| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "OutputHLSL.h" |
| |
| #include "common/debug.h" |
| #include "InfoSink.h" |
| |
| namespace sh |
| { |
| OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), context(context) |
| { |
| } |
| |
| void OutputHLSL::header() |
| { |
| EShLanguage language = context.language; |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| if (language == EShLangFragment) |
| { |
| TString uniforms; |
| TString varyingInput; |
| TString varyingGlobals; |
| |
| TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| int semanticIndex = 0; |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| |
| if (symbol->isVariable()) |
| { |
| const TVariable *variable = static_cast<const TVariable*>(symbol); |
| const TType &type = variable->getType(); |
| TQualifier qualifier = type.getQualifier(); |
| |
| if (qualifier == EvqUniform) |
| { |
| uniforms += "uniform " + typeString(type) + " " + name + arrayString(type) + ";\n"; |
| } |
| else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn) |
| { |
| char semantic[100]; |
| sprintf(semantic, " : TEXCOORD%d", semanticIndex); |
| semanticIndex += type.isArray() ? type.getArraySize() : 1; |
| |
| varyingInput += " " + typeString(type) + " " + name + arrayString(type) + semantic + ";\n"; |
| varyingGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| } |
| else if (qualifier == EvqConst) |
| { |
| // Constants are repeated as literals where used |
| } |
| else UNREACHABLE(); |
| } |
| } |
| |
| out << "uniform float4 gl_Window;\n" |
| "uniform float2 gl_Depth;\n" |
| "uniform bool __frontCCW;\n" |
| "\n"; |
| out << uniforms; |
| out << "\n" |
| "struct PS_INPUT\n" // FIXME: Prevent name clashes |
| "{\n"; |
| out << varyingInput; |
| out << " float4 gl_FragCoord : TEXCOORD" << HLSL_FRAG_COORD_SEMANTIC << ";\n"; |
| out << " float __vFace : VFACE;\n" |
| "};\n" |
| "\n"; |
| out << varyingGlobals; |
| out << "\n" |
| "struct PS_OUTPUT\n" // FIXME: Prevent name clashes |
| "{\n" |
| " float4 gl_Color[1] : COLOR;\n" |
| "};\n" |
| "\n" |
| "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n" |
| "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n" |
| "static float2 gl_PointCoord = float2(0.5, 0.5);\n" |
| "static bool gl_FrontFacing = false;\n" |
| "\n" |
| "float4 gl_texture2D(sampler2D s, float2 t)\n" |
| "{\n" |
| " return tex2D(s, t);\n" |
| "}\n" |
| "\n" |
| "float4 gl_texture2DProj(sampler2D s, float3 t)\n" |
| "{\n" |
| " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n" |
| "}\n" |
| "float4 gl_texture2DBias(sampler2D s, float2 t, float bias)\n" |
| "{\n" |
| " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n" |
| "}\n" |
| "\n" |
| "float4 gl_textureCube(samplerCUBE s, float3 t)\n" |
| "{\n" |
| " return texCUBE(s, t);\n" |
| "}\n" |
| "\n"; |
| } |
| else |
| { |
| TString uniforms; |
| TString attributeInput; |
| TString attributeGlobals; |
| TString varyingOutput; |
| TString varyingGlobals; |
| TString globals; |
| |
| TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| int semanticIndex = 0; |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| |
| if (symbol->isVariable()) |
| { |
| const TVariable *variable = static_cast<const TVariable*>(symbol); |
| const TType &type = variable->getType(); |
| TQualifier qualifier = type.getQualifier(); |
| |
| if (qualifier == EvqUniform) |
| { |
| uniforms += "uniform " + typeString(type) + " " + name + arrayString(type) + ";\n"; |
| } |
| else if (qualifier == EvqAttribute) |
| { |
| char semantic[100]; |
| sprintf(semantic, " : TEXCOORD%d", semanticIndex); |
| semanticIndex += type.isArray() ? type.getArraySize() : 1; |
| |
| attributeInput += " " + typeString(type) + " " + name + arrayString(type) + semantic + ";\n"; |
| attributeGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| } |
| else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut) |
| { |
| varyingOutput += " " + typeString(type) + " " + name + arrayString(type) + " : TEXCOORD0;\n"; // Actual semantic index assigned during link |
| varyingGlobals += "static " + typeString(type) + " " + name + arrayString(type) + " = " + initializer(type) + ";\n"; |
| } |
| else if (qualifier == EvqGlobal) |
| { |
| globals += typeString(type) + " " + name + arrayString(type) + ";\n"; |
| } |
| else if (qualifier == EvqConst) |
| { |
