blob: 11109f7ed837c0bddd695998b21f84d4e4f09a73 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrConvexPolyEffect.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLShaderBuilder.h"
#include "gl/GrGLSL.h"
#include "GrTBackendEffectFactory.h"
#include "SkPath.h"
//////////////////////////////////////////////////////////////////////////////
class GLAARectEffect;
class AARectEffect : public GrEffect {
public:
typedef GLAARectEffect GLEffect;
const SkRect& getRect() const { return fRect; }
static const char* Name() { return "AARect"; }
static GrEffect* Create(GrEffectEdgeType edgeType, const SkRect& rect) {
return SkNEW_ARGS(AARectEffect, (edgeType, rect));
}
virtual void getConstantColorComponents(GrColor* color,
uint32_t* validFlags) const SK_OVERRIDE {
if (fRect.isEmpty()) {
// An empty rect will have no coverage anywhere.
*color = 0x00000000;
*validFlags = kRGBA_GrColorComponentFlags;
} else {
*validFlags = 0;
}
}
GrEffectEdgeType getEdgeType() const { return fEdgeType; }
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
private:
AARectEffect(GrEffectEdgeType edgeType, const SkRect& rect) : fRect(rect), fEdgeType(edgeType) {
this->setWillReadFragmentPosition();
}
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
const AARectEffect& aare = CastEffect<AARectEffect>(other);
return fRect == aare.fRect;
}
SkRect fRect;
GrEffectEdgeType fEdgeType;
typedef GrEffect INHERITED;
GR_DECLARE_EFFECT_TEST;
};
GR_DEFINE_EFFECT_TEST(AARectEffect);
GrEffect* AARectEffect::TestCreate(SkRandom* random,
GrContext*,
const GrDrawTargetCaps& caps,
GrTexture*[]) {
SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(),
random->nextSScalar1(),
random->nextSScalar1(),
random->nextSScalar1());
GrEffect* effect;
do {
GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan(
kGrEffectEdgeTypeCnt));
effect = AARectEffect::Create(edgeType, rect);
} while (NULL == effect);
return effect;
}
//////////////////////////////////////////////////////////////////////////////
class GLAARectEffect : public GrGLEffect {
public:
GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
virtual void emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray&) SK_OVERRIDE;
static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
private:
GrGLUniformManager::UniformHandle fRectUniform;
SkRect fPrevRect;
typedef GrGLEffect INHERITED;
};
GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect& drawEffect)
: INHERITED (factory) {
fPrevRect.fLeft = SK_ScalarNaN;
}
void GLAARectEffect::emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray& samplers) {
const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
const char *rectName;
// The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
// respectively.
fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
kVec4f_GrSLType,
"rect",
&rectName);
const char* fragmentPos = builder->fragmentPosition();
if (GrEffectEdgeTypeIsAA(aare.getEdgeType())) {
// The amount of coverage removed in x and y by the edges is computed as a pair of negative
// numbers, xSub and ySub.
builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
// Now compute coverage in x and y and multiply them to get the fraction of the pixel
// covered.
builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
} else {
builder->fsCodeAppendf("\t\tfloat alpha = 1.0;\n");
builder->fsCodeAppendf("\t\talpha *= (%s.x - %s.x) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
builder->fsCodeAppendf("\t\talpha *= (%s.z - %s.x) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
builder->fsCodeAppendf("\t\talpha *= (%s.y - %s.y) > -0.5 ? 1.0 : 0.0;\n", fragmentPos, rectName);
builder->fsCodeAppendf("\t\talpha *= (%s.w - %s.y) > -0.5 ? 1.0 : 0.0;\n", rectName, fragmentPos);
}
if (GrEffectEdgeTypeIsInverseFill(aare.getEdgeType())) {
builder->fsCodeAppend("\t\talpha = 1.0 - alpha;\n");
}
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
}
void GLAARectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
const SkRect& rect = aare.getRect();
if (rect != fPrevRect) {
uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
rect.fRight - 0.5f, rect.fBottom - 0.5f);
fPrevRect = rect;
}
}
void GLAARectEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
GrEffectKeyBuilder* b) {
const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
b->add32(aare.getEdgeType());
}
const GrBackendEffectFactory& AARectEffect::getFactory() const {
return GrTBackendEffectFactory<AARectEffect>::getInstance();
}
//////////////////////////////////////////////////////////////////////////////
class GrGLConvexPolyEffect : public GrGLEffect {
public:
GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
virtual void emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray&) SK_OVERRIDE;
static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
private:
GrGLUniformManager::UniformHandle fEdgeUniform;
SkScalar fPrevEdges[3 * GrConvexPolyEffect::kMaxEdges];
typedef GrGLEffect INHERITED;
};
GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrBackendEffectFactory& factory,
const GrDrawEffect& drawEffect)
: INHERITED (factory) {
fPrevEdges[0] = SK_ScalarNaN;
}
void GrGLConvexPolyEffect::emitCode(GrGLShaderBuilder* builder,
const GrDrawEffect& drawEffect,
const GrEffectKey& key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray&,
const TextureSamplerArray& samplers) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
const char *edgeArrayName;
fEdgeUniform = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
kVec3f_GrSLType,
"edges",
cpe.getEdgeCount(),
&edgeArrayName);
builder->fsCodeAppend("\t\tfloat alpha = 1.0;\n");
builder->fsCodeAppend("\t\tfloat edge;\n");
const char* fragmentPos = builder->fragmentPosition();
for (int i = 0; i < cpe.getEdgeCount(); ++i) {
builder->fsCodeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n",
edgeArrayName, i, fragmentPos, fragmentPos);
if (GrEffectEdgeTypeIsAA(cpe.getEdgeType())) {
builder->fsCodeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n");
} else {
builder->fsCodeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n");
}
builder->fsCodeAppend("\t\talpha *= edge;\n");
}
// Woe is me. See skbug.com/2149.
