| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef DRAW_GS_H |
| #define DRAW_GS_H |
| |
| #include "draw_context.h" |
| #include "draw_private.h" |
| |
| |
| #define MAX_TGSI_PRIMITIVES 4 |
| |
| struct draw_context; |
| |
| /** |
| * Private version of the compiled geometry shader |
| */ |
| struct draw_geometry_shader { |
| struct draw_context *draw; |
| |
| struct tgsi_exec_machine *machine; |
| |
| /* This member will disappear shortly:*/ |
| struct pipe_shader_state state; |
| |
| struct tgsi_shader_info info; |
| unsigned position_output; |
| |
| unsigned max_output_vertices; |
| unsigned input_primitive; |
| unsigned output_primitive; |
| |
| unsigned *primitive_lengths; |
| unsigned emitted_vertices; |
| unsigned emitted_primitives; |
| |
| float (*tmp_output)[4]; |
| unsigned vertex_size; |
| |
| unsigned in_prim_idx; |
| unsigned input_vertex_stride; |
| const float (*input)[4]; |
| }; |
| |
| /* |
| * Returns the number of vertices emitted. |
| * The vertex shader can emit any number of vertices as long as it's |
| * smaller than the GS_MAX_OUTPUT_VERTICES shader property. |
| */ |
| int draw_geometry_shader_run(struct draw_geometry_shader *shader, |
| const void *constants[PIPE_MAX_CONSTANT_BUFFERS], |
| const unsigned constants_size[PIPE_MAX_CONSTANT_BUFFERS], |
| const struct draw_vertex_info *input_verts, |
| const struct draw_prim_info *input_prim, |
| struct draw_vertex_info *output_verts, |
| struct draw_prim_info *output_prims ); |
| |
| void draw_geometry_shader_prepare(struct draw_geometry_shader *shader, |
| struct draw_context *draw); |
| |
| void draw_geometry_shader_delete(struct draw_geometry_shader *shader); |
| |
| int draw_gs_max_output_vertices(struct draw_geometry_shader *shader, |
| unsigned pipe_prim); |
| |
| #endif |