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/*
* libjingle
* Copyright 2013, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_BASE_ASYNCRESOLVERINTERFACE_H_
#define TALK_BASE_ASYNCRESOLVERINTERFACE_H_
#include "talk/base/sigslot.h"
#include "talk/base/socketaddress.h"
namespace talk_base {
// This interface defines the methods to resolve the address asynchronously.
class AsyncResolverInterface {
public:
AsyncResolverInterface() {}
virtual ~AsyncResolverInterface() {}
// Start address resolve process.
virtual void Start(const SocketAddress& addr) = 0;
// Returns top most resolved address of |family|
virtual bool GetResolvedAddress(int family, SocketAddress* addr) const = 0;
// Returns error from resolver.
virtual int GetError() const = 0;
// Delete the resolver.
virtual void Destroy(bool wait) = 0;
// Returns top most resolved IPv4 address if address is resolved successfully.
// Otherwise returns address set in SetAddress.
SocketAddress address() const {
SocketAddress addr;
GetResolvedAddress(AF_INET, &addr);
return addr;
}
// This signal is fired when address resolve process is completed.
sigslot::signal1<AsyncResolverInterface*> SignalDone;
};
} // namespace talk_base
#endif