| // Constants are repeated as literals where used |
| } |
| else UNREACHABLE(); |
| } |
| } |
| |
| out << "uniform float2 gl_HalfPixelSize;\n" |
| "\n"; |
| out << uniforms; |
| out << "\n"; |
| out << globals; |
| out << "\n" |
| "struct VS_INPUT\n" // FIXME: Prevent name clashes |
| "{\n"; |
| out << attributeInput; |
| out << "};\n" |
| "\n"; |
| out << attributeGlobals; |
| out << "\n" |
| "struct VS_OUTPUT\n" // FIXME: Prevent name clashes |
| "{\n" |
| " float4 gl_Position : POSITION;\n" |
| " float gl_PointSize : PSIZE;\n" |
| " float4 gl_FragCoord : TEXCOORD" << HLSL_FRAG_COORD_SEMANTIC << ";\n"; |
| out << varyingOutput; |
| out << "};\n" |
| "\n" |
| "static float4 gl_Position = float4(0, 0, 0, 0);\n" |
| "static float gl_PointSize = float(1);\n"; |
| out << varyingGlobals; |
| out << "\n"; |
| } |
| |
| out << "struct gl_DepthRangeParameters\n" |
| "{\n" |
| " float near;\n" |
| " float far;\n" |
| " float diff;\n" |
| "};\n" |
| "\n" |
| "uniform gl_DepthRangeParameters gl_DepthRange;\n" |
| "\n" |
| "float vec1(float x)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return x;\n" |
| "}\n" |
| "\n" |
| "float vec1(float2 xy)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xy[0];\n" |
| "}\n" |
| "\n" |
| "float vec1(float3 xyz)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xyz[0];\n" |
| "}\n" |
| "\n" |
| "float vec1(float4 xyzw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xyzw[0];\n" |
| "}\n" |
| "\n" |
| "float2 vec2(float x)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float2(x, x);\n" |
| "}\n" |
| "\n" |
| "float2 vec2(float x, float y)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float2(x, y);\n" |
| "}\n" |
| "\n" |
| "float2 vec2(float2 xy)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xy;\n" |
| "}\n" |
| "\n" |
| "float2 vec2(float3 xyz)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float2(xyz[0], xyz[1]);\n" |
| "}\n" |
| "\n" |
| "float2 vec2(float4 xyzw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float2(xyzw[0], xyzw[1]);\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float x)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float3(x, x, x);\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float x, float y, float z)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float3(x, y, z);\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float2 xy, float z)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float3(xy[0], xy[1], z);\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float x, float2 yz)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float3(x, yz[0], yz[1]);\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float3 xyz)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xyz;\n" |
| "}\n" |
| "\n" |
| "float3 vec3(float4 xyzw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float3(xyzw[0], xyzw[1], xyzw[2]);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float x)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(x, x, x, x);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float x, float y, float z, float w)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(x, y, z, w);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float2 xy, float z, float w)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(xy[0], xy[1], z, w);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float x, float2 yz, float w)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(x, yz[0], yz[1], w);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float x, float y, float2 zw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(x, y, zw[0], zw[1]);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float2 xy, float2 zw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(xy[0], xy[1], zw[0], zw[1]);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float3 xyz, float w)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(xyz[0], xyz[1], xyz[2], w);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float x, float3 yzw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return float4(x, yzw[0], yzw[1], yzw[2]);\n" |
| "}\n" |
| "\n" |
| "float4 vec4(float4 xyzw)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return xyzw;\n" |
| "}\n" |
| "\n" |
| "bool xor(bool p, bool q)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return (p || q) && !(p && q);\n" |