if (kTegra2_GrGLRenderer == builder->ctxInfo().renderer()) {
builder->fsCodeAppend("\t\tif (-1.0 == alpha) {\n\t\t\tdiscard;\n\t\t}\n");
}
if (GrEffectEdgeTypeIsInverseFill(cpe.getEdgeType())) {
builder->fsCodeAppend("\talpha = 1.0 - alpha;\n");
}
builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
}
void GrGLConvexPolyEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
size_t byteSize = 3 * cpe.getEdgeCount() * sizeof(SkScalar);
if (0 != memcmp(fPrevEdges, cpe.getEdges(), byteSize)) {
uman.set3fv(fEdgeUniform, cpe.getEdgeCount(), cpe.getEdges());
memcpy(fPrevEdges, cpe.getEdges(), byteSize);
}
}
void GrGLConvexPolyEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
GrEffectKeyBuilder* b) {
const GrConvexPolyEffect& cpe = drawEffect.castEffect<GrConvexPolyEffect>();
GR_STATIC_ASSERT(kGrEffectEdgeTypeCnt <= 8);
uint32_t key = (cpe.getEdgeCount() << 3) | cpe.getEdgeType();
b->add32(key);
}
//////////////////////////////////////////////////////////////////////////////
GrEffect* GrConvexPolyEffect::Create(GrEffectEdgeType type, const SkPath& path,
const SkVector* offset) {
if (kHairlineAA_GrEffectEdgeType == type) {
return NULL;
}
if (path.getSegmentMasks() != SkPath::kLine_SegmentMask ||
!path.isConvex()) {
return NULL;
}
if (path.countPoints() > kMaxEdges) {
return NULL;
}
SkPoint pts[kMaxEdges];
SkScalar edges[3 * kMaxEdges];
SkPath::Direction dir;
SkAssertResult(path.cheapComputeDirection(&dir));
SkVector t;
if (NULL == offset) {
t.set(0, 0);
} else {
t = *offset;
}
int count = path.getPoints(pts, kMaxEdges);
int n = 0;
for (int lastPt = count - 1, i = 0; i < count; lastPt = i++) {
if (pts[lastPt] != pts[i]) {
SkVector v = pts[i] - pts[lastPt];
v.normalize();
if (SkPath::kCCW_Direction == dir) {
edges[3 * n] = v.fY;
edges[3 * n + 1] = -v.fX;
} else {
edges[3 * n] = -v.fY;
edges[3 * n + 1] = v.fX;
}
SkPoint p = pts[i] + t;
edges[3 * n + 2] = -(edges[3 * n] * p.fX + edges[3 * n + 1] * p.fY);
++n;
}
}
if (path.isInverseFillType()) {
type = GrInvertEffectEdgeType(type);
}
return Create(type, n, edges);
}
GrEffect* GrConvexPolyEffect::Create(GrEffectEdgeType edgeType, const SkRect& rect) {
if (kHairlineAA_GrEffectEdgeType == edgeType){
return NULL;
}
return AARectEffect::Create(edgeType, rect);
}
GrConvexPolyEffect::~GrConvexPolyEffect() {}
void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
*validFlags = 0;
}
const GrBackendEffectFactory& GrConvexPolyEffect::getFactory() const {
return GrTBackendEffectFactory<GrConvexPolyEffect>::getInstance();
}
GrConvexPolyEffect::GrConvexPolyEffect(GrEffectEdgeType edgeType, int n, const SkScalar edges[])
: fEdgeType(edgeType)
, fEdgeCount(n) {
// Factory function should have already ensured this.
SkASSERT(n <= kMaxEdges);
memcpy(fEdges, edges, 3 * n * sizeof(SkScalar));
// Outset the edges by 0.5 so that a pixel with center on an edge is 50% covered in the AA case
// and 100% covered in the non-AA case.
for (int i = 0; i < n; ++i) {
fEdges[3 * i + 2] += SK_ScalarHalf;
}
this->setWillReadFragmentPosition();
}
bool GrConvexPolyEffect::onIsEqual(const GrEffect& other) const {
const GrConvexPolyEffect& cpe = CastEffect<GrConvexPolyEffect>(other);
// ignore the fact that 0 == -0 and just use memcmp.
return (cpe.fEdgeType == fEdgeType && cpe.fEdgeCount == fEdgeCount &&
0 == memcmp(cpe.fEdges, fEdges, 3 * fEdgeCount * sizeof(SkScalar)));
}
//////////////////////////////////////////////////////////////////////////////
GR_DEFINE_EFFECT_TEST(GrConvexPolyEffect);
GrEffect* GrConvexPolyEffect::TestCreate(SkRandom* random,
GrContext*,
const GrDrawTargetCaps& caps,
GrTexture*[]) {
int count = random->nextULessThan(kMaxEdges) + 1;
SkScalar edges[kMaxEdges * 3];
for (int i = 0; i < 3 * count; ++i) {
edges[i] = random->nextSScalar1();
}
GrEffect* effect;
do {
GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(
random->nextULessThan(kGrEffectEdgeTypeCnt));
effect = GrConvexPolyEffect::Create(edgeType, count, edges);
} while (NULL == effect);
return effect;
}