Add filter files for VS2010 Solution browser
Trac #21647
git-svn-id: https://angleproject.googlecode.com/svn/trunk@1300 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/.gitignore b/.gitignore
index e064f12..c76963a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,8 +1,9 @@
Debug
Release
+*.sdf
*.ncb
*.suo
*.vcproj.*
-*.vcxproj.*
+*.vcxproj.user
patches-*
diff --git a/samples/gles2_book/Common/esUtil.vcxproj.filters b/samples/gles2_book/Common/esUtil.vcxproj.filters
new file mode 100644
index 0000000..b2eb584
--- /dev/null
+++ b/samples/gles2_book/Common/esUtil.vcxproj.filters
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Win32">
+ <UniqueIdentifier>{8b3de51d-fe0c-4a62-aa51-feb196406ff8}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Common">
+ <UniqueIdentifier>{cdf112d8-e32a-47f8-8095-2b433bc4fc0f}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="Win32\esUtil_TGA.c">
+ <Filter>Win32</Filter>
+ </ClCompile>
+ <ClCompile Include="Win32\esUtil_win32.c">
+ <Filter>Win32</Filter>
+ </ClCompile>
+ <ClCompile Include="esShader.c">
+ <Filter>Common</Filter>
+ </ClCompile>
+ <ClCompile Include="esShapes.c">
+ <Filter>Common</Filter>
+ </ClCompile>
+ <ClCompile Include="esTransform.c">
+ <Filter>Common</Filter>
+ </ClCompile>
+ <ClCompile Include="esUtil.c">
+ <Filter>Common</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="esUtil_win.h">
+ <Filter>Win32</Filter>
+ </ClInclude>
+ <ClInclude Include="esUtil.h">
+ <Filter>Common</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/samples/translator/essl_to_hlsl.vcxproj.filters b/samples/translator/essl_to_hlsl.vcxproj.filters
new file mode 100644
index 0000000..b8a21af
--- /dev/null
+++ b/samples/translator/essl_to_hlsl.vcxproj.filters
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\src\common\debug.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="translator.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/compiler/preprocessor/new/preprocessor.vcxproj.filters b/src/compiler/preprocessor/new/preprocessor.vcxproj.filters
new file mode 100644
index 0000000..4e36e29
--- /dev/null
+++ b/src/compiler/preprocessor/new/preprocessor.vcxproj.filters
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="Diagnostics.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="DirectiveHandler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="DirectiveParser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ExpressionParser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Input.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Macro.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="MacroExpander.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Preprocessor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Token.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Tokenizer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="Diagnostics.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="DirectiveHandler.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="DirectiveParser.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ExpressionParser.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Input.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Lexer.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Macro.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="MacroExpander.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="numeric_lex.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="pp_utils.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Preprocessor.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="SourceLocation.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Token.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Tokenizer.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/compiler/translator_common.vcxproj.filters b/src/compiler/translator_common.vcxproj.filters
new file mode 100644
index 0000000..eb4d9e8
--- /dev/null
+++ b/src/compiler/translator_common.vcxproj.filters
@@ -0,0 +1,319 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Source Files\preprocessor">
+ <UniqueIdentifier>{07ca6c97-7c56-487a-9d31-734b9a8cbaf9}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files\generated">
+ <UniqueIdentifier>{eb8da157-b29c-43c3-880d-54679e176dc5}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files\depgraph">
+ <UniqueIdentifier>{b5410d3a-c3c8-4ae6-843a-b000d652632e}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files\timing">
+ <UniqueIdentifier>{a9847611-dcd5-4c89-8262-a22b96c7c98d}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Header Files\preprocessor">
+ <UniqueIdentifier>{6df3c7a8-5701-4e69-b75e-d81cb0961cec}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Header Files\generated">
+ <UniqueIdentifier>{094f7115-35d3-4c63-870c-ab5f393dc2c2}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Header Files\timing">
+ <UniqueIdentifier>{5f5742e9-15e1-43b4-b1e7-0c118be14e04}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Header Files\depgraph">
+ <UniqueIdentifier>{c4007e35-3c11-44d6-95f7-bb81db528068}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="BuiltInFunctionEmulator.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Compiler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="debug.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="DetectRecursion.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Diagnostics.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="DirectiveHandler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ForLoopUnroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="InfoSink.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Initialize.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="InitializeDll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="InitializeParseContext.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Intermediate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="intermOut.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="IntermTraverse.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="MapLongVariableNames.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ossource_win.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="parseConst.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ParseHelper.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="PoolAlloc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="QualifierAlive.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="RemoveTree.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ShaderLang.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="SymbolTable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="util.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ValidateLimitations.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="VariableInfo.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\atom.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\cpp.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\cppstruct.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\memory.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\scanner.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\symbols.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="preprocessor\tokens.c">
+ <Filter>Source Files\preprocessor</Filter>
+ </ClCompile>
+ <ClCompile Include="glslang_lex.cpp">
+ <Filter>Source Files\generated</Filter>
+ </ClCompile>
+ <ClCompile Include="glslang_tab.cpp">