| "}\n" |
| "\n" |
| "float mod(float x, float y)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return x - y * floor(x / y);\n" |
| "}\n" |
| "\n" |
| "float2 mod(float2 x, float y)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return x - y * floor(x / y);\n" |
| "}\n" |
| "\n" |
| "float3 mod(float3 x, float y)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return x - y * floor(x / y);\n" |
| "}\n" |
| "\n" |
| "float4 mod(float4 x, float y)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " return x - y * floor(x / y);\n" |
| "}\n" |
| "\n" |
| "float faceforward(float N, float I, float Nref)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " if(dot(Nref, I) < 0)\n" |
| " {\n" |
| " return N;\n" |
| " }\n" |
| " else\n" |
| " {\n" |
| " return -N;\n" |
| " }\n" |
| "}\n" |
| "\n" |
| "float2 faceforward(float2 N, float2 I, float2 Nref)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " if(dot(Nref, I) < 0)\n" |
| " {\n" |
| " return N;\n" |
| " }\n" |
| " else\n" |
| " {\n" |
| " return -N;\n" |
| " }\n" |
| "}\n" |
| "\n" |
| "float3 faceforward(float3 N, float3 I, float3 Nref)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " if(dot(Nref, I) < 0)\n" |
| " {\n" |
| " return N;\n" |
| " }\n" |
| " else\n" |
| " {\n" |
| " return -N;\n" |
| " }\n" |
| "}\n" |
| "\n" |
| "float4 faceforward(float4 N, float4 I, float4 Nref)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " if(dot(Nref, I) < 0)\n" |
| " {\n" |
| " return N;\n" |
| " }\n" |
| " else\n" |
| " {\n" |
| " return -N;\n" |
| " }\n" |
| "}\n" |
| "\n" |
| "bool __equal(float2x2 m, float2x2 n)\n" |
| "{\n" |
| " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n" |
| " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n" |
| "}\n" |
| "\n" |
| "bool __equal(float3x3 m, float3x3 n)\n" |
| "{\n" |
| " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n" |
| " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n" |
| " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n" |
| "}\n" |
| "\n" |
| "bool __equal(float4x4 m, float4x4 n)\n" |
| "{\n" |
| " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n" |
| " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n" |
| " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n" |
| " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n" |
| "}\n" |
| "\n"; |
| } |
| |
| void OutputHLSL::footer() |
| { |
| EShLanguage language = context.language; |
| TInfoSinkBase &out = context.infoSink.obj; |
| TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| |
| if (language == EShLangFragment) |
| { |
| out << "PS_OUTPUT main(PS_INPUT input)\n" // FIXME: Prevent name clashes |
| "{\n" |
| " float rhw = 1.0 / input.gl_FragCoord.w;\n" |
| " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * gl_Window.x + gl_Window.z;\n" |
| " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * gl_Window.y + gl_Window.w;\n" |
| " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * gl_Depth.x + gl_Depth.y;\n" |
| " gl_FragCoord.w = rhw;\n" |
| " gl_FrontFacing = __frontCCW ? (input.__vFace >= 0.0) : (input.__vFace <= 0.0);\n"; |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| |
| if (symbol->isVariable()) |
| { |
| const TVariable *variable = static_cast<const TVariable*>(symbol); |
| const TType &type = variable->getType(); |
| TQualifier qualifier = type.getQualifier(); |
| |
| if (qualifier == EvqVaryingIn) |
| { |
| out << " " + name + " = input." + name + ";\n"; // FIXME: Prevent name clashes |
| } |
| } |
| } |
| |
| out << "\n" |
| " gl_main();\n" |
| "\n" |
| " PS_OUTPUT output;\n" // FIXME: Prevent name clashes |
| " output.gl_Color[0] = gl_Color[0];\n"; // FIXME: Prevent name clashes |
| |
| TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| } |
| } |
| else |
| { |
| out << "VS_OUTPUT main(VS_INPUT input)\n" // FIXME: Prevent name clashes |
| "{\n"; |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| |
| if (symbol->isVariable()) |
| { |
| const TVariable *variable = static_cast<const TVariable*>(symbol); |
| const TType &type = variable->getType(); |
| TQualifier qualifier = type.getQualifier(); |
| |
| if (qualifier == EvqAttribute) |
| { |
| out << " " + name + " = input." + name + ";\n"; // FIXME: Prevent name clashes |
| } |
| } |
| } |
| |
| out << "\n" |
| " gl_main();\n" |
| "\n" |
