blob: ae976ba3daf061311cfca2adab2ae211f26dba7e [file] [log] [blame]
// It is important _not_ to put header guards here.
// This file will be intentionally included three times.
// Useful reading:
// http://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-extended-vectors
#if defined(SK4X_PREAMBLE)
#elif defined(SK4X_PRIVATE)
typedef T Vector __attribute__((ext_vector_type(4)));
/*implicit*/ Sk4x(Vector vec) : fVec(vec) {}
template <int m, int a, int s, int k>
static Sk4x Shuffle(const Sk4x&, const Sk4x&);
Vector fVec;
#else // defined(SK4X_PRIVATE)
template <typename T>
Sk4x<T>::Sk4x() { }
template <typename T>
Sk4x<T>::Sk4x(T a, T b, T c, T d) { this->set(a,b,c,d); }
template <typename T>
Sk4x<T>::Sk4x(const T vals[4]) { this->set(vals[0], vals[1], vals[2], vals[3]); }
template <typename T>
Sk4x<T>::Sk4x(const Sk4x<T>& other) { *this = other; }
template <typename T>
Sk4x<T>& Sk4x<T>::operator=(const Sk4x<T>& other) { fVec = other.fVec; return *this; }
template <typename T>
void Sk4x<T>::set(T a, T b, T c, T d) {
Vector v = { a, b, c, d };
fVec = v;
}
template <typename T>
void Sk4x<T>::store(T vals[4]) const {
SkASSERT(SkIsAlign16((uintptr_t)vals));
*reinterpret_cast<Vector*>(vals) = fVec;
}
template <typename T>
template <typename Dst> Dst Sk4x<T>::reinterpret() const {
return Dst((typename Dst::Vector)fVec);
}
template <typename T>
template <typename Dst> Dst Sk4x<T>::cast() const {
#if __has_builtin(__builtin_convertvector)
return Dst(__builtin_convertvector(fVec, typename Dst::Vector));
#else
return Dst(fVec[0], fVec[1], fVec[2], fVec[3]);
#endif
}
template <typename T>
bool Sk4x<T>::allTrue() const { return fVec[0] & fVec[1] & fVec[2] & fVec[3]; }
template <typename T>
bool Sk4x<T>::anyTrue() const { return fVec[0] | fVec[1] | fVec[2] | fVec[3]; }
template <typename T> Sk4x<T> Sk4x<T>::bitNot() const { return ~fVec; }
template <typename T> Sk4x<T> Sk4x<T>::bitAnd(const Sk4x& other) const { return fVec & other.fVec; }
template <typename T> Sk4x<T> Sk4x<T>::bitOr (const Sk4x& other) const { return fVec | other.fVec; }
template <typename T>
Sk4i Sk4x<T>:: equal(const Sk4x<T>& other) const { return fVec == other.fVec; }
template <typename T>
Sk4i Sk4x<T>:: notEqual(const Sk4x<T>& other) const { return fVec != other.fVec; }
template <typename T>
Sk4i Sk4x<T>:: lessThan(const Sk4x<T>& other) const { return fVec < other.fVec; }
template <typename T>
Sk4i Sk4x<T>:: greaterThan(const Sk4x<T>& other) const { return fVec > other.fVec; }
template <typename T>
Sk4i Sk4x<T>:: lessThanEqual(const Sk4x<T>& other) const { return fVec <= other.fVec; }
template <typename T>
Sk4i Sk4x<T>::greaterThanEqual(const Sk4x<T>& other) const { return fVec >= other.fVec; }
template <typename T>
Sk4x<T> Sk4x<T>:: add(const Sk4x<T>& other) const { return fVec + other.fVec; }
template <typename T>
Sk4x<T> Sk4x<T>::subtract(const Sk4x<T>& other) const { return fVec - other.fVec; }
template <typename T>
Sk4x<T> Sk4x<T>::multiply(const Sk4x<T>& other) const { return fVec * other.fVec; }
template <typename T>
Sk4x<T> Sk4x<T>:: divide(const Sk4x<T>& other) const { return fVec / other.fVec; }
template <typename T>
Sk4x<T> Sk4x<T>::Min(const Sk4x<T>& a, const Sk4x<T>& b) {
Sk4i less(a.lessThan(b));
Sk4i val = a.reinterpret<Sk4i>().bitAnd(less).bitOr(
b.reinterpret<Sk4i>().bitAnd(less.bitNot()));
return val.reinterpret<Sk4x>();
}
template <typename T>
Sk4x<T> Sk4x<T>::Max(const Sk4x<T>& a, const Sk4x<T>& b) {
Sk4i less(a.lessThan(b));
Sk4i val = b.reinterpret<Sk4i>().bitAnd(less).bitOr(
a.reinterpret<Sk4i>().bitAnd(less.bitNot()));
return val.reinterpret<Sk4x>();
}
template <typename T>
template <int m, int a, int s, int k>
Sk4x<T> Sk4x<T>::Shuffle(const Sk4x<T>& x, const Sk4x<T>& y) {
return __builtin_shufflevector(x.fVec, y.fVec, m,a,s,k);
}
template <typename T>
Sk4x<T> Sk4x<T>::zwxy() const { return fVec.zwxy; }
template <typename T>
Sk4x<T> Sk4x<T>::XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>(xyzw, abcd); }
template <typename T>
Sk4x<T> Sk4x<T>::ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>(xyzw, abcd); }
#endif // defined(SK4X_PRIVATE)