Initialize a variable in GrDrawTarget::drawPaths
Initialize the device bounds rect variable before use in GrDrawTarget::drawPaths.
R=rmistry@google.com, jvanverth@google.com, mtklein@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/355603003
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 7cdb743..b90193f 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -560,7 +560,8 @@
const GrDrawState* drawState = &getDrawState();
SkRect devBounds;
- for (int i = 0; i < pathCount; ++i) {
+ transforms[0].mapRect(&devBounds, paths[0]->getBounds());
+ for (int i = 1; i < pathCount; ++i) {
SkRect mappedPathBounds;
transforms[i].mapRect(&mappedPathBounds, paths[i]->getBounds());
devBounds.join(mappedPathBounds);