| " VS_OUTPUT output;\n" // FIXME: Prevent name clashes |
| " output.gl_Position.x = gl_Position.x - gl_HalfPixelSize.x * gl_Position.w;\n" |
| " output.gl_Position.y = -(gl_Position.y - gl_HalfPixelSize.y * gl_Position.w);\n" |
| " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| " output.gl_Position.w = gl_Position.w;\n" |
| " output.gl_PointSize = gl_PointSize;\n" |
| " output.gl_FragCoord = gl_Position;\n"; |
| |
| TSymbolTableLevel *symbols = context.symbolTable.getGlobalLevel(); |
| |
| for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++) |
| { |
| const TSymbol *symbol = (*namedSymbol).second; |
| const TString &name = symbol->getName(); |
| |
| if (symbol->isVariable()) |
| { |
| const TVariable *variable = static_cast<const TVariable*>(symbol); |
| TQualifier qualifier = variable->getType().getQualifier(); |
| |
| if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut) |
| { |
| out << " output." + name + " = " + name + ";\n"; // FIXME: Prevent name clashes |
| } |
| } |
| } |
| } |
| |
| out << " return output;\n" // FIXME: Prevent name clashes |
| "}\n"; |
| } |
| |
| void OutputHLSL::visitSymbol(TIntermSymbol *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| TString name = node->getSymbol(); |
| |
| if (name == "gl_FragColor") |
| { |
| out << "gl_Color[0]"; |
| } |
| else if (name == "gl_FragData") |
| { |
| out << "gl_Color"; |
| } |
| else |
| { |
| out << name; |
| } |
| } |
| |
| bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| switch (node->getOp()) |
| { |
| case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break; |
| case EOpInitialize: outputTriplet(visit, NULL, " = ", NULL); break; |
| case EOpAddAssign: outputTriplet(visit, NULL, " += ", NULL); break; |
| case EOpSubAssign: outputTriplet(visit, NULL, " -= ", NULL); break; |
| case EOpMulAssign: outputTriplet(visit, NULL, " *= ", NULL); break; |
| case EOpVectorTimesMatrixAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix mult second child into first child"; break; |
| case EOpVectorTimesScalarAssign: outputTriplet(visit, NULL, " *= ", NULL); break; |
| case EOpMatrixTimesScalarAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix scale second child into first child"; break; |
| case EOpMatrixTimesMatrixAssign: UNIMPLEMENTED(); /* FIXME */ out << "matrix mult second child into first child"; break; |
| case EOpDivAssign: outputTriplet(visit, NULL, " /= ", NULL); break; |
| case EOpIndexDirect: outputTriplet(visit, NULL, "[", "]"); break; |
| case EOpIndexIndirect: outputTriplet(visit, NULL, "[", "]"); break; |
| case EOpIndexDirectStruct: outputTriplet(visit, NULL, ".", NULL); break; |
| case EOpVectorSwizzle: |
| if (visit == InVisit) |
| { |
| out << "."; |
| |
| TIntermAggregate *swizzle = node->getRight()->getAsAggregate(); |
| |
| if (swizzle) |
| { |
| TIntermSequence &sequence = swizzle->getSequence(); |
| |
| for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) |
| { |
| TIntermConstantUnion *element = (*sit)->getAsConstantUnion(); |
| |
| if (element) |
| { |
| int i = element->getUnionArrayPointer()[0].getIConst(); |
| |
| switch (i) |
| { |
| case 0: out << "x"; break; |
| case 1: out << "y"; break; |
| case 2: out << "z"; break; |
| case 3: out << "w"; break; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| |
| return false; // Fully processed |
| } |
| break; |
| case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break; |
| case EOpSub: outputTriplet(visit, "(", " - ", ")"); break; |
| case EOpMul: outputTriplet(visit, "(", " * ", ")"); break; |
| case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break; |
| case EOpEqual: |
| if (!node->getLeft()->isMatrix()) |
| { |
| outputTriplet(visit, "(", " == ", ")"); |
| } |
| else |
| { |
| outputTriplet(visit, "__equal(", ", ", ")"); |
| } |
| break; |
| case EOpNotEqual: |
| if (!node->getLeft()->isMatrix()) |
| { |
| outputTriplet(visit, "(", " != ", ")"); |
| } |
| else |
| { |
| outputTriplet(visit, "!__equal(", ", ", ")"); |
| } |
| break; |
| case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break; |
| case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break; |
| case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break; |
| case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break; |
| case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break; |
