blob: f19d3d0824a9e4377210685997bc795846f4bdbc [file] [log] [blame]
/*
* libjingle
* Copyright 2004 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_SESSION_MEDIA_CHANNELMANAGER_H_
#define TALK_SESSION_MEDIA_CHANNELMANAGER_H_
#include <string>
#include <vector>
#include "talk/base/criticalsection.h"
#include "talk/base/sigslotrepeater.h"
#include "talk/base/thread.h"
#include "talk/media/base/capturemanager.h"
#include "talk/media/base/mediaengine.h"
#include "talk/p2p/base/session.h"
#include "talk/session/media/voicechannel.h"
namespace cricket {
class Soundclip;
class VideoProcessor;
class VoiceChannel;
class VoiceProcessor;
// ChannelManager allows the MediaEngine to run on a separate thread, and takes
// care of marshalling calls between threads. It also creates and keeps track of
// voice and video channels; by doing so, it can temporarily pause all the
// channels when a new audio or video device is chosen. The voice and video
// channels are stored in separate vectors, to easily allow operations on just
// voice or just video channels.
// ChannelManager also allows the application to discover what devices it has
// using device manager.
class ChannelManager : public talk_base::MessageHandler,
public sigslot::has_slots<> {
public:
#if !defined(DISABLE_MEDIA_ENGINE_FACTORY)
// Creates the channel manager, and specifies the worker thread to use.
explicit ChannelManager(talk_base::Thread* worker);
#endif
// For testing purposes. Allows the media engine and data media
// engine and dev manager to be mocks. The ChannelManager takes
// ownership of these objects.
ChannelManager(MediaEngineInterface* me,
DataEngineInterface* dme,
DeviceManagerInterface* dm,
CaptureManager* cm,
talk_base::Thread* worker);
// Same as above, but gives an easier default DataEngine.
ChannelManager(MediaEngineInterface* me,
DeviceManagerInterface* dm,
talk_base::Thread* worker);
~ChannelManager();
// Accessors for the worker thread, allowing it to be set after construction,
// but before Init. set_worker_thread will return false if called after Init.
talk_base::Thread* worker_thread() const { return worker_thread_; }
bool set_worker_thread(talk_base::Thread* thread) {
if (initialized_) return false;
worker_thread_ = thread;
return true;
}
// Gets capabilities. Can be called prior to starting the media engine.
int GetCapabilities();
// Retrieves the list of supported audio & video codec types.
// Can be called before starting the media engine.
void GetSupportedAudioCodecs(std::vector<AudioCodec>* codecs) const;
void GetSupportedAudioRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
void GetSupportedVideoCodecs(std::vector<VideoCodec>* codecs) const;
void GetSupportedVideoRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
// Indicates whether the media engine is started.
bool initialized() const { return initialized_; }
// Starts up the media engine.
bool Init();
// Shuts down the media engine.
void Terminate();
// The operations below all occur on the worker thread.
// Creates a voice channel, to be associated with the specified session.
VoiceChannel* CreateVoiceChannel(
BaseSession* session, const std::string& content_name, bool rtcp);
// Destroys a voice channel created with the Create API.
void DestroyVoiceChannel(VoiceChannel* voice_channel);
// Creates a video channel, synced with the specified voice channel, and
// associated with the specified session.
VideoChannel* CreateVideoChannel(
BaseSession* session, const std::string& content_name, bool rtcp,
VoiceChannel* voice_channel);
// Destroys a video channel created with the Create API.
void DestroyVideoChannel(VideoChannel* video_channel);
DataChannel* CreateDataChannel(
BaseSession* session, const std::string& content_name,
bool rtcp, DataChannelType data_channel_type);
// Destroys a data channel created with the Create API.
void DestroyDataChannel(DataChannel* data_channel);
// Creates a soundclip.
