| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_ |
| #define COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_ |
| |
| #include "webrtc/typedefs.h" |
| |
| namespace webrtc { |
| |
| // A class to store an opaque handle of the underlying video frame. This is used |
| // when the frame is backed by a texture. WebRTC carries the handle in |
| // TextureVideoFrame. This object keeps a reference to the handle. The reference |
| // is cleared when the object is destroyed. It is important to destroy the |
| // object as soon as possible so the texture can be recycled. |
| class NativeHandle { |
| public: |
| virtual ~NativeHandle() {} |
| // For scoped_refptr |
| virtual int32_t AddRef() = 0; |
| virtual int32_t Release() = 0; |
| |
| // Gets the handle. |
| virtual void* GetHandle() = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // COMMON_VIDEO_INTERFACE_NATIVEHANDLE_H_ |