| case EOpVectorTimesMatrix: UNIMPLEMENTED(); /* FIXME */ out << "vector-times-matrix"; break; |
| case EOpMatrixTimesVector: outputTriplet(visit, "mul(", ", ", ")"); break; |
| case EOpMatrixTimesScalar: UNIMPLEMENTED(); /* FIXME */ out << "matrix-scale"; break; |
| case EOpMatrixTimesMatrix: UNIMPLEMENTED(); /* FIXME */ out << "matrix-multiply"; break; |
| case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break; |
| case EOpLogicalXor: outputTriplet(visit, "xor(", ", ", ")"); break; // FIXME: Prevent name clashes |
| case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| switch (node->getOp()) |
| { |
| case EOpNegative: outputTriplet(visit, "(-", NULL, ")"); break; |
| case EOpVectorLogicalNot: outputTriplet(visit, "(!", NULL, ")"); break; |
| case EOpLogicalNot: outputTriplet(visit, "(!", NULL, ")"); break; |
| case EOpPostIncrement: outputTriplet(visit, "(", NULL, "++)"); break; |
| case EOpPostDecrement: outputTriplet(visit, "(", NULL, "--)"); break; |
| case EOpPreIncrement: outputTriplet(visit, "(++", NULL, ")"); break; |
| case EOpPreDecrement: outputTriplet(visit, "(--", NULL, ")"); break; |
| case EOpConvIntToBool: |
| case EOpConvFloatToBool: |
| switch (node->getOperand()->getType().getNominalSize()) |
| { |
| case 1: outputTriplet(visit, "bool(", NULL, ")"); break; |
| case 2: outputTriplet(visit, "bool2(", NULL, ")"); break; |
| case 3: outputTriplet(visit, "bool3(", NULL, ")"); break; |
| case 4: outputTriplet(visit, "bool4(", NULL, ")"); break; |
| default: UNREACHABLE(); |
| } |
| break; |
| case EOpConvBoolToFloat: |
| case EOpConvIntToFloat: |
| switch (node->getOperand()->getType().getNominalSize()) |
| { |
| case 1: outputTriplet(visit, "float(", NULL, ")"); break; |
| case 2: outputTriplet(visit, "float2(", NULL, ")"); break; |
| case 3: outputTriplet(visit, "float3(", NULL, ")"); break; |
| case 4: outputTriplet(visit, "float4(", NULL, ")"); break; |
| default: UNREACHABLE(); |
| } |
| break; |
| case EOpConvFloatToInt: |
| case EOpConvBoolToInt: |
| switch (node->getOperand()->getType().getNominalSize()) |
| { |
| case 1: outputTriplet(visit, "int(", NULL, ")"); break; |
| case 2: outputTriplet(visit, "int2(", NULL, ")"); break; |
| case 3: outputTriplet(visit, "int3(", NULL, ")"); break; |
| case 4: outputTriplet(visit, "int4(", NULL, ")"); break; |
| default: UNREACHABLE(); |
| } |
| break; |
| case EOpRadians: outputTriplet(visit, "radians(", NULL, ")"); break; |
| case EOpDegrees: outputTriplet(visit, "degrees(", NULL, ")"); break; |
| case EOpSin: outputTriplet(visit, "sin(", NULL, ")"); break; |
| case EOpCos: outputTriplet(visit, "cos(", NULL, ")"); break; |
| case EOpTan: outputTriplet(visit, "tan(", NULL, ")"); break; |
| case EOpAsin: outputTriplet(visit, "asin(", NULL, ")"); break; |
| case EOpAcos: outputTriplet(visit, "acos(", NULL, ")"); break; |
| case EOpAtan: outputTriplet(visit, "atan(", NULL, ")"); break; |
| case EOpExp: outputTriplet(visit, "exp(", NULL, ")"); break; |
| case EOpLog: outputTriplet(visit, "log(", NULL, ")"); break; |
| case EOpExp2: outputTriplet(visit, "exp2(", NULL, ")"); break; |
| case EOpLog2: outputTriplet(visit, "log2(", NULL, ")"); break; |
| case EOpSqrt: outputTriplet(visit, "sqrt(", NULL, ")"); break; |
| case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", NULL, ")"); break; |
| case EOpAbs: outputTriplet(visit, "abs(", NULL, ")"); break; |
| case EOpSign: outputTriplet(visit, "sign(", NULL, ")"); break; |
| case EOpFloor: outputTriplet(visit, "floor(", NULL, ")"); break; |
| case EOpCeil: outputTriplet(visit, "ceil(", NULL, ")"); break; |
| case EOpFract: outputTriplet(visit, "frac(", NULL, ")"); break; |
| case EOpLength: outputTriplet(visit, "length(", NULL, ")"); break; |
| case EOpNormalize: outputTriplet(visit, "normalize(", NULL, ")"); break; |
| // case EOpDPdx: outputTriplet(visit, "ddx(", NULL, ")"); break; |
| // case EOpDPdy: outputTriplet(visit, "ddy(", NULL, ")"); break; |
| // case EOpFwidth: outputTriplet(visit, "fwidth(", NULL, ")"); break; |
| case EOpAny: outputTriplet(visit, "any(", NULL, ")"); break; |
| case EOpAll: outputTriplet(visit, "all(", NULL, ")"); break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node) |
| { |
| EShLanguage language = context.language; |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| if (node->getOp() == EOpNull) |
| { |
