Add GMs for gpu Bezier shaders
BUG=
R=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com
Author: egdaniel@google.com
Review URL: https://chromiumcodereview.appspot.com/23361024
git-svn-id: http://skia.googlecode.com/svn/trunk/src@10892 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/effects/GrBezierEffect.h b/gpu/effects/GrBezierEffect.h
index c3b1de5..d31cd7e 100644
--- a/gpu/effects/GrBezierEffect.h
+++ b/gpu/effects/GrBezierEffect.h
@@ -70,9 +70,9 @@
class GrConicEffect : public GrEffect {
public:
static GrEffectRef* Create(const GrBezierEdgeType edgeType, const GrDrawTargetCaps& caps) {
- GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (edgeType));
- GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (edgeType));
- GR_CREATE_STATIC_EFFECT(gConicFillNoAA, GrConicEffect, (edgeType));
+ GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (kFillAA_GrBezierEdgeType));
+ GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (kHairAA_GrBezierEdgeType));
+ GR_CREATE_STATIC_EFFECT(gConicFillNoAA, GrConicEffect, (kFillNoAA_GrBezierEdgeType));
if (kFillAA_GrBezierEdgeType == edgeType) {
if (!caps.shaderDerivativeSupport()) {
return NULL;