+ <Filter>Source Files\generated</Filter>
+ </ClCompile>
+ <ClCompile Include="depgraph\DependencyGraph.cpp">
+ <Filter>Source Files\depgraph</Filter>
+ </ClCompile>
+ <ClCompile Include="depgraph\DependencyGraphBuilder.cpp">
+ <Filter>Source Files\depgraph</Filter>
+ </ClCompile>
+ <ClCompile Include="depgraph\DependencyGraphOutput.cpp">
+ <Filter>Source Files\depgraph</Filter>
+ </ClCompile>
+ <ClCompile Include="depgraph\DependencyGraphTraverse.cpp">
+ <Filter>Source Files\depgraph</Filter>
+ </ClCompile>
+ <ClCompile Include="timing\RestrictFragmentShaderTiming.cpp">
+ <Filter>Source Files\timing</Filter>
+ </ClCompile>
+ <ClCompile Include="timing\RestrictVertexShaderTiming.cpp">
+ <Filter>Source Files\timing</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="BaseTypes.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="BuiltInFunctionEmulator.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Common.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ConstantUnion.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="debug.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="DetectRecursion.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Diagnostics.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="DirectiveHandler.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ForLoopUnroll.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="InfoSink.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Initialize.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="InitializeDll.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="InitializeGlobals.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="InitializeParseContext.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="intermediate.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="localintermediate.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="MapLongVariableNames.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="MMap.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="osinclude.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ParseHelper.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="PoolAlloc.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="QualifierAlive.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="RemoveTree.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="RenameFunction.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\GLSLANG\ResourceLimits.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\GLSLANG\ShaderLang.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ShHandle.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="SymbolTable.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Types.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="util.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="ValidateLimitations.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="VariableInfo.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\atom.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\compile.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\cpp.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\length_limits.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\memory.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\parser.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\preprocess.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\scanner.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\slglobals.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\symbols.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="preprocessor\tokens.h">
+ <Filter>Header Files\preprocessor</Filter>
+ </ClInclude>
+ <ClInclude Include="glslang_tab.h">
+ <Filter>Header Files\generated</Filter>
+ </ClInclude>
+ <ClInclude Include="timing\RestrictFragmentShaderTiming.h">
+ <Filter>Header Files\timing</Filter>
+ </ClInclude>
+ <ClInclude Include="timing\RestrictVertexShaderTiming.h">
+ <Filter>Header Files\timing</Filter>
+ </ClInclude>
+ <ClInclude Include="depgraph\DependencyGraph.h">
+ <Filter>Header Files\depgraph</Filter>
+ </ClInclude>
+ <ClInclude Include="depgraph\DependencyGraphBuilder.h">
+ <Filter>Header Files\depgraph</Filter>
+ </ClInclude>
+ <ClInclude Include="depgraph\DependencyGraphOutput.h">
+ <Filter>Header Files\depgraph</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="glslang.l">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ <CustomBuild Include="glslang.y">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/compiler/translator_hlsl.vcxproj.filters b/src/compiler/translator_hlsl.vcxproj.filters
new file mode 100644
index 0000000..beee069
--- /dev/null
+++ b/src/compiler/translator_hlsl.vcxproj.filters
@@ -0,0 +1,50 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="CodeGenHLSL.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="DetectDiscontinuity.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="OutputHLSL.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="SearchSymbol.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="TranslatorHLSL.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="UnfoldShortCircuit.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="DetectDiscontinuity.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="OutputHLSL.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="SearchSymbol.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="TranslatorHLSL.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="UnfoldShortCircuit.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/libEGL/libEGL.vcxproj.filters b/src/libEGL/libEGL.vcxproj.filters
new file mode 100644
index 0000000..9139e49
--- /dev/null
+++ b/src/libEGL/libEGL.vcxproj.filters
@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="Config.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\Common\debug.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Display.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="libEGL.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Surface.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="Config.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Display.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\EGL\egl.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\EGL\eglext.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\include\EGL\eglplatform.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="main.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="resource.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="Surface.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="..\common\version.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="libEGL.def">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="libEGL.rc" />
+ </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/src/libGLESv2/libGLESv2.vcxproj.filters b/src/libGLESv2/libGLESv2.vcxproj.filters
new file mode 100644
index 0000000..dafea3b
--- /dev/null
+++ b/src/libGLESv2/libGLESv2.vcxproj.filters
@@ -0,0 +1,184 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="Blit.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Buffer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="Context.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\common\debug.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="D3DConstantTable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
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