Enable the SSSE3 compile time check on all platforms.

BUG=skia:2746
R=mtklein@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/391693004
diff --git a/gyp/common_conditions.gypi b/gyp/common_conditions.gypi
index d03dfb0..7228fad 100644
--- a/gyp/common_conditions.gypi
+++ b/gyp/common_conditions.gypi
@@ -654,6 +654,11 @@
           '-fuse-ld=gold',
         ],
         'conditions': [
+          [ 'skia_arch_type == "x86"', {
+            'cflags': [
+              '-mssse3',
+            ],
+          }],
           [ 'skia_android_framework', {
             'libraries!': [
               '-lstdc++',
diff --git a/src/opts/SkBitmapProcState_opts_SSSE3.cpp b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
index 5b97215..165f1f5 100644
--- a/src/opts/SkBitmapProcState_opts_SSSE3.cpp
+++ b/src/opts/SkBitmapProcState_opts_SSSE3.cpp
@@ -9,12 +9,11 @@
 #include "SkPaint.h"
 #include "SkUtils.h"
 
-/* With the exception of the Android framework we always build the SSSE3 functions
- * and enable the caller to determine SSSE3 support.  However for the Android framework
- * if the device does not support SSSE3 then the compiler will not supply the required
- * -mssse3 option needed to build this file, so instead we provide a stub implementation.
+/* With the exception of the compilers that don't support it, we always build the
+ * SSSE3 functions and enable the caller to determine SSSE3 support.  However for
+ * compilers that do not support SSSE3 we provide a stub implementation.
  */
-#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
 
 #include <tmmintrin.h>  // SSSE3
 
@@ -732,7 +731,7 @@
     S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
 }
 
-#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
 
 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
                                     const uint32_t* xy,
diff --git a/src/opts/SkBlurImage_opts_SSE4.cpp b/src/opts/SkBlurImage_opts_SSE4.cpp
index 1b99038..81748af 100644
--- a/src/opts/SkBlurImage_opts_SSE4.cpp
+++ b/src/opts/SkBlurImage_opts_SSE4.cpp
@@ -10,12 +10,11 @@
 #include "SkColorPriv.h"
 #include "SkRect.h"
 
-/* With the exception of the Android framework we always build the SSE4 functions
- * and enable the caller to determine SSE4 support.  However, for the Android framework,
- * if the device does not support SSE4x then the compiler will not supply the required
- * -msse4* option needed to build this file, so instead we provide a stub implementation.
+/* With the exception of the compilers that don't support it, we always build the
+ * SSE4 functions and enable the caller to determine SSE4 support.  However for
+ * compilers that do not support SSE4x we provide a stub implementation.
  */
-#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
 
 #include <smmintrin.h>
 
@@ -110,7 +109,7 @@
     return true;
 }
 
-#else // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
+#else // SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE41
 
 bool SkBoxBlurGetPlatformProcs_SSE4(SkBoxBlurProc* boxBlurX,
                                     SkBoxBlurProc* boxBlurY,