| # Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| { |
| 'variables': |
| { |
| 'angle_enable_d3d9%': 1, |
| 'angle_enable_d3d11%': 1, |
| # This file list is shared with the GN build. |
| 'angle_libegl_sources': |
| [ |
| '../include/EGL/egl.h', |
| '../include/EGL/eglext.h', |
| '../include/EGL/eglplatform.h', |
| '../include/GLES2/gl2.h', |
| '../include/GLES2/gl2ext.h', |
| '../include/GLES2/gl2platform.h', |
| '../include/GLES3/gl3.h', |
| '../include/GLES3/gl3ext.h', |
| '../include/GLES3/gl3platform.h', |
| '../include/GLSLANG/ShaderLang.h', |
| '../include/GLSLANG/ShaderVars.h', |
| '../include/KHR/khrplatform.h', |
| '../include/angle_gl.h', |
| 'common/RefCountObject.cpp', |
| 'common/RefCountObject.h', |
| 'common/angleutils.h', |
| 'common/blocklayout.cpp', |
| 'common/blocklayout.h', |
| 'common/debug.cpp', |
| 'common/debug.h', |
| 'common/event_tracer.cpp', |
| 'common/event_tracer.h', |
| 'common/mathutil.cpp', |
| 'common/mathutil.h', |
| 'common/platform.h', |
| 'common/shadervars.cpp', |
| 'common/tls.cpp', |
| 'common/tls.h', |
| 'common/utilities.cpp', |
| 'common/utilities.h', |
| 'common/version.h', |
| 'libEGL/Config.cpp', |
| 'libEGL/Config.h', |
| 'libEGL/Display.cpp', |
| 'libEGL/Display.h', |
| 'libEGL/Surface.cpp', |
| 'libEGL/Surface.h', |
| 'libEGL/libEGL.cpp', |
| 'libEGL/libEGL.def', |
| 'libEGL/libEGL.rc', |
| 'libEGL/main.cpp', |
| 'libEGL/main.h', |
| 'libEGL/resource.h', |
| ], |
| }, |
| # Everything below this is duplicated in the GN build. If you change |
| # anything also change angle/BUILD.gn |
| 'conditions': |
| [ |
| ['OS=="win"', |
| { |
| 'targets': |
| [ |
| { |
| 'target_name': 'libEGL', |
| 'type': 'shared_library', |
| 'dependencies': [ 'libGLESv2', 'commit_id' ], |
| 'include_dirs': |
| [ |
| '.', |
| '../include', |
| 'libGLESv2', |
| ], |
| 'sources': |
| [ |
| '<@(angle_libegl_sources)', |
| ], |
| 'defines': |
| [ |
| 'GL_APICALL=', |
| 'GL_GLEXT_PROTOTYPES=', |
| 'EGLAPI=', |
| ], |
| 'conditions': |
| [ |
| ['angle_enable_d3d9==1', |
| { |
| 'defines': |
| [ |
| 'ANGLE_ENABLE_D3D9', |
| ], |
| }], |
| ['angle_enable_d3d11==1', |
| { |
| 'defines': |
| [ |
| 'ANGLE_ENABLE_D3D11', |
| ], |
| }], |
| ], |
| 'includes': [ '../build/common_defines.gypi', ], |
| 'msvs_settings': |
| { |
| 'VCLinkerTool': |
| { |
| 'AdditionalDependencies': |
| [ |
| 'd3d9.lib', |
| ], |
| }, |
| }, |
| 'configurations': |
| { |
| 'Debug': |
| { |
| 'defines': |
| [ |
| 'ANGLE_ENABLE_PERF', |
| ], |
| }, |
| }, |
| }, |
| ], |
| }, |
| ], |
| ], |
| } |