Soundclip* CreateSoundclip();
// Destroys a soundclip created with the Create API.
void DestroySoundclip(Soundclip* soundclip);
// Indicates whether any channels exist.
bool has_channels() const {
return (!voice_channels_.empty() || !video_channels_.empty() ||
!soundclips_.empty());
}
// Configures the audio and video devices. A null pointer can be passed to
// GetAudioOptions() for any parameter of no interest.
bool GetAudioOptions(std::string* wave_in_device,
std::string* wave_out_device,
AudioOptions* options);
bool SetAudioOptions(const std::string& wave_in_device,
const std::string& wave_out_device,
const AudioOptions& options);
bool GetOutputVolume(int* level);
bool SetOutputVolume(int level);
bool IsSameCapturer(const std::string& capturer_name,
VideoCapturer* capturer);
// TODO(noahric): Nearly everything called "device" in this API is actually a
// device name, so this should really be GetCaptureDeviceName, and the
// next method should be GetCaptureDevice.
bool GetCaptureDevice(std::string* cam_device);
// Gets the current capture Device.
bool GetVideoCaptureDevice(Device* device);
// Create capturer based on what has been set in SetCaptureDevice().
VideoCapturer* CreateVideoCapturer();
bool SetCaptureDevice(const std::string& cam_device);
bool SetDefaultVideoEncoderConfig(const VideoEncoderConfig& config);
// RTX will be enabled/disabled in engines that support it. The supporting
// engines will start offering an RTX codec. Must be called before Init().
bool SetVideoRtxEnabled(bool enable);
// Starts/stops the local microphone and enables polling of the input level.
bool SetLocalMonitor(bool enable);
bool monitoring() const { return monitoring_; }
// Sets the local renderer where to renderer the local camera.
bool SetLocalRenderer(VideoRenderer* renderer);
bool capturing() const { return capturing_; }
// Configures the logging output of the mediaengine(s).
void SetVoiceLogging(int level, const char* filter);
void SetVideoLogging(int level, const char* filter);
// The channel manager handles the Tx side for Video processing,
// as well as Tx and Rx side for Voice processing.
// (The Rx Video processing will go throug the simplerenderingmanager,
// to be implemented).
bool RegisterVideoProcessor(VideoCapturer* capturer,
VideoProcessor* processor);
bool UnregisterVideoProcessor(VideoCapturer* capturer,
VideoProcessor* processor);
bool RegisterVoiceProcessor(uint32 ssrc,
VoiceProcessor* processor,
MediaProcessorDirection direction);
bool UnregisterVoiceProcessor(uint32 ssrc,
VoiceProcessor* processor,
MediaProcessorDirection direction);
// The following are done in the new "CaptureManager" style that
// all local video capturers, processors, and managers should move to.
// TODO(pthatcher): Make methods nicer by having start return a handle that
// can be used for stop and restart, rather than needing to pass around
// formats a a pseudo-handle.
bool StartVideoCapture(VideoCapturer* video_capturer,
const VideoFormat& video_format);
// When muting, produce black frames then pause the camera.
// When unmuting, start the camera. Camera starts unmuted.
bool MuteToBlackThenPause(VideoCapturer* video_capturer, bool muted);
bool StopVideoCapture(VideoCapturer* video_capturer,
const VideoFormat& video_format);
bool RestartVideoCapture(VideoCapturer* video_capturer,
const VideoFormat& previous_format,
const VideoFormat& desired_format,
CaptureManager::RestartOptions options);
bool AddVideoRenderer(VideoCapturer* capturer, VideoRenderer* renderer);
bool RemoveVideoRenderer(VideoCapturer* capturer, VideoRenderer* renderer);
bool IsScreencastRunning() const;
// The operations below occur on the main thread.
bool GetAudioInputDevices(std::vector<std::string>* names);
bool GetAudioOutputDevices(std::vector<std::string>* names);
bool GetVideoCaptureDevices(std::vector<std::string>* names);
void SetVideoCaptureDeviceMaxFormat(const std::string& usb_id,
const VideoFormat& max_format);
// Starts AEC dump using existing file.
bool StartAecDump(FILE* file);
sigslot::repeater0<> SignalDevicesChange;
sigslot::signal2<VideoCapturer*, CaptureState> SignalVideoCaptureStateChange;
// Returns the current selected device. Note: Subtly different from
// GetCaptureDevice(). See member video_device_ for more details.