| out.message(EPrefixError, "node is still EOpNull!"); |
| return true; |
| } |
| |
| switch (node->getOp()) |
| { |
| case EOpSequence: outputTriplet(visit, NULL, ";\n", ";\n"); break; |
| case EOpDeclaration: |
| if (visit == PreVisit) |
| { |
| TIntermSequence &sequence = node->getSequence(); |
| TIntermTyped *variable = sequence[0]->getAsTyped(); |
| bool visit = true; |
| |
| if (variable && variable->getQualifier() == EvqTemporary) |
| { |
| out << typeString(variable->getType()) + " "; |
| |
| for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) |
| { |
| TIntermSymbol *symbol = (*sit)->getAsSymbolNode(); |
| |
| if (symbol) |
| { |
| symbol->traverse(this); |
| |
| out << arrayString(symbol->getType()); |
| } |
| else |
| { |
| (*sit)->traverse(this); |
| } |
| |
| if (visit && this->inVisit) |
| { |
| if (*sit != sequence.back()) |
| { |
| visit = this->visitAggregate(InVisit, node); |
| } |
| } |
| } |
| |
| if (visit && this->postVisit) |
| { |
| this->visitAggregate(PostVisit, node); |
| } |
| } |
| |
| return false; |
| } |
| else if (visit == InVisit) |
| { |
| out << ", "; |
| } |
| break; |
| case EOpComma: UNIMPLEMENTED(); /* FIXME */ out << "Comma\n"; return true; |
| case EOpFunction: |
| { |
| const TString &mangledName = node->getName(); |
| TString name = TString(mangledName.c_str(), mangledName.find_first_of('(')); |
| |
| if (visit == PreVisit) |
| { |
| if (name == "main") |
| { |
| name = "gl_main"; |
| } |
| |
| out << typeString(node->getType()) << " " << name << "("; |
| |
| TIntermSequence &sequence = node->getSequence(); |
| TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence(); |
| |
| for (unsigned int i = 0; i < arguments.size(); i++) |
| { |
| TIntermSymbol *symbol = arguments[i]->getAsSymbolNode(); |
| |
| if (symbol) |
| { |
| const TType &type = symbol->getType(); |
| const TString &name = symbol->getSymbol(); |
| |
| out << typeString(type) + " " + name; |
| |
| if (i < arguments.size() - 1) |
| { |
| out << ", "; |
| } |
| } |
| else UNREACHABLE(); |
| } |
| |
| sequence.erase(sequence.begin()); |
| |
| out << ")\n" |
| "{\n"; |
| } |
| else if (visit == PostVisit) |
| { |
| out << "}\n"; |
| } |
| } |
| break; |
| case EOpFunctionCall: |
| { |
| if (visit == PreVisit) |
| { |
| const TString &mangledName = node->getName(); |
| TString name = TString(mangledName.c_str(), mangledName.find_first_of('(')); |
| |
| if (node->isUserDefined()) |
| { |
| out << name << "("; |
| } |
| else |
| { |
| if (name == "texture2D") |
| { |
| if (node->getSequence().size() == 2) |
| { |
| out << "gl_texture2D("; |
| } |
| else if (node->getSequence().size() == 3) |
| { |
| out << "gl_texture2DBias("; |
| } |
| else UNREACHABLE(); |
| } |
| else if (name == "texture2DProj") |
| { |
| out << "gl_texture2DProj("; |
| } |
| else if (name == "texture2DLod") |
| { |
| out << "gl_texture2DLod("; |
| UNIMPLEMENTED(); // FIXME: Move lod to last texture coordinate component |
| } |
| else if (name == "texture2DProjLod") |
| { |
| out << "gl_texture2DProjLod("; |
| UNIMPLEMENTED(); // FIXME: Move lod to last texture coordinate component |
| } |
| else if (name == "textureCube") |
| { |
| out << "gl_textureCube("; // FIXME: Incorrect sampling location |
| } |
| else |
| { |
| UNIMPLEMENTED(); // FIXME |
| } |
| } |
| } |
| else if (visit == InVisit) |
| { |
| out << ", "; |
| } |
| else |
| { |
| out << ")"; |
| } |
| } |
| break; |
| case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break; |
| case EOpConstructFloat: outputTriplet(visit, "vec1(", NULL, ")"); break; |
| case EOpConstructVec2: outputTriplet(visit, "vec2(", ", ", ")"); break; |
| case EOpConstructVec3: outputTriplet(visit, "vec3(", ", ", ")"); break; |
| case EOpConstructVec4: outputTriplet(visit, "vec4(", ", ", ")"); break; |
| case EOpConstructBool: UNIMPLEMENTED(); /* FIXME */ out << "Construct bool"; break; |
| case EOpConstructBVec2: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec2"; break; |
| case EOpConstructBVec3: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec3"; break; |
| case EOpConstructBVec4: UNIMPLEMENTED(); /* FIXME */ out << "Construct bvec4"; break; |
| case EOpConstructInt: UNIMPLEMENTED(); /* FIXME */ out << "Construct int"; break; |
| case EOpConstructIVec2: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec2"; break; |
