Apply matrix early in draw bitmap
R=robertphillips@google.com, senorblanco@chromium.org
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/30593003
git-svn-id: http://skia.googlecode.com/svn/trunk/include@11930 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/SkGpuDevice.h b/gpu/SkGpuDevice.h
index 5d669e4..debfd37 100644
--- a/gpu/SkGpuDevice.h
+++ b/gpu/SkGpuDevice.h
@@ -191,13 +191,11 @@
const SkRect* srcRectPtr) const;
void internalDrawBitmap(const SkBitmap&,
const SkRect&,
- const SkMatrix&,
const GrTextureParams& params,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags);
void drawTiledBitmap(const SkBitmap& bitmap,
const SkRect& srcRect,
- const SkMatrix& m,
const GrTextureParams& params,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags);