Add GMs for gpu Bezier shaders

BUG=
R=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com

Author: egdaniel@google.com

Review URL: https://chromiumcodereview.appspot.com/23361024

git-svn-id: http://skia.googlecode.com/svn/trunk/src@10892 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/effects/GrBezierEffect.h b/gpu/effects/GrBezierEffect.h
index c3b1de5..d31cd7e 100644
--- a/gpu/effects/GrBezierEffect.h
+++ b/gpu/effects/GrBezierEffect.h
@@ -70,9 +70,9 @@
 class GrConicEffect : public GrEffect {
 public:
     static GrEffectRef* Create(const GrBezierEdgeType edgeType, const GrDrawTargetCaps& caps) {
-        GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (edgeType));
-        GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (edgeType));
-        GR_CREATE_STATIC_EFFECT(gConicFillNoAA, GrConicEffect, (edgeType));
+        GR_CREATE_STATIC_EFFECT(gConicFillAA, GrConicEffect, (kFillAA_GrBezierEdgeType));
+        GR_CREATE_STATIC_EFFECT(gConicHairAA, GrConicEffect, (kHairAA_GrBezierEdgeType));
+        GR_CREATE_STATIC_EFFECT(gConicFillNoAA, GrConicEffect, (kFillNoAA_GrBezierEdgeType));
         if (kFillAA_GrBezierEdgeType == edgeType) {
             if (!caps.shaderDerivativeSupport()) {
                 return NULL;