| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef PIPE_CONTEXT_H |
| #define PIPE_CONTEXT_H |
| |
| #include "p_compiler.h" |
| #include "p_format.h" |
| #include "p_video_enums.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| struct pipe_blend_color; |
| struct pipe_blend_state; |
| struct pipe_box; |
| struct pipe_clip_state; |
| struct pipe_constant_buffer; |
| struct pipe_depth_stencil_alpha_state; |
| struct pipe_draw_info; |
| struct pipe_fence_handle; |
| struct pipe_framebuffer_state; |
| struct pipe_index_buffer; |
| struct pipe_query; |
| struct pipe_poly_stipple; |
| struct pipe_rasterizer_state; |
| struct pipe_resolve_info; |
| struct pipe_resource; |
| struct pipe_sampler_state; |
| struct pipe_sampler_view; |
| struct pipe_scissor_state; |
| struct pipe_shader_state; |
| struct pipe_stencil_ref; |
| struct pipe_stream_output_target; |
| struct pipe_surface; |
| struct pipe_vertex_buffer; |
| struct pipe_vertex_element; |
| struct pipe_video_buffer; |
| struct pipe_video_decoder; |
| struct pipe_viewport_state; |
| struct pipe_compute_state; |
| union pipe_color_union; |
| union pipe_query_result; |
| |
| /** |
| * Gallium rendering context. Basically: |
| * - state setting functions |
| * - VBO drawing functions |
| * - surface functions |
| */ |
| struct pipe_context { |
| struct pipe_screen *screen; |
| |
| void *priv; /**< context private data (for DRI for example) */ |
| void *draw; /**< private, for draw module (temporary?) */ |
| |
| void (*destroy)( struct pipe_context * ); |
| |
| /** |
| * VBO drawing |
| */ |
| /*@{*/ |
| void (*draw_vbo)( struct pipe_context *pipe, |
| const struct pipe_draw_info *info ); |
| /*@}*/ |
| |
| /** |
| * Predicate subsequent rendering on occlusion query result |
| * \param query the query predicate, or NULL if no predicate |
| * \param mode one of PIPE_RENDER_COND_x |
| */ |
| void (*render_condition)( struct pipe_context *pipe, |
| struct pipe_query *query, |
| uint mode ); |
| |
| /** |
| * Query objects |
| */ |
| /*@{*/ |
| struct pipe_query *(*create_query)( struct pipe_context *pipe, |
| unsigned query_type ); |
| |
| void (*destroy_query)(struct pipe_context *pipe, |
| struct pipe_query *q); |
| |
| void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); |
| void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); |
| |
| /** |
| * Get results of a query. |
| * \param wait if true, this query will block until the result is ready |
| * \return TRUE if results are ready, FALSE otherwise |
| */ |
| boolean (*get_query_result)(struct pipe_context *pipe, |
| struct pipe_query *q, |
| boolean wait, |
| union pipe_query_result *result); |
| /*@}*/ |
| |
| /** |
| * State functions (create/bind/destroy state objects) |
| */ |
| /*@{*/ |
| void * (*create_blend_state)(struct pipe_context *, |
| const struct pipe_blend_state *); |
| void (*bind_blend_state)(struct pipe_context *, void *); |
| void (*delete_blend_state)(struct pipe_context *, void *); |
| |
| void * (*create_sampler_state)(struct pipe_context *, |
| const struct pipe_sampler_state *); |
| void (*bind_fragment_sampler_states)(struct pipe_context *, |
| unsigned num_samplers, |
| void **samplers); |
| void (*bind_vertex_sampler_states)(struct pipe_context *, |
| unsigned num_samplers, |
| void **samplers); |
| void (*bind_geometry_sampler_states)(struct pipe_context *, |
| unsigned num_samplers, |
| void **samplers); |
| void (*bind_compute_sampler_states)(struct pipe_context *, |
| unsigned start_slot, |
| unsigned num_samplers, |
| void **samplers); |
| void (*delete_sampler_state)(struct pipe_context *, void *); |
| |
| void * (*create_rasterizer_state)(struct pipe_context *, |
| const struct pipe_rasterizer_state *); |
| void (*bind_rasterizer_state)(struct pipe_context *, void *); |
| void (*delete_rasterizer_state)(struct pipe_context *, void *); |
| |
| void * (*create_depth_stencil_alpha_state)(struct pipe_context *, |
| const struct pipe_depth_stencil_alpha_state *); |
| void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); |
