Make GrGLConfigConversionEffect work for Imagination and some other GPUs.

BUG=372341
R=tomhudson@chromium.org, bsalomon@google.com

Author: changjun.yang@intel.com

Review URL: https://codereview.chromium.org/277323002
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index ff18ef2..0e0c9d1 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -37,6 +37,7 @@
             builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
         } else {
             const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
+            const char* outputColorH = "outputColorH";
             switch (fPMConversion) {
                 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
                     builder->fsCodeAppendf(
@@ -60,6 +61,36 @@
                     builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
                         outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
                     break;
+                case GrConfigConversionEffect::kMulByAlpha_RoundUp_HIGHP_PMConversion:
+                    builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
+                    builder->fsCodeAppendf(
+                        "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
+                        outputColorH, outputColorH, swiz, outputColorH, outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
+                    break;
+                case GrConfigConversionEffect::kMulByAlpha_RoundDown_HIGHP_PMConversion:
+                    builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
+                    builder->fsCodeAppendf(
+                        "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
+                        outputColorH, outputColorH, swiz, outputColorH, outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
+                    break;
+                case GrConfigConversionEffect::kDivByAlpha_RoundUp_HIGHP_PMConversion:
+                    builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
+                    builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
+                        outputColorH, outputColorH, outputColorH, swiz, outputColorH, outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
+                    break;
+                case GrConfigConversionEffect::kDivByAlpha_RoundDown_HIGHP_PMConversion:
+                    builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
+                    builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
+                        outputColorH, outputColorH, outputColorH, swiz, outputColorH, outputColorH);
+                    builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
+                    break;
                 default:
                     SkFAIL("Unknown conversion op.");
                     break;
@@ -183,6 +214,8 @@
     static const PMConversion kConversionRules[][2] = {
         {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
         {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
+        {kDivByAlpha_RoundDown_HIGHP_PMConversion, kMulByAlpha_RoundUp_HIGHP_PMConversion},
+        {kDivByAlpha_RoundUp_HIGHP_PMConversion, kMulByAlpha_RoundDown_HIGHP_PMConversion},
     };
 
     GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index 4416d05..74f717f 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -30,6 +30,10 @@
         kMulByAlpha_RoundDown_PMConversion,
         kDivByAlpha_RoundUp_PMConversion,
         kDivByAlpha_RoundDown_PMConversion,
+        kMulByAlpha_RoundUp_HIGHP_PMConversion,
+        kMulByAlpha_RoundDown_HIGHP_PMConversion,
+        kDivByAlpha_RoundUp_HIGHP_PMConversion,
+        kDivByAlpha_RoundDown_HIGHP_PMConversion,
 
         kPMConversionCnt
     };
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index 4b7de02..d95cd66 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -630,7 +630,6 @@
         this->fsCodeAppendf("\tvec4 %s;\n", outColorName.c_str());
         outColor = outColorName;
 
-
         programEffectsBuilder->emitEffect(stage,
                                           effectKeys[e],
                                           outColor.c_str(),