commit | a0b868aa0ff9bb20e47f0acfb86490696be5bfe3 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 11 04:08:27 2013 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 11 04:08:27 2013 +0000 |
tree | 20d3c7556fa67e0ddb6469f5a0a0184a46545463 | |
parent | 36670db654ab1e943cce86ceb0c8e9aa6de381a0 [diff] |
When creating ShaderResourceViews, -1 should be used for 'all MipLevels', not 0. TRAC #22337 Author: Shannon Woods Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1670 736b8ea6-26fd-11df-bfd4-992fa37f6226