commit | 858d32fa8bc0298a7d78954f5340d5019d718d11 | [log] [tgz] |
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author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:49:59 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:49:59 2013 +0000 |
tree | 5e20f0d64f6308b9a7b2b34d651b6919737312cf | |
parent | 5c25ed2f8aa6f1b2b906e9facbd6da21501cee70 [diff] |
Texture storage now has deferred creation of all render targets and shader resources. TRAC #22358 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1743 736b8ea6-26fd-11df-bfd4-992fa37f6226