blob: 10a7eeaa19f7fedae195d31249b77027c4bc3161 [file] [log] [blame]
Import('*')
env = env.Clone()
env.Prepend(CPPPATH = [
'#src/mapi',
'#src/mesa',
])
env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
if not env['gles']:
# prevent _glapi_* from being declared __declspec(dllimport)
env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
env.Prepend(LIBS = [
glapi,
mesa,
glsl,
'gdi32',
'user32',
'kernel32',
])
sources = [
'mesa.def',
'wgl.c',
'wmesa.c',
]
mesagdi = env.SharedLibrary(
target = 'opengl32',
source = sources,
)
env.Alias('mesagdi', mesagdi)