blob: dd31b4b58bc006dd83cea5aaa09d30d30f9d77e9 [file] [log] [blame]
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/OutputGLSL.h"
TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink)
: TOutputGLSLBase(objSink)
{
}
bool TOutputGLSL::writeVariablePrecision(TPrecision)
{
return false;
}