Add the method isOpaque() to SkImage

BUG=skia:2766
R=junov@chromium.org, halcanary@google.com, scroggo@google.com, reed@google.com, bsalomon@google.com

Author: piotaixr@chromium.org

Review URL: https://codereview.chromium.org/406673003
diff --git a/gyp/tests.gypi b/gyp/tests.gypi
index d45c535..4bed2a9 100644
--- a/gyp/tests.gypi
+++ b/gyp/tests.gypi
@@ -119,6 +119,7 @@
     '../tests/ImageDecodingTest.cpp',
     '../tests/ImageFilterTest.cpp',
     '../tests/ImageGeneratorTest.cpp',
+    '../tests/ImageIsOpaqueTest.cpp',
     '../tests/ImageNewShaderTest.cpp',
     '../tests/InfRectTest.cpp',
     '../tests/InterpolatorTest.cpp',
diff --git a/include/core/SkImage.h b/include/core/SkImage.h
index 1316e2b..1f27514 100644
--- a/include/core/SkImage.h
+++ b/include/core/SkImage.h
@@ -48,6 +48,8 @@
      */
     static SkImage* NewTexture(const SkBitmap&);
 
+    virtual bool isOpaque() const { return false; }
+
     /**
      *  Construct a new SkImage based on the given ImageGenerator.
      *  This function will always take ownership of the passed
diff --git a/src/image/SkImage_Codec.cpp b/src/image/SkImage_Codec.cpp
index 21c844d..0b14216 100644
--- a/src/image/SkImage_Codec.cpp
+++ b/src/image/SkImage_Codec.cpp
@@ -22,6 +22,8 @@
     virtual void onDrawRectToRect(SkCanvas*, const SkRect*, const SkRect&,
                                   const SkPaint*) const SK_OVERRIDE;
 
+    virtual bool isOpaque() const SK_OVERRIDE;
+
 private:
     SkData*     fEncodedData;
     SkBitmap    fBitmap;
@@ -78,3 +80,8 @@
 
     return SkNEW_ARGS(SkImage_Codec, (data, bitmap.width(), bitmap.height()));
 }
+
+
+bool SkImage_Codec::isOpaque() const {
+    return fBitmap.isOpaque();
+}
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 0918412..d98a536 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -31,6 +31,9 @@
     virtual SkShader* onNewShader(SkShader::TileMode,
                                   SkShader::TileMode,
                                   const SkMatrix* localMatrix) const SK_OVERRIDE;
+
+    virtual bool isOpaque() const SK_OVERRIDE;
+
 private:
     SkBitmap    fBitmap;
 
@@ -72,6 +75,10 @@
     return fBitmap.copyTo(dst, kN32_SkColorType);
 }
 
+bool SkImage_Gpu::isOpaque() const {
+    return fBitmap.isOpaque();
+}
+
 ///////////////////////////////////////////////////////////////////////////////
 
 SkImage* SkImage::NewTexture(const SkBitmap& bitmap) {
diff --git a/src/image/SkImage_Raster.cpp b/src/image/SkImage_Raster.cpp
index a1cd602..a7e4e00 100644
--- a/src/image/SkImage_Raster.cpp
+++ b/src/image/SkImage_Raster.cpp
@@ -70,6 +70,8 @@
                                   SkShader::TileMode,
                                   const SkMatrix* localMatrix) const SK_OVERRIDE;
 
+    virtual bool isOpaque() const SK_OVERRIDE;
+
     SkImage_Raster(const SkBitmap& bm)
         : INHERITED(bm.width(), bm.height())
         , fBitmap(bm) {}
@@ -219,3 +221,7 @@
 SkPixelRef* SkBitmapImageGetPixelRef(SkImage* image) {
     return ((SkImage_Raster*)image)->getPixelRef();
 }
+
+bool SkImage_Raster::isOpaque() const {
+    return fBitmap.isOpaque();
+}
diff --git a/tests/ImageIsOpaqueTest.cpp b/tests/ImageIsOpaqueTest.cpp
new file mode 100644
index 0000000..902e24d
--- /dev/null
+++ b/tests/ImageIsOpaqueTest.cpp
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkTypes.h"
+#if SK_SUPPORT_GPU
+#include "GrContextFactory.h"
+#endif
+#include "SkImage.h"
+#include "SkSurface.h"
+
+#include "Test.h"
+
+DEF_TEST(ImageIsOpaqueTest, reporter) {
+    SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5);
+    SkAutoTUnref<SkSurface> surfaceTransparent(SkSurface::NewRaster(infoTransparent));
+    REPORTER_ASSERT(reporter, !surfaceTransparent->newImageSnapshot()->isOpaque());
+
+    SkImageInfo infoOpaque = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType);
+    SkAutoTUnref<SkSurface> surfaceOpaque(SkSurface::NewRaster(infoOpaque));
+    REPORTER_ASSERT(reporter, surfaceOpaque->newImageSnapshot()->isOpaque());
+}
+
+#if SK_SUPPORT_GPU
+
+DEF_GPUTEST(ImageIsOpaqueTest_GPU, reporter, factory) {
+    for (int i = 0; i < GrContextFactory::kGLContextTypeCnt; ++i) {
+        GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType) i;
+
+        if (!GrContextFactory::IsRenderingGLContext(glCtxType)) {
+            continue;
+        }
+
+        GrContext* context = factory->get(glCtxType);
+
+        if (NULL == context) {
+            continue;
+        }
+
+        SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5);
+        SkAutoTUnref<SkSurface> surfaceTransparent(SkSurface::NewRenderTarget(context, infoTransparent));
+        REPORTER_ASSERT(reporter, !surfaceTransparent->newImageSnapshot()->isOpaque());
+
+        SkImageInfo infoOpaque = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType);
+        SkAutoTUnref<SkSurface> surfaceOpaque(SkSurface::NewRenderTarget(context, infoOpaque));
+        REPORTER_ASSERT(reporter, !surfaceOpaque->newImageSnapshot()->isOpaque());
+
+    }
+}
+
+#endif