blob: 44ef1f8a2cb8e19369452ae191514eb0cdf3b98c [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkScaledImageCache_DEFINED
#define SkScaledImageCache_DEFINED
#include "SkBitmap.h"
class SkMipMap;
/**
* Cache object for bitmaps (with possible scale in X Y as part of the key).
*
* Multiple caches can be instantiated, but each instance is not implicitly
* thread-safe, so if a given instance is to be shared across threads, the
* caller must manage the access itself (e.g. via a mutex).
*
* As a convenience, a global instance is also defined, which can be safely
* access across threads via the static methods (e.g. FindAndLock, etc.).
*/
class SkScaledImageCache {
public:
struct ID;
/*
* The following static methods are thread-safe wrappers around a global
* instance of this cache.
*/
static ID* FindAndLock(uint32_t pixelGenerationID,
int32_t width,
int32_t height,
SkBitmap* returnedBitmap);
static ID* FindAndLock(const SkBitmap& original, SkScalar scaleX,
SkScalar scaleY, SkBitmap* returnedBitmap);
static ID* FindAndLockMip(const SkBitmap& original,
SkMipMap const** returnedMipMap);
static ID* AddAndLock(uint32_t pixelGenerationID,
int32_t width,
int32_t height,
const SkBitmap& bitmap);
static ID* AddAndLock(const SkBitmap& original, SkScalar scaleX,
SkScalar scaleY, const SkBitmap& bitmap);
static ID* AddAndLockMip(const SkBitmap& original, const SkMipMap* mipMap);
static void Unlock(ID*);
static size_t GetBytesUsed();
static size_t GetByteLimit();
static size_t SetByteLimit(size_t newLimit);
///////////////////////////////////////////////////////////////////////////
SkScaledImageCache(size_t byteLimit);
~SkScaledImageCache();
/**
* Search the cache for a matching bitmap (using generationID,
* width, and height as a search key). If found, return it in
* returnedBitmap, and return its ID pointer. Use the returned
* ptr to unlock the cache when you are done using
* returnedBitmap.
*
* If a match is not found, returnedBitmap will be unmodifed, and
* NULL will be returned.
*
* This is used if there is no scaling or subsetting, for example
* by SkLazyPixelRef.
*/
ID* findAndLock(uint32_t pixelGenerationID, int32_t width, int32_t height,
SkBitmap* returnedBitmap);
/**
* Search the cache for a scaled version of original. If found,
* return it in returnedBitmap, and return its ID pointer. Use
* the returned ptr to unlock the cache when you are done using
* returnedBitmap.
*
* If a match is not found, returnedBitmap will be unmodifed, and
* NULL will be returned.
*/
ID* findAndLock(const SkBitmap& original, SkScalar scaleX,
SkScalar scaleY, SkBitmap* returnedBitmap);
ID* findAndLockMip(const SkBitmap& original,
SkMipMap const** returnedMipMap);
/**
* To add a new bitmap (or mipMap) to the cache, call
* AddAndLock. Use the returned ptr to unlock the cache when you
* are done using scaled.
*
* Use (generationID, width, and height) or (original, scaleX,
* scaleY) or (original) as a search key
*/
ID* addAndLock(uint32_t pixelGenerationID, int32_t width, int32_t height,
const SkBitmap& bitmap);
ID* addAndLock(const SkBitmap& original, SkScalar scaleX,
SkScalar scaleY, const SkBitmap& bitmap);
ID* addAndLockMip(const SkBitmap& original, const SkMipMap* mipMap);
/**
* Given a non-null ID ptr returned by either findAndLock or addAndLock,
* this releases the associated resources to be available to be purged
* if needed. After this, the cached bitmap should no longer be
* referenced by the caller.
*/
void unlock(ID*);
size_t getBytesUsed() const { return fBytesUsed; }
size_t getByteLimit() const { return fByteLimit; }
/**
* Set the maximum number of bytes available to this cache. If the current
* cache exceeds this new value, it will be purged to try to fit within
* this new limit.
*/
size_t setByteLimit(size_t newLimit);
public:
struct Rec;
struct Key;
private:
Rec* fHead;
Rec* fTail;
class Hash;
Hash* fHash;
size_t fBytesUsed;
size_t fByteLimit;
int fCount;
Rec* findAndLock(uint32_t generationID, SkScalar sx, SkScalar sy,
const SkIRect& bounds);
Rec* findAndLock(const Key& key);
ID* addAndLock(Rec* rec);
void purgeAsNeeded();
// linklist management
void moveToHead(Rec*);
void addToHead(Rec*);
void detach(Rec*);
#ifdef SK_DEBUG
void validate() const;
#else
void validate() const {}
#endif
};
#endif