| void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); |
| |
| void * (*create_fs_state)(struct pipe_context *, |
| const struct pipe_shader_state *); |
| void (*bind_fs_state)(struct pipe_context *, void *); |
| void (*delete_fs_state)(struct pipe_context *, void *); |
| |
| void * (*create_vs_state)(struct pipe_context *, |
| const struct pipe_shader_state *); |
| void (*bind_vs_state)(struct pipe_context *, void *); |
| void (*delete_vs_state)(struct pipe_context *, void *); |
| |
| void * (*create_gs_state)(struct pipe_context *, |
| const struct pipe_shader_state *); |
| void (*bind_gs_state)(struct pipe_context *, void *); |
| void (*delete_gs_state)(struct pipe_context *, void *); |
| |
| void * (*create_vertex_elements_state)(struct pipe_context *, |
| unsigned num_elements, |
| const struct pipe_vertex_element *); |
| void (*bind_vertex_elements_state)(struct pipe_context *, void *); |
| void (*delete_vertex_elements_state)(struct pipe_context *, void *); |
| |
| /*@}*/ |
| |
| /** |
| * Parameter-like state (or properties) |
| */ |
| /*@{*/ |
| void (*set_blend_color)( struct pipe_context *, |
| const struct pipe_blend_color * ); |
| |
| void (*set_stencil_ref)( struct pipe_context *, |
| const struct pipe_stencil_ref * ); |
| |
| void (*set_sample_mask)( struct pipe_context *, |
| unsigned sample_mask ); |
| |
| void (*set_clip_state)( struct pipe_context *, |
| const struct pipe_clip_state * ); |
| |
| void (*set_constant_buffer)( struct pipe_context *, |
| uint shader, uint index, |
| struct pipe_constant_buffer *buf ); |
| |
| void (*set_framebuffer_state)( struct pipe_context *, |
| const struct pipe_framebuffer_state * ); |
| |
| void (*set_polygon_stipple)( struct pipe_context *, |
| const struct pipe_poly_stipple * ); |
| |
| void (*set_scissor_state)( struct pipe_context *, |
| const struct pipe_scissor_state * ); |
| |
| void (*set_viewport_state)( struct pipe_context *, |
| const struct pipe_viewport_state * ); |
| |
| void (*set_fragment_sampler_views)(struct pipe_context *, |
| unsigned num_views, |
| struct pipe_sampler_view **); |
| |
| void (*set_vertex_sampler_views)(struct pipe_context *, |
| unsigned num_views, |
| struct pipe_sampler_view **); |
| |
| void (*set_geometry_sampler_views)(struct pipe_context *, |
| unsigned num_views, |
| struct pipe_sampler_view **); |
| |
| void (*set_compute_sampler_views)(struct pipe_context *, |
| unsigned start_slot, unsigned num_views, |
| struct pipe_sampler_view **); |
| |
| /** |
| * Bind an array of shader resources that will be used by the |
| * graphics pipeline. Any resources that were previously bound to |
| * the specified range will be unbound after this call. |
| * |
| * \param first first resource to bind. |
| * \param count number of consecutive resources to bind. |
| * \param resources array of pointers to the resources to bind, it |
| * should contain at least \a count elements |
| * unless it's NULL, in which case no new |
| * resources will be bound. |
| */ |
| void (*set_shader_resources)(struct pipe_context *, |
| unsigned start, unsigned count, |
| struct pipe_surface **resources); |
| |
| void (*set_vertex_buffers)( struct pipe_context *, |
| unsigned num_buffers, |
| const struct pipe_vertex_buffer * ); |
| |
| void (*set_index_buffer)( struct pipe_context *pipe, |
| const struct pipe_index_buffer * ); |
| |
| /*@}*/ |
| |
| /** |
| * Stream output functions. |
| */ |
| /*@{*/ |
| |
| struct pipe_stream_output_target *(*create_stream_output_target)( |
| struct pipe_context *, |
| struct pipe_resource *, |
| unsigned buffer_offset, |
| unsigned buffer_size); |
| |
| void (*stream_output_target_destroy)(struct pipe_context *, |
| struct pipe_stream_output_target *); |
| |
| void (*set_stream_output_targets)(struct pipe_context *, |
| unsigned num_targets, |
| struct pipe_stream_output_target **targets, |
| unsigned append_bitmask); |
| |
| /*@}*/ |
| |
| |
| /** |
| * Resource functions for blit-like functionality |
| * |
| * If a driver supports multisampling, resource_resolve must be available. |
| */ |
| /*@{*/ |
| |
| /** |
