blob: accf5d75f9a33dc8eceaa941f24d50f98a107346 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkValidatingReadBuffer_DEFINED
#define SkValidatingReadBuffer_DEFINED
#include "SkRefCnt.h"
#include "SkBitmapHeap.h"
#include "SkFlattenableBuffers.h"
#include "SkPath.h"
#include "SkPicture.h"
#include "SkReader32.h"
class SkBitmap;
#if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
#define DEBUG_NON_DETERMINISTIC_ASSERT
#endif
class SkValidatingReadBuffer : public SkFlattenableReadBuffer {
public:
SkValidatingReadBuffer();
SkValidatingReadBuffer(const void* data, size_t size);
SkValidatingReadBuffer(SkStream* stream);
virtual ~SkValidatingReadBuffer();
SkReader32* getReader32() { return &fReader; }
uint32_t size() { return fReader.size(); }
uint32_t offset() { return fReader.offset(); }
bool eof() { return fReader.eof(); }
const void* skip(size_t size);
// primitives
virtual bool readBool() SK_OVERRIDE;
virtual SkColor readColor() SK_OVERRIDE;
virtual SkFixed readFixed() SK_OVERRIDE;
virtual int32_t readInt() SK_OVERRIDE;
virtual SkScalar readScalar() SK_OVERRIDE;
virtual uint32_t readUInt() SK_OVERRIDE;
virtual int32_t read32() SK_OVERRIDE;
// strings -- the caller is responsible for freeing the string contents
virtual void readString(SkString* string) SK_OVERRIDE;
virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding) SK_OVERRIDE;
// common data structures
virtual SkFlattenable* readFlattenable() SK_OVERRIDE;
virtual void readPoint(SkPoint* point) SK_OVERRIDE;
virtual void readMatrix(SkMatrix* matrix) SK_OVERRIDE;
virtual void readIRect(SkIRect* rect) SK_OVERRIDE;
virtual void readRect(SkRect* rect) SK_OVERRIDE;
virtual void readRegion(SkRegion* region) SK_OVERRIDE;
virtual void readPath(SkPath* path) SK_OVERRIDE;
// binary data and arrays
virtual uint32_t readByteArray(void* value) SK_OVERRIDE;
virtual uint32_t readColorArray(SkColor* colors) SK_OVERRIDE;
virtual uint32_t readIntArray(int32_t* values) SK_OVERRIDE;
virtual uint32_t readPointArray(SkPoint* points) SK_OVERRIDE;
virtual uint32_t readScalarArray(SkScalar* values) SK_OVERRIDE;
// helpers to get info about arrays and binary data
virtual uint32_t getArrayCount() SK_OVERRIDE;
virtual void readBitmap(SkBitmap* bitmap) SK_OVERRIDE;
virtual SkTypeface* readTypeface() SK_OVERRIDE;
void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
}
void setTypefaceArray(SkTypeface* array[], int count) {
fTFArray = array;
fTFCount = count;
}
/**
* Call this with a pre-loaded array of Factories, in the same order as
* were created/written by the writer. SkPicture uses this.
*/
void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
fFactoryTDArray = NULL;
fFactoryArray = array;
fFactoryCount = count;
}
/**
* Call this with an initially empty array, so the reader can cache each
* factory it sees by name. Used by the pipe code in conjunction with
* SkOrderedWriteBuffer::setNamedFactoryRecorder.
*/
void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
fFactoryTDArray = array;
fFactoryArray = NULL;
fFactoryCount = 0;
}
/**
* Provide a function to decode an SkBitmap from encoded data. Only used if the writer
* encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
* appropriate size will be used.
*/
void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
fBitmapDecoder = bitmapDecoder;
}
private:
void setMemory(const void* data, size_t size);
static bool ptr_align_4(const void* ptr) {
return (((const char*)ptr - (const char*)NULL) & 3) == 0;
}
SkReader32 fReader;
void* fMemoryPtr;
SkBitmapHeapReader* fBitmapStorage;
SkTypeface** fTFArray;
int fTFCount;
SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
SkFlattenable::Factory* fFactoryArray;
int fFactoryCount;
SkPicture::InstallPixelRefProc fBitmapDecoder;
#ifdef DEBUG_NON_DETERMINISTIC_ASSERT
// Debugging counter to keep track of how many bitmaps we
// have decoded.
int fDecodedBitmapIndex;
#endif // DEBUG_NON_DETERMINISTIC_ASSERT
typedef SkFlattenableReadBuffer INHERITED;
};
#endif // SkValidatingReadBuffer_DEFINED