Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled.
Problem was resolved by adding the notion of a custom texture domain in generated shaders, when necessary.




git-svn-id: http://skia.googlecode.com/svn/trunk/gyp@1337 2bbb7eff-a529-9590-31e7-b0007b416f81
1 file changed
tree: bf8374b3d8d75179707c88bfdaa27843e86f893b
  1. common.gypi
  2. gyp_skia
  3. skia.gyp