| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "compiler/TranslatorGLSL.h" |
| |
| #include "compiler/OutputGLSL.h" |
| |
| TranslatorGLSL::TranslatorGLSL(EShLanguage l, int dOptions) |
| : TCompiler(l), |
| debugOptions(dOptions) { |
| } |
| |
| bool TranslatorGLSL::compile(TIntermNode* root) { |
| TParseContext& parseContext = *GetGlobalParseContext(); |
| TOutputGLSL outputGLSL(parseContext); |
| outputGLSL.header(); |
| parseContext.treeRoot->traverse(&outputGLSL); |
| |
| return true; |
| } |