Add new files to vs translator project and update version.

BUG=
TEST=build fine on windows
R=jmadill@chromium.org

Review URL: https://codereview.appspot.com/14715043
diff --git a/src/common/version.h b/src/common/version.h
index a1425df..d917aa2 100644
--- a/src/common/version.h
+++ b/src/common/version.h
@@ -1,7 +1,7 @@
 #define MAJOR_VERSION 1
 #define MINOR_VERSION 2
 #define BUILD_VERSION 0
-#define BUILD_REVISION 2448
+#define BUILD_REVISION 2449
 
 #define STRINGIFY(x) #x
 #define MACRO_STRINGIFY(x) STRINGIFY(x)
diff --git a/src/compiler/translator.vcxproj b/src/compiler/translator.vcxproj
index 56cf69b..6fb5ef6 100644
--- a/src/compiler/translator.vcxproj
+++ b/src/compiler/translator.vcxproj
@@ -174,6 +174,7 @@
     <ClCompile Include="TranslatorGLSL.cpp" />
     <ClCompile Include="TranslatorHLSL.cpp" />
     <ClCompile Include="UnfoldShortCircuit.cpp" />
+    <ClCompile Include="UnfoldShortCircuitAST.cpp" />
     <ClCompile Include="Uniform.cpp" />
     <ClCompile Include="util.cpp" />
     <ClCompile Include="ValidateLimitations.cpp" />
@@ -281,6 +282,7 @@
     <ClInclude Include="TranslatorHLSL.h" />
     <ClInclude Include="Types.h" />
     <ClInclude Include="UnfoldShortCircuit.h" />
+    <ClInclude Include="UnfoldShortCircuitAST.h" />
     <ClInclude Include="Uniform.h" />
     <ClInclude Include="util.h" />
     <ClInclude Include="ValidateLimitations.h" />
diff --git a/src/compiler/translator.vcxproj.filters b/src/compiler/translator.vcxproj.filters
index d2bef6f..a4e426a 100644
--- a/src/compiler/translator.vcxproj.filters
+++ b/src/compiler/translator.vcxproj.filters
@@ -179,6 +179,9 @@
     <ClCompile Include="VersionGLSL.cpp">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="UnfoldShortCircuitAST.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="BaseTypes.h">
@@ -340,6 +343,9 @@
     <ClInclude Include="VersionGLSL.h">
       <Filter>Header Files</Filter>
     </ClInclude>
+    <ClInclude Include="UnfoldShortCircuitAST.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <CustomBuild Include="glslang.l">