
| virtual ~NamedLoadHandlerCompiler() {} |
| |
| Handle<Code> CompileLoadField(Handle<Name> name, FieldIndex index); |
| |
| Handle<Code> CompileLoadCallback(Handle<Name> name, |
| Handle<ExecutableAccessorInfo> callback); |
| |
| Handle<Code> CompileLoadCallback(Handle<Name> name, |
| const CallOptimization& call_optimization); |
| |
| Handle<Code> CompileLoadConstant(Handle<Name> name, int constant_index); |
| |
| Handle<Code> CompileLoadInterceptor(Handle<Name> name); |
| |
| Handle<Code> CompileLoadViaGetter(Handle<Name> name, |
| Handle<JSFunction> getter); |
| |
| Handle<Code> CompileLoadGlobal(Handle<PropertyCell> cell, Handle<Name> name, |
| bool is_configurable); |
| |
| // Static interface |
| static Handle<Code> ComputeLoadNonexistent(Handle<Name> name, |
| Handle<HeapType> type); |
| |
| static void GenerateLoadViaGetter(MacroAssembler* masm, Handle<HeapType> type, |
| Register receiver, |
| Handle<JSFunction> getter); |
| |
| static void GenerateLoadViaGetterForDeopt(MacroAssembler* masm) { |
| GenerateLoadViaGetter(masm, Handle<HeapType>::null(), no_reg, |
| Handle<JSFunction>()); |
| } |
| |
| static void GenerateLoadFunctionPrototype(MacroAssembler* masm, |
| Register receiver, |
| Register scratch1, |
| Register scratch2, |
| Label* miss_label); |
| |
| // These constants describe the structure of the interceptor arguments on the |
| // stack. The arguments are pushed by the (platform-specific) |
| // PushInterceptorArguments and read by LoadPropertyWithInterceptorOnly and |
| // LoadWithInterceptor. |
| static const int kInterceptorArgsNameIndex = 0; |
| static const int kInterceptorArgsInfoIndex = 1; |
| static const int kInterceptorArgsThisIndex = 2; |
| static const int kInterceptorArgsHolderIndex = 3; |
| static const int kInterceptorArgsLength = 4; |
| |
| protected: |
| virtual Register FrontendHeader(Register object_reg, Handle<Name> name, |
| Label* miss); |
| |
| virtual void FrontendFooter(Handle<Name> name, Label* miss); |
| |
| private: |
| Handle<Code> CompileLoadNonexistent(Handle<Name> name); |
| void GenerateLoadConstant(Handle<Object> value); |
| void GenerateLoadCallback(Register reg, |
| Handle<ExecutableAccessorInfo> callback); |
| void GenerateLoadCallback(const CallOptimization& call_optimization, |
| Handle<Map> receiver_map); |
| void GenerateLoadInterceptor(Register holder_reg, |
| LookupResult* lookup, |
| Handle<Name> name); |
| void GenerateLoadPostInterceptor(Register reg, |
| Handle<Name> name, |
| LookupResult* lookup); |
| |
| // Generates prototype loading code that uses the objects from the |
| // context we were in when this function was called. If the context |
| // has changed, a jump to miss is performed. This ties the generated |
| // code to a particular context and so must not be used in cases |
| // where the generated code is not allowed to have references to |
| // objects from a context. |
| static void GenerateDirectLoadGlobalFunctionPrototype(MacroAssembler* masm, |
| int index, |
| Register prototype, |
| Label* miss); |
| |
| |
| Register scratch4() { return registers_[5]; } |
| }; |
| |
| |
| class NamedStoreHandlerCompiler : public PropertyHandlerCompiler { |
| public: |
| explicit NamedStoreHandlerCompiler(Isolate* isolate, Handle<HeapType> type, |
| Handle<JSObject> holder) |
| : PropertyHandlerCompiler(isolate, Code::STORE_IC, type, holder, |
| kCacheOnReceiver) {} |
| |
| virtual ~NamedStoreHandlerCompiler() {} |
| |
| Handle<Code> CompileStoreTransition(Handle<Map> transition, |
| Handle<Name> name); |
| Handle<Code> CompileStoreField(LookupResult* lookup, Handle<Name> name); |
| Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name, |
| Handle<ExecutableAccessorInfo> callback); |
| Handle<Code> CompileStoreCallback(Handle<JSObject> object, Handle<Name> name, |
