Don't reuse scratch textures patch
https://codereview.chromium.org/24222004/
git-svn-id: http://skia.googlecode.com/svn/trunk/include@11997 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/GrResource.h b/gpu/GrResource.h
index a3291e0..3fb2e77 100644
--- a/gpu/GrResource.h
+++ b/gpu/GrResource.h
@@ -66,10 +66,24 @@
void setCacheEntry(GrResourceEntry* cacheEntry) { fCacheEntry = cacheEntry; }
GrResourceEntry* getCacheEntry() { return fCacheEntry; }
- void incDeferredRefCount() const { SkASSERT(fDeferredRefCount >= 0); ++fDeferredRefCount; }
- void decDeferredRefCount() const { SkASSERT(fDeferredRefCount > 0); --fDeferredRefCount; }
+ void incDeferredRefCount() const {
+ SkASSERT(fDeferredRefCount >= 0);
+ ++fDeferredRefCount;
+ }
+
+ void decDeferredRefCount() const {
+ SkASSERT(fDeferredRefCount > 0);
+ --fDeferredRefCount;
+ if (0 == fDeferredRefCount && this->needsDeferredUnref()) {
+ SkASSERT(this->getRefCnt() > 1);
+ this->unref();
+ }
+ }
+
int getDeferredRefCount() const { return fDeferredRefCount; }
+ void setNeedsDeferredUnref() { fFlags |= kDeferredUnref_FlagBit; }
+
protected:
/**
* isWrapped indicates we have wrapped a client-created backend resource in a GrResource. If it
@@ -87,7 +101,8 @@
virtual void onAbandon() {};
bool isInCache() const { return NULL != fCacheEntry; }
- bool isWrapped() const { return kWrapped_Flag & fFlags; }
+ bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
+ bool needsDeferredUnref() const { return SkToBool(kDeferredUnref_FlagBit & fFlags); }
private:
#ifdef SK_DEBUG
@@ -105,7 +120,20 @@
mutable int fDeferredRefCount; // How many references in deferred drawing buffers.
enum Flags {
- kWrapped_Flag = 0x1,
+ /**
+ * This resource wraps a GPU resource given to us by the user.
+ * Lifetime management is left up to the user (i.e., we will not
+ * free it).
+ */
+ kWrapped_FlagBit = 0x1,
+
+ /**
+ * This texture should be de-refed when the deferred ref count goes
+ * to zero. A resource gets into this state when the resource cache
+ * is holding a ref-of-obligation (i.e., someone needs to own it but
+ * no one else wants to) but doesn't really want to keep it around.
+ */
+ kDeferredUnref_FlagBit = 0x2,
};
uint32_t fFlags;