| Import('*') |
| |
| env = env.Clone() |
| |
| env.Prepend(CPPPATH = [ |
| '#src/mapi', |
| '#src/mesa', |
| ]) |
| |
| env.AppendUnique(CPPDEFINES = [ |
| '_GDI32_', # prevent wgl* being declared __declspec(dllimport) |
| 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers |
| ]) |
| if not env['gles']: |
| # prevent _glapi_* from being declared __declspec(dllimport) |
| env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) |
| |
| env.Prepend(LIBS = [ |
| glapi, |
| mesa, |
| glsl, |
| 'gdi32', |
| 'user32', |
| 'kernel32', |
| ]) |
| |
| sources = [ |
| 'mesa.def', |
| 'wgl.c', |
| 'wmesa.c', |
| ] |
| |
| mesagdi = env.SharedLibrary( |
| target = 'opengl32', |
| source = sources, |
| ) |
| |
| env.Alias('mesagdi', mesagdi) |