blob: 8f0bdac8fd88b647bb88b3c1fca6f640526914b1 [file] [log] [blame]
/*
* Copyright 2009 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkBitmapProcState_opts_SSSE3.h"
#include "SkBitmapFilter_opts_SSE2.h"
#include "SkBlitMask.h"
#include "SkBlitRow.h"
#include "SkBlitRect_opts_SSE2.h"
#include "SkBlitRow_opts_SSE2.h"
#include "SkUtils_opts_SSE2.h"
#include "SkUtils.h"
#include "SkRTConf.h"
#if defined(_MSC_VER) && defined(_WIN64)
#include <intrin.h>
#endif
/* This file must *not* be compiled with -msse or -msse2, otherwise
gcc may generate sse2 even for scalar ops (and thus give an invalid
instruction on Pentium3 on the code below). Only files named *_SSE2.cpp
in this directory should be compiled with -msse2. */
#ifdef _MSC_VER
static inline void getcpuid(int info_type, int info[4]) {
#if defined(_WIN64)
__cpuid(info, info_type);
#else
__asm {
mov eax, [info_type]
cpuid
mov edi, [info]
mov [edi], eax
mov [edi+4], ebx
mov [edi+8], ecx
mov [edi+12], edx
}
#endif
}
#else
#if defined(__x86_64__)
static inline void getcpuid(int info_type, int info[4]) {
asm volatile (
"cpuid \n\t"
: "=a"(info[0]), "=b"(info[1]), "=c"(info[2]), "=d"(info[3])
: "a"(info_type)
);
}
#else
static inline void getcpuid(int info_type, int info[4]) {
// We save and restore ebx, so this code can be compatible with -fPIC
asm volatile (
"pushl %%ebx \n\t"
"cpuid \n\t"
"movl %%ebx, %1 \n\t"
"popl %%ebx \n\t"
: "=a"(info[0]), "=r"(info[1]), "=c"(info[2]), "=d"(info[3])
: "a"(info_type)
);
}
#endif
#endif
#if defined(__x86_64__) || defined(_WIN64) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
/* All x86_64 machines have SSE2, or we know it's supported at compile time, so don't even bother checking. */
static inline bool hasSSE2() {
return true;
}
#else
static inline bool hasSSE2() {
int cpu_info[4] = { 0 };
getcpuid(1, cpu_info);
return (cpu_info[3] & (1<<26)) != 0;
}
#endif
#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
/* If we know SSSE3 is supported at compile time, don't even bother checking. */
static inline bool hasSSSE3() {
return true;
}
#else
static inline bool hasSSSE3() {
int cpu_info[4] = { 0 };
getcpuid(1, cpu_info);
return (cpu_info[2] & 0x200) != 0;
}
#endif
static bool cachedHasSSE2() {
static bool gHasSSE2 = hasSSE2();
return gHasSSE2;
}
static bool cachedHasSSSE3() {
static bool gHasSSSE3 = hasSSSE3();
return gHasSSSE3;
}
SK_CONF_DECLARE( bool, c_hqfilter_sse, "bitmap.filter.highQualitySSE", false, "Use SSE optimized version of high quality image filters");
void SkBitmapProcState::platformConvolutionProcs(SkConvolutionProcs* procs) {
if (cachedHasSSE2()) {
procs->fExtraHorizontalReads = 3;
procs->fConvolveVertically = &convolveVertically_SSE2;
procs->fConvolve4RowsHorizontally = &convolve4RowsHorizontally_SSE2;
procs->fConvolveHorizontally = &convolveHorizontally_SSE2;
procs->fApplySIMDPadding = &applySIMDPadding_SSE2;
}
}
void SkBitmapProcState::platformProcs() {
if (cachedHasSSSE3()) {
if (fSampleProc32 == S32_opaque_D32_filter_DX) {