| * Copy a block of pixels from one resource to another. |
| * The resource must be of the same format. |
| * Resources with nr_samples > 1 are not allowed. |
| */ |
| void (*resource_copy_region)(struct pipe_context *pipe, |
| struct pipe_resource *dst, |
| unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, |
| unsigned src_level, |
| const struct pipe_box *src_box); |
| |
| /** |
| * Resolve a multisampled resource into a non-multisampled one. |
| * Source and destination must be of the same format. |
| */ |
| void (*resource_resolve)(struct pipe_context *pipe, |
| const struct pipe_resolve_info *info); |
| |
| /*@}*/ |
| |
| /** |
| * Clear the specified set of currently bound buffers to specified values. |
| * The entire buffers are cleared (no scissor, no colormask, etc). |
| * |
| * \param buffers bitfield of PIPE_CLEAR_* values. |
| * \param color pointer to a union of fiu array for each of r, g, b, a. |
| * \param depth depth clear value in [0,1]. |
| * \param stencil stencil clear value |
| */ |
| void (*clear)(struct pipe_context *pipe, |
| unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, |
| unsigned stencil); |
| |
| /** |
| * Clear a color rendertarget surface. |
| * \param color pointer to an union of fiu array for each of r, g, b, a. |
| */ |
| void (*clear_render_target)(struct pipe_context *pipe, |
| struct pipe_surface *dst, |
| const union pipe_color_union *color, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height); |
| |
| /** |
| * Clear a depth-stencil surface. |
| * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values. |
| * \param depth depth clear value in [0,1]. |
| * \param stencil stencil clear value |
| */ |
| void (*clear_depth_stencil)(struct pipe_context *pipe, |
| struct pipe_surface *dst, |
| unsigned clear_flags, |
| double depth, |
| unsigned stencil, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height); |
| |
| /** Flush draw commands |
| */ |
| void (*flush)( struct pipe_context *pipe, |
| struct pipe_fence_handle **fence ); |
| |
| /** |
| * Create a view on a texture to be used by a shader stage. |
| */ |
| struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, |
| struct pipe_resource *texture, |
| const struct pipe_sampler_view *templat); |
| |
| void (*sampler_view_destroy)(struct pipe_context *ctx, |
| struct pipe_sampler_view *view); |
| |
| |
| /** |
| * Get a surface which is a "view" into a resource, used by |
| * render target / depth stencil stages. |
| * \param usage bitmaks of PIPE_BIND_* flags |
| */ |
| struct pipe_surface *(*create_surface)(struct pipe_context *ctx, |
| struct pipe_resource *resource, |
| const struct pipe_surface *templat); |
| |
| void (*surface_destroy)(struct pipe_context *ctx, |
| struct pipe_surface *); |
| |
| /** |
| * Get a transfer object for transferring data to/from a texture. |
| * |
| * Transfers are (by default) context-private and allow uploads to be |
| * interleaved with |
| */ |
| struct pipe_transfer *(*get_transfer)(struct pipe_context *, |
| struct pipe_resource *resource, |
| unsigned level, |
| unsigned usage, /* a combination of PIPE_TRANSFER_x */ |
| const struct pipe_box *); |
| |
| void (*transfer_destroy)(struct pipe_context *, |
| struct pipe_transfer *); |
| |
| void *(*transfer_map)( struct pipe_context *, |
| struct pipe_transfer *transfer ); |
| |
| /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the |
| * regions specified with this call are guaranteed to be written to |
| * the resource. |
| */ |
| void (*transfer_flush_region)( struct pipe_context *, |
| struct pipe_transfer *transfer, |
| const struct pipe_box *); |
| |
| void (*transfer_unmap)( struct pipe_context *, |
| struct pipe_transfer *transfer ); |
| |
| |
| /* One-shot transfer operation with data supplied in a user |
| * pointer. XXX: strides?? |
| */ |
| void (*transfer_inline_write)( struct pipe_context *, |
| struct pipe_resource *, |
| unsigned level, |
| unsigned usage, /* a combination of PIPE_TRANSFER_x */ |
| const struct pipe_box *, |
| const void *data, |
| unsigned stride, |
| unsigned layer_stride); |