// This API is mainly a hook used by unittests.
const std::string& video_device_name() const { return video_device_name_; }
// TODO(hellner): Remove this function once the engine capturer has been
// removed.
VideoFormat GetStartCaptureFormat();
// TODO(turajs): Remove this function when ACM2 is in use. Used mainly to
// choose between ACM1 and ACM2.
bool SetAudioOptions(const AudioOptions& options);
protected:
// Adds non-transient parameters which can only be changed through the
// options store.
bool SetAudioOptions(const std::string& wave_in_device,
const std::string& wave_out_device,
const AudioOptions& options,
int delay_offset);
int audio_delay_offset() const { return audio_delay_offset_; }
private:
typedef std::vector<VoiceChannel*> VoiceChannels;
typedef std::vector<VideoChannel*> VideoChannels;
typedef std::vector<DataChannel*> DataChannels;
typedef std::vector<Soundclip*> Soundclips;
void Construct(MediaEngineInterface* me,
DataEngineInterface* dme,
DeviceManagerInterface* dm,
CaptureManager* cm,
talk_base::Thread* worker_thread);
void Terminate_w();
VoiceChannel* CreateVoiceChannel_w(
BaseSession* session, const std::string& content_name, bool rtcp);
void DestroyVoiceChannel_w(VoiceChannel* voice_channel);
VideoChannel* CreateVideoChannel_w(
BaseSession* session, const std::string& content_name, bool rtcp,
VoiceChannel* voice_channel);
void DestroyVideoChannel_w(VideoChannel* video_channel);
DataChannel* CreateDataChannel_w(
BaseSession* session, const std::string& content_name,
bool rtcp, DataChannelType data_channel_type);
void DestroyDataChannel_w(DataChannel* data_channel);
Soundclip* CreateSoundclip_w();
void DestroySoundclip_w(Soundclip* soundclip);
bool SetAudioOptions_w(const AudioOptions& options, int delay_offset,
const Device* in_dev, const Device* out_dev);
bool SetCaptureDevice_w(const Device* cam_device);
void OnVideoCaptureStateChange(VideoCapturer* capturer,
CaptureState result);
bool RegisterVideoProcessor_w(VideoCapturer* capturer,
VideoProcessor* processor);
bool UnregisterVideoProcessor_w(VideoCapturer* capturer,
VideoProcessor* processor);
bool IsScreencastRunning_w() const;
virtual void OnMessage(talk_base::Message *message);
talk_base::scoped_ptr<MediaEngineInterface> media_engine_;
talk_base::scoped_ptr<DataEngineInterface> data_media_engine_;
talk_base::scoped_ptr<DeviceManagerInterface> device_manager_;
talk_base::scoped_ptr<CaptureManager> capture_manager_;
bool initialized_;
talk_base::Thread* main_thread_;
talk_base::Thread* worker_thread_;
VoiceChannels voice_channels_;
VideoChannels video_channels_;
DataChannels data_channels_;
Soundclips soundclips_;
std::string audio_in_device_;
std::string audio_out_device_;
AudioOptions audio_options_;
int audio_delay_offset_;
int audio_output_volume_;
std::string camera_device_;
VideoEncoderConfig default_video_encoder_config_;
VideoRenderer* local_renderer_;
bool enable_rtx_;
bool capturing_;
bool monitoring_;
// String containing currently set device. Note that this string is subtly
// different from camera_device_. E.g. camera_device_ will list unplugged
// but selected devices while this sting will be empty or contain current
// selected device.
// TODO(hellner): refactor the code such that there is no need to keep two
// strings for video devices that have subtle differences in behavior.
std::string video_device_name_;
};
} // namespace cricket
#endif // TALK_SESSION_MEDIA_CHANNELMANAGER_H_