| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // TransformFeedbackD3D.h: Implements the abstract rx::TransformFeedbackImpl class. |
| |
| #ifndef LIBGLESV2_RENDERER_D3D_TRANSFORMFEEDBACKD3D_H_ |
| #define LIBGLESV2_RENDERER_D3D_TRANSFORMFEEDBACKD3D_H_ |
| |
| #include "libGLESv2/renderer/TransformFeedbackImpl.h" |
| #include "libGLESv2/angletypes.h" |
| |
| namespace rx |
| { |
| |
| class TransformFeedbackD3D : public TransformFeedbackImpl |
| { |
| public: |
| TransformFeedbackD3D(); |
| virtual ~TransformFeedbackD3D(); |
| |
| virtual void begin(GLenum primitiveMode); |
| virtual void end(); |
| virtual void pause(); |
| virtual void resume(); |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_D3D_TRANSFORMFEEDBACKD3D_H_ |