| const CallOptimization& call_optimization); |
| Handle<Code> CompileStoreViaSetter(Handle<JSObject> object, Handle<Name> name, |
| Handle<JSFunction> setter); |
| Handle<Code> CompileStoreInterceptor(Handle<Name> name); |
| |
| static void GenerateStoreViaSetter(MacroAssembler* masm, |
| Handle<HeapType> type, Register receiver, |
| Handle<JSFunction> setter); |
| |
| static void GenerateStoreViaSetterForDeopt(MacroAssembler* masm) { |
| GenerateStoreViaSetter(masm, Handle<HeapType>::null(), no_reg, |
| Handle<JSFunction>()); |
| } |
| |
| protected: |
| virtual Register FrontendHeader(Register object_reg, Handle<Name> name, |
| Label* miss); |
| |
| virtual void FrontendFooter(Handle<Name> name, Label* miss); |
| void GenerateRestoreName(Label* label, Handle<Name> name); |
| |
| private: |
| void GenerateStoreTransition(Handle<Map> transition, Handle<Name> name, |
| Register receiver_reg, Register name_reg, |
| Register value_reg, Register scratch1, |
| Register scratch2, Register scratch3, |
| Label* miss_label, Label* slow); |
| |
| void GenerateStoreField(LookupResult* lookup, Register value_reg, |
| Label* miss_label); |
| |
| static Builtins::Name SlowBuiltin(Code::Kind kind) { |
| switch (kind) { |
| case Code::STORE_IC: return Builtins::kStoreIC_Slow; |
| case Code::KEYED_STORE_IC: return Builtins::kKeyedStoreIC_Slow; |
| default: UNREACHABLE(); |
| } |
| return Builtins::kStoreIC_Slow; |
| } |
| |
| static Register value(); |
| }; |
| |
| |
| class ElementHandlerCompiler : public PropertyHandlerCompiler { |
| public: |
| explicit ElementHandlerCompiler(Isolate* isolate) |
| : PropertyHandlerCompiler(isolate, Code::KEYED_LOAD_IC, |
| Handle<HeapType>::null(), |
| Handle<JSObject>::null(), kCacheOnReceiver) {} |
| |
| virtual ~ElementHandlerCompiler() {} |
| |
| void CompileElementHandlers(MapHandleList* receiver_maps, |
| CodeHandleList* handlers); |
| |
| static void GenerateLoadDictionaryElement(MacroAssembler* masm); |
| static void GenerateStoreDictionaryElement(MacroAssembler* masm); |
| }; |
| |
| |
| // Holds information about possible function call optimizations. |
| class CallOptimization BASE_EMBEDDED { |
| public: |
| explicit CallOptimization(LookupResult* lookup); |
| |
| explicit CallOptimization(Handle<JSFunction> function); |
| |
| bool is_constant_call() const { |
| return !constant_function_.is_null(); |
| } |
| |
| Handle<JSFunction> constant_function() const { |
| DCHECK(is_constant_call()); |
| return constant_function_; |
| } |
| |
| bool is_simple_api_call() const { |
| return is_simple_api_call_; |
| } |
| |
| Handle<FunctionTemplateInfo> expected_receiver_type() const { |
| DCHECK(is_simple_api_call()); |
| return expected_receiver_type_; |
| } |
| |
| Handle<CallHandlerInfo> api_call_info() const { |
| DCHECK(is_simple_api_call()); |
| return api_call_info_; |
| } |
| |
| enum HolderLookup { |
| kHolderNotFound, |
| kHolderIsReceiver, |
| kHolderFound |
| }; |
| Handle<JSObject> LookupHolderOfExpectedType( |
| Handle<Map> receiver_map, |
| HolderLookup* holder_lookup) const; |
| |
| // Check if the api holder is between the receiver and the holder. |
| bool IsCompatibleReceiver(Handle<Object> receiver, |
| Handle<JSObject> holder) const; |
| |
| private: |
| void Initialize(Handle<JSFunction> function); |
| |
| // Determines whether the given function can be called using the |
| // fast api call builtin. |
| void AnalyzePossibleApiFunction(Handle<JSFunction> function); |
| |
| Handle<JSFunction> constant_function_; |
| bool is_simple_api_call_; |
| Handle<FunctionTemplateInfo> expected_receiver_type_; |
| Handle<CallHandlerInfo> api_call_info_; |
| }; |
| |
| |
| } } // namespace v8::internal |
| |
| #endif // V8_STUB_CACHE_H_ |