blob: 7b8852b2cf52f2b9019d7a65b04d989cb6324cfa [file] [log] [blame]
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrEffectStage_DEFINED
#define GrEffectStage_DEFINED
#include "GrBackendEffectFactory.h"
#include "GrEffect.h"
#include "SkMatrix.h"
#include "GrTypes.h"
#include "SkShader.h"
class GrEffectStage {
public:
GrEffectStage()
: fEffectRef (NULL) {
GR_DEBUGCODE(fSavedCoordChangeCnt = 0;)
}
~GrEffectStage() {
GrSafeUnref(fEffectRef);
GrAssert(0 == fSavedCoordChangeCnt);
}
bool operator ==(const GrEffectStage& other) const {
// first handle cases where one or the other has no effect
if (NULL == fEffectRef) {
return NULL == other.fEffectRef;
} else if (NULL == other.fEffectRef) {
return false;
}
if (!(*this->getEffect())->isEqual(*other.getEffect())) {
return false;
}
if (fCoordChangeMatrixSet != other.fCoordChangeMatrixSet) {
return false;
}
if (!fCoordChangeMatrixSet) {
return true;
}
return fCoordChangeMatrix == other.fCoordChangeMatrix;
}
bool operator!= (const GrEffectStage& s) const { return !(*this == s); }
GrEffectStage& operator= (const GrEffectStage& other) {
GrSafeAssign(fEffectRef, other.fEffectRef);
fCoordChangeMatrixSet = other.fCoordChangeMatrixSet;
if (NULL != fEffectRef && fCoordChangeMatrixSet) {
fCoordChangeMatrix = other.fCoordChangeMatrix;
}
return *this;
}
/**
* This is called when the coordinate system in which the geometry is specified will change.
*
* @param matrix The transformation from the old coord system in which geometry is specified
* to the new one from which it will actually be drawn.
*/
void localCoordChange(const SkMatrix& matrix) {
if (fCoordChangeMatrixSet) {
fCoordChangeMatrix.preConcat(matrix);
} else {
fCoordChangeMatrixSet = true;
fCoordChangeMatrix = matrix;
}
}
class SavedCoordChange {
private:
bool fCoordChangeMatrixSet;
SkMatrix fCoordChangeMatrix;
GR_DEBUGCODE(mutable SkAutoTUnref<const GrEffectRef> fEffectRef;)
friend class GrEffectStage;
};
/**
* This gets the current coordinate system change. It is the accumulation of
* localCoordChange calls since the effect was installed. It is used when then caller
* wants to temporarily change the source geometry coord system, draw something, and then
* restore the previous coord system (e.g. temporarily draw in device coords).
*/
void saveCoordChange(SavedCoordChange* savedCoordChange) const {
savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet;
if (fCoordChangeMatrixSet) {
savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix;
}
GrAssert(NULL == savedCoordChange->fEffectRef.get());
GR_DEBUGCODE(GrSafeRef(fEffectRef);)
GR_DEBUGCODE(savedCoordChange->fEffectRef.reset(fEffectRef);)
GR_DEBUGCODE(++fSavedCoordChangeCnt);
}
/**
* This balances the saveCoordChange call.
*/
void restoreCoordChange(const SavedCoordChange& savedCoordChange) {
fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet;
if (fCoordChangeMatrixSet) {
fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix;
}
GrAssert(savedCoordChange.fEffectRef.get() == fEffectRef);
GR_DEBUGCODE(--fSavedCoordChangeCnt);
GR_DEBUGCODE(savedCoordChange.fEffectRef.reset(NULL);)
}
/**
* Used when storing a deferred GrDrawState. The DeferredStage allows resources owned by its
* GrEffect to be recycled through the cache.
