Split up monolithic EXPERIMENTAL_drawPicture method
This is prep for the new multi-picture API.
This is split out of (Add new API to allow layer hoisting/atlasing across picture piles - https://codereview.chromium.org/474623002/)
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/489103002
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index b856d66..75e7eb5 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -21,6 +21,8 @@
struct SkDrawProcs;
struct GrSkDrawProcs;
+class GrAccelData;
+struct GrCachedLayer;
class GrTextContext;
/**
@@ -140,6 +142,15 @@
virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
+ static bool FindLayersToHoist(const GrAccelData *gpuData,
+ const SkPicture::OperationList* ops,
+ const SkIRect& query,
+ bool* pullForward);
+ void drawLayers(const SkPicture* picture,
+ const SkTDArray<GrCachedLayer*>& atlased,
+ const SkTDArray<GrCachedLayer*>& nonAtlased);
+ void unlockLayers(const SkPicture* picture);
+
/** PRIVATE / EXPERIMENTAL -- do not call */
virtual void EXPERIMENTAL_optimize(const SkPicture* picture) SK_OVERRIDE;
/** PRIVATE / EXPERIMENTAL -- do not call */
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index f2bd025..693e16c 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1876,6 +1876,85 @@
result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
}
+// Return true if any layers are suitable for hoisting
+bool SkGpuDevice::FindLayersToHoist(const GrAccelData *gpuData,
+ const SkPicture::OperationList* ops,
+ const SkIRect& query,
+ bool* pullForward) {
+ bool anyHoisted = false;
+
+ // Layer hoisting pre-renders the entire layer since it will be cached and potentially
+ // reused with different clips (e.g., in different tiles). Because of this the
+ // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
+ // is used to limit which clips are pre-rendered.
+ static const int kSaveLayerMaxSize = 256;
+
+ if (NULL != ops) {
+ // In this case the picture has been generated with a BBH so we use
+ // the BBH to limit the pre-rendering to just the layers needed to cover
+ // the region being drawn
+ for (int i = 0; i < ops->numOps(); ++i) {
+ uint32_t offset = ops->offset(i);
+
+ // For now we're saving all the layers in the GrAccelData so they
+ // can be nested. Additionally, the nested layers appear before
+ // their parent in the list.
+ for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
+ const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
+
+ if (pullForward[j]) {
+ continue; // already pulling forward
+ }
+
+ if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
+ continue; // the op isn't in this range
+ }
+
+ // TODO: once this code is more stable unsuitable layers can
+ // just be omitted during the optimization stage
+ if (!info.fValid ||
+ kSaveLayerMaxSize < info.fSize.fWidth ||
+ kSaveLayerMaxSize < info.fSize.fHeight ||
+ info.fIsNested) {
+ continue; // this layer is unsuitable
+ }
+
+ pullForward[j] = true;
+ anyHoisted = true;
+ }
+ }
+ } else {
+ // In this case there is no BBH associated with the picture. Pre-render
+ // all the layers that intersect the drawn region
+ for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
+ const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
+
+ SkIRect layerRect = SkIRect::MakeXYWH(info.fOffset.fX,
+ info.fOffset.fY,
+ info.fSize.fWidth,
+ info.fSize.fHeight);
+
+ if (!SkIRect::Intersects(query, layerRect)) {
+ continue;
+ }
+
+ // TODO: once this code is more stable unsuitable layers can
+ // just be omitted during the optimization stage
+ if (!info.fValid ||
+ kSaveLayerMaxSize < info.fSize.fWidth ||
+ kSaveLayerMaxSize < info.fSize.fHeight ||
+ info.fIsNested) {
+ continue;
+ }
+
+ pullForward[j] = true;
+ anyHoisted = true;
+ }
+ }
+
+ return anyHoisted;
+}
+
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* picture,
const SkMatrix* matrix, const SkPaint* paint) {
// todo: should handle these natively
@@ -1912,71 +1991,8 @@
SkAutoTDelete<const SkPicture::OperationList> ops(picture->EXPERIMENTAL_getActiveOps(query));
- // This code pre-renders the entire layer since it will be cached and potentially
- // reused with different clips (e.g., in different tiles). Because of this the
- // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
- // is used to limit which clips are pre-rendered.