| |
| /** |
| * Flush any pending framebuffer writes and invalidate texture caches. |
| */ |
| void (*texture_barrier)(struct pipe_context *); |
| |
| /** |
| * Creates a video decoder for a specific video codec/profile |
| */ |
| struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context, |
| enum pipe_video_profile profile, |
| enum pipe_video_entrypoint entrypoint, |
| enum pipe_video_chroma_format chroma_format, |
| unsigned width, unsigned height, unsigned max_references, |
| bool expect_chunked_decode); |
| |
| /** |
| * Creates a video buffer as decoding target |
| */ |
| struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context, |
| const struct pipe_video_buffer *templat ); |
| |
| /** |
| * Compute kernel execution |
| */ |
| /*@{*/ |
| /** |
| * Define the compute program and parameters to be used by |
| * pipe_context::launch_grid. |
| */ |
| void *(*create_compute_state)(struct pipe_context *context, |
| const struct pipe_compute_state *); |
| void (*bind_compute_state)(struct pipe_context *, void *); |
| void (*delete_compute_state)(struct pipe_context *, void *); |
| |
| /** |
| * Bind an array of shader resources that will be used by the |
| * compute program. Any resources that were previously bound to |
| * the specified range will be unbound after this call. |
| * |
| * \param first first resource to bind. |
| * \param count number of consecutive resources to bind. |
| * \param resources array of pointers to the resources to bind, it |
| * should contain at least \a count elements |
| * unless it's NULL, in which case no new |
| * resources will be bound. |
| */ |
| void (*set_compute_resources)(struct pipe_context *, |
| unsigned start, unsigned count, |
| struct pipe_surface **resources); |
| |
| /** |
| * Bind an array of buffers to be mapped into the address space of |
| * the GLOBAL resource. Any buffers that were previously bound |
| * between [first, first + count - 1] are unbound after this call. |
| * |
| * \param first first buffer to map. |
| * \param count number of consecutive buffers to map. |
| * \param resources array of pointers to the buffers to map, it |
| * should contain at least \a count elements |
| * unless it's NULL, in which case no new |
| * resources will be bound. |
| * \param handles array of pointers to the memory locations that |
| * will be filled with the respective base |
| * addresses each buffer will be mapped to. It |
| * should contain at least \a count elements, |
| * unless \a resources is NULL in which case \a |
| * handles should be NULL as well. |
| * |
| * Note that the driver isn't required to make any guarantees about |
| * the contents of the \a handles array being valid anytime except |
| * during the subsequent calls to pipe_context::launch_grid. This |
| * means that the only sensible location handles[i] may point to is |
| * somewhere within the INPUT buffer itself. This is so to |
| * accommodate implementations that lack virtual memory but |
| * nevertheless migrate buffers on the fly, leading to resource |
| * base addresses that change on each kernel invocation or are |
| * unknown to the pipe driver. |
| */ |
| void (*set_global_binding)(struct pipe_context *context, |
| unsigned first, unsigned count, |
| struct pipe_resource **resources, |
| uint32_t **handles); |
| |
| /** |
| * Launch the compute kernel starting from instruction \a pc of the |
| * currently bound compute program. |
| * |
| * \a grid_layout and \a block_layout are arrays of size \a |
| * PIPE_COMPUTE_CAP_GRID_DIMENSION that determine the layout of the |
| * grid (in block units) and working block (in thread units) to be |
| * used, respectively. |
| * |
| * \a input will be used to initialize the INPUT resource, and it |
| * should point to a buffer of at least |
| * pipe_compute_state::req_input_mem bytes. |
| */ |
| void (*launch_grid)(struct pipe_context *context, |
| const uint *block_layout, const uint *grid_layout, |
| uint32_t pc, const void *input); |
| /*@}*/ |
| }; |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* PIPE_CONTEXT_H */ |