fSampleProc32 = S32_opaque_D32_filter_DX_SSSE3;
} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
fSampleProc32 = S32_alpha_D32_filter_DX_SSSE3;
}
if (fSampleProc32 == S32_opaque_D32_filter_DXDY) {
fSampleProc32 = S32_opaque_D32_filter_DXDY_SSSE3;
} else if (fSampleProc32 == S32_alpha_D32_filter_DXDY) {
fSampleProc32 = S32_alpha_D32_filter_DXDY_SSSE3;
}
} else if (cachedHasSSE2()) {
if (fSampleProc32 == S32_opaque_D32_filter_DX) {
fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
} else if (fSampleProc32 == S32_alpha_D32_filter_DX) {
fSampleProc32 = S32_alpha_D32_filter_DX_SSE2;
}
if (fSampleProc16 == S32_D16_filter_DX) {
fSampleProc16 = S32_D16_filter_DX_SSE2;
}
}
if (cachedHasSSSE3() || cachedHasSSE2()) {
if (fMatrixProc == ClampX_ClampY_filter_scale) {
fMatrixProc = ClampX_ClampY_filter_scale_SSE2;
} else if (fMatrixProc == ClampX_ClampY_nofilter_scale) {
fMatrixProc = ClampX_ClampY_nofilter_scale_SSE2;
}
if (fMatrixProc == ClampX_ClampY_filter_affine) {
fMatrixProc = ClampX_ClampY_filter_affine_SSE2;
} else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
}
if (c_hqfilter_sse) {
if (fShaderProc32 == highQualityFilter32) {
fShaderProc32 = highQualityFilter_SSE2;
}
}
}
}
static SkBlitRow::Proc32 platform_32_procs[] = {
NULL, // S32_Opaque,
S32_Blend_BlitRow32_SSE2, // S32_Blend,
S32A_Opaque_BlitRow32_SSE2, // S32A_Opaque
S32A_Blend_BlitRow32_SSE2, // S32A_Blend,
};
SkBlitRow::Proc SkBlitRow::PlatformProcs565(unsigned flags) {
return NULL;
}
SkBlitRow::ColorProc SkBlitRow::PlatformColorProc() {
if (cachedHasSSE2()) {
return Color32_SSE2;
} else {
return NULL;
}
}
SkBlitRow::Proc32 SkBlitRow::PlatformProcs32(unsigned flags) {
if (cachedHasSSE2()) {
return platform_32_procs[flags];
} else {
return NULL;
}
}
SkBlitMask::ColorProc SkBlitMask::PlatformColorProcs(SkBitmap::Config dstConfig,
SkMask::Format maskFormat,
SkColor color) {
if (SkMask::kA8_Format != maskFormat) {
return NULL;
}
ColorProc proc = NULL;
if (cachedHasSSE2()) {
switch (dstConfig) {
case SkBitmap::kARGB_8888_Config:
// The SSE2 version is not (yet) faster for black, so we check
// for that.
if (SK_ColorBLACK != color) {
proc = SkARGB32_A8_BlitMask_SSE2;
}
break;
default:
break;
}
}
return proc;
}
SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) {
if (cachedHasSSE2()) {
if (isOpaque) {
return SkBlitLCD16OpaqueRow_SSE2;
} else {
return SkBlitLCD16Row_SSE2;
}
} else {
return NULL;
}
}
SkBlitMask::RowProc SkBlitMask::PlatformRowProcs(SkBitmap::Config dstConfig,
SkMask::Format maskFormat,
RowFlags flags) {
return NULL;
}
SkMemset16Proc SkMemset16GetPlatformProc() {
if (cachedHasSSE2()) {
return sk_memset16_SSE2;
} else {
return NULL;
}
}
SkMemset32Proc SkMemset32GetPlatformProc() {
if (cachedHasSSE2()) {
return sk_memset32_SSE2;
} else {
return NULL;
}
}
SkBlitRow::ColorRectProc PlatformColorRectProcFactory(); // suppress warning
SkBlitRow::ColorRectProc PlatformColorRectProcFactory() {
if (cachedHasSSE2()) {
return ColorRect32_SSE2;
} else {
return NULL;
}
}