- static const int kSaveLayerMaxSize = 256;
-
- if (NULL != ops.get()) {
- // In this case the picture has been generated with a BBH so we use
- // the BBH to limit the pre-rendering to just the layers needed to cover
- // the region being drawn
- for (int i = 0; i < ops->numOps(); ++i) {
- uint32_t offset = ops->offset(i);
-
- // For now we're saving all the layers in the GrAccelData so they
- // can be nested. Additionally, the nested layers appear before
- // their parent in the list.
- for (int j = 0 ; j < gpuData->numSaveLayers(); ++j) {
- const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
-
- if (pullForward[j]) {
- continue; // already pulling forward
- }
-
- if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
- continue; // the op isn't in this range
- }
-
- // TODO: once this code is more stable unsuitable layers can
- // just be omitted during the optimization stage
- if (!info.fValid ||
- kSaveLayerMaxSize < info.fSize.fWidth ||
- kSaveLayerMaxSize < info.fSize.fHeight ||
- info.fIsNested) {
- continue; // this layer is unsuitable
- }
-
- pullForward[j] = true;
- }
- }
- } else {
- // In this case there is no BBH associated with the picture. Pre-render
- // all the layers that intersect the drawn region
- for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
- const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
-
- SkIRect layerRect = SkIRect::MakeXYWH(info.fOffset.fX,
- info.fOffset.fY,
- info.fSize.fWidth,
- info.fSize.fHeight);
-
- if (!SkIRect::Intersects(query, layerRect)) {
- continue;
- }
-
- // TODO: once this code is more stable unsuitable layers can
- // just be omitted during the optimization stage
- if (!info.fValid ||
- kSaveLayerMaxSize < info.fSize.fWidth ||
- kSaveLayerMaxSize < info.fSize.fHeight ||
- info.fIsNested) {
- continue;
- }
-
- pullForward[j] = true;
- }
+ if (!FindLayersToHoist(gpuData, ops.get(), query, pullForward.get())) {
+ return false;
}
SkPictureReplacementPlayback::PlaybackReplacements replacements;
@@ -2037,13 +2053,28 @@
}
}
+ this->drawLayers(picture, atlased, nonAtlased);
+
+ // Render the entire picture using new layers
+ SkPictureReplacementPlayback playback(picture, &replacements, ops.get());
+
+ playback.draw(mainCanvas, NULL);
+
+ this->unlockLayers(picture);
+
+ return true;
+}
+
+void SkGpuDevice::drawLayers(const SkPicture* picture,
+ const SkTDArray<GrCachedLayer*>& atlased,
+ const SkTDArray<GrCachedLayer*>& nonAtlased) {
// Render the atlased layers that require it
if (atlased.count() > 0) {
// All the atlased layers are rendered into the same GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
- atlased[0]->texture()->asRenderTarget(),
- SkSurface::kStandard_TextRenderMode,
- SkSurface::kDontClear_RenderTargetFlag));
+ atlased[0]->texture()->asRenderTarget(),
+ SkSurface::kStandard_TextRenderMode,
+ SkSurface::kDontClear_RenderTargetFlag));
SkCanvas* atlasCanvas = surface->getCanvas();
@@ -2091,9 +2122,9 @@
// Each non-atlased layer has its own GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
- layer->texture()->asRenderTarget(),
- SkSurface::kStandard_TextRenderMode,
- SkSurface::kDontClear_RenderTargetFlag));
+ layer->texture()->asRenderTarget(),
+ SkSurface::kStandard_TextRenderMode,
+ SkSurface::kDontClear_RenderTargetFlag));
SkCanvas* layerCanvas = surface->getCanvas();
@@ -2117,17 +2148,22 @@
layerCanvas->flush();
}
+}
- // Render the entire picture using new layers
- SkPictureReplacementPlayback playback(picture, &replacements, ops.get());
+void SkGpuDevice::unlockLayers(const SkPicture* picture) {
+ SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
- playback.draw(mainCanvas, NULL);
+ const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
+ SkASSERT(NULL != data);
+
+ const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
+ SkASSERT(0 != gpuData->numSaveLayers());
// unlock the layers
for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
- GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uniqueID(),
+ GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uniqueID(),
info.fSaveLayerOpID,
info.fRestoreOpID,
info.fCTM);
@@ -2142,8 +2178,6 @@
fContext->getLayerCache()->purgeAll();
#endif
-
- return true;
}
SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {