blob: 0cbab30bc139ed30fa18277d36bc29427911c9ba [file] [log] [blame]
/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "testing/gtest/include/gtest/gtest.h"
#include "webrtc/modules/remote_bitrate_estimator/rate_statistics.h"
namespace {
using webrtc::RateStatistics;
class RateStatisticsTest : public ::testing::Test {
protected:
RateStatisticsTest() : stats_(500, 8000) {}
RateStatistics stats_;
};
TEST_F(RateStatisticsTest, TestStrictMode) {
int64_t now_ms = 0;
// Should be initialized to 0.
EXPECT_EQ(0u, stats_.Rate(now_ms));
stats_.Update(1500, now_ms);
// Expecting 24 kbps given a 500 ms window with one 1500 bytes packet.
EXPECT_EQ(24000u, stats_.Rate(now_ms));
stats_.Reset();
// Expecting 0 after init.
EXPECT_EQ(0u, stats_.Rate(now_ms));
for (int i = 0; i < 100000; ++i) {
if (now_ms % 10 == 0) {
stats_.Update(1500, now_ms);
}
// Approximately 1200 kbps expected. Not exact since when packets
// are removed we will jump 10 ms to the next packet.
if (now_ms > 0 && now_ms % 500 == 0) {
EXPECT_NEAR(1200000u, stats_.Rate(now_ms), 24000u);
}
now_ms += 1;
}
now_ms += 500;
// The window is 2 seconds. If nothing has been received for that time
// the estimate should be 0.
EXPECT_EQ(0u, stats_.Rate(now_ms));
}
TEST_F(RateStatisticsTest, IncreasingThenDecreasingBitrate) {
int64_t now_ms = 0;
stats_.Reset();
// Expecting 0 after init.
uint32_t bitrate = stats_.Rate(now_ms);
EXPECT_EQ(0u, bitrate);
// 1000 bytes per millisecond until plateau is reached.
while (++now_ms < 10000) {
stats_.Update(1000, now_ms);
uint32_t new_bitrate = stats_.Rate(now_ms);
if (new_bitrate != bitrate) {
// New bitrate must be higher than previous one.
EXPECT_GT(new_bitrate, bitrate);
} else {
// Plateau reached, 8000 kbps expected.
EXPECT_NEAR(8000000u, bitrate, 80000u);
break;
}
bitrate = new_bitrate;
}
// 1000 bytes per millisecond until 10-second mark, 8000 kbps expected.
while (++now_ms < 10000) {
stats_.Update(1000, now_ms);
bitrate = stats_.Rate(now_ms);
EXPECT_NEAR(8000000u, bitrate, 80000u);
}
// Zero bytes per millisecond until 0 is reached.
while (++now_ms < 20000) {
stats_.Update(0, now_ms);
uint32_t new_bitrate = stats_.Rate(now_ms);
if (new_bitrate != bitrate) {
// New bitrate must be lower than previous one.
EXPECT_LT(new_bitrate, bitrate);
} else {
// 0 kbps expected.
EXPECT_EQ(0u, bitrate);
break;
}
bitrate = new_bitrate;
}
// Zero bytes per millisecond until 20-second mark, 0 kbps expected.
while (++now_ms < 20000) {
stats_.Update(0, now_ms);
EXPECT_EQ(0u, stats_.Rate(now_ms));
}
}
} // namespace