| case EOpConstructIVec3: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec3"; break; |
| case EOpConstructIVec4: UNIMPLEMENTED(); /* FIXME */ out << "Construct ivec4"; break; |
| case EOpConstructMat2: outputTriplet(visit, "float2x2(", ", ", ")"); break; |
| case EOpConstructMat3: outputTriplet(visit, "float3x3(", ", ", ")"); break; |
| case EOpConstructMat4: outputTriplet(visit, "float4x4(", ", ", ")"); break; |
| case EOpConstructStruct: UNIMPLEMENTED(); /* FIXME */ out << "Construct structure"; break; |
| case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break; |
| case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break; |
| case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break; |
| case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break; |
| case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break; |
| case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break; |
| case EOpMod: outputTriplet(visit, "mod(", ", ", ")"); break; // FIXME: Prevent name clashes |
| case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break; |
| case EOpAtan: |
| if (node->getSequence().size() == 1) |
| { |
| outputTriplet(visit, "atan(", ", ", ")"); |
| } |
| else if (node->getSequence().size() == 2) |
| { |
| outputTriplet(visit, "atan2(", ", ", ")"); |
| } |
| else UNREACHABLE(); |
| break; |
| case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break; |
| case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break; |
| case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break; |
| case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break; |
| case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break; |
| case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break; |
| case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break; |
| case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break; |
| case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break; |
| case EOpFaceForward: outputTriplet(visit, "faceforward(", ", ", ")"); break; |
| case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break; |
| case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break; |
| case EOpMul: outputTriplet(visit, "(", " * ", ")"); break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| if (node->getType().getBasicType() == EbtVoid) // if/else statement |
| { |
| out << "if("; |
| |
| node->getCondition()->traverse(this); |
| |
| out << ")\n" |
| "{\n"; |
| |
| node->getTrueBlock()->traverse(this); |
| |
| out << ";}\n"; |
| |
| if (node->getFalseBlock()) |
| { |
| out << "else\n" |
| "{\n"; |
| |
| node->getFalseBlock()->traverse(this); |
| |
| out << ";}\n"; |
| } |
| } |
| else // Ternary operator expression |
| { |
| out << "("; |
| node->getCondition()->traverse(this); |
| out << ") ? ("; |
| node->getTrueBlock()->traverse(this); |
| out << ") : ("; |
| node->getFalseBlock()->traverse(this); |
| out << ")\n"; |
| } |
| |
| return false; |
| } |
| |
| void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| TType &type = node->getType(); |
| |
| if (type.isField()) |
| { |
| out << type.getFieldName(); |
| } |
| else |
| { |
| int size = type.getObjectSize(); |
| bool matrix = type.isMatrix(); |
| TBasicType basicType = node->getUnionArrayPointer()[0].getType(); |
| |
| switch (basicType) |
| { |
| case EbtBool: |
| if (!matrix) |
| { |
| switch (size) |
| { |
| case 1: out << "bool("; break; |
| case 2: out << "bool2("; break; |
| case 3: out << "bool3("; break; |
| case 4: out << "bool4("; break; |
| default: UNREACHABLE(); |
| } |
| } |
| else |
| { |
| UNIMPLEMENTED(); |
| } |
| break; |
| case EbtFloat: |
| if (!matrix) |
| { |
| switch (size) |
| { |
| case 1: out << "float("; break; |
| case 2: out << "float2("; break; |
| case 3: out << "float3("; break; |
| case 4: out << "float4("; break; |
| default: UNREACHABLE(); |
| } |
| } |
| else |
| { |
| switch (size) |
| { |
| case 4: out << "float2x2("; break; |
| case 9: out << "float3x3("; break; |
| case 16: out << "float4x4("; break; |
| default: UNREACHABLE(); |
| } |
| } |
| break; |
| case EbtInt: |
| if (!matrix) |
| { |
| switch (size) |
| { |
| case 1: out << "int("; break; |
| case 2: out << "int2("; break; |
| case 3: out << "int3("; break; |
| case 4: out << "int4("; break; |
| default: UNREACHABLE(); |
| } |
| } |
| else |
| { |
| UNIMPLEMENTED(); |
