Don't promote packed RGB textures to RGBA d3d surfaces.
TRAC #21591
Issue=362
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1305 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/common/version.h b/src/common/version.h
index 68ab790..3d8bbe8 100644
--- a/src/common/version.h
+++ b/src/common/version.h
@@ -1,7 +1,7 @@
#define MAJOR_VERSION 1
#define MINOR_VERSION 0
#define BUILD_VERSION 0
-#define BUILD_REVISION 1299
+#define BUILD_REVISION 1305
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
diff --git a/src/libGLESv2/Texture.cpp b/src/libGLESv2/Texture.cpp
index beb4205..8f4488e 100644
--- a/src/libGLESv2/Texture.cpp
+++ b/src/libGLESv2/Texture.cpp
@@ -68,6 +68,7 @@
}
break;
case GL_RGB8_OES:
+ case GL_RGB565:
return D3DFMT_X8R8G8B8;
}