commit | 8bf93fcdef7a08ebf514688b97b7fb670fc9c081 | [log] [tgz] |
---|---|---|
author | junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon May 16 18:32:07 2011 +0000 |
committer | junov@google.com <junov@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Mon May 16 18:32:07 2011 +0000 |
tree | bf8374b3d8d75179707c88bfdaa27843e86f893b | |
parent | c9e5cceb9427dfff8ba4068a9d6c90e1027d360b [diff] |
Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. Problem was resolved by adding the notion of a custom texture domain in generated shaders, when necessary. git-svn-id: http://skia.googlecode.com/svn/trunk/gyp@1337 2bbb7eff-a529-9590-31e7-b0007b416f81