| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Image9.h: Defines the rx::Image9 class, which acts as the interface to |
| // the actual underlying surfaces of a Texture. |
| |
| #ifndef LIBGLESV2_RENDERER_IMAGE9_H_ |
| #define LIBGLESV2_RENDERER_IMAGE9_H_ |
| |
| #define GL_APICALL |
| #include <GLES2/gl2.h> |
| #include <d3d9.h> |
| |
| #include "libGLESv2/renderer/Image.h" |
| #include "common/debug.h" |
| |
| namespace gl |
| { |
| class Framebuffer; |
| } |
| |
| namespace rx |
| { |
| class Renderer; |
| class Renderer9; |
| class TextureStorageInterface2D; |
| class TextureStorageInterfaceCube; |
| |
| class Image9 : public Image |
| { |
| public: |
| Image9(); |
| ~Image9(); |
| |
| static Image9 *makeImage9(Image *img); |
| |
| static void generateMipmap(Image9 *dest, Image9 *source); |
| static void generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface); |
| static void copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source); |
| |
| virtual bool redefine(Renderer *renderer, GLint internalformat, GLsizei width, GLsizei height, bool forceRelease); |
| |
| virtual bool isRenderableFormat() const; |
| D3DFORMAT getD3DFormat() const; |
| |
| virtual bool isDirty() const {return mSurface && mDirty;} |
| IDirect3DSurface9 *getSurface(); |
| |
| virtual void setManagedSurface(TextureStorageInterface2D *storage, int level); |
| virtual void setManagedSurface(TextureStorageInterfaceCube *storage, int face, int level); |
| virtual bool updateSurface(TextureStorageInterface2D *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
| virtual bool updateSurface(TextureStorageInterfaceCube *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
| |
| virtual void loadData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| GLint unpackAlignment, const void *input); |
| virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| const void *input); |
| |
| virtual void copy(GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(Image9); |
| |
| void createSurface(); |
| void setManagedSurface(IDirect3DSurface9 *surface); |
| bool updateSurface(IDirect3DSurface9 *dest, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); |
| |
| HRESULT lock(D3DLOCKED_RECT *lockedRect, const RECT *rect); |
| void unlock(); |
| |
| Renderer9 *mRenderer; |
| |
| D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable. |
| D3DFORMAT mD3DFormat; |
| |
| IDirect3DSurface9 *mSurface; |
| }; |
| } |
| |
| #endif // LIBGLESV2_RENDERER_IMAGE9_H_ |