*/
class DeferredStage {
public:
DeferredStage() : fEffect(NULL) {
SkDEBUGCODE(fInitialized = false;)
}
~DeferredStage() {
if (NULL != fEffect) {
fEffect->decDeferredRefCounts();
}
}
void saveFrom(const GrEffectStage& stage) {
GrAssert(!fInitialized);
if (NULL != stage.fEffectRef) {
stage.fEffectRef->get()->incDeferredRefCounts();
fEffect = stage.fEffectRef->get();
fCoordChangeMatrixSet = stage.fCoordChangeMatrixSet;
if (fCoordChangeMatrixSet) {
fCoordChangeMatrix = stage.fCoordChangeMatrix;
}
fVertexAttribIndices[0] = stage.fVertexAttribIndices[0];
fVertexAttribIndices[1] = stage.fVertexAttribIndices[1];
}
SkDEBUGCODE(fInitialized = true;)
}
void restoreTo(GrEffectStage* stage) {
GrAssert(fInitialized);
const GrEffectRef* oldEffectRef = stage->fEffectRef;
if (NULL != fEffect) {
stage->fEffectRef = GrEffect::CreateEffectRef(fEffect);
stage->fCoordChangeMatrixSet = fCoordChangeMatrixSet;
if (fCoordChangeMatrixSet) {
stage->fCoordChangeMatrix = fCoordChangeMatrix;
}
stage->fVertexAttribIndices[0] = fVertexAttribIndices[0];
stage->fVertexAttribIndices[1] = fVertexAttribIndices[1];
} else {
stage->fEffectRef = NULL;
}
SkSafeUnref(oldEffectRef);
}
bool isEqual(const GrEffectStage& stage) const {
if (NULL == stage.fEffectRef) {
return NULL == fEffect;
} else if (NULL == fEffect) {
return false;
}
if (fVertexAttribIndices[0] != stage.fVertexAttribIndices[0]
|| fVertexAttribIndices[1] != stage.fVertexAttribIndices[1]) {
return false;
}
if (!(*stage.getEffect())->isEqual(*fEffect)) {
return false;
}
if (fCoordChangeMatrixSet != stage.fCoordChangeMatrixSet) {
return false;
}
if (!fCoordChangeMatrixSet) {
return true;
}
return fCoordChangeMatrix == stage.fCoordChangeMatrix;
}
private:
const GrEffect* fEffect;
bool fCoordChangeMatrixSet;
SkMatrix fCoordChangeMatrix;
int fVertexAttribIndices[2];
SkDEBUGCODE(bool fInitialized;)
};
/**
* Gets the matrix representing all changes of coordinate system since the GrEffect was
* installed in the stage.
*/
const SkMatrix& getCoordChangeMatrix() const {
if (fCoordChangeMatrixSet) {
return fCoordChangeMatrix;
} else {
return SkMatrix::I();
}
}
void reset() {
GrSafeSetNull(fEffectRef);
}
const GrEffectRef* setEffect(const GrEffectRef* EffectRef) {
GrAssert(0 == fSavedCoordChangeCnt);
GrSafeAssign(fEffectRef, EffectRef);
fCoordChangeMatrixSet = false;
fVertexAttribIndices[0] = -1;
fVertexAttribIndices[1] = -1;
return EffectRef;
}
const GrEffectRef* setEffect(const GrEffectRef* EffectRef, int attr0, int attr1 = -1) {
GrAssert(0 == fSavedCoordChangeCnt);
GrSafeAssign(fEffectRef, EffectRef);
fCoordChangeMatrixSet = false;
fVertexAttribIndices[0] = attr0;
fVertexAttribIndices[1] = attr1;
return EffectRef;
}
const GrEffectRef* getEffect() const { return fEffectRef; }
const int* getVertexAttribIndices() const { return fVertexAttribIndices; }
int getVertexAttribIndexCount() const { return fEffectRef->get()->numVertexAttribs(); }
private:
bool fCoordChangeMatrixSet;
SkMatrix fCoordChangeMatrix;
const GrEffectRef* fEffectRef;
int fVertexAttribIndices[2];
GR_DEBUGCODE(mutable int fSavedCoordChangeCnt;)
};
#endif