| } |
| break; |
| default: |
| UNIMPLEMENTED(); // FIXME |
| } |
| |
| for (int i = 0; i < size; i++) |
| { |
| switch (basicType) |
| { |
| case EbtBool: |
| if (node->getUnionArrayPointer()[i].getBConst()) |
| { |
| out << "true"; |
| } |
| else |
| { |
| out << "false"; |
| } |
| break; |
| case EbtFloat: |
| out << node->getUnionArrayPointer()[i].getFConst(); |
| break; |
| case EbtInt: |
| out << node->getUnionArrayPointer()[i].getIConst(); |
| break; |
| default: |
| UNIMPLEMENTED(); // FIXME |
| } |
| |
| if (i != size - 1) |
| { |
| out << ", "; |
| } |
| } |
| |
| out << ")"; |
| } |
| } |
| |
| bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| if (!node->testFirst()) |
| { |
| out << "do\n" |
| "{\n"; |
| } |
| else |
| { |
| out << "for("; |
| |
| if (node->getInit()) |
| { |
| node->getInit()->traverse(this); |
| } |
| |
| out << "; "; |
| |
| if (node->getTest()) |
| { |
| node->getTest()->traverse(this); |
| } |
| |
| out << "; "; |
| |
| if (node->getTerminal()) |
| { |
| node->getTerminal()->traverse(this); |
| } |
| |
| out << ")\n" |
| "{\n"; |
| } |
| |
| if (node->getBody()) |
| { |
| node->getBody()->traverse(this); |
| } |
| |
| out << "}\n"; |
| |
| if (!node->testFirst()) |
| { |
| out << "while(\n"; |
| |
| node->getTest()->traverse(this); |
| |
| out << ")"; |
| } |
| |
| out << ";\n"; |
| |
| return false; |
| } |
| |
| bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| switch (node->getFlowOp()) |
| { |
| case EOpKill: outputTriplet(visit, "discard", NULL, NULL); break; |
| case EOpBreak: outputTriplet(visit, "break", NULL, NULL); break; |
| case EOpContinue: outputTriplet(visit, "continue", NULL, NULL); break; |
| case EOpReturn: |
| if (visit == PreVisit) |
| { |
| if (node->getExpression()) |
| { |
| out << "return "; |
| } |
| else |
| { |
| out << "return;\n"; |
| } |
| } |
| else if (visit == PostVisit) |
| { |
| out << ";\n"; |
| } |
| break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| void OutputHLSL::outputTriplet(Visit visit, const char *preString, const char *inString, const char *postString) |
| { |
| TInfoSinkBase &out = context.infoSink.obj; |
| |
| if (visit == PreVisit && preString) |
| { |
| out << preString; |
| } |
| else if (visit == InVisit && inString) |
| { |
| out << inString; |
| } |
| else if (visit == PostVisit && postString) |
| { |
| out << postString; |
| } |
| } |
| |
| TString OutputHLSL::typeString(const TType &type) |
| { |
| if (type.isMatrix()) |
| { |
| switch (type.getNominalSize()) |
| { |
| case 2: return "float2x2"; |
| case 3: return "float3x3"; |
| case 4: return "float4x4"; |
| } |
| } |
| else |
| { |
| switch (type.getBasicType()) |
| { |
| case EbtFloat: |
| switch (type.getNominalSize()) |
| { |
| case 1: return "float"; |
| case 2: return "float2"; |
| case 3: return "float3"; |
| case 4: return "float4"; |
| } |
| case EbtInt: |
| switch (type.getNominalSize()) |
| { |
| case 1: return "int"; |
| case 2: return "int2"; |
| case 3: return "int3"; |
| case 4: return "int4"; |
| } |
| case EbtBool: |
| switch (type.getNominalSize()) |
| { |
| case 1: return "bool"; |
| case 2: return "bool2"; |
| case 3: return "bool3"; |
| case 4: return "bool4"; |
| } |
| case EbtVoid: |
| return "void"; |
| case EbtSampler2D: |
| return "sampler2D"; |
| case EbtSamplerCube: |
| return "samplerCUBE"; |
| } |
| } |
| |
| UNIMPLEMENTED(); // FIXME |
| return "<unknown type>"; |
| } |
| |
| TString OutputHLSL::arrayString(const TType &type) |
| { |
| if (!type.isArray()) |
| { |
| return ""; |
| } |
| |
| char buffer[100]; |
| sprintf(buffer, "[%d]", type.getArraySize()); |
| |
| return buffer; |
| } |
| |
| TString OutputHLSL::initializer(const TType &type) |
| { |
| TString string; |
| |
| int arraySize = type.isArray() ? type.getArraySize() : 1; |
| |
| if (type.isArray()) |
| { |
| string += "{"; |
| } |
| |
| for (int element = 0; element < arraySize; element++) |
| { |
| string += typeString(type) + "("; |
| |
| for (int component = 0; component < type.getNominalSize(); component++) |
| { |
| string += "0"; |
| |
| if (component < type.getNominalSize() - 1) |
| { |
| string += ", "; |
| } |
| } |
| |
| string += ")"; |
| |
| if (element < arraySize - 1) |
| { |
| string += ", "; |
| } |
| } |
| |
| if (type.isArray()) |
| { |
| string += "}"; |
| } |
| |
| return string; |
| } |
| } |