commit | c06ccb23f7edb470179354a8d24ad00212ad64ca | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 11 04:08:34 2013 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 11 04:08:34 2013 +0000 |
tree | 4cb3deb0dc6b1f1709e949bbc5c0882c3d2acd3c | |
parent | a0b868aa0ff9bb20e47f0acfb86490696be5bfe3 [diff] |
Made the D3D objects returned by RenderStateCache into weak pointers. TRAC #22339 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1671 736b8ea6-26fd-11df-